There was a late vote in the 9th poll from MagicProfessor28 (like, about 10 minutes or so after the thread for the 10th went up); this wasn't counted because, well, it was made after the next day's thread was posted. (The alternatives are posting the thread, then coming back and editing vote totals once the previous day's poll is closed, which is just a pain in the neck; or waiting until the poll closes, then posting the next day's thread, which leads to the thread getting later and later until eventually we have to skip a day.)
As far as Socrates: swishh ended up tying with him thanks to BlackBull's votes (in his post - he posted after the poll closed, but before I had today's thread up), so they each got +1 in bonus.
Dormant Volcano
Land {R}
Whenever this land enters the battlefield or transforms into Dormant Volcano, it deals 1 damage to you. T: Add R to your mana pool.
At the beginning of your untap step, if you control no tapped lands, transform Dormant Volcano.
//////////////// Active Volcano
Land
Whenever this land transforms into Active Volcano, it deals 1 damage to you. T: Add RR to your mana pool. Transform Active Volcano.
I've been doing well recently but even at my best it's inconsistent. I think I played every day in June and I had several 0-vote days. Give me time this month. I promise I'll screw it up.
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Choose one — Change the target of target spell or ability to its controller; or return target attacking creature to its owner's hand.
While I like the idea, the first ability won't really work.
First of all, not every spell that has a target can actually target a player. Second, it may have multiple targets. Third it may be able to only target an opponent of the player who cast it.
Change the target of target spell that only has a single target and that targets a player...
And I don't know how to word it properly so it doesn't try to have e.g. Appetite for Brains target it's controller - which is impossible.
I realize now it should say "a target" but after that fix it's no more problematic than spellskite. Sometimes the ability just doesn't work. But that seemed ok to me.
Is no one into Planechase here It can lead to some interesting decks, just trying to make it more mainstream
Alas, sometimes I feel like no one likes my cards and see little point in entering these contests...
Don't feel down man. It's actually a bit like slot machines; occasionally you'll get a huge payoff, and it feels so good and maybe it will carry you through the month.
As for your card, yeah, I really enjoy Planechase, but your card was soooo narrow, and I didn't really see what it had to do with Azusa as a character. I think when I see a planeswalker card, I expect a certain degree of narrowness, but also the possibility of playing it in not just one casual format.
Also keep in mind that people will, for some reason, rarely vote for Mythics, especially planeswalkers and strong creatures. I tried some times already with a big Dragon or something, and while I don't think my design was bad, they got zero to one votes each.
In the DCC, try focussing on cards with a twist on them, or something unexpected - but go for mid-range creatures (Uncommon-Rare) an generally mid-range cards.
Especially powerful (not even overpowered) cards will not get many votes.
how many planes does it actually work against? are there even any planes that target players? otherwise protection from planes doesn't seem very valuable
i'd totally vote for strictly planechase, archenemy or commander related cards so long as they seem playable in their respective formats
how many planes does it actually work against? are there even any planes that target players? otherwise protection from planes doesn't seem very valuable
i'd totally vote for strictly planechase, archenemy or commander related cards so long as they seem playable in their respective formats
It saves you from Naar Isle. I've read many death stories involving that plane
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Looking to start a clan for Zork fans, PM if interested.
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You win target thread. If you aren't Atrius, Atrius wins that thread instead. "Wait, can you actually win a thread?" - Atrius.
I actually liked the "protection from plnaes" card, Atrius, in spirit. It was a creative and elegant effect. However, I think it worked in the wrong direction. Giving you protection from planes and phenomena simply puts the game one step further away from actually playing Planechase. Good idea, you just wind up working the wrong way.
While we're on the topic of your cards, I feel that way about a lot of your stuff: That whatever it is, it's a cool idea, but just a little bit too off-base on one axis or another. Like this card. Good idea, but you gave white a Llanowar elf, made a creature that transforms into a land, an enchantment land that technically does not produce any mana by itself, a card that cared about the mana in your mana pool, and a colored land. That went awry on the complexity axis. Way too many new things. This card I simply found inelegant. One ability shades all your enchantment creatures, which has something wrong with it, though I can't put my finger on it, and the other ability simply targets a single permanent. They feel distinctly disjointed.
As far as Socrates: swishh ended up tying with him thanks to BlackBull's votes (in his post - he posted after the poll closed, but before I had today's thread up), so they each got +1 in bonus.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
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My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
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(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Active Volcano, Dormant Volcano
My Namesake: Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.
(Also, yes, I posted a Raging Goblin variant. I can just feel you shaking in your boots for this next poll.)
I mean, it's a simple French vanilla card that I'm sure will be printed in red someday (Boros Recruit doesn't count).
While I like the idea, the first ability won't really work.
First of all, not every spell that has a target can actually target a player. Second, it may have multiple targets. Third it may be able to only target an opponent of the player who cast it.
Change the target of target spell that only has a single target and that targets a player...
And I don't know how to word it properly so it doesn't try to have e.g. Appetite for Brains target it's controller - which is impossible.
Cockatrice is still going strong over at http://www.woogerworks.com[/B]
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Chasay, Caller of Fire
Skaab Corpse Looter
[B]This Winner is also Judge [0]
Alas, sometimes I feel like no one likes my cards and see little point in entering these contests...
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Don't feel down man. It's actually a bit like slot machines; occasionally you'll get a huge payoff, and it feels so good and maybe it will carry you through the month.
As for your card, yeah, I really enjoy Planechase, but your card was soooo narrow, and I didn't really see what it had to do with Azusa as a character. I think when I see a planeswalker card, I expect a certain degree of narrowness, but also the possibility of playing it in not just one casual format.
In the DCC, try focussing on cards with a twist on them, or something unexpected - but go for mid-range creatures (Uncommon-Rare) an generally mid-range cards.
Especially powerful (not even overpowered) cards will not get many votes.
Cockatrice is still going strong over at http://www.woogerworks.com[/B]
Ghostly Battlefield
The Winner is Judge [2]
Chasay, Caller of Fire
Skaab Corpse Looter
[B]This Winner is also Judge [0]
Atrius' Posts 1W
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"Wait, can you actually win a thread?" - Atrius.
i'd totally vote for strictly planechase, archenemy or commander related cards so long as they seem playable in their respective formats
what does the * next to my name on the scoreboard mean?
Cockatrice is still going strong over at http://www.woogerworks.com[/B]
Ghostly Battlefield
The Winner is Judge [2]
Chasay, Caller of Fire
Skaab Corpse Looter
[B]This Winner is also Judge [0]
It's basically a reminder that if it happens again, your card for that day will get skipped.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
It saves you from Naar Isle. I've read many death stories involving that plane
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While we're on the topic of your cards, I feel that way about a lot of your stuff: That whatever it is, it's a cool idea, but just a little bit too off-base on one axis or another. Like this card. Good idea, but you gave white a Llanowar elf, made a creature that transforms into a land, an enchantment land that technically does not produce any mana by itself, a card that cared about the mana in your mana pool, and a colored land. That went awry on the complexity axis. Way too many new things. This card I simply found inelegant. One ability shades all your enchantment creatures, which has something wrong with it, though I can't put my finger on it, and the other ability simply targets a single permanent. They feel distinctly disjointed.
I'll keep trying... You will vote for my cards eventually!
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