The time has come again. After years of tenuous peace, the King's murder has caused a chain reaction, flinging several nations into war. With catastrophe on the horizon, it is time to choose your champion to lead you through this tough time.
Challenge 1 Because of the distance between you and the King's palace, you and the champion decided to use air travel to reach your destination quickest. However, the king's murderer anticipated your arrival and sent some guests to 'welcome' you.
Opponent's Resources
Your Opponent's Battlefield:
5x Plains (tapped)
1x Zuberi, Golden Feather (Their General)
3x Wild Griffin Your Opponent's Library
99x Plains Your opponent has no cards in hand or graveyard.
Your Resources
Your Battlefield
5x Command Tower
1x Your Commander (See restrictions) Your commander has been cast once and therefore will cost 2 more to cast if you have to cast it again.
1x Ornithopter Your Library
20x Plains You have no other cards in hand or library.
For more information about Commander and how commander damage works, click here.
Restrictions/Buffs: Read Me!
If your commander is 3, 4, or 5 colored:
Your opponent's general starts off enchanted with Indestructibility If your commander is mono colored or colorless:
You start the game off with three Ornithopters instead of one.
If your commander's CMC is 7 or greater:
Your commander starts the game off with summoning sickness (It will remain for your first turn and your opponent's first turn.) If your commander's CMC is 4 or less:
Your commander is enchanted with Flight.
It is your turn, first main phase. You must kill your opponent this turn, or put them in a position where they have no chance of defeating you.
You may do one of the following:
Design a card that's in your graveyard.
Design a card that's in your hand.
Design a card that's on top of your library.
Do remember that you can only design a card that fits in your commander's color identity. For more information on color identity, click here.
Flamingo Shui Rules
There will be 10 rounds.
After seven days, a new challenge will be put up for submissions, and a public poll will be put up for the previous round.
Scoring is cumulative over the game (the total of all votes received in polls over the month).
You must vote for any number of entries, but don't vote for every entry! It's a waste of everyone's time, including yours.
You can join in at any time, and it's fine if you miss a round — you'll just lose out of points for that round.
Their turn, they attack (They have to), I block Zuberi with my flying Fumiko, who is a 7/6, then take 9 from the griffins.
Then, next turn block the griffins with my 2/3 Ornithopters.
Their turn, they attack (They have to), I block Zuberi with my flying Fumiko, who is a 7/6, then take 9 from the griffins.
Then, next turn block the griffins with my 2/3 Ornithopters.
Should I have another restriction?
Good point. I changed the restrictions to make the challenge not so easy for the monocolored players.
First time doing this challenge, I hope I'm doing this right. Also, flight on Norin is such an impossible situation
So I play this broken beast:
Bottomless Dragon 2RRR
Creature - Dragon
Flying
Devour 2
Whenever a creature enters the battlefield under your control, you may sacrifice it. If you do, put a +1/+1 counter on Bottomless Dragon.
Whenever you put a +1/+1 counter on Bottomless Dragon, it deals 1 damage to target creature.
1/1
When I cast it, Norin is exiled. When the dragon enters the battlefield, I sacrifice my 3 Ornithopter putting 6 +1/+1 counters on the dragon, it then deals 3 damage of that damage on Zuberi, Golden Feather 2 damage on a griffin (killing it) and 1 damage to another griffin. At the end of turn, noring come back ... just to be eaten by the dragon, putting a +1/+1 counter on it and killing the damaged griffin. Then, he cannot possibly win with his 2/2 against my big 8/8 flying.
I decide to call on the aid of Rebel forces nearby and cast this card from my hand: Amrou Strategist1WW
Creature - Kithkin Rebel (R)
Creatures you control can't be blocked by creatures with power 3 or greater.
Whenever Amrou Strategist deals combat damage to a player, look at the top card of your library. If it's a Rebel card, you may put it onto the battlefield.
2/2
Zuberi and his griffins cannot block Isamaru, who attacks for lethal commander damage.
Hold1W
Instant (U)
Untap target creature, it gets +1/+2 until end of turn
/////////-FUSE-///////// Release2U
instant (U)
Return to their owners hand all creatures with power greater than their original power.
Buff zuberi, then return all of my opponent's creatures to their owners hand. Gwafa attacks for the win.
Gruesome Fetish 1BB
Enchantment - [U]
As an additional cost to cast Gruesome
Fetish, sacrifice a creature.
Creatures you control have intimidate. “It’s basic psychology. Threaten someone and
their resolve steels; show them the consequences
of disobedience and they quake in their boots.”
—Vierlith Jandelaine
Sac the Ornithopter to cast it, and then swing with Nekusar. Wonder aloud how you managed to win through Commander damage with a commander like that.
Note: I'm using "fetish" in the "magical object" way and not the "leather and fishnets" way.
SOOoooo tempting to be silly and design a card granting my general intimidate
Jungle King's Presence1G
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +1/+1
Creatures with power less than enchanted creature's power can't block it. One does not simply confront the king of predators.
Enchant the Nephilim and pass the turn. Block one of the griffins with my Ornithopter on the opponent's turn. Next turn, activate the Nephilim's ability (since I'll have drawn a card) and swing through unopposed.
Warlord of Tantrum - (2/R)(2/R)(2/R)(2/R)(2/R)
Creature - Spirit Avatar (R)
Creatures you control attack each turn if able. Attacking creatures you control have +1/+0, double strike, haste, and trample. At the beginning of your end step, sacrifice all creatures that attacked this turn.
1/3
A sliver crawls onto the battlefield, their spines stretching out into a flurry of quills.
I cast:
Bowreach Sliver3GW
Creature - Sliver (U)
Slivers you control gain reach and can block an additional creature. With no advanced knowledge of the battlefield, the slivers proceeded to launch salvo after accurate salvo at the defending sagittars.
4/4
-End turn
-When the foe attacks, block Zuberi with my Ornithopter.
-Block two Wild Griffins with Sliver Overlord.
-Block a Wild Griffin with Bowreach Sliver.
-Proceed to thrashing the foe with Overlord.
Private Mod Note
():
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-Rukarumel, Field Journal
Thanks to mcchief111 for the avvy.
Decks:
Standard: RMinotaur MidrangeB
Modern: GSpider TribalB RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Divisions of Caste2W
Enchantment (R)
Enchanted creatures you control have protection from creatures that aren't enchanted. The nobility of Tarian cloak themselves in elaborate wards to protect themselves from the filth of the underclass.
Poor Zuberi can't even afford enchantments. Luckily for him, his time will be short lived. None will stand before the Order.
Shadow Shrivel2B
Instant
Kicker, Sacrifice a creature
All creatures get -1/-1
If Shadow Shrivel was kicked, all creatures get -3/-3 until the end of the turn instead
Cast it, sacrifice my Ornithopter for kicker, then attack with my 1 power commander for the win
Nin prepares her best mind games and casts targeting Ornithopter:
Suicidal Feint2UR
Sorcery (U)
Target creature you control gets +2/+2 and attacks this turn if able. When it attacks, all creatures able to block that creature do so. "Simple-minded beasts. Manipulate their sense of danger and they'll play right into your hands."
—Nin, the Pain Artist
Ornithopter becomes 2/4. Both creatures swing, thopter's enlarged size provokes all of the simpletons into blocking him. The opponent ends up with a facefull of needles and electrodes, and loses due to commander damage.
Humiliation1WW
Instant(R)
Creatures your opponents control become 1/1 and lose all abilities until end of turn. "Those who oppose me find out how weak they truly are." — Solaron, Sunlit Dominator
I cast Humiliation, leaving my opponent with four 1/1 creatures that can no longer fly. I attack with Michiko, who has flying. My opponent can't block her and dies to commander damage.
I... Win? All his creatures have 3 power. Should I just design a cool card?
That's a good point. Design a cool card, then. If nothing else I can average the amount of votes for this round and give you that many and you can skip this round if you'd like.
Valse Brillante2R
Sorcery (C)
Target creature and each creature that shares a creature type with it can't block this turn. The audience gazed in wonderment at the dance before them. Yes, they would speak of the show's splendor to their family and friends this very night. “Do you see now why we needed no advertisement?” asked one producer to the other.
Diaochan sighed in exhaustion. “Ah, they enjoyed it, I imagine?” The electromechanical interface of her ornithopter buzzed in assent as she strapped herself into to the cockpit. “Good. Set phase limiter to minus-zero-dot-three. Have the conditions been met?” The thopter buzzed again. Diaochan smiled. “Set azimuth to Mansion No. Twenty-Six; altitude self-evident. Take off.”
Spring changed to summer as Diaochan dropped an apricot on Zuberi's head. The battle was won.
Rush with InertiaXGG
Instant (R)
Untap target creature. That creature gets +X/+X and gains trample until end of turn. Put half of X +1/+1 counters on it, rounded up. A body in motion tends to throw other bodies into sudden, even more violent motion.
Tap all my Command Towers and Rosheen for a total of nine mana. Cast this with X = 7. Rosheen is a 15/15 trampler and attacks, is blocked by 12 toughness worth of creatures, and is through for lethal commander damage.
Crowdfire1RR
Sorcery (U)
Each player chooses a creature type. For each type chosen this way, Crowdfire deals X damage to each creature with that creature type, where X is the number of creatures with that type on the battlefield.
I choose Griffin, my opponent's choice is irrelevant because it can't kill my general as there's only one Spirit.
Gravitational Shift2UR
Enchantment (R)
Creatures with flying get -3/-0 and lose flying.
Creatures without flying get +3/+0 and gain flying To a true mastermind, even gravity can be turned to one’s advantage.
Cast enchantment, bringing down the griffins and the ornithopter, but lifting up my my commander. Swing with my commander and leave the now neutered griffins (0/3's) wallowing.
Private Mod Note
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Flamingo Shui,
Commander Edition:
Into the Web of War
The time has come again. After years of tenuous peace, the King's murder has caused a chain reaction, flinging several nations into war. With catastrophe on the horizon, it is time to choose your champion to lead you through this tough time.
Challenge 1
Because of the distance between you and the King's palace, you and the champion decided to use air travel to reach your destination quickest. However, the king's murderer anticipated your arrival and sent some guests to 'welcome' you.
Opponent's Resources
5x Plains (tapped)
1x Zuberi, Golden Feather (Their General)
3x Wild Griffin
Your Opponent's Library
99x Plains
Your opponent has no cards in hand or graveyard.
Your Resources
5x Command Tower
1x Your Commander (See restrictions) Your commander has been cast once and therefore will cost 2 more to cast if you have to cast it again.
1x Ornithopter
Your Library
20x Plains
You have no other cards in hand or library.
Life Totals and Commander Damage
Opponent: 20, 20 commander damage
Restrictions/Buffs: Read Me!
Your opponent's general starts off enchanted with Indestructibility
If your commander is mono colored or colorless:
You start the game off with three Ornithopters instead of one.
If your commander's CMC is 7 or greater:
Your commander starts the game off with summoning sickness (It will remain for your first turn and your opponent's first turn.)
If your commander's CMC is 4 or less:
Your commander is enchanted with Flight.
It is your turn, first main phase. You must kill your opponent this turn, or put them in a position where they have no chance of defeating you.
You may do one of the following:
Flamingo Shui Rules
Player List and Commanders
Cythare: Karn, Silver Golem
1 Color
Pcaoren Cao Cao, Lord of Wei
Snow Creature - Penguin Skyfire Kirin
ClearwaterStilts Fumiko the Lowblood
Link Michiko Konda, Truth Seeker
The Most Curious Thing (TMCT) Diaochan, Artful Beauty
Lynx_AngeloC Purphoros, God of the Forge
Gerrard's Mom Isamaru, Hound of Konda
Chemtrails Pianna, Nomad Captain
Waven Norin the Wary
2 Color
maximumbuttitude Nin, the Pain Artist
SelesnyaNewLife Trostani, Selesnya's Voice
void_nothing Rosheen Meanderer
coletrain Daxos of Meletis
zeke_the_plumber Experiment Kraj
Asrama Gwafa Hazid, Profiteer
Flesh_Munchers Daxos of Meletis
Shard
Sagharri Sedris, the Traitor King
cccccc808 Oloro, Ageless Ascetic
Jimmy Groove Derevi, Empyrial Tactician
Covert Corsair Nekusar, the Mindrazer
Wedge
lord_of_obscurity Doran, the Siege Tower
Renegade_Interupt Riku of Two Reflections
4 Color
Ink-Treader Glint-Eye Nephilim
5 Color
RukarumelFieldJournal Sliver Overlord
Their turn, they attack (They have to), I block Zuberi with my flying Fumiko, who is a 7/6, then take 9 from the griffins.
Then, next turn block the griffins with my 2/3 Ornithopters.
Should I have another restriction?
Good point. I changed the restrictions to make the challenge not so easy for the monocolored players.
First time doing this challenge, I hope I'm doing this right. Also, flight on Norin is such an impossible situation
So I play this broken beast:
Bottomless Dragon 2RRR
Creature - Dragon
Flying
Devour 2
Whenever a creature enters the battlefield under your control, you may sacrifice it. If you do, put a +1/+1 counter on Bottomless Dragon.
Whenever you put a +1/+1 counter on Bottomless Dragon, it deals 1 damage to target creature.
1/1
When I cast it, Norin is exiled. When the dragon enters the battlefield, I sacrifice my 3 Ornithopter putting 6 +1/+1 counters on the dragon, it then deals 3 damage of that damage on Zuberi, Golden Feather 2 damage on a griffin (killing it) and 1 damage to another griffin. At the end of turn, noring come back ... just to be eaten by the dragon, putting a +1/+1 counter on it and killing the damaged griffin. Then, he cannot possibly win with his 2/2 against my big 8/8 flying.
Your commander is assumed to have been cast once for this challenge, and will cost 2 more to cast.
I decide to call on the aid of Rebel forces nearby and cast this card from my hand:
Amrou Strategist 1WW
Creature - Kithkin Rebel (R)
Creatures you control can't be blocked by creatures with power 3 or greater.
Whenever Amrou Strategist deals combat damage to a player, look at the top card of your library. If it's a Rebel card, you may put it onto the battlefield.
2/2
Zuberi and his griffins cannot block Isamaru, who attacks for lethal commander damage.
Hold 1W
Instant (U)
Untap target creature, it gets +1/+2 until end of turn
/////////-FUSE-/////////
Release 2U
instant (U)
Return to their owners hand all creatures with power greater than their original power.
Buff zuberi, then return all of my opponent's creatures to their owners hand. Gwafa attacks for the win.
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Enchantment - [U]
As an additional cost to cast Gruesome
Fetish, sacrifice a creature.
Creatures you control have intimidate.
“It’s basic psychology. Threaten someone and
their resolve steels; show them the consequences
of disobedience and they quake in their boots.”
—Vierlith Jandelaine
Sac the Ornithopter to cast it, and then swing with Nekusar. Wonder aloud how you managed to win through Commander damage with a commander like that.
Note: I'm using "fetish" in the "magical object" way and not the "leather and fishnets" way.
SOOoooo tempting to be silly and design a card granting my general intimidate
Jungle King's Presence 1G
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +1/+1
Creatures with power less than enchanted creature's power can't block it.
One does not simply confront the king of predators.
Enchant the Nephilim and pass the turn. Block one of the griffins with my Ornithopter on the opponent's turn. Next turn, activate the Nephilim's ability (since I'll have drawn a card) and swing through unopposed.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Creature - Spirit Avatar (R)
Creatures you control attack each turn if able. Attacking creatures you control have +1/+0, double strike, haste, and trample. At the beginning of your end step, sacrifice all creatures that attacked this turn.
1/3
Club Flamingo: 0 / 4
MCC: 0 / 1
NCE: 0 / 6
A sliver crawls onto the battlefield, their spines stretching out into a flurry of quills.
I cast:
Bowreach Sliver 3GW
Creature - Sliver (U)
Slivers you control gain reach and can block an additional creature.
With no advanced knowledge of the battlefield, the slivers proceeded to launch salvo after accurate salvo at the defending sagittars.
4/4
-End turn
-When the foe attacks, block Zuberi with my Ornithopter.
-Block two Wild Griffins with Sliver Overlord.
-Block a Wild Griffin with Bowreach Sliver.
-Proceed to thrashing the foe with Overlord.
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Enchantment (R)
Enchanted creatures you control have protection from creatures that aren't enchanted.
The nobility of Tarian cloak themselves in elaborate wards to protect themselves from the filth of the underclass.
Poor Zuberi can't even afford enchantments. Luckily for him, his time will be short lived. None will stand before the Order.
I... Win? All his creatures have 3 power. Should I just design a cool card?
Instant
Kicker, Sacrifice a creature
All creatures get -1/-1
If Shadow Shrivel was kicked, all creatures get -3/-3 until the end of the turn instead
Cast it, sacrifice my Ornithopter for kicker, then attack with my 1 power commander for the win
CHECK OUT MY TRIBAL CUSTOM SET KREVAN
http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-set-creation-and/530273-krevan-the-first-set-in-a-tribal-block
Suicidal Feint 2UR
Sorcery (U)
Target creature you control gets +2/+2 and attacks this turn if able. When it attacks, all creatures able to block that creature do so.
"Simple-minded beasts. Manipulate their sense of danger and they'll play right into your hands."
—Nin, the Pain Artist
Ornithopter becomes 2/4. Both creatures swing, thopter's enlarged size provokes all of the simpletons into blocking him. The opponent ends up with a facefull of needles and electrodes, and loses due to commander damage.
Instant
Tap all creatures with power of 3 or greater.
This is the initial idea. I might edit this later on in the week.
Michiko Konda, Truth Seeker enchanted with Flight]
3x Ornithopter
5x Command Tower
Instant(R)
Creatures your opponents control become 1/1 and lose all abilities until end of turn.
"Those who oppose me find out how weak they truly are." — Solaron, Sunlit Dominator
I cast Humiliation, leaving my opponent with four 1/1 creatures that can no longer fly. I attack with Michiko, who has flying. My opponent can't block her and dies to commander damage.
That's a good point. Design a cool card, then. If nothing else I can average the amount of votes for this round and give you that many and you can skip this round if you'd like.
Sorcery (C)
Target creature and each creature that shares a creature type with it can't block this turn.
The audience gazed in wonderment at the dance before them. Yes, they would speak of the show's splendor to their family and friends this very night. “Do you see now why we needed no advertisement?” asked one producer to the other.
Diaochan sighed in exhaustion. “Ah, they enjoyed it, I imagine?” The electromechanical interface of her ornithopter buzzed in assent as she strapped herself into to the cockpit. “Good. Set phase limiter to minus-zero-dot-three. Have the conditions been met?” The thopter buzzed again. Diaochan smiled. “Set azimuth to Mansion No. Twenty-Six; altitude self-evident. Take off.”
Spring changed to summer as Diaochan dropped an apricot on Zuberi's head. The battle was won.
Instant (R)
Untap target creature. That creature gets +X/+X and gains trample until end of turn. Put half of X +1/+1 counters on it, rounded up.
A body in motion tends to throw other bodies into sudden, even more violent motion.
Tap all my Command Towers and Rosheen for a total of nine mana. Cast this with X = 7. Rosheen is a 15/15 trampler and attacks, is blocked by 12 toughness worth of creatures, and is through for lethal commander damage.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery (U)
Each player chooses a creature type. For each type chosen this way, Crowdfire deals X damage to each creature with that creature type, where X is the number of creatures with that type on the battlefield.
I choose Griffin, my opponent's choice is irrelevant because it can't kill my general as there's only one Spirit.
Solitary Strength 2GUU
Sorcery (R)
Target creature gets +3/+3 until end of turn. Return each other creature to it's owner's hand.
Cast on Ornithopter. Proceed to win.
This sig is by the amazing Rivenor
Attack with him and the three 'thopters, declare no blockers, win.
Card:
Protected Position 2WWW
Tribal Enchantment- Soldier (U)
Attacking and blocking creatures you control have hexproof.
Gravitational Shift 2UR
Enchantment (R)
Creatures with flying get -3/-0 and lose flying.
Creatures without flying get +3/+0 and gain flying
To a true mastermind, even gravity can be turned to one’s advantage.
Cast enchantment, bringing down the griffins and the ornithopter, but lifting up my my commander. Swing with my commander and leave the now neutered griffins (0/3's) wallowing.