Fleeting Memories :1mana::sym2u::symu:
Enchant Player
At the beginning of enchanted player's draw phase, that player shuffles half thier hand (round up) back into their library, then draws that many cards.
Never Mind Tomorrow
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Nevermind Tomorrow3UU
Sorcery
Target player may take an extra turn after this one. If that player does, each of that player's opponents may draw 3 cards at the beginning of that turn.
Leave To Chance R
Instant
Destroy target random non-enchantment permanent.
That permanent's controller may put a copy of Leave To Chance on the stack.
Titania's Omen
Private Mod Note
():
Rollback Post to RevisionRollBack
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists. Viva L'Assemblage!
Modern-- Fish; Jund; Burn; Affinity; Mill Legacy--UGBFood Chain; UFish; UBRG Delver Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress 60 Card Singleton -- WB value drain UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Titania's Omen5G
Instant
Reveal the top ten cards of your library. For each land card revealed this way, put a 1/1 green Saproling creature token into play. Put all revealed cards on the bottom of your library.
Next: Keldon Meteor
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Titania's Omen4W
Enchantment
Split second, indestructible
Creatures with power 2 or less get +0/+8.
"I protect those who lay down arms." - Titania
Keldon Meteor9R
Sorcery
Each mountain you sacrifice while playing ~, reduces its cost by 1.
~ can't be countered.
~ deals 10 damage to target creature and that creature's controller. Damage dealt this way can't be prevented.
Titania, the Marble Maiden :3mana::symg::symg:
Legendary Artifact Creature- Elf Druid Avatar 5/5
Defender
Protection from Artifacts and non-green Creatures.
Whenever ~ is put into your graveyard, instead put it on top of your library.
:symg::symg::symg:: Shuffle target creature in your graveyard back into your library.
Manabind Shackles
Enchant Creature
(~ is blue.)
Sunburst (When ~ comes into play, put a charge counter on it for each color of mana used to play ~.)
Enchanted creature doesn't untap during it's controller's untap step unless it's controller pays :xmana:, where X is the number of charge counters on ~.
Cycling :2mana:.
Gruul Backbreaker
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Gruul BackbreakerRRG
Creature - Goblin Berserker
First Strike
Whenever a creature dealt combat damage by Gruul Backbreaker is put into a graveyard from play this turn, Gruul Backbreaker deals 2 damage to target creature.
3/2
IntegrateR
Instant
Play ~this~ only if you control a spell being targeted by a spell you dont control.
~this~ deals X damage to target player where X is equal to the converted mana cost of all other spells being played.
Aura's Wind :7mana::symw::symw:
Sorcery
Search your library for three Aura cards, reveal them and put them into your hand. Then shuffle your library. Until end of turn, you may play Aura cards without paying their mana cost.
Mad Elf :1mana::symg::symr:
Creature - Elf Berserker
Haste
Whenever Mad Elf deals combat damage to a player, destroy target Aura or Equipment that player controls. Some elves resolve their disputes through verbal discussion. Others are slightly less talkative.
3/1
Overbeing of Lies :symb::symr:
Creature - Goblin Avatar
:2mana:: You and target opponent each remove a card in your hand from the game face down, then state a number and reveal your chosen card. If both of you removed a card and correctly stated the converted mana cost of your chosen card or if neither of you did, ~ gains fear, haste, and gets +3/+0 until end of turn. At end of turn, return all cards removed from the game in this way to their owner's hand.
2/2
Ashling's Debt4BR
Sorcery
Put target creature card from your graveyard to play. That creature deals damage equal to its power to target creature or player.
Kresh's Horde 2GRB
Creature - Human Warrior
Haste
Whenever ~this~ goes to the graveyard from play put X +1/+1 counters on target creature where X is equal to ~this'~ power.
6/2
Impulsive Act3UR
Instant
~ deals 5 damage divided as you choose among any number of target creatures. If a creature dealt damage this way is put into a graveyard, draw a card.
Next: Goblin Training Grounds
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Goblin Training Grounds
Enchantment
:symr::symr:: Flip a coin. If heads, all attacking Goblins you control get +1/+1. If tails, all attacking goblins you control get -0/-1 and gain Trample until end of turn. Play this ability only once each combat.
"We teach they to fight with pointy sticks over there. Over there- *BOOM*- is were we teach'em to use boomsticks. Surprisingly, there are still many who want to fight with boomsticks."
Inverse Polarity
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Inverse Polarity WU
Instant
Choose one - Target creature's power becomes equal to its toughness; or target creature's toughness becomes equal to its power.
Draw a card. After all, what is the opposite of imbalance but balance?
Hurtle Into the Abyss 3BB
Sorcery
Draw three cards.
Put the top three cards of your library into your graveyard.
Retrace
Next: New//Different
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
New5WU
Sorcery
Each player shuffles his/her hand, graveyard and all permanents he/she owns into their libraries, then draw seven cards and each player's life total becomes 20.
// Different2U
Sorcery
For each nonland permanent, choose a colour. That permanent becomes the chosen colour.
Draw a card.
Next: Forensic Research
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
I AM NO LONGER ON STAFF.
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Ruby Cobra 4RG
Creature - Snake
Haste, poisonous 1.
4/3
Next: Fleeting Memories
Enchant Player
At the beginning of enchanted player's draw phase, that player shuffles half thier hand (round up) back into their library, then draws that many cards.
Never Mind Tomorrow
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Sorcery
Target player may take an extra turn after this one. If that player does, each of that player's opponents may draw 3 cards at the beginning of that turn.
next : Fire Core
Artifact
XX, Sacrifice ~: ~ deals X damage divided as you choose among any number of creatures.
Next: Leave to chance
Instant
Destroy target random non-enchantment permanent.
That permanent's controller may put a copy of Leave To Chance on the stack.
Titania's Omen
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists.
Viva L'Assemblage!
Legacy--UGBFood Chain; UFish; UBRG Delver
Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress
60 Card Singleton -- WB value drain
UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Instant
Reveal the top ten cards of your library. For each land card revealed this way, put a 1/1 green Saproling creature token into play. Put all revealed cards on the bottom of your library.
Next: Keldon Meteor
Enchantment
Split second, indestructible
Creatures with power 2 or less get +0/+8.
"I protect those who lay down arms." - Titania
Keldon Meteor 9R
Sorcery
Each mountain you sacrifice while playing ~, reduces its cost by 1.
~ can't be countered.
~ deals 10 damage to target creature and that creature's controller. Damage dealt this way can't be prevented.
Titania, the Marble Maiden
Legendary Artifact Creature- Elf Druid Avatar 5/5
Defender
Protection from Artifacts and non-green Creatures.
Whenever ~ is put into your graveyard, instead put it on top of your library.
:symg::symg::symg:: Shuffle target creature in your graveyard back into your library.
Manabind Shackles
Enchant Creature
(~ is blue.)
Sunburst (When ~ comes into play, put a charge counter on it for each color of mana used to play ~.)
Enchanted creature doesn't untap during it's controller's untap step unless it's controller pays :xmana:, where X is the number of charge counters on ~.
Cycling :2mana:.
Gruul Backbreaker
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Goblin Berserker
First Strike
Whenever a creature dealt combat damage by Gruul Backbreaker is put into a graveyard from play this turn, Gruul Backbreaker deals 2 damage to target creature.
3/2
next; Integrate
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Instant
Play ~this~ only if you control a spell being targeted by a spell you dont control.
~this~ deals X damage to target player where X is equal to the converted mana cost of all other spells being played.
next : Aura's Wind
Aura's Wind :7mana::symw::symw:Sorcery
Search your library for three Aura cards, reveal them and put them into your hand. Then shuffle your library. Until end of turn, you may play Aura cards without paying their mana cost.
Mad Elf :1mana::symg::symr:
Creature - Elf Berserker
Haste
Whenever Mad Elf deals combat damage to a player, destroy target Aura or Equipment that player controls.
Some elves resolve their disputes through verbal discussion. Others are slightly less talkative.
3/1
Next: Avatar of Discipline
Creature - avatar
flying
2WW, remove ~this~ from the game: Destroy all creatures. They cant be regenerated.
5/5
next : Potency
Instant
Target creature gets +X/+0 until end of turn. Draw a card.
Next: Overbeing of Lies
Creature - Goblin Avatar
:2mana:: You and target opponent each remove a card in your hand from the game face down, then state a number and reveal your chosen card. If both of you removed a card and correctly stated the converted mana cost of your chosen card or if neither of you did, ~ gains fear, haste, and gets +3/+0 until end of turn. At end of turn, return all cards removed from the game in this way to their owner's hand.
2/2
There's got to be a better way to word this...
Next: Putrid Halfling
Creature - Halfling Zombie
If ~ would be put into a graveyard from play, remove it from the game instead.
3/4
Next: Nauseous Vapours
Enchantment
When ~ comes into play, put a -1/-1 counter on all creatures.
At the beginning of each upkeep, all creatures get -1/-1 and all players lose 1 life.
Next: Great River That Sustains Us All
Creature - Elemental
1R: ~ gets +1/-1 until end of turn.
2/3
Next: Ashling's Wrath
Tribal Instant - Elemental
X can only be played with black or red mana.
Ashling's Wrath deals X damage +2 to each non-elemental creature and each player.
Next: Ashling's Impulse
Sorcery
Put target creature card from your graveyard to play. That creature deals damage equal to its power to target creature or player.
Next: Kresh's Horde
Creature - Human Warrior
Haste
Whenever ~this~ goes to the graveyard from play put X +1/+1 counters on target creature where X is equal to ~this'~ power.
6/2
next: Implusive Act
Instant
~ deals 5 damage divided as you choose among any number of target creatures. If a creature dealt damage this way is put into a graveyard, draw a card.
Next: Goblin Training Grounds
Enchantment
:symr::symr:: Flip a coin. If heads, all attacking Goblins you control get +1/+1. If tails, all attacking goblins you control get -0/-1 and gain Trample until end of turn. Play this ability only once each combat.
"We teach they to fight with pointy sticks over there. Over there- *BOOM*- is were we teach'em to use boomsticks. Surprisingly, there are still many who want to fight with boomsticks."
Inverse Polarity
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant
Choose one - Target creature's power becomes equal to its toughness; or target creature's toughness becomes equal to its power.
Draw a card.
After all, what is the opposite of imbalance but balance?
Next: Hurtle Into the Abyss
Sorcery
Draw three cards.
Put the top three cards of your library into your graveyard.
Retrace
Next: New//Different
Sorcery
Each player shuffles his/her hand, graveyard and all permanents he/she owns into their libraries, then draw seven cards and each player's life total becomes 20.
//
Different 2U
Sorcery
For each nonland permanent, choose a colour. That permanent becomes the chosen colour.
Draw a card.
Next: Forensic Research