This round's stage: You leave the oasis and arrive with the rest of your combatants. You are in a pentagonal temple of sorts, on a circular platform. there doesn’t seem to be much else. With all the exotic locales you’ve faced off up until this point, it seems almost anticlimactic. However you get ready, but you pause as suddenly the platform starts to slowly spin, and one by one the walls dissolve.
The first was crumbles and the first thing you see is a glaring red light, as you look out and see a sizable red sun. You can feel the heat, wash over you as the pure red mana the sun is composed of extends out to you each time you pass the opening as the platform keeps spinning. You feel the power, the freedom, the rage, and the passion emanating from it.
The next wall crumbles and suddenly you feel the heat dissipate as if by a cool breeze. However you realize that it was not a breeze as you see the blue light and look through the next opening to see a colossal sun composed of raw blue mana, bright, cold, and energy rippling like an ocean on it’s surface. You feel the curiosity and the endless possibilities that stretch before you as you pass by this suns cool and mind expanding influence.
The next wall crumbles, and for a minute you don’t see anything, just empty space. It takes another pass before you realize that there is something there, lurking in the infinite blackness. Your eyes adjust and you see an immense sun composed of raw black mana, its energy radiating outward. Every time you pass it the taste of death comes to your mouth, and a chill of fear runs up your spine. Despite the fear, you can also feel the deep and dark desires from the corners of your mind rising up and taking root under the black suns sinister influence.
The next wall crumbles and you gaze out in the green light of the voluminous green sun. Each time you pass it, your eyes sharpen and your heart beat gets a little louder, as you can almost hear the drums of the hunt. Every time you bathe in it’s influence you feel faster, stronger, like a predator on the hunt.
The final wall crumbles and you are nearly blinded by the light of the final and equally gigantic white sun. It’s energy pulses out, nearly singing, of glory, and grace. Despite the copious injuries you’ve taken in this battl,e under the calm and bright light of the sun made of raw white mana, the pain almost seems to fade.
You look as your true battlefield has been revealed. You and your opponents are in the deep reaches of space on a spinning platform in the center of five orbiting suns. Each one has more mana than you can fathom as you realize that the energy drawn from one of these suns would yield a spell powerful enough to destroy your last opponents.
However….
Another thought comes to you. If you could do a powerful spell with energy from one sun, why not take from all five? Gather energy from each of them and use the varied and powerful mana to form a spell that will bring you ultimate victory. A thought that has no doubt crossed your opponents mind as well.
The time has come for your final and most powerful strike!
If you succeed victory will be yours, but if you fail you’ll just be another footnote in someone else’s story…
Before I show the cards, a few notes on the voting.
Anyone may vote on this contest, even people who are not participating.
As this is the final round, you may only vote once, so choose wisely.
I ask that when voting, you consider both how well the card uses the stage (described above in italics) and how well designed the card is in general.
Some players have theorized that the best offense is a good defense. As far as I'm concerned, this is a completely acceptable choice and I don't want anyone marked down for it.
Please do not discuss who you think/know made certain cards. Part of the fun of this game is playing with a limited amount of information.
Posting critiques of the cards is encouraged.
Quote from ??? »
Heralds of Suns3WUBRG
Sorcery (M)
Search your library for a white creature card, a blue creature card, a black creature card, a red creature card, and a green creature card. Put them onto the battlefield, then shuffle your library. These creatures gains haste until end of turn. Sacrifice these creatures at the beginning of your end step. It is never too late, because they know when to come.
Quote from ??? »
Dawn of EonsWWUUBBRRGG
Sorcery
Dawn of Eons can not be countered.
Search your library for up to five cards with different names, reveal them, exile them face up, then shuffle your library.
Until the end of turn, you may cast these spells without paying there mana cost, they can not be countered.
Quote from ??? »
Five Sun's GateWUBRG
Artifact WUBRG,t,Sacrifice Five Sun's Gate: Search your library for a permanent card and put it onto the battlefield.Shuffle your library afterwards
Quote from ??? »
Aeon CharmXWUBRG
Instant (M)
Choose X - Gain 5 life for each opponent; or draw 5 cards; or each opponent loses 5 life; or Aeon Charm deals 5 damage to each creature your opponents control; or put a 5/5 green avatar token creature with hexproof and trample onto the battlefield.
Quote from ??? »
Ritual of the Ancients1WUBRG
Sorcery (Mythic)
As an additional cost to cast Ritual of the Ancients you may pay X life.
Put X 4/4 white Angel creature tokens with flying onto the battlefield, draw X cards, each opponent loses X life, destroy up to X target lands and put up to X target non-creature permanents on top of their owner's libraries where X is the amount of life paid to cast Ritual of the Ancients.
Alright poll is up, in order to build up both votes and suspense, this poll is running a full week before closing. Also, keep your eyes peeled as i have a small surprise once the voting is over.
As this has apparently caused more strife then i thought it would lol, i have shifted the order of the cards in the 1st post, to reflect the order in the poll.
- Ritual of the Ancients and Heralds of Suns are overpowered, to not say broken.
- First time I read Five Sun's Gate, I thought it was just tap. I liked it. Now I saw sacrifice, and seems really underwhelming.
- Dawn of Eons is powerful, but for its cost, it's more than ok to me.
- Aeon Charm got my vote, but I really wanted it to put a token for each opponent, being more like the other modes.
Private Mod Note
():
Rollback Post to RevisionRollBack
Trophyless guy.
Thought of the Month: I gave up from trying to require the 'i' on my name: SolesticIo
The Heralds card was actually my second pick, I like the idea of a multicolored sneak attack. Dawn of Eons is too over-the-top, there are millions of combos possible with 5 cards and nothing the opponent can do about it once you get the mana. The Gate isn't terrible, I guess you can get something big on turn 6, but it was too boring. Choose X is a great mechanic, I've seen it around here before but there are a lot of good details here like 5 life per opponent that make this one seem fun to play. Ritual also follows the Last Stand pattern, but seems too powerful at 6 mana, this wouldn't be hard to ramp into.
Hey just popping in to say that I haven't forgot this, just had some heavy RL stuff come up for a while and this tuesday next we will have our conclusion!
How you ask?
Very simple, there's a reason i don't vote in these things, and this is that very reason,so that I can cast a vote in the event of a need for a tie breaker.
So stick around, the final piece and the winner of this brawl will be revealed TUESDAY!
This round's stage:
You leave the oasis and arrive with the rest of your combatants. You are in a pentagonal temple of sorts, on a circular platform. there doesn’t seem to be much else. With all the exotic locales you’ve faced off up until this point, it seems almost anticlimactic. However you get ready, but you pause as suddenly the platform starts to slowly spin, and one by one the walls dissolve.
The first was crumbles and the first thing you see is a glaring red light, as you look out and see a sizable red sun. You can feel the heat, wash over you as the pure red mana the sun is composed of extends out to you each time you pass the opening as the platform keeps spinning. You feel the power, the freedom, the rage, and the passion emanating from it.
The next wall crumbles and suddenly you feel the heat dissipate as if by a cool breeze. However you realize that it was not a breeze as you see the blue light and look through the next opening to see a colossal sun composed of raw blue mana, bright, cold, and energy rippling like an ocean on it’s surface. You feel the curiosity and the endless possibilities that stretch before you as you pass by this suns cool and mind expanding influence.
The next wall crumbles, and for a minute you don’t see anything, just empty space. It takes another pass before you realize that there is something there, lurking in the infinite blackness. Your eyes adjust and you see an immense sun composed of raw black mana, its energy radiating outward. Every time you pass it the taste of death comes to your mouth, and a chill of fear runs up your spine. Despite the fear, you can also feel the deep and dark desires from the corners of your mind rising up and taking root under the black suns sinister influence.
The next wall crumbles and you gaze out in the green light of the voluminous green sun. Each time you pass it, your eyes sharpen and your heart beat gets a little louder, as you can almost hear the drums of the hunt. Every time you bathe in it’s influence you feel faster, stronger, like a predator on the hunt.
The final wall crumbles and you are nearly blinded by the light of the final and equally gigantic white sun. It’s energy pulses out, nearly singing, of glory, and grace. Despite the copious injuries you’ve taken in this battl,e under the calm and bright light of the sun made of raw white mana, the pain almost seems to fade.
You look as your true battlefield has been revealed. You and your opponents are in the deep reaches of space on a spinning platform in the center of five orbiting suns. Each one has more mana than you can fathom as you realize that the energy drawn from one of these suns would yield a spell powerful enough to destroy your last opponents.
However….
Another thought comes to you. If you could do a powerful spell with energy from one sun, why not take from all five? Gather energy from each of them and use the varied and powerful mana to form a spell that will bring you ultimate victory. A thought that has no doubt crossed your opponents mind as well.
The time has come for your final and most powerful strike!
If you succeed victory will be yours, but if you fail you’ll just be another footnote in someone else’s story…
Before I show the cards, a few notes on the voting.
The Anabyn
Stay Hungry My Friends....
Good Luck Finalists!
The Anabyn
Stay Hungry My Friends....
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
The Anabyn
Stay Hungry My Friends....
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
- Ritual of the Ancients and Heralds of Suns are overpowered, to not say broken.
- First time I read Five Sun's Gate, I thought it was just tap. I liked it. Now I saw sacrifice, and seems really underwhelming.
- Dawn of Eons is powerful, but for its cost, it's more than ok to me.
- Aeon Charm got my vote, but I really wanted it to put a token for each opponent, being more like the other modes.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
This sig is by the amazing Rivenor
Edit: D= 1 day left and still a tie!
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Those 286 people sure are lame
The Anabyn
Stay Hungry My Friends....
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Somebody, ANYBODY vote! less then 1 hour left and the tie still exists D=And it's over... in a tie... oh my, now what shall be done?Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
How you ask?
Very simple, there's a reason i don't vote in these things, and this is that very reason,so that I can cast a vote in the event of a need for a tie breaker.
So stick around, the final piece and the winner of this brawl will be revealed TUESDAY!
The Anabyn
Stay Hungry My Friends....