Dwarven War Ballista 6
Artifact T: Dwarven War Ballista deals 2 damage to target attacking creature.
Next: Ular, Ancient Among Ancients
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Ular, Ancient Among Ancients
Legendary Artifact Creature- Golem Avatar 5/5
Indestructible, Vigilance, Shroud
At the beginning of the game, if ~ is in your opening hand, you may remove it from the game with "Suspend 8."
When ~ comes into play, if it was suspended, put four +1/+1 counters on it and it gains Trample.
"I have been waiting..."
Try//Try Again (split card, yeah!)
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Hadron Era 1BBB
Sorcery
Creatures get -1/-1 until end of turn.
If ~ is in a graveyard, all creatures get -1/-1. It started with a piercing scream, followed by a hundred years of whimpers.
Feasal Era :2mana::symu::symu:
Sorcery
Epic
At the end of turn, put any card removed from the game into your hand. You lose life equal to that card's converted mana cost.
Tortured SoulB
Creature - Spirit
At the beginning of your upkeep, put a -1/-1 counter on Tortured Soul.
When Tortured Soul leaves play, return it to play with a -1/-1 counter on it at end of turn. Never will you escape your pain.
2/3
Next: Devil Driver
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Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Devil Driver1RR
Creature - Devil
When ~ comes into play, creatures you control gain haste until end of turn. RR,t: Target creature gains haste until end of turn and attacks or blocks this turn if able.
2/1
Halls of Sapphire
Land
Halls of Sapphire comes into play tapped. T: Add U to your mana pool. U, T, Sacrifice Halls of Sapphire: Add UUU to your mana pool.
Next: Glowling
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Glowling3WW
Creature - Shapeshifter
:symw:: Glowling gains lifelink until end of turn.
:symw:: Glowling gains vigilance until end of turn.
:symw:: Glowling gains protection from the color of your choice until end of turn.
:1mana:: Glowling gets +1/-1 until end of turn.
:1mana:: Glowling gets -1/+1 until end of turn.
3/3
Next: Battlescarred Orc
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Don't read anything LaPille. Your brain will thank you later. ----> VICTORY!
Battlescarred Orc RG
Creature - Orc Berserker
Haste
Battlescarred Orc comes into play with four -1/-1 counters on it.
6/6
Next: Graveling
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Graveling 1R
Creature - Elemental R: gets +1/+0 until end of turn. If this is the third time this ability has resolved this turn, ~ deals 3 damage to target creature.
0/2
Next: Wings of the Seraph
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Wings of the Seraph3WW
Legendary Enchantment - Aura
Enchant creature you control
Enchanted creature has flying, lifelink, and protection from black. 5WWW: Return Wings of the Seraph from your graveyard to play. Use this ability only during your upkeep.
Next: Slash // Burn
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Don't read anything LaPille. Your brain will thank you later. ----> VICTORY!
Slash3RR
Instant
Creatures you control gain double strike until end of turn.
/// Burn 2R
Instant
~ deals 7 damage to target creature dealt damage this turn.
Man, it's hard to encapsulate the meaning of the word "burn" neatly into a magic card...
Next: Crumbling Epitaph
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This space dedicated to Duane Allman. Wail on Skydog!
Crumbling Epitaph 2UB
Artifact
At the beginning of each player's upkeep, that player removes a card in his or her graveyard from the game. If that player does, that player draws a card. Otherwise, that player loses 1 life.
Ineffeable Mysteries :symu::symb:
Sorcery
Choose eight cards you own from outside the game, and target opponent chooses four cards seperated them into two piles. Choose a pile and put those cards into your hand.
"You can never know what someone is thinking... So don't try."
Downtime
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Grim Reckoning :2mana::symb::symr:
Instant
Choose one: Destroy target creature; or destroy target land. Permanents destroyed this way are removed from the game. Deal 2 damage to that permanent's controller.
Jeweled Bracelet 5
Artifact
As ~ comes into play, choose a colour.
Whenever a source of the chosen colour would deal damage to you, prevent half that damage, rounded up.
Next: Platinum Chalice
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Creature - Dwarf
T: Regenerate target artifact or construct.
2/2
Next: Dwarven War Ballista
Artifact
T: Dwarven War Ballista deals 2 damage to target attacking creature.
Next: Ular, Ancient Among Ancients
Legendary Artifact Creature- Golem Avatar 5/5
Indestructible, Vigilance, Shroud
At the beginning of the game, if ~ is in your opening hand, you may remove it from the game with "Suspend 8."
When ~ comes into play, if it was suspended, put four +1/+1 counters on it and it gains Trample.
"I have been waiting..."
Try//Try Again (split card, yeah!)
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
3U/G
Instant // Instant
Counter target spell.
//
Counter target spell that targets a spell you control.
Next: Hysteria
Official Quizmaster of The Crafters!
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Instant
Creatures target opponent controls can't attack or block this turn.
Draw a card.
Next: Hadron Era.
Sorcery
Creatures get -1/-1 until end of turn.
If ~ is in a graveyard, all creatures get -1/-1.
It started with a piercing scream, followed by a hundred years of whimpers.
A slight variation of Night of Souls' Betrayal.
Next: Feasal Era
Sorcery
Epic
At the end of turn, put any card removed from the game into your hand. You lose life equal to that card's converted mana cost.
Next: Tortured Soul.
Creature - Spirit
At the beginning of your upkeep, put a -1/-1 counter on Tortured Soul.
When Tortured Soul leaves play, return it to play with a -1/-1 counter on it at end of turn.
Never will you escape your pain.
2/3
Next: Devil Driver
Creature - Devil
When ~ comes into play, creatures you control gain haste until end of turn.
RR,t: Target creature gains haste until end of turn and attacks or blocks this turn if able.
2/1
next; Blatant Disregard
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Instant
Counter target spell. Skip your next draw step.
Next: Phyrexian Tyrant
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Creature - Demon
Flying
Skip your draw step.
At the beginning of your upkeep, discard a card or sacrifice Phyrexian Tyrant.
6/6
Next: Halls of Sapphire
Some people just love Jace a little too much
Land
Halls of Sapphire comes into play tapped.
T: Add U to your mana pool.
U, T, Sacrifice Halls of Sapphire: Add UUU to your mana pool.
Next: Glowling
Creature - Shapeshifter
:symw:: Glowling gains lifelink until end of turn.
:symw:: Glowling gains vigilance until end of turn.
:symw:: Glowling gains protection from the color of your choice until end of turn.
:1mana:: Glowling gets +1/-1 until end of turn.
:1mana:: Glowling gets -1/+1 until end of turn.
3/3
Next: Battlescarred Orc
Some people just love Jace a little too much
Creature - Orc Berserker
Haste
Battlescarred Orc comes into play with four -1/-1 counters on it.
6/6
Next: Graveling
Creature - Elemental
R: gets +1/+0 until end of turn. If this is the third time this ability has resolved this turn, ~ deals 3 damage to target creature.
0/2
Next: Wings of the Seraph
Legendary Enchantment - Aura
Enchant creature you control
Enchanted creature has flying, lifelink, and protection from black.
5WWW: Return Wings of the Seraph from your graveyard to play. Use this ability only during your upkeep.
Next: Slash // Burn
Some people just love Jace a little too much
Instant
Creatures you control gain double strike until end of turn.
///
Burn 2R
Instant
~ deals 7 damage to target creature dealt damage this turn.
Man, it's hard to encapsulate the meaning of the word "burn" neatly into a magic card...
Next: Crumbling Epitaph
Artifact
At the beginning of each player's upkeep, that player removes a card in his or her graveyard from the game. If that player does, that player draws a card. Otherwise, that player loses 1 life.
Next: Starseeker
Official Quizmaster of The Crafters!
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Creature - Spirit
Flying
WW: Target creature gains protection from the colour of your choice until end of turn.
3/3
Next: Desperate Plan
Enchantment
Sacrifice ~: You gain 5 life if your life total is 5 or less.
Next - Ineffable Mysteries
Thanks to Spiderboy at High~Light Studios for Avatar and Sig.
Sorcery
Choose eight cards you own from outside the game, and target opponent chooses four cards seperated them into two piles. Choose a pile and put those cards into your hand.
"You can never know what someone is thinking... So don't try."
Downtime
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Enchantment -- Aura
Enchant creature
Whenever enchanted creature becomes tapped, it doesn't untap during its controller's next untap step.
Next: Grim Reckoning
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Instant
Choose one: Destroy target creature; or destroy target land. Permanents destroyed this way are removed from the game. Deal 2 damage to that permanent's controller.
Edit - Next - Jeweled Bracelet
Thanks to Spiderboy at High~Light Studios for Avatar and Sig.
Artifact
As ~ comes into play, choose a colour.
Whenever a source of the chosen colour would deal damage to you, prevent half that damage, rounded up.
Next: Platinum Chalice
Artifact
T:AddX to your mana pool, where X is your life total.
Next up: Preoccupy