Unfulfillable DesiresBU(B/U)(B/U)
Enchantment (U)
At the beginning of each upkeep step, exile a non-creature permanent other than ~ that you control and put a 2/2 token blue siren creature on to the battlefield under your control. It has shroud.
If you can't exile a non-creature permanent, sacrifice ~, sacrifice all siren creatures and return all permanents exiled through ~ to the battlefield. Take 1 damage for each permanent returned to the battlefield this way.
If ~ becomes the target of a spell or ability, sacrifice it and all siren creatures. Permanents exiled through its upkeep don't return to the battlefield.
NEXT: nope, nathed
Extinguished Remnants of Valakut
Land
~ enters the battlefield tapped. T: Add 1 to your mana pool. T, sacrifice ~: Add X mana of any color to your mana pool, where X equals the number of lands in your graveyard.
Mind Destruction2BBRR
Instant
Target player discards his or her hand. ~ deals 2 damage to that player for each card discarded this way.
Buyback - Discard four cards.
Next: Bloodfaced Hound
Bloodfaced HoundR
Creature - Hound
When ~ enters the battlefield, put a +1/+1 counter on it if you sacrificed a creature this turn.
2/1
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Xaerfaal Terminus
Land
:symtap:: Add 1 to your mana pool. t: Add 2 to your mana pool. Activate this ability only if you control three or more lands. t: Add 3 to your mana pool. Activate this ability only if you control six or more lands.
Next: Artifact Restoration
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Kanzadu Spellblade [mana]2WW[/amana]
Creature - Kor Soldier Ally Whenever ~ or another ally you control enters the battlefield, exile target non-land permanent with CMC equal to or less than the number of allies you control.
2/3
Wrath of the Brothers(R/W)(R/W)RW
Creature - Soldier (U)
If RRR was spent casting ~, it gains double strike.
If WWW was spent casting ~, it gains lifelink. "Looks like we're outnumbered." "Good thing we have them surrounded, then."
2/4
Poisoned Salve WB
Enchantment - Aura
Flash, enchant creature
Prevent all damage that would be dealt to enchanted creature.
At the beginning of the end step, for each point of damage prevented by ~, put a -1/-1 counter on enchanted creature. It staves off death, but only to increase the suffering later.
HalitosisR
Instant
As an additional cost to play Halitosis, tap an untapped Dragon you control.
Halitosis deals damage to target creature or player equal to the tapped Dragon's power.
Shoot.
Veteran's Mittens(2/W)(2/W)
Artifact - Equipment
Equipped creature gets -2/-0 and has defender and protection from red.
Equip (2/W)(2/W)
Sigil of Extinction3BB
Instant - Trap (R)
Name a creature card. Destroy all creatures with that name on the battlefield. They cannot be regenerated.
If 2 or more U mana was used to cast ~, you may search through target player's library and put all cards with that name into that player's graveyard. Shuffle that player's library.
If 2 creatures with the same name entered the battlefield this turn, you may cast ~ paying B.
Necrogenic Vortex :3mana::symb::symb::symb:
Enchantment
Cummulative Upkeep
At the beginning of each players upkeep, that player discards X cards unless he or she removes X cards in his or her graveyard from the game, where X is the number of age counters on Necrogenic Vortex.
When a player has no cards in hand and no cards in his or her graveyard, sacrifice Necrogenic Vortex.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Unstable Bridge 3
Artifact
Whenever one or more creatures attack, if the total power of attacking creatures without flying is 7 or greater, tap all attacking creatures without flying and remove them from combat.
Read the Stars4UUU
Sorcery
As an additional cost to cast ~, you may put any number of cards from your hand on top of your library. ~ costs less for each card put onto your library this way.
Look at the top ten cards of your library. You may put them back in any order.
Words of Comfort2GW
Instant
Prevent all damage that would be dealt to target creature this turn. Tap that creature. Put three +1/+1 counters on that creature.
Next: Words of Torment
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Words of Torment2RB
Instant
As an additional cost of playing ~, pay 5 life.
Double all damage that would be dealt to target creature or player by target source until end of turn.
Next: Eye Pod
Private Mod Note
():
Rollback Post to RevisionRollBack
IIW:
Multicolored millcards in something other than dimir.
Eye Pod
Tribal Artifact- Eye
Non-Eye creatures you control can't attack.
:xmana::1mana::symb::symb:, :symtap:: Put an X/(X+2) black Eye creature token onto the battlefield under you control.
Pay 2 life: Target Non-Eye creature becomes an Eye in addition to it's creature types until end of turn.
Gravestone Etchings
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Gravestone Etchings2BB
Enchantment BB, T: You may activate or play abilities of target creature in your graveyard until end of turn as if it were in play.
Instant
~ deals 4 damage to each creature. If only red mana was spent to cast ~, this damage can't be prevented.
Next: Vermin Infestation
Sorcery
Destroy target land. Put a 1/1 black Rat creature token onto the battlefield.
Next: Unfulfillable Desires
Official Quizmaster of The Crafters!
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Enchantment (U)
At the beginning of each upkeep step, exile a non-creature permanent other than ~ that you control and put a 2/2 token blue siren creature on to the battlefield under your control. It has shroud.
If you can't exile a non-creature permanent, sacrifice ~, sacrifice all siren creatures and return all permanents exiled through ~ to the battlefield. Take 1 damage for each permanent returned to the battlefield this way.
If ~ becomes the target of a spell or ability, sacrifice it and all siren creatures. Permanents exiled through its upkeep don't return to the battlefield.
NEXT: nope, nathed
Extinguished Remnants of Valakut
Land
~ enters the battlefield tapped.
T: Add 1 to your mana pool.
T, sacrifice ~: Add X mana of any color to your mana pool, where X equals the number of lands in your graveyard.
NEXT: Loxodon Legion
Creature - Elephant Soldier
Trample, vigilance
6/6
Next: Mind Destruction
Instant
Target player discards his or her hand. ~ deals 2 damage to that player for each card discarded this way.
Buyback - Discard four cards.
Next: Bloodfaced Hound
Bloodfaced Hound R
Creature - Hound
When ~ enters the battlefield, put a +1/+1 counter on it if you sacrificed a creature this turn.
2/1
Next: Feral Lion
Multicolored millcards in something other than dimir.
Creature - Beast
Feral lion comes into play tapped.
2/1
Next: Xaerfaal Terminus
Land
:symtap:: Add 1 to your mana pool.
t: Add 2 to your mana pool. Activate this ability only if you control three or more lands.
t: Add 3 to your mana pool. Activate this ability only if you control six or more lands.
Next: Artifact Restoration
Creature - Kor Soldier Ally
Whenever ~ or another ally you control enters the battlefield, exile target non-land permanent with CMC equal to or less than the number of allies you control.
2/3
Next: Wrath of the Brothers
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Soldier (U)
If RRR was spent casting ~, it gains double strike.
If WWW was spent casting ~, it gains lifelink.
"Looks like we're outnumbered."
"Good thing we have them surrounded, then."
2/4
NEXT: Shudder
Instant
Tap two target permanents. Draw a card.
Next: Poisoned Salve
Enchantment - Aura
Flash, enchant creature
Prevent all damage that would be dealt to enchanted creature.
At the beginning of the end step, for each point of damage prevented by ~, put a -1/-1 counter on enchanted creature.
It staves off death, but only to increase the suffering later.
Next: Halitosis
Instant
As an additional cost to play Halitosis, tap an untapped Dragon you control.
Halitosis deals damage to target creature or player equal to the tapped Dragon's power.
Shoot.
Veteran's Mittens (2/W)(2/W)
Artifact - Equipment
Equipped creature gets -2/-0 and has defender and protection from red.
Equip (2/W)(2/W)
Can't hold a sword properly with mittens on.
Next: Sigil of Extinction
Instant - Trap (R)
Name a creature card. Destroy all creatures with that name on the battlefield. They cannot be regenerated.
If 2 or more U mana was used to cast ~, you may search through target player's library and put all cards with that name into that player's graveyard. Shuffle that player's library.
If 2 creatures with the same name entered the battlefield this turn, you may cast ~ paying B.
NEXT: Necrogenic Vortex
Enchantment
Cummulative Upkeep
At the beginning of each players upkeep, that player discards X cards unless he or she removes X cards in his or her graveyard from the game, where X is the number of age counters on Necrogenic Vortex.
When a player has no cards in hand and no cards in his or her graveyard, sacrifice Necrogenic Vortex.
Next: Chromatic Phaser
Artifact
3: Target creature becomes the colour or colours of your choice until end of turn.
Next: Unstable Bridge
Artifact
Whenever one or more creatures attack, if the total power of attacking creatures without flying is 7 or greater, tap all attacking creatures without flying and remove them from combat.
Next:
Read the Stars
Official Quizmaster of The Crafters!
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Sorcery
As an additional cost to cast ~, you may put any number of cards from your hand on top of your library. ~ costs less for each card put onto your library this way.
Look at the top ten cards of your library. You may put them back in any order.
next: Words of comfort
Instant
Prevent all damage that would be dealt to target creature this turn. Tap that creature. Put three +1/+1 counters on that creature.
Next: Words of Torment
Instant
As an additional cost of playing ~, pay 5 life.
Double all damage that would be dealt to target creature or player by target source until end of turn.
Next: Eye Pod
Multicolored millcards in something other than dimir.
Tribal Artifact- Eye
Non-Eye creatures you control can't attack.
:xmana::1mana::symb::symb:, :symtap:: Put an X/(X+2) black Eye creature token onto the battlefield under you control.
Pay 2 life: Target Non-Eye creature becomes an Eye in addition to it's creature types until end of turn.
Gravestone Etchings
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Enchantment
BB, T: You may activate or play abilities of target creature in your graveyard until end of turn as if it were in play.
Next: Mind Weave
Sorcery
Look at the top five cards of target opponent's library and put them back in any order. Then, that opponent draws two cards.
Next: Force of Habit.
Mafia Stats 2016-2017:
Town: 1-0 | Scum: 2-0 | Neutral: 1-1
Instant
Copy target activated ability. You may choose new targets for the copy.
Conspire
Next: Sorcerer's Challenge
The [Pack]
Enchantment
Whenever a player casts a spell, that player must tap two permanents he or she controls or counter that spell.
Next: Contrive.
Mafia Stats 2016-2017:
Town: 1-0 | Scum: 2-0 | Neutral: 1-1
Instant
Reveal the top card of your library. If it is non-creature permanent, put it into your hand then draw a card.
Next: Wall of Blood
Multicolored millcards in something other than dimir.