Poltersphere2
Artifact
Whenever a Spirit Creature enters the battlefield under your control, ~ becomes a 2/2 White spirit Creature token with flying until end of turn. 2: ~ becomes a 2/2 White spirit Creature token with flying until end of turn. "My son thinks Grand Mum's spirit is inside that trinket. I don't blame him though."
Cooldown StateU
Instant
Untap target creature. It cannot attack or block or activate any ability until end of turn.
Draw a card.
Next:
Gladiatorial Artistry
Peach Court Dancer
Hound of Lu
Gladitorial Artistry 2RW
Instant
Blocking creatures another target player controls gain first strike. Until end of turn, whenever those creatures deal damage, you gain that much life. In Kylem, it's sometimes advantageous to give someone else a boost, even if they're your enemy.
Next: Surrak, Praetor's bane
Burst from the moon
Guildpact's Reversal or Captain Vraska's Return (same card, just different names to get the point across.)
Blast from the Moon2W
Instant
~ deals X damage to target attacking or blocking creature and you gain X life, where X is the number of Plains you control. A pale lance of purifying light.
Next: Distorted Reality
Autumn-Leaf Tanuki
Dance of Flowers
Distorted Reality 3U
Instant
Return target non-land permanent you control and all permanents that share a card type with it that your opponents control to their owner's hand.
Dance of Flowers 2G
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Up to one target creature you control gets +1/+0 and gains trample until end of turn.
Next: Surrak, Praetor's bane
Burst from the moon (Back because the previous post didn't use the right name.)
Guildpact's Reversal or Captain Vraska's Return (same card, just different names to get the point across.)
Burst from the Moon5C
Sorcery
Search your library, hand, or exile for a Colorless Legendary Eldrazi Card and put it into the battlefield. If you searched your library this way, shuffle it afterwards. Exile ~. It was only a matter of time until Emrakul would escape from her prison.
Next:
The Quiet Mountains
Imperial Wealth
Ascend the Steps
Imperial Wealth 2WB
Enchantment
Whenever a creature you control deals combat damage to a player, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Sacrifice 5 treasures: scry 1, then draw 2 cards. "The Legion of Dusk thanks you for your generous donations to her coffers."
Next: Surrak, Praetor's bane
Dromoka, Norn's Wing
Guildpact's Reversal or Captain Vraska's Return (same card, just different names to get the point across.)
Captain Vraska's ReturnXBGG
Sorcery
Return up to three target permanent cards with total converted mana cost X or less from your graveyard to your hand. Create a 2/2 black Pirate creature token with menace for each creature or planeswalker card returned in this way and a colorless Treasure artifact token with "T, Sacrifice this artifact: Add one mana of any color to your mana pool" for each artifact or enchantment card returned in this way. X can't be zero. Exile Captain Vraska's Return. "Look alive, lads, and meet my new first mate: Jace!"
Autumn-Leaf Tanuki2GG
Creature - Badger
Haste
For each creature you control, you may remove a +1/+1 counter from that creature once per turn. (You may do this at any time.)
Whenever the power of a creature you control changes, untap that creature and add one mana of any of its colors to your mana pool.
2/3
Soul Inversion1WB
Sorcery
Exile a creature in your graveyard from the game. Put into play X 2/2 creatures that are Spirit Cleric. X is equal to the number of cards you have removed from the game. This card cannot be removed from your graveyard.
Next: Urza's Final Wish
Mishra, Qadir of the Fellaji
Ashnod, Lover of Mishra
Mishra, Qadir of the Fallaji3UR
Legendary Creature - Human Artificer
Artifact creature spells you cast cost 1 less to cast.
Artifact creatures you control get +1/+0. 5, T: Counter target nonartifact spell. Mishra, Qadir of the Fallaji deals damage equal to the number of artifacts you control to that spell's controller.
2/3
Ashnod, Lover of Mishra1RR
Legendary Creature - Human Artificer T, Sacrifice a creature: Choose one -
• Add CC to your mana pool.
• Target creature gets +2/-2 until end of turn.
• Create a 2/2 colorless Assembly-Worker artifact creature token.
3/3
Next: Pashad ibn Asim, Suq'Ata Trader Lamp of Discovery Wood-Kin Nemesis
Lamp of Discover6
Artifact T: You gain E. T: Pay EEEE and sacrafice this. Look at the top five cards of your deck. Put one creature on the field, one sorcery or instant in your hand, exile the rest.
Wood-kin Nemesis2RBG
Creature-Kavu
Trample, Menace
Protection from Green
4/2
Next:
Arron Dayspite, the Night King
Laxidazial Pyromancer
King Sloth
King Sloth1GG
Creature - Sloth
Hexproof from black, vigilance
King Sloth enters the battlefield tapped.
Whenever King Sloth or another permanent enters the battlefield tapped and under your control, you gain 3 life. Nothing like proper rest.
3/3
Obsidian Lich3BB
Legendary Creature-Zombie Lord
All Zombies gain +1/+1, Menace, and Snowwalk.
All other Zombies you control cannot be destroyed by non-combat damage.
If this creature would leave the field, exile it instead.
Serra Nursery2WWW
Enchantment
Select one creature card from your hand and your graveyard. Your opponent selects one creature in their hand. Both players remove those creatures from the game with three Nursing counters. During each players upkeep, they remove one nursing counter from their cards removed with this effect. When there are no nursing counters on those cards, place those creatures into play.
Sunhome Defenses1WW
Enchant Land
In addition to enchanting a land, select one creature you control. 2WT: During your opponents turn, you many tap enchanted land to remove all damage from that creature and remove this land with the creature from the game until end of the turn. During your upkeep, both cards return to play untapped.
Next:
Treacherous Wish
Final Breath
Urza's Ornithopter
Urza's Ornithopter 0
Legendary Creature - Thopter
Flying
Whenever another artifact enters the battlefield under your control, scry 1. 6: Urza's Ornithopter deals 4 damage to any target. "Oh come on, even this thing is an incomprehensibly destructive artifact?" - Raff Capashen
0/2
Surrak, Praetor's Bane6GG
Legendary Creature-Human Warrior
Trample
Protection from Praetors
Your opponent's "During your opponent's upkeep" card effects, do not affect you.
5/5
Eternal Winter1UU
Enchantment
Each player can't untap more than two lands during their untap step.
Forecast - 3U, Reveal ~ from your hand: Tap target permanent, it doesn't untap during its controller's next untap step. Activate this ability only during your upkeep and only once each turn.
One-Headed Hydra2GG
Creature - Hydra
Indestructible, trample
Ever time this dies, at the end of the damage step, put X +1/+1 counters on this. X is equal to this power.
3/3
Search for a Better Tomorrow3UUU
Sorcery
Reveal the top card of your library. If it is named Search for a Better Tomorrow you win the game. Otherwise exile Search for a Better Tomorrow and take an extra turn after this one.
Next:
Visage of Golgari
Seal of Azorius
Eye of Dimir
Flame of Gruul
Hand of Boros
Wave of Simic
Wings of Izzet
Light of Orzhov
Might of Selesnya
Face of Rakdos
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Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Visage of Golgari (B/G)
Creature - Zombie Elemental
Whenever one or more creature cards are put in a graveyard from anywhere for the first time each turn, put a +1/+1 counter on Visage of Golgari.
1/1
Seal of Azorious (W/U)
Creature - Elemental
Creatures your opponents control enter the battlefield tapped.
1/1
Eye of Dimir (U/B)
Creature - Elemental (U/B)(U/B): Target Opponent reveals their hand.
1/1
Flame of Gruul (R/G)
Creature - Elemental T: Target attacking creature gains trample until end of turn.
1/1
Hand of Boros (R/W)
Creature - Elemental Soldier
Whenever one or more creatures you control with first strike or double strike attacks, target creature you control gains first strike until end of turn.
1/1
Wave of Simic (G/U)
Creature - Elemental fish
Whenever a +1/+1 counter is put on a creature you control, that creature gains hexproof until end of turn.
1/1
Wings of Izzet (U/R)
Creature - Elemental Weird
Flying
Whenever you cast an instant or sorcery spell, scry 1.
1/1
Light of Orzhov (W/B)
Creature - Elemental
At the beginning of your end step, you gain 1 life for each tapped creature your opponents control.
1/1
Might of Selesnya (G/W)
Creature - Elemental
Creature tokens you control get +1/+0 2GW, T: Create a 1/1 green saproling creature token.
1/1
Face of Rakdos (B/R)
Creature - Elemental Devil
If another source you control would deal exactly 1 damage, it deals 2 damage instead.
1/1
Next: Dromoka, Norn's Wing
Ojutai, Gitaxian scholar
Silumgar, Rebel to Sheoldred
Kolaghan, Urubrask's general
Atarka's Grave
Vorinclex's fall
(These are all cards from a hypothetical set where New Phyrexia invades Tarkir. Surrak killed Vorinclex.)
Dromoka, Norn's Wing5GW
Legendary Creature - Elder Dragon (Mythic)
Flying, Vigilance
Whenever Dromoka, Norn's Wing attacks, destroy target creature defending player controls with power 2 or less.
Whenever a creature enters the battlefield under an opponent's control, put a -1/-1 counter on up to one target creature that player controls.
6/6
Vorinclex's Fall2G
Sorcery (Rare)
Target creature you control gets +X/+0 and gains trample until end of turn, where X is its power. You may have it deal damage equal to its power to another target creature. Overcome with grief and filled with rage, Surrak avenged his fallen Dragonlord with a singular punch.
I.E. Super Epic Punch 2.0
Atarka's Grave
Legendary Land
As Atarka's Grave enters the battlefield, you may reveal a Dragon card from your hand. If you don't, Atarka's Grave enters the battlefield tapped.
T: Add R or G.
T: Add two mana in any color combination. Spend mana this way only to cast Dragon spells or face-down spells.
Monsoon Hydra XGGU
Creature - Hydra
Monsoon hydra enters the battlefield with X +1/+1 counters on it. GG: Put a +1/+1 counter on Monsoon Hydra UU, remove a +1/+1 counter from Monsoon Hydra: Put a flood counter on target land. That land is an island for as long as it has a flood counter on it.
0/0
Next: Ojutai, Gitaxian scholar
Silumgar, Rebel to Sheoldred
Kolaghan, Urubrask's general
Path of the Sun 2G
Legendary Enchantment - Aura
Enchant Creature
Whenever enchanted creature attacks, it explores. Then, if it has 3 or more +1/+1 counters on it, exile Path of the Sun, then return it to the battlefield transformed. The greatest service a soldier can do for the sun empire is find new land to conquer.
//
Tocatli, The sun's palace
Legendary Land T: Add G.
Whenever a creature you control attacks, you may pay (R/W). If you do, that creature gains first strike until end of turn. 3G, T: Create a 3/3 green dinosaur creature token with trample. The greatest service the sun empire can do for its heroes is elevate them with the emperor.
Next: Jace, the spymaster
Gideon, Legion's Blade
Chandra, Dragonflame
Vraska, Guildmaster
Ajani, Hand of Mercy
(Just a bunch of ideas for pw names once Rav3 rolls around. If you have an idea for what a different character could be doing on Ravnica, like Jaya, Teferi, feel free to throw them in too.)
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Artifact
Whenever a Spirit Creature enters the battlefield under your control, ~ becomes a 2/2 White spirit Creature token with flying until end of turn.
2: ~ becomes a 2/2 White spirit Creature token with flying until end of turn.
"My son thinks Grand Mum's spirit is inside that trinket. I don't blame him though."
Cooldown State U
Instant
Untap target creature. It cannot attack or block or activate any ability until end of turn.
Draw a card.
Next:
Gladiatorial Artistry
Peach Court Dancer
Hound of Lu
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Blocking creatures another target player controls gain first strike. Until end of turn, whenever those creatures deal damage, you gain that much life.
In Kylem, it's sometimes advantageous to give someone else a boost, even if they're your enemy.
Next: Surrak, Praetor's bane
Burst from the moon
Guildpact's Reversal or Captain Vraska's Return (same card, just different names to get the point across.)
Instant
~ deals X damage to target attacking or blocking creature and you gain X life, where X is the number of Plains you control.
A pale lance of purifying light.
Next:
Distorted Reality
Autumn-Leaf Tanuki
Dance of Flowers
Instant
Return target non-land permanent you control and all permanents that share a card type with it that your opponents control to their owner's hand.
Dance of Flowers 2G
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Up to one target creature you control gets +1/+0 and gains trample until end of turn.
Next: Surrak, Praetor's bane
Burst from the moon (Back because the previous post didn't use the right name.)
Guildpact's Reversal or Captain Vraska's Return (same card, just different names to get the point across.)
Sorcery
Search your library, hand, or exile for a Colorless Legendary Eldrazi Card and put it into the battlefield. If you searched your library this way, shuffle it afterwards. Exile ~.
It was only a matter of time until Emrakul would escape from her prison.
Next:
The Quiet Mountains
Imperial Wealth
Ascend the Steps
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever a creature you control deals combat damage to a player, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Sacrifice 5 treasures: scry 1, then draw 2 cards.
"The Legion of Dusk thanks you for your generous donations to her coffers."
Next: Surrak, Praetor's bane
Dromoka, Norn's Wing
Guildpact's Reversal or Captain Vraska's Return (same card, just different names to get the point across.)
Sorcery
Return up to three target permanent cards with total converted mana cost X or less from your graveyard to your hand. Create a 2/2 black Pirate creature token with menace for each creature or planeswalker card returned in this way and a colorless Treasure artifact token with "T, Sacrifice this artifact: Add one mana of any color to your mana pool" for each artifact or enchantment card returned in this way. X can't be zero. Exile Captain Vraska's Return.
"Look alive, lads, and meet my new first mate: Jace!"
Creature - Badger
Haste
For each creature you control, you may remove a +1/+1 counter from that creature once per turn. (You may do this at any time.)
Whenever the power of a creature you control changes, untap that creature and add one mana of any of its colors to your mana pool.
2/3
Relicbane's Uprising
Soul Inversion
Setessan Welcome
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery
Exile a creature in your graveyard from the game. Put into play X 2/2 creatures that are Spirit Cleric. X is equal to the number of cards you have removed from the game. This card cannot be removed from your graveyard.
Next:
Urza's Final Wish
Mishra, Qadir of the Fellaji
Ashnod, Lover of Mishra
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Legendary Creature - Human Artificer
Artifact creature spells you cast cost 1 less to cast.
Artifact creatures you control get +1/+0.
5, T: Counter target nonartifact spell. Mishra, Qadir of the Fallaji deals damage equal to the number of artifacts you control to that spell's controller.
2/3
Ashnod, Lover of Mishra 1RR
Legendary Creature - Human Artificer
T, Sacrifice a creature: Choose one -
• Add CC to your mana pool.
• Target creature gets +2/-2 until end of turn.
• Create a 2/2 colorless Assembly-Worker artifact creature token.
3/3
Next:
Pashad ibn Asim, Suq'Ata Trader
Lamp of Discovery
Wood-Kin Nemesis
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact
T: You gain E.
T: Pay E E E E and sacrafice this. Look at the top five cards of your deck. Put one creature on the field, one sorcery or instant in your hand, exile the rest.
Wood-kin Nemesis 2RBG
Creature-Kavu
Trample, Menace
Protection from Green
4/2
Next:
Arron Dayspite, the Night King
Laxidazial Pyromancer
King Sloth
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Creature - Sloth
Hexproof from black, vigilance
King Sloth enters the battlefield tapped.
Whenever King Sloth or another permanent enters the battlefield tapped and under your control, you gain 3 life.
Nothing like proper rest.
3/3
Next:
Obsidian Lich
Serra Nursery (To go with Serra Aviary and Serra Bestiary)
Sunhome Defenses
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature-Zombie Lord
All Zombies gain +1/+1, Menace, and Snowwalk.
All other Zombies you control cannot be destroyed by non-combat damage.
If this creature would leave the field, exile it instead.
Serra Nursery 2WWW
Enchantment
Select one creature card from your hand and your graveyard. Your opponent selects one creature in their hand. Both players remove those creatures from the game with three Nursing counters. During each players upkeep, they remove one nursing counter from their cards removed with this effect. When there are no nursing counters on those cards, place those creatures into play.
Sunhome Defenses 1WW
Enchant Land
In addition to enchanting a land, select one creature you control.
2WT: During your opponents turn, you many tap enchanted land to remove all damage from that creature and remove this land with the creature from the game until end of the turn. During your upkeep, both cards return to play untapped.
Next:
Treacherous Wish
Final Breath
Urza's Ornithopter
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Legendary Creature - Thopter
Flying
Whenever another artifact enters the battlefield under your control, scry 1.
6: Urza's Ornithopter deals 4 damage to any target.
"Oh come on, even this thing is an incomprehensibly destructive artifact?" - Raff Capashen
0/2
Next: Surrak, Praetor's Bane
Dromoka, Norn's Wing
Guildpact's Reversal
Legendary Creature-Human Warrior
Trample
Protection from Praetors
Your opponent's "During your opponent's upkeep" card effects, do not affect you.
5/5
NEXT:
Yawgmoth's Return
Gideon Jura, Urza's Spiritual Heir
Eternal Winter
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Enchantment
Each player can't untap more than two lands during their untap step.
Forecast - 3U, Reveal ~ from your hand: Tap target permanent, it doesn't untap during its controller's next untap step. Activate this ability only during your upkeep and only once each turn.
Next:
Creature - Hydra
Indestructible, trample
Ever time this dies, at the end of the damage step, put X +1/+1 counters on this. X is equal to this power.
3/3
Next:
Yawgmoth's Return
Search For A Better Tomorrow
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Sorcery
Reveal the top card of your library. If it is named Search for a Better Tomorrow you win the game. Otherwise exile Search for a Better Tomorrow and take an extra turn after this one.
Next:
Visage of Golgari
Seal of Azorius
Eye of Dimir
Flame of Gruul
Hand of Boros
Wave of Simic
Wings of Izzet
Light of Orzhov
Might of Selesnya
Face of Rakdos
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Visage of Golgari (B/G)
Creature - Zombie Elemental
Whenever one or more creature cards are put in a graveyard from anywhere for the first time each turn, put a +1/+1 counter on Visage of Golgari.
1/1
Seal of Azorious (W/U)
Creature - Elemental
Creatures your opponents control enter the battlefield tapped.
1/1
Eye of Dimir (U/B)
Creature - Elemental
(U/B)(U/B): Target Opponent reveals their hand.
1/1
Flame of Gruul (R/G)
Creature - Elemental
T: Target attacking creature gains trample until end of turn.
1/1
Hand of Boros (R/W)
Creature - Elemental Soldier
Whenever one or more creatures you control with first strike or double strike attacks, target creature you control gains first strike until end of turn.
1/1
Wave of Simic (G/U)
Creature - Elemental fish
Whenever a +1/+1 counter is put on a creature you control, that creature gains hexproof until end of turn.
1/1
Wings of Izzet (U/R)
Creature - Elemental Weird
Flying
Whenever you cast an instant or sorcery spell, scry 1.
1/1
Light of Orzhov (W/B)
Creature - Elemental
At the beginning of your end step, you gain 1 life for each tapped creature your opponents control.
1/1
Might of Selesnya (G/W)
Creature - Elemental
Creature tokens you control get +1/+0
2GW, T: Create a 1/1 green saproling creature token.
1/1
Face of Rakdos (B/R)
Creature - Elemental Devil
If another source you control would deal exactly 1 damage, it deals 2 damage instead.
1/1
Next: Dromoka, Norn's Wing
Ojutai, Gitaxian scholar
Silumgar, Rebel to Sheoldred
Kolaghan, Urubrask's general
Atarka's Grave
Vorinclex's fall
(These are all cards from a hypothetical set where New Phyrexia invades Tarkir. Surrak killed Vorinclex.)
Legendary Creature - Elder Dragon (Mythic)
Flying, Vigilance
Whenever Dromoka, Norn's Wing attacks, destroy target creature defending player controls with power 2 or less.
Whenever a creature enters the battlefield under an opponent's control, put a -1/-1 counter on up to one target creature that player controls.
6/6
Vorinclex's Fall 2G
Sorcery (Rare)
Target creature you control gets +X/+0 and gains trample until end of turn, where X is its power. You may have it deal damage equal to its power to another target creature.
Overcome with grief and filled with rage, Surrak avenged his fallen Dragonlord with a singular punch.
I.E. Super Epic Punch 2.0
Next:
Omnipresence
Undo the Past
Steelvine Canopy
Sorcery
Choose one -
* Exile all cards from target opponent's graveyard.
* Shuffle you graveyard into your library.
Draw a card.
Next:
Mischievous Spellbinder
Glimmer-Eye Orb
Tended Garden
Land - Forest Plains
~ enters the battlefield tapped unless you control a creature.
Other entries in this cycle include City Center (WU), Shipping River (UB), Stocked Warehouse (RB), and Nature reserve (RG)
Next: Ojutai, Gitaxian scholar
Silumgar, Rebel to Sheoldred
Kolaghan, Urubrask's general
Atarka's Grave
Legendary Land
As Atarka's Grave enters the battlefield, you may reveal a Dragon card from your hand. If you don't, Atarka's Grave enters the battlefield tapped.
T: Add R or G.
T: Add two mana in any color combination. Spend mana this way only to cast Dragon spells or face-down spells.
Next:
Unhallowed Medic
Monsoon Hydra
Heartstring Lute
Creature - Hydra
Monsoon hydra enters the battlefield with X +1/+1 counters on it.
GG: Put a +1/+1 counter on Monsoon Hydra
UU, remove a +1/+1 counter from Monsoon Hydra: Put a flood counter on target land. That land is an island for as long as it has a flood counter on it.
0/0
Next: Ojutai, Gitaxian scholar
Silumgar, Rebel to Sheoldred
Kolaghan, Urubrask's general
Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a spell with converted mana cost 0, they lose 2 life.
Next:
Merrow Trader
Path of the Sun
Piercing Impact
Legendary Enchantment - Aura
Enchant Creature
Whenever enchanted creature attacks, it explores. Then, if it has 3 or more +1/+1 counters on it, exile Path of the Sun, then return it to the battlefield transformed.
The greatest service a soldier can do for the sun empire is find new land to conquer.
//
Tocatli, The sun's palace
Legendary Land
T: Add G.
Whenever a creature you control attacks, you may pay (R/W). If you do, that creature gains first strike until end of turn.
3G, T: Create a 3/3 green dinosaur creature token with trample.
The greatest service the sun empire can do for its heroes is elevate them with the emperor.
Next: Jace, the spymaster
Gideon, Legion's Blade
Chandra, Dragonflame
Vraska, Guildmaster
Ajani, Hand of Mercy
(Just a bunch of ideas for pw names once Rav3 rolls around. If you have an idea for what a different character could be doing on Ravnica, like Jaya, Teferi, feel free to throw them in too.)