Moltensteel Slasher1RRR Artifact Creature - Construct
Haste
Whenever ~ deals damage to a player, for the rest of the game, whenever a damage from a source would be prevented, instead it isn't, and that source deals double that damage source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC February 2014 - 2nd Round (11th-20th)
MCC March 2014 - 1st Round (17th-24th)
MCC April 2014 - 1st Round (17th-32nd)
MCC May 2014 - 1st Round (17th-32nd)
MCC June 2014 - Judge
MCC July 2014 - Host
MCC August 2014 - 1st Round (17th-31st)
MCC August 2015 - 1st Round (21st-36th)
MCC September 2015 - 1st Round (22nd-39th)
MCC October 2015 - 1st Round (13th-20th)
CCL March 2014 - Score: 71.4/300 (18th)
CCL May 2014 - Score: 29/36 (10th)
CCL June 2014 - Score: 86/150 (10th)
CCL July 2014 - Score:36/50 (6th T)
CCL August 2015 - Score: 14 (5th T)
CCL September 2015 - Score: 3 (5th)
CCL October 2015 - Host
DCC September 2015 - Score: 30 (9th)
DCC October 2015 - Score: 46 (8th-T)
(N) Removed some of the generic-ness and added comat-relevant ability of similar kind.
Moltensteel Slasher1RRR
Artifact Creature — Construct
Haste
When Moltensteel Slasher deals damage to a permanent or player, put a scorch counter on that permanent or player.
If a source would deal damage to a permanent or player with a scorch counter, remove that counter and it deals double that damage to that permanent or player instead. 2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
i THINK its a neutral change, but i think its worth rewording it just to make it easier to understand/work practically.
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste, double strike
Whenever Moltensteel Slasher deals damage to a permanent or player, put a scorch counter on that permanent or player.
If a source would deal damage to a permanent or player with a scorch counter, remove a scorch counter and it deals double that damage to that permanent or player instead.
2/2
(as far as i understand, whenever it hits, it doublestrikes, so just like Drogskol Reaver, the slasher puts two scorch counters, right? for some reason, it felt like with the previous wording, each scorch counter would trigger once per counter instead of once per source of damage - but that could be me being dead tired...)
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste, double strike, trample
Whenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
2/2
Moltensteel Slasher1RRR Artifact Creature — Construct
Haste, Trample
Whenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
“Your body is not a temple, it's an amusement park. Enjoy the ride.”
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Moltensteel Slasher1RRR Artifact Creature — Construct
Haste, Trample
Whenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
3/2
Moltensteel Slasher1RRR Artifact Creature — Construct
Haste, Trample
Whenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
3/2
Leonin Arbiter1W Creature - Cat Cleric
Players can't search libraries. Any player may pay 2 for that player to ignore this effect until end of turn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
“Your body is not a temple, it's an amusement park. Enjoy the ride.”
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Leonin Arbiter1W Creature - Cat Cleric
Players can't search libraries. Any player may pay 3 for that player to ignore this effect until end of turn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
“Your body is not a temple, it's an amusement park. Enjoy the ride.”
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Leonin Arbiter1W Creature - Cat Cleric
Players can't search or shuffle libraries. Any player may pay 3 for that player to ignore this effect until end of turn.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
“Your body is not a temple, it's an amusement park. Enjoy the ride.”
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Enforcer of Fate1U Creature - Spirit Wizard
Players can't search or shuffle libraries. Any player may pay 3 for that player to ignore this effect until end of turn.
1/2
I know flavor text isn't part of this, so I'll post my thoughts on that seperatly
"What will be, will be, one can not change ones fate for free."
(+) Now you need to pay extra for each instance of searching or shuffling.
Enforcer of Fate1U Creature – Spirit Wizard
Players can't search or shuffle libraries unless they pay 3. What will be, will be, one cannot change one's fate for free.
1/2
Auctioneer of Fate 1B
Creature – Spirit Advisor
Players can't search or shuffle libraries unless they pay 3 life. What will be, will be, one cannot change one's fate... for free, that is.
1/2
Auctioneer of Fate1B
Vanishing 3
Creatures' power and toughness and player's life totals can't change.
Playrers can't search or shuffle libraries unless they pay 3 life. What wili be, will be, one cannot change one's fate...for free, that is.
Auctioneer of Fate1B
Vanishing 3 Creatures' power and toughness and player's life totals can't change.
As long as Auctioneer of Fate is untapped, your life total can't change.
Players can't search or shuffle libraries unless they pay 3 life. T: Choose one: You may search your library without paying life this turn, or you may shuffle your library without paying life this turn.
Auctioneer of Fate1B Creature – Spirit Advisor
Vanishing 3
As long as Auctioneer of Fate is untapped, your life total can't change. T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
(~) Coin flipping? That deserves a bit of red! Flavor shift!
Auctioneer of Fate1(B/R)
Creature – Goblin Advisor
Vanishing 3
As long as Auctioneer of Fate is untapped, your life total can't change. T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
(~) Coin flipping? That deserves a bit of red! Flavor shift!
Auctioneer of Fate1(B/R)
Creature – Goblin Advisor
Vanishing 3
As long as Auctioneer of Fate is untapped, your life total can't change. T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
But... card draw is blue! Another shift!
Auctioneer of Fate(U/R)(U/R)
Creature – Goblin Wizard
Vanishing 3
As long as Auctioneer of Fate is untapped, your life total can't change. T: Flip a coin. If you win the flip, draw three cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
Auctioneer of Fate(U/R)(U/R)
Creature – Goblin Wizard Vanishing 3 T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
I had a busy second half of last week and just completely forgot about the thread. I am going to let this one just run on through until this Friday beofre we start with a new card.
Private Mod Note
():
Rollback Post to RevisionRollBack
“Your body is not a temple, it's an amusement park. Enjoy the ride.”
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Auctioneer of Fate(U/R)(U/R)
Creature – Goblin Wizard
As long as Auctioneer of Fate is untapped, whenever a creature you control deals combat damage to a player, flip a coin. If you win the flip, draw a card. If you lose the flip, Auctioneer of Fate deals damage to that creature equal to that creature's power. T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
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Moltensteel Slasher 1RRR
Artifact Creature - Construct
Haste
Whenever ~ deals damage to a player, for the rest of the game, whenever a
damage from a source would be prevented, instead it isn't, and that source deals double that damagesource would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.2/2
MCC March 2014 - 1st Round (17th-24th)
MCC April 2014 - 1st Round (17th-32nd)
MCC May 2014 - 1st Round (17th-32nd)
MCC June 2014 - Judge
MCC July 2014 - Host
MCC August 2014 - 1st Round (17th-31st)
MCC August 2015 - 1st Round (21st-36th)
MCC September 2015 - 1st Round (22nd-39th)
MCC October 2015 - 1st Round (13th-20th)
CCL May 2014 - Score: 29/36 (10th)
CCL June 2014 - Score: 86/150 (10th)
CCL July 2014 - Score:36/50 (6th T)
CCL August 2015 - Score: 14 (5th T)
CCL September 2015 - Score: 3 (5th)
CCL October 2015 - Host
DCC October 2015 - Score: 46 (8th-T)
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste
When Moltensteel Slasher deals damage to a permanent or player, put a scorch counter on that permanent or player.
If a source would deal damage to a permanent or player with a scorch counter, remove that counter and it deals double that damage to that permanent or player instead.
2/2
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste, double strike
Whenever Moltensteel Slasher deals damage to a permanent or player, put a scorch counter on that permanent or player.
If a source would deal damage to a permanent or player with a scorch counter, remove a scorch counter and it deals double that damage to that permanent or player instead.
2/2
(as far as i understand, whenever it hits, it doublestrikes, so just like Drogskol Reaver, the slasher puts two scorch counters, right? for some reason, it felt like with the previous wording, each scorch counter would trigger once per counter instead of once per source of damage - but that could be me being dead tired...)
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste, double strike, trample
Whenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
2/2
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste, Trample
Whenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
2/2
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste, Trample
Whenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
3/2
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Moltensteel Slasher 1RRR
Artifact Creature — Construct
Haste
, TrampleWhenever ~ would deal damage to a creature or player that was dealt damage this turn, it deals double that damage instead.
3/2
Leonin Arbiter 1W
Creature - Cat Cleric
Players can't search libraries. Any player may pay 2 for that player to ignore this effect until end of turn.
2/2
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Leonin Arbiter 1W
Creature - Cat Cleric
Players can't search libraries. Any player may pay 3 for that player to ignore this effect until end of turn.
2/2
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Leonin Arbiter 1W
Creature - Cat Cleric
Players can't search or shuffle libraries. Any player may pay 3 for that player to ignore this effect until end of turn.
1/2
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Enforcer of Fate 1U
Creature - Spirit Wizard
Players can't search or shuffle libraries. Any player may pay 3 for that player to ignore this effect until end of turn.
1/2
I know flavor text isn't part of this, so I'll post my thoughts on that seperatly
"What will be, will be, one can not change ones fate for free."
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Enforcer of Fate 1U
Creature – Spirit Wizard
Players can't search or shuffle libraries unless they pay 3.
What will be, will be, one cannot change one's fate for free.
1/2
Auctioneer of Fate 1B
Creature – Spirit Advisor
Players can't search or shuffle libraries unless they pay 3 life.
What will be, will be, one cannot change one's fate... for free, that is.
1/2
Auctioneer of Fate 1B
Vanishing 3
Creatures' power and toughness and player's life totals can't change.
Playrers can't search or shuffle libraries unless they pay 3 life.
What wili be, will be, one cannot change one's fate...for free, that is.
Creature – Spirit Advisor
Vanishing 3
As long as Auctioneer of Fate is untapped, your life total can't change.
T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
Auctioneer of Fate 1(B/R)
Creature – Goblin Advisor
Vanishing 3
As long as Auctioneer of Fate is untapped, your life total can't change.
T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Auctioneer of Fate (U/R)(U/R)
Creature – Goblin Wizard
Vanishing 3T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Auctioneer of Fate (U/R)(U/R)
Creature – Goblin Wizard
As long as Auctioneer of Fate is untapped, whenever a creature you control deals combat damage to a player, flip a coin. If you win the flip, draw a card. If you lose the flip, Auctioneer of Fate deals damage to that creature equal to that creature's power.
T: Flip a coin. If you win the flip, draw two cards and untap Auctioneer of Fate. If you lose the flip, discard three cards and Auctioneer of Fate doesn't untap during its controller's next untap step.
1/2