Serpentera 1UG
Instant
Put three 1/1 green and blue snake creature tokens into play.
Next: Freddie McStabhappy
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
No one remembered Serpentera from Power Rangers?!
Freddie McStabhappy 3RB
Creature-Human Rogue Assassin
Haste
~ attacks each turn if able
When~ deals damage to a player, you may prevent that damage instead. That player sacrifices creatures equal to the amount of damage rpevented this way.
4/2
Puppet of Yawgmoth5B
Enchantment
When ~ enters the battlefield, put target creature card in a graveyard onto the battlefield under your control.
When the returned creature is put into a graveyard, return ~ to its owner's hand.
When ~ leaves the battlefield, exile that creature.
Next: Bless the Faithful
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Condemn the Wicked :4mana::symw::symw:
Sorcery
Exile all black creatures.
Perks
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Zechs Marquis, Ascended2WU
Planeswalker - Zechs
+1: Each player gains 2 life. Draw a card.
-2: Put target nonland permanent on top of its owner's library.
-10: Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards.
4
Next: Thermite Golem
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Thermite Golem 1RR
Artifact Creature - Golem When ~ blocks or becomes blocked, sacrifice it. ~ deals damage divided among blocked or blocking creatures equal to its power.
2/2
Krark's Pinky :sym2r::sym2r:
Legendary Artifact
:symr::symb:, :symtap:: Tap all non-Goblin creatures. You seriously don't want to know where that thing has been...
Sarkhan Bolas 1UURR
Planeswalker - Sarkhan +1: Shuffle target permanent into its owner's library.
-2: Search your library for a creature and put it into play with two +1/+1 counters on it. It is a dragon in addition to its other types.
-8: Exile all non-dragon creatures you control. Put that many 5/5 red dragon tokens with flying into play.
4
Morning-Dew Seeker 1G
Creature - Elf Druid T: Add G, W or U to your mana pool.
1/1
Next: Gordon, The Free Man
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Hidden Stash0
If your opening hand has ~ in it, you may start the game with ~ in play.
Exile ~: Add one mana of any color to your mana pool. : Return ~ to your hand.
Hidden Stash0
If your opening hand has ~ in it, you may start the game with ~ in play.
Exile ~: Add one mana of any color to your mana pool. : Return ~ to your hand.
Next: Water Balloon
Card type?
Water Balloon2
Artifact
:symtap:, Sacrifice ~: Tap target nonblue creature.
Whenever you play a blue creature, you may return ~ from your graveyard to your hand.
Next: Compromise
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Planning Stage :1mana::symg::symu::symb:
Enchantment
Creatures cannot attack.
Each player may play an additional land on their turn.
Discard your hand: Exile Planning Stage. Any player may play this ability.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Ruins of the Cateldbre Legendary Land T: Add one mana of any color to your mana pool. Xt: Put X 1/1 colorless spirit warrior tokens into play. ~ does not untap during your untap step until all tokens leave play.
Instant
Put three 1/1 green and blue snake creature tokens into play.
Next: Freddie McStabhappy
Freddie McStabhappy 3RB
Creature-Human Rogue Assassin
Haste
~ attacks each turn if able
When~ deals damage to a player, you may prevent that damage instead. That player sacrifices creatures equal to the amount of damage rpevented this way.
4/2
next: Moonstorm
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Wither
~ deals 1 damage to each white creature.
Next: Swans of Serra
Creature - Bird
Flying
Prevent all damage dealt to ~.
2/2
Only the purest shall take no harm.
Next: Puppet of Yawgmoth
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
When ~ enters the battlefield, put target creature card in a graveyard onto the battlefield under your control.
When the returned creature is put into a graveyard, return ~ to its owner's hand.
When ~ leaves the battlefield, exile that creature.
Next: Bless the Faithful
Sorcery
Exile all black creatures.
Perks
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
~ is Blue.
Target player may draw a card for every creature he or she controls.
Suspend 3 - 2U
Next: Zechs Marquis, The Exiled
Legendary Creature - Vampire Wizard
Zechs Marquis is black.
Suspend 2 - UBB
Whenever you remove a counter from Zechs Marquis, each player sacrifices a creature and you draw a card.
UB: Zechs Marquis gains deathtouch and shroud until the end of turn.
3/3
"I use who I have to. I plan for my future."
Next: Zechs Marquis, Ascended
Planeswalker - Zechs
+1: Each player gains 2 life. Draw a card.
-2: Put target nonland permanent on top of its owner's library.
-10: Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards.
4
Next: Thermite Golem
Artifact Creature - Golem
When ~ blocks or becomes blocked, sacrifice it. ~ deals damage divided among blocked or blocking creatures equal to its power.
2/2
Next: Graveyard Sentinel
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Spirit
Protection from black
Creature cards in graveyards can't be the target of spells or abilities.
2/4
Next: Spire Gargoyle
Legendary Artifact
:symr::symb:, :symtap:: Tap all non-Goblin creatures.
You seriously don't want to know where that thing has been...
Chimpy-changa
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Creature - Ape
Tap two untapped Ape creatures you control: Put a 1/1 green Ape creature token onto the battlefield.
3/3
Next: Carmot
Artifact
Activated abilities of artifacts cost 1 less to play.
Next: Sarkhan Bolas
Planeswalker - Sarkhan
+1: Shuffle target permanent into its owner's library.
-2: Search your library for a creature and put it into play with two +1/+1 counters on it. It is a dragon in addition to its other types.
-8: Exile all non-dragon creatures you control. Put that many 5/5 red dragon tokens with flying into play.
4
Next: Morning-Dew Seeker
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Elf Druid
T: Add G, W or U to your mana pool.
1/1
Next: Gordon, The Free Man
Legendary Creature - Human
~ can't be enchanted, equipped or have counters placed on it.
4/4
Next: Hidden Stash
If your opening hand has ~ in it, you may start the game with ~ in play.
Exile ~: Add one mana of any color to your mana pool.
: Return ~ to your hand.
Next: Water Balloon
Card type?
Water Balloon 2
Artifact
:symtap:, Sacrifice ~: Tap target nonblue creature.
Whenever you play a blue creature, you may return ~ from your graveyard to your hand.
Next: Compromise
Instant
Target opponent's creatures can't attack this turn.
That opponent and you draw a card at the beginning of your next upkeep.
Next: Planning Stage
Enchantment
Creatures cannot attack.
Each player may play an additional land on their turn.
Discard your hand: Exile Planning Stage. Any player may play this ability.
Next: Sparks of the Tempest
{Magic: The RPG}
Sorcery
Deal 2 damage to target creature and return another target creature to its owner's hand.
Next: Eyes of the Past
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact
Sacrifice ~: Return all cards put in graveyards this turn to the battlefield under their owner's control.
Next: Ruins of the Cateldbre
Legendary Land
T: Add one mana of any color to your mana pool.
Xt: Put X 1/1 colorless spirit warrior tokens into play. ~ does not untap during your untap step until all tokens leave play.
Next: Glacial Armor
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment - Aura
Prevent all damage that would be dealt to enchanted creature by nonred sources.
Next: Bigbrow, the Gentle Giant