*looks the previous posts: questions that I need the answers too.*
Well, for round 2, the keyword -- if I'm using an old one -- has to be a keyword, or it can be an ability word, like Channel in Kamigawa (the plane I'm basing myself). 'Cause the MTGwiki says: "Keywords introduced in this block: Bushido, Channel, Epic, Ninjutsu, Offering, Soulshift, Splice, Sweep."
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:sympw::sympu::sympb::sympr::sympg:
They say life is a rainbow. However they're wrong. Life is only GREEN and RED. Green is money and greed. Red is war and blood.
Stay Veautiful!
For a better word. For a cleaner word. For a REAL world. Wikileaks: Information wants to be free. :symw::symu::symb::symr::symg:
Hey, quick creativity question about the first challenge. Some of us, myself included, have created unique keywords during round 1. Considering it's the same world, same everything, can I re-use that keyword without losing any creativity point?
And on the complete opposite, could I discard my previous keyword in favor of a new one ?
There's a lot to this question, so I'll start with the easy part. Yes, absolutely you can discard your previous keyword and make another one.
You certainly can reuse the keyword, but that won't meet the requirement if your plane has a set with a non-evergreen keyword featured.
As far as losing creativity points, that's up to your judge. My take is I usually give creativity points for a viable keyword since it's difficult to do. Reusing a keyword you've already made wouldn't hurt your creativity but it wouldn't help it either. But that's just my opinion.
Well, for round 2, the keyword -- if I'm using an old one -- has to be a keyword, or it can be an ability word, like Channel in Kamigawa (the plane I'm basing myself).
I think ability word fits the spirit, so yes. I'll adjust the challenge language to match.
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The Golden Rule of forums: If you're going to be rude, be right. If you might be wrong, be polite.
It can be anything you want, including an artifact, land, etc.
Yes, it can be any permanent, but does it have to be a Phyrexian permanent, or could it be a legendary permanent from the "Planar Resistance" side, like Jor Kadeen is?
@Megiddo: That's one thing with these quizzes... you're sure you've heard them before, but not sure about the details.
Yes, it can be any permanent, but does it have to be a Phyrexian permanent, or could it be a legendary permanent from the "Planar Resistance" side, like Jor Kadeen is?
If I'm creating new keywords, can I put the reminder text aside so I can give the card other abilities without cluttering the card? After all, it's a legendary mythic and those can do away with reminder text.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
As I said: clutter. There's just so much room in a text box and keywords often have lengthy reminder text. That's why the reminder appears in common and uncommon French vanilla creatures, while rares and mythics that have additional complex abilities to combo with the keywords do away with reminder text.
In my case I'm making a card that showcases both the new mechanics of the block, and just the reminder of those keywords take all the available room, not leaving any for other ability, let alone flavor text.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
For a textcard, you basically have as much room as you need. If you don't include the reminder text, how are we supposed to know what the ability does?
My approach for this situation is to exclude the reminder text in any renders I make, but include it for the textcard.
Another approach would be to simplify your card or just scrap the idea completely.
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Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Ok, I just asked because some judges point excess of text as a point against design and elegance, but it's a necessary evil that is avoided in higher rarities by omitting reminder text.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
EDIT: Nevermind, I see it now. For some reason it wasnt showing up, no matter how many times I refreshed it.
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Quote from Ninja Caterpie »
I expect with this [Transform] mechanic that everyone playing a Werewolf tribal deck will say "Autobots, rollout!" whenever the majority of their army transforms.
If I'm creating new keywords, can I put the reminder text aside so I can give the card other abilities without cluttering the card? After all, it's a legendary mythic and those can do away with reminder text.
Include it. Your judge should not take points off because reminder text for a rare or mythic card wouldn't fit onto a render.
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@Rithaniel: I did actually have flavor text, but decided the card was too overcrowded and cut it out. Also, I purposely went against the CMC challenge and upped the cost by 1 when I realized triggering any exalted creature attacking turn 4 with this on can be really devastating.
Don't take this in any way to be going against your judgings, just thought you might like to know why I made the choices I did. Also, I should have linked to my round 1 - my take on Phyrexia here is "Phyrexia recycles your dead stuff and turns it against you".
Regarding Mundus' card, I vaguely recall Maralen being a sort of Fae sleeper agent or something...
I have to say that I was ultra-excited by the premise at the start of the month because players were encouraged to find new ways to represent how Phyrexia would invade another plane, being influenced by much different circumstances than the ones they found in Mirrodin and I wanted to see what people would come with (I created mine following that thought.) But still, most of the submissions have gone the "Besieged" way: Mechanics and cards of the corresponding plane + infect (or phyrexian mana) :/
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
I had to do a ton of research for my Lorwyn/Shadowmoor cards, and technically I guess she is part Faerie. She's an avatar of sorts of Oona, who created Maralen. She meant for Maralen to work for her, as her, but as a sort of spy, but her plan failed because Maralen eventually gained a concience of her own, and realized she was just a puppet and so she along with Calfenor and Ashling killed Oona and stopped her shenanigans with the Great Aurora and all that.
She is part of Oona. She more or less is Oona, just in the body of an Elf that was thought to have died.
I have to say that I was ultra-excited by the premise at the start of the month because players were encouraged to find new ways to represent how Phyrexia would invade another plane, being influenced by much different circumstances than the ones they found in Mirrodin and I wanted to see what people would come with (I created mine following that thought.) But still, most of the submissions have gone the "Besieged" way: Mechanics and cards of the corresponding plane + infect (or phyrexian mana) :/
You have no idea how badly I wanted to stay away from that. I had to really dig deep into the flavor of Phyrexia and Mirrodin seperately, and find out why New Phyrexia is the way it is. Its because of the large amounts of metal on the plane, and the five suns literally radiating colored mana onto everyone and everything.
I realized then that that just wasnt what I wanted to do with Lorwyn/Shadowmoor. I asked myself "What made those blocks unique, flavor-wise and mechanic-wise?" And after doing a bit of research and having one or two "Aha!" moments digging through the salvation wiki, it dawned on me: Tribal.
I expect with this [Transform] mechanic that everyone playing a Werewolf tribal deck will say "Autobots, rollout!" whenever the majority of their army transforms.
Looks like I didn't survive my second encounter with you Rithanel, sadly.
Just as a matter-of-fact, pertaining to your question about the second ability : I wanted to build upon the incorruptible theme of my creature, and card draw from an opponent felt like the equivalent of a bribe. I wanted to create this idea of a legend that would never be compromised by phyrexian influence, even if it is card advantage.
Oh well, Team Segovia now rests solely on your shoulders Meggido
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Some kind of witty comment should be here.
I'm sure you can think of something by yourself.
Well, for round 2, the keyword -- if I'm using an old one -- has to be a keyword, or it can be an ability word, like Channel in Kamigawa (the plane I'm basing myself). 'Cause the MTGwiki says: "Keywords introduced in this block: Bushido, Channel, Epic, Ninjutsu, Offering, Soulshift, Splice, Sweep."
They say life is a rainbow. However they're wrong. Life is only GREEN and RED. Green is money and greed. Red is war and blood.
For a better word. For a cleaner word. For a REAL world. Wikileaks: Information wants to be free.
:symw::symu::symb::symr::symg:
There's a lot to this question, so I'll start with the easy part. Yes, absolutely you can discard your previous keyword and make another one.
You certainly can reuse the keyword, but that won't meet the requirement if your plane has a set with a non-evergreen keyword featured.
As far as losing creativity points, that's up to your judge. My take is I usually give creativity points for a viable keyword since it's difficult to do. Reusing a keyword you've already made wouldn't hurt your creativity but it wouldn't help it either. But that's just my opinion.
It can be anything you want, including an artifact, land, etc.
I think ability word fits the spirit, so yes. I'll adjust the challenge language to match.
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Yes, it can be any permanent, but does it have to be a Phyrexian permanent, or could it be a legendary permanent from the "Planar Resistance" side, like Jor Kadeen is?
@Megiddo: That's one thing with these quizzes... you're sure you've heard them before, but not sure about the details.
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Yes. But this exception will only apply to keywords that are specific to instants and sorceries.
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This question still stands.
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In my case I'm making a card that showcases both the new mechanics of the block, and just the reminder of those keywords take all the available room, not leaving any for other ability, let alone flavor text.
My approach for this situation is to exclude the reminder text in any renders I make, but include it for the textcard.
Another approach would be to simplify your card or just scrap the idea completely.
Uhh.. where'd the Round 2 thread go??EDIT: Nevermind, I see it now. For some reason it wasnt showing up, no matter how many times I refreshed it.
Amazing banners made by Brofaux.
"It can be anything you want" means it can be anything you want.
Include it. Your judge should not take points off because reminder text for a rare or mythic card wouldn't fit onto a render.
Current New Favorite Person™: Mallory Archer
She knows why.
As with last round, I invite entrants who want to know the rationale behind my judging to PM me. I did put thought into your cards, don't worry.
Don't take this in any way to be going against your judgings, just thought you might like to know why I made the choices I did. Also, I should have linked to my round 1 - my take on Phyrexia here is "Phyrexia recycles your dead stuff and turns it against you".
Regarding Mundus' card, I vaguely recall Maralen being a sort of Fae sleeper agent or something...
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She is part of Oona. She more or less is Oona, just in the body of an Elf that was thought to have died.
You have no idea how badly I wanted to stay away from that. I had to really dig deep into the flavor of Phyrexia and Mirrodin seperately, and find out why New Phyrexia is the way it is. Its because of the large amounts of metal on the plane, and the five suns literally radiating colored mana onto everyone and everything.
I realized then that that just wasnt what I wanted to do with Lorwyn/Shadowmoor. I asked myself "What made those blocks unique, flavor-wise and mechanic-wise?" And after doing a bit of research and having one or two "Aha!" moments digging through the salvation wiki, it dawned on me: Tribal.
Amazing banners made by Brofaux.
Just as a matter-of-fact, pertaining to your question about the second ability : I wanted to build upon the incorruptible theme of my creature, and card draw from an opponent felt like the equivalent of a bribe. I wanted to create this idea of a legend that would never be compromised by phyrexian influence, even if it is card advantage.
Oh well, Team Segovia now rests solely on your shoulders Meggido
I'm sure you can think of something by yourself.
Judgings are up. As always, I don't want any complaints.