D'nah-cramel's Puzzlebox1
Artifact (R)
Whenever a card leaves your graveyard, you may pay B. If you don't, each opponent puts a black 3/3 Demon Construct artifact creature with flying and trample onto the battlefield. : Target opponent gains control of D'nah-cramel's Puzzlebox.
Just make it cost 7 (why would I have this sitting around?) and make it 'Whenever a card leaves an opponent graveyard...'. Yes, yes, I get that it's part of a cycle, but every card in a cycle should feel natural or not exist in my opinion. I also don't like that it so heavily punishes opponents for no having :symb:. Boil. Yuck.
Destroy target land. If a plainswalker would enter the battlefield this turn, you may have it enter the battlefield with up to three loyalty counters less on it.
When Indoctrinate enters the battlefield, put 5 Sin counters on it and exile target creature.
At the beginning of your upkeep, remove a Sin counter from Indoctrinate.
Sacrifice Indoctrinate: Put the exiled card into the battlefield with a -1/-1 counter on it for each Sin counter on Indoctrinate.
I really thought this time I had a homerun. Maybe the other cards were better, but I'm weirded out on how much better I think this is than my last two days, which got many votes vs. Indoctrinate's 0. Almost made me change today's submission, but I'll see how it does considering I like even more than Indoctrinate. I'm just gonna have to assume Indoctrinate was everyone's third favorite.
Incite a Riot R
[U]Sorcery[/U] (U)
Choose a player. Put a +1/+1 counter on target creature that player controls. That creature gains unleash until the beginning of end of turn step.
Overload 2R
Overload + Unleash. Way too forced. Because it always puts +1/+1 counters and it only lasts this turn, there is 0 reason to use 'Unleash until end of turn' instead of 'that creature can't block this turn'.
Walking White Flag4
Artifact Creature - Golem (U)
Flash, defender
Whenever this blocks alone, the attacking player may gain 10 life. If he or she does, prevent all combat damage creatures would deal this turn. Eventough the city of Capituya had its flagbearers to thank for peace, those who waved the white cloth were pestered and mocked by their fellow citizens, until none wished to fill the position.
1/5
You shouldn't outright kill forever players who are content with playing only creatures and tapping them to attack each turn, they are the heart of our game. (Well, problem is this card makes it too easy, negating ten 10/10 tramplers at 4 any mana, uncommon). I also don't like the flavor. (Second opinion is a lot more subjective than the first).
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Whenever equipped creature attacks, you may have Radiant Revolver deal damage equal to the number of charge counters on it to target creature. If you do, remove a charge counter from Radiant Revolver.
Spiritual Crossroads :2mana::symb:
Enchantment (Rare)
At the beginning of each player's upkeep, put a -1/-1 counter on target creature that player controls.
Creatures with -1/-1 counters on them have shadow.
Mmm, I'd be worried this becoming too oppressive. With this I mean it's like Pestilence, a card that'll annoy your opponent for the rest of the game, at only 3 mana (and pestilence had that safety on 'when there are no creatures, sacrifice this). Of course Pestilence is a lot more powerful, but I mean this has a 'bad feeling' of making a player cringe when it hits play. I'd save putting a -1/-1 each turn for Planeswalkers. Serrated Arrows is what I'd consider fairly good (Spiritual Crossroad's symmetry can be negated easily by not caring to play creatures, and anyway its hardly symmetric when you choose the target).
Sinister Coalescence1BB [U]
Enchantment B: Creatures you control get +1/-1 until end of turn. "Where that aura is, Liliana is. And where Liliana is death surely lingers. Steer clear of this area."
-Ajani Goldmane
Fair, fun. Wait a minute, this is NOT an aura, Ajani!
Dimir Thoughtagent1UB
Creature - Human Wizard (U)
Flash
When Dimir Thoughtagent enters the battlefield, target opponent discards a card and you draw a card.
2/1
Coral Crusher2U
[U]Creature - Turtle Mutant[/U] [U]
Evolve UU: Switch ~'s power and toughness until end of turn. "I wouldn't get on its bad side. The problem is figuring which side that is."
0/3
Another thumb up for a card to be in Dragon's Maze. Call Maro.
Wall of Probes3WU
Creature - Wall
Flash, Flying, Defender
Whenever Wall of Probes is dealt combat damage, draw that many cards.
1/10
Another oppressive card. Think Stuffy Doll times two: a single drawing = highest power will kill your opponent surer than damage, and then there is the Flash to completely break this card.
Enchantment (R)
Reveal each card you draw.
Whenever you draw a land card for the first time in a turn, put it onto the battlefield tapped, then draw a card.
Now this I like more than your previous :2mana::symg::symu: card, that with the 'forest and island' made it too obvious that you should use self-mill, instead of it occurring naturally. Problem with this card is that is not blue.
Clockstopping4UU
Sorcery (M)
Take another turn after this one. At the end of that turn, another target player takes another turn. "Niv-Mizzet will be most pleased with the results of this experiment. I'll be sure to report to him... as soon as time restarts."
Sorry about the malfunction :(. About this, it feels like expensive Final Fortune in 1v1, like cheap Time Stretch in 2HG, and like 'Oh no, X is winning, save us Y' in Commander (yes, this one is the best). Just all over the place.
Prismatic Gleam -- (R/G)(R/G)
Sorcery (U)
Choose two colors and cultivate them. (To cultivate a color, if you have that color of mana in your mana pool, add one mana of that color to your mana pool.)
Draw a card.
Manamorphose way more restrictive. If you make cultivate, commit to it, lose the colors restriction. That's like making Populate as 'a copy of a token, but maximum 3/3, don't get uppity'. Mmm, but then cultivate does get explosive, mmm... but whatever, 5 color decks SHOULD rule.
Originally Posted by Aznathom Walking White Flag
Artifact Creature - Golem (U)
Flash, defender
Whenever this blocks alone, the attacking player may gain 10 life. If he or she does, prevent all combat damage creatures would deal this turn. Eventough the city of Capituya had its flagbearers to thank for peace, those who waved the white cloth were pestered and mocked by their fellow citizens, until none wished to fill the position.
1/5
You shouldn't outright kill forever players who are content with playing only creatures and tapping them to attack each turn, they are the heart of our game. (Well, problem is this card makes it too easy, negating ten 10/10 tramplers at 4 any mana, uncommon). I also don't like the flavor. (Second opinion is a lot more subjective than the first).
How is this card killing anyone? The attacking player may gain 10 life. It's optional. Right? Or did I template this wrong.
I do appreciate the critique, but sounds to me like either you misread the card, or else I'm missing something.
And you don't like the flavor. That's fine. I think the idea of one player waving a white flag in front of the other is funny. Also replacing the flagbearer with an automated one is hilarious. I kill myself.
How is this card killing anyone? The attacking player may gain 10 life. It's optional. Right? Or did I template this wrong.
I do appreciate the critique, but sounds to me like either you misread the card, or else I'm missing something.
And you don't like the flavor. That's fine. I think the idea of one player waving a white flag in front of the other is funny. Also replacing the flagbearer with an automated one is hilarious. I kill myself.
Indeed I misread the card and stand corrected. It's fair for its cost.
Now this I like more than your previous :2mana::symg::symu: card, that with the 'forest and island' made it too obvious that you should use self-mill, instead of it occurring naturally. Problem with this card is that is not blue.
It's basically Coiling Oracle for your first draw every turn. I guess no one got the reference.
It's basically Coiling Oracle for your first draw every turn. I guess no one got the reference.
I wouldn't call it that. Coiling Oracle was blue because it gave you the card if it wasn't a land. On your card, if it is a land, you get free* ramp (then draw a card), but if it isn't, you get nothing more than revealing your every future move to your opponents (blue would be most upset about that).
About that... I get the 'reveal each' card is there to prevent cheating, but Miracles showed us that players can be expected to remember a step between grabbing the card and putting into your hand in which you look at it.
If your card said 'You may reveal...', it would create just such a step... and if it didn't, I think it would imply it just a well by having 'the first card you draw' later.
*If (4 mana + 40% conditional + revealing your draws) could be called free. This takes an awful lot of time to beat Farseek in advantage, I'd almost always just play that.
I really thought this time I had a homerun. Maybe the other cards were better, but I'm weirded out on how much better I think this is than my last two days, which got many votes vs. Indoctrinate's 0. Almost made me change today's submission, but I'll see how it does considering I like even more than Indoctrinate. I'm just gonna have to assume Indoctrinate was everyone's third favorite.
Sorry Lapson2, in fact this is perhaps the worst card you have created in a while. For making the cost just slightly easier to cast -if less flexible- you made a sorcery speed rare version of Unmake that eventually will return the creature to the battlefield. Or, you may sacrifice it immediately to obtain a suuuuperbad Dismember that gave the creature's controller a free ETB trigger.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Sorry Lapson2, in fact this is perhaps the worst card you have created in a while. For making the cost just slightly easier to cast -if less flexible- you made a sorcery speed rare version of Unmake that eventually will return the creature to the battlefield. Or, you may sacrifice it immediately to obtain a suuuuperbad Dismember that gave the creature's controller a free ETB trigger.
No, no, it doesn't say 'under its owner's control' like Oblivion Ring does. You get the card, that's why its worse than Unmake (on casting)... you are Indoctrinating the creature, brainwashing it by removing its 'Sins', maybe quickly... but painfully. That it is awesome against the mighty Thragtusk is the cherry in the cake.
Elvish Tiller1G
Creature - Elf (U) T: Exchange target land you control with a land card from your hand.
1/1
maybe change "target land you control" to "target land you own" to avoid putting lands we gained control of into our hand. otherwise, i'm intrigued about what applications this might have other than landfall triggers and lands with entrance triggers.
maybe change "target land you control" to "target land you own" to avoid putting lands we gained control of into our hand. otherwise, i'm intrigued about what applications this might have other than landfall triggers and lands with entrance triggers.
I love this card for the fun that will ensue with a Legacy Elf deck. Tap Cradle, tap this guy, return Cradle put in another Cradle.
No, no, it doesn't say 'under its owner's control' like Oblivion Ring does. You get the card, that's why its worse than Unmake (on casting)... you are Indoctrinating the creature, brainwashing it by removing its 'Sins', maybe quickly... but painfully. That it is awesome against the mighty Thragtusk is the cherry in the cake.
Oh so that's why the card had that flavour. You have to specify that you return the card under your control, though. Returning under the control of it's owner is the default; it is only stated in the wording of that effect to avoid confusion.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Battle's Trauma and Hero's Welcome: Too strong as 1-drops, even though you have to pay. Also, this is an automatic failure in my book, because you used both +1/+1 and -1/-1 counters. Those do not belong in the same block.
Brofaux is banned from the DCC. Him, and his children, and his children's children! ...for three months.
His first chance to appeal will be February 10, 2018.
No, that's not a typo. Yes, I'm that pissed at him for being an idiot about what should be a relatively simple rule to follow.
I'm also kind of annoyed at the sheer number of people who manage to not follow that rule, even after I remind them about it. I mean, come on, guys: take a few moments after you click the vote button, see how many names are in italics, and if the number you come up with isn't two, fix your vote with your card or post your vote instead. I will take posted votes as correct over what the poll says, and you don't get in trouble for doing it that way. (The poll exists mostly to make it easier to count votes. I could run this without the poll if I thought that would make things easier for everyone.)
Aurelia's WrathxWBR [R]
Sorcery
Lifelink (Damage caused by this spell causes you to gain that much life.)
Aurelia's Wrath deals X damage to each creature. "The gateless rebels have strutted around Ravnica for far too long. It's time they feel the force of Boros's might."
Wedge theme, I suppose? Though it already makes sense as straight Boros.
@Lapson2
:2mana::symg::symg:
Enchantment
(R)
If Leyline of Diversity is in your opening hand, you may begin the game with it on the battlefield.
Whenever a creature enters the battlefield under your control, add its creature types to a list attached to Leyline of Diversity. If none were in the list, draw a card. Otherwise discard a card.
I like the general concept of your card, fantastic effect for a Leyline, but the list thing is mechanically too cumbersome. Just do a battlefield check like:
"Whenever an creature enters the battlefield under your control, if it doesn't share any creature types with other creatures you control, draw a card. Otherwise, discard a card".
(Also the discard is a bit too much of a stick. Playing with a "diverse" deck is a tough restriction as is.)
Just make it cost 7 (why would I have this sitting around?) and make it 'Whenever a card leaves an opponent graveyard...'. Yes, yes, I get that it's part of a cycle, but every card in a cycle should feel natural or not exist in my opinion. I also don't like that it so heavily punishes opponents for no having :symb:. Boil. Yuck.
Super flavor achievement. I like.
I really thought this time I had a homerun. Maybe the other cards were better, but I'm weirded out on how much better I think this is than my last two days, which got many votes vs. Indoctrinate's 0. Almost made me change today's submission, but I'll see how it does considering I like even more than Indoctrinate. I'm just gonna have to assume Indoctrinate was everyone's third favorite.
Overload + Unleash. Way too forced. Because it always puts +1/+1 counters and it only lasts this turn, there is 0 reason to use 'Unleash until end of turn' instead of 'that creature can't block this turn'.
You shouldn't outright kill forever players who are content with playing only creatures and tapping them to attack each turn, they are the heart of our game. (Well, problem is this card makes it too easy, negating ten 10/10 tramplers at 4 any mana, uncommon). I also don't like the flavor. (Second opinion is a lot more subjective than the first).
Seems fair and fun.
Mmm, I'd be worried this becoming too oppressive. With this I mean it's like Pestilence, a card that'll annoy your opponent for the rest of the game, at only 3 mana (and pestilence had that safety on 'when there are no creatures, sacrifice this). Of course Pestilence is a lot more powerful, but I mean this has a 'bad feeling' of making a player cringe when it hits play. I'd save putting a -1/-1 each turn for Planeswalkers. Serrated Arrows is what I'd consider fairly good (Spiritual Crossroad's symmetry can be negated easily by not caring to play creatures, and anyway its hardly symmetric when you choose the target).
Fair, fun. Wait a minute, this is NOT an aura, Ajani!
Should this be in Dragon's Maze?. Thumb up.
Another thumb up for a card to be in Dragon's Maze. Call Maro.
Another oppressive card. Think Stuffy Doll times two: a single drawing = highest power will kill your opponent surer than damage, and then there is the Flash to completely break this card.
Now this I like more than your previous :2mana::symg::symu: card, that with the 'forest and island' made it too obvious that you should use self-mill, instead of it occurring naturally. Problem with this card is that is not blue.
Sorry about the malfunction :(. About this, it feels like expensive Final Fortune in 1v1, like cheap Time Stretch in 2HG, and like 'Oh no, X is winning, save us Y' in Commander (yes, this one is the best). Just all over the place.
Manamorphose way more restrictive. If you make cultivate, commit to it, lose the colors restriction. That's like making Populate as 'a copy of a token, but maximum 3/3, don't get uppity'. Mmm, but then cultivate does get explosive, mmm... but whatever, 5 color decks SHOULD rule.
Maan, I can't even get Familiar's Ruse these days? These days make me sad.
I like it. Mostly because of my 'gives options' metric: use it to attack safely, or to protect your army. Fairly costed imo.
How is this card killing anyone? The attacking player may gain 10 life. It's optional. Right? Or did I template this wrong.
I do appreciate the critique, but sounds to me like either you misread the card, or else I'm missing something.
And you don't like the flavor. That's fine. I think the idea of one player waving a white flag in front of the other is funny. Also replacing the flagbearer with an automated one is hilarious. I kill myself.
EDIT: Thank you.
Indeed I misread the card and stand corrected. It's fair for its cost.
It's basically Coiling Oracle for your first draw every turn. I guess no one got the reference.
I wouldn't call it that. Coiling Oracle was blue because it gave you the card if it wasn't a land. On your card, if it is a land, you get free* ramp (then draw a card), but if it isn't, you get nothing more than revealing your every future move to your opponents (blue would be most upset about that).
About that... I get the 'reveal each' card is there to prevent cheating, but Miracles showed us that players can be expected to remember a step between grabbing the card and putting into your hand in which you look at it.
If your card said 'You may reveal...', it would create just such a step... and if it didn't, I think it would imply it just a well by having 'the first card you draw' later.
*If (4 mana + 40% conditional + revealing your draws) could be called free. This takes an awful lot of time to beat Farseek in advantage, I'd almost always just play that.
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Sorry Lapson2, in fact this is perhaps the worst card you have created in a while. For making the cost just slightly easier to cast -if less flexible- you made a sorcery speed rare version of Unmake that eventually will return the creature to the battlefield. Or, you may sacrifice it immediately to obtain a suuuuperbad Dismember that gave the creature's controller a free ETB trigger.
No, no, it doesn't say 'under its owner's control' like Oblivion Ring does. You get the card, that's why its worse than Unmake (on casting)... you are Indoctrinating the creature, brainwashing it by removing its 'Sins', maybe quickly... but painfully. That it is awesome against the mighty Thragtusk is the cherry in the cake.
Well voting for everyone is a lifetime ban, I wonder what this brings.
EDIT: The next time will almost certainly be an infraction for being disruptive.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
maybe change "target land you control" to "target land you own" to avoid putting lands we gained control of into our hand. otherwise, i'm intrigued about what applications this might have other than landfall triggers and lands with entrance triggers.
I love this card for the fun that will ensue with a Legacy Elf deck. Tap Cradle, tap this guy, return Cradle put in another Cradle.
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Oh so that's why the card had that flavour. You have to specify that you return the card under your control, though. Returning under the control of it's owner is the default; it is only stated in the wording of that effect to avoid confusion.
I say he deserves a lifetime ban.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Curse of Stalked Prey dictates that this is not too strong at all for a one-drop.
Fair enough, but I was really just trying to come up with more to say. My real complaint was the mixing of counters.
No, that's not a typo. Yes, I'm that pissed at him for being an idiot about what should be a relatively simple rule to follow.
I'm also kind of annoyed at the sheer number of people who manage to not follow that rule, even after I remind them about it. I mean, come on, guys: take a few moments after you click the vote button, see how many names are in italics, and if the number you come up with isn't two, fix your vote with your card or post your vote instead. I will take posted votes as correct over what the poll says, and you don't get in trouble for doing it that way. (The poll exists mostly to make it easier to count votes. I could run this without the poll if I thought that would make things easier for everyone.)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Are you going to update the DCC OP to reflect his banning?
Hero tier
I vote you should.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
why is this black?
@Lapson2
Enchantment
If Leyline of Diversity is in your opening hand, you may begin the game with it on the battlefield.
Whenever a creature enters the battlefield under your control, add its creature types to a list attached to Leyline of Diversity. If none were in the list, draw a card. Otherwise discard a card.
I like the general concept of your card, fantastic effect for a Leyline, but the list thing is mechanically too cumbersome. Just do a battlefield check like:
"Whenever an creature enters the battlefield under your control, if it doesn't share any creature types with other creatures you control, draw a card. Otherwise, discard a card".
(Also the discard is a bit too much of a stick. Playing with a "diverse" deck is a tough restriction as is.)