Astral NavigationUUUUUUU
Sorcery
Return all instant and sorcery cards from your graveyard the top of your library in any order. Exile ~.
Load Up the Guns2WRR
Enchantment
Whenever an equipped creature you control attacks, you may pay . If you do, that creature gets +2/+0 until end of turn.
Event Horizon
Legendary Land - Rift
Whenever a permanent enters the battlefield, exile it.
Next:
Negative Charge
Bleakcleave Evangel
Darkest Night
Negative ChargeBB
Enchantment - Aura
Enchant artifact
Whenever enchanted artifact would trigger, be activated or attack, its controller chooses to either lose 4 life or sacrifice it.
Blackcleave Evangel3(R/P)(B/P)
Creature - Angel
Flying
Whenever you pay life for phyrexian mana, each opponent also loses that much life.
3/3
Darkest Night3BB
Sorcery
Each player sacrifices all creatures that are colorless and creatures that are a non-black color.
Next:
Glimpse the Eternities
Elspeth, Servant of the Underworld
The Endless Cycle
Glimpse the Eternities10CC
Tribal Sorcery - Eldrazi
You may put an Eldrazi permanent card from outside the game onto the battlefield. Return it to outside the game at the beginning of the next end step.
Elspeth, Servant of the Underworld3WBB
Legendary Enchantment Planeswalker - Elspeth
~ enters the battlefield with a number of loyalty counters on it equal to your devotion to white and black.
[+1]: Create two 1/1 white and black spirit creatures.
[-3]: Return up to two target creatures from graveyards to the battlefield. Until end of turn, those creatures are enchantments and gain haste. Exile them at the beginning of the next end step.
[-9]: Destroy all nonenchantment permanents
The Endless Cycle4WG
Enchantment
At the beginning of each player's first main phase, that player adds X mana in any combination of colors that lands they control could produce to their mana pool, where X the number of land that player controls.
Next:
Darksteal Salvage
God-pharoah's Will
Roar of Gishath
Darksteal Salvage3UB
Sorcery
Put target artifact card from a graveyard onto the battlefield under your control. That artifact gains indestructible.
God-Pharaoh's WillUBR
Sorcery
Target player loses 1 life, discards a card, and sacrifices a permanent.
If you control a Bolas planeswalker, instead that player loses 3 life, discards three cards, and sacrifices three permanents.
Roar of GishathXRGW
Instant
Search your library for a Dinosaur creature card with converted mana cost X or less and put it onto the battlefield. That creature gains haste until end of turn. Then shuffle your library.
Next: Mox Voidstone
Unraveler of Reason
Vacuum Elemental
Mox Voidstone0
Artifact
Pay 2 life, t: Add one mana of any color to your mana pool
It once was Mirrodin's greatest treasure. Now it fuels Phyrexia's return.
Unraveler of Reason1UB
Creature - Human Wizard
Hexproof
Whenever Unraveler of Reason attacks, defending player puts the top X cards of their library into their graveyard, where X is Unraveler of Reason's power.
1/3
Vacuum Elemental2WU
Creature - Elemental
Flash, Flying
When Vacuum Elemental enters the battlefield, exile target creature for as long as Vacuum Elemental is in play.
3/3
Liliana's Betrayal1B
Sorcery
Destroy target planeswalker or black creature. If it was a Liliana planeswalker, return it to the battlefield under your control and remove a loyalty counter from it.
Next: Ancient Phyrexian Curio
Fossilize
Glamour Vortex
Ancient Phyrexian Curio3BB
Artifact
Pay X life: Put a permanent card with converted mana cost X from your hand onto the battlefield tapped.
FossilizeWG
Sorcery
Exile target creature or artifact card from a graveyard.
Glamour Vortex2WW
Enchantment
Creatures enter the battlefield tapped unless their controller puts a -1/-1 counter on them when they enter the battlefield.
Dack, Prodigal ApprenticeRU
Legendary Creature - Human Rogue Wizard (U/R),t: Draw a card, then discard a card. If the discarded card was an instant or sorcery, untap Dack Fayden. If you activate this ability for the third time during a turn, exile Dack Fayden and return him to the battlefield transformed under your control.
1/2
///\\\ Dack, Master Thief
Legendary Planeswalker - Dack Fayden
+1: Scry 2, then gain 1 additional loyalty if an opponent controls an artifact, otherwise, draw a card then discard a card.
-2: Tap target permanent. If that permanent was an artifact, you may gain control of it.
-7: Search each opponent's library for an artifact or enchantment and put it onto the battlefield under your control, those players shuffle their libraries.
[3]
True FinallyUU
Enchantment
Illusion creatures you control gain and cannot lose hexproof and cannot be countered by spells or abilities your opponents control.
Fade from Existence UB
Instant
Put A Time counters on Target creature. That creature gains "At the beginning of your upkeep, remove a Time counter from this creature. If you can't, sacrifice it.
Solar Tempest 4WU
Sorcery
Destroy all creatures without flying. create 2 1/1 white spirit creatures with flying
Final Hour 1BB
Sorcery
Destroy all creatures. After this turn, target opponent takes an extra turn
NEXT
Alone
Tibalt, Redeemed
The whites of their eyes
AloneB
Enchantment - Aura
Enchant Creature
At the beginning of enchanted creature's controller's upkeep, if they control no other creatures, they must sacrifice enchanted creature.
Tibalt, RedeemedRW
Legendary Planeswalker - Tibalt
+1: Gain 2 life and exile up to one creature from a graveyard. If any creatures were exiled in this way, place another loyalty counter on Tibalt.
-2: Put a +1/+1 counter on target creature you control. Creatures you control with counters on them gain vigilance and first strike until end of turn.
-6: Create an emblem with "Whenever a non-token creature dies, you gain 1 life and may put a 1/1 white spirit token with flying into the battlefield"
[3]
The Whites of Their EyesRW
Instant
Blocking creatures gain first strike and +2/+0 until end of turn.
The Shapeless2GG
Legendary Creature - Ooze
~'s power and toughness are each equal to the number of Ooze creatures you control.
Whenever ~ blocks or becomes blocked by a creature, that creature's controller sacrifices it and you create a 0/1 green Ooze creature token with indestructible.
Sacrifice an Ooze creature: ~ gains indestructible until end of turn.
*/*
Temporal StormUURR
Instant
Cast ~ only during an extra turn.
Exile the top five cards of your library, until end of turn you may play cards exiled this way.
At the beginning of your next end step, if you played five cards exiled with ~ this turn, take an extra turn after this one.
Next: Salacious Goblins
Goblin Bookmaker
Yet Another Goblin
Sleep Deprivation(U/B)
Enchantment - Aura
Enchant Creature
Whenever enchanted creature would become tapped, it instead receives a -1/-1 counter.
Kick OutWU
Instant
Target opponent shuffles a non-token creature they control with the lowest converted mana cost into its owner's library then taps the creature they control with the highest converted mana cost.
Fallen Skyshard
Land
~ enters the battlefield tapped T: Add U to your mana pool. 3, Reveal ~ from your hand: Put ~ from your hand onto the battlefield.
Galleon of the Eternal Fleet4
Artifact - Vehicle
When ~ enters the battlefield or attacks, create a 2/2 blue and black Zombie Pirate creature token.
Crew 2
4/4
Kleptomania6U
Enchantment
At the beginning of your upkeep, gain control of target nonland permanent you don't control. If you can't, you lose the game.
When ~ leaves the battlefield, each opponent gains control of each permanent he or she owns that you control.
Next: Maximum Overdrive
Lock // Load
Broken Promise
Maximum OverdriveR
Instant
Untap target Vehichle you control. It gains haste and gets +4/+0 until end of turn. Sacrifice it at the beginning of the end step. "Gotta push it to the limit!"
Broken Promise1UU
Enchantment
Whenever a spell or an activated ability an opponent controls is countered, sacrifice ~. The owner of that spell or ability puts the top six cards of his or her library into his or her graveyard. The heaviest kind of guilt is one where we break the trust of another.
Next:
Wildborn Hunt
Price of Peace
Reliquary Vaultmaster
Windborn Hunt 2UG
Enchantment 2G: Target creature you control that has flying fights target creature you don't control.
Price of Peace 1W
Enchantment
Cumulative Upkeep - pay 1 life
Creatures cannot attack you, planeswalkers, or other players if you did not attack on your turn.
Reliquary Vaultmaster 2RB
Creature - Ogre Pirate
During your upkeep and when a nontoken creature dies put an Treasure artifact token on the battlefield that has t sacrifice: add one Mana of any Mana to your Mana pool.
3/4
Glint-Leaf Narcissism1(B/G)
Sorcery
If G was used to cast this spell, create a 1/1 green elf token.
If B was used to cast this spell, target creature gets -X/-X until end turn where X is equal to the number of elves you control.
Magus of the HelixWR
Creature - Human Wizard WRT Exile ~: ~ Deals 3 damage to target creature or player and you gain 3 Life.
0/2
Magus of the GrowthG
Creature - Elf Shaman GT Exile ~: Target creature gets +3/+3 until end of turn.
0/2
Magus of the UnthinkableUB
Creature - Human Wizard UBT Exile ~: Target player puts the top ten cards of his or her library Into his orb ger graveyard.
0/2
Next:
Vineyard Pollinator
Home Among the Graves
Monsoon Sailwind
Vineyard Pollinator2GGW
Creature- Dryad Druid
Hexproof, defender 1GW, t: For each counter on Plant and Fungus creatures you control, put another counter of that type on that creature. 3GW, t, discard a card: Proliferate. ~ is exhausted.
2/5
Home Among the Graves(W/B)(W/B)
Enchantment- Aura
Enchant Creature
Enchant creature has Protection from Black. (This ability doesn't remove ~.) (W/B), sacrifice ~: Draw a card. Play this ability only during your discard step.
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Countdown to Extinction R Sorcery
Suspend 10 - RR
Destroy all Non-Land permanents, they can't be regenerated. Creatures destroyed this way are exiled instead. ~ Cannot be countered. Exile ~.
Blot Out1UU
Enchantment - Aura
Enchant Player
As you cast ~, name a non-creature, non-land card. Enchanted Player cannot cast the named card. Ignorance can be created.
Next:
Oath of Reckoning
Cemetery Awakening
Temple of the Lost Sun
Oath of ReckoningWR
Enchantment - Aura Oath
Enchant yourself or target teammate.
Whenever enchanted player loses 2 or more life from a source an opponent controls, they may deal 1 damage to that source's controller.
Chivalric Code - Whenever this enchantment deals damage, the enchanted player may put a +1/+1 counter on up to one target creature that player or a teammate controls. (A player is considered following a code if they are enchanted by two or more oaths)
Cemetery Awakening1BB
Sorcery
Exile all creatures from all graveyards and put that many 2/2 black zombie tokens onto the battlefield tapped. If at least three tokens were created this way, all non-zombie creatures get -1/-1 until end of turn.
Temple of the Lost Sun
Legendary Land
Enters the battlefield tapped if you did not gain life this turn. t: Add C to your mana pool t, Pay 1 life: Add B or W to your mana pool, if this mana is spent to cast a cleric creature spell, that creature gains lifelink and is black and white in addition to its other colors.
Next:
Forever Lost
Experience Eternity
Hymn of Fallen Ancients
Forever LostUW
Enchantment - Aura
Enchant Creature
Whenever enchanted creature attacks, untap it and prevent all combat damage that it would deal this turn.
Experience Eternity4UUU
Sorcery
Look at all of the cards in your deck and put them back in any order.
Hymn of Fallen Ancients 3WW
Enchantment
Creatures you control get +X/+X, where X is the number of creature cards in your graveyard.
Sorcery
Return all instant and sorcery cards from your graveyard the top of your library in any order. Exile ~.
Load Up the Guns 2WRR
Enchantment
Whenever an equipped creature you control attacks, you may pay . If you do, that creature gets +2/+0 until end of turn.
Event Horizon
Legendary Land - Rift
Whenever a permanent enters the battlefield, exile it.
Next:
Negative Charge
Bleakcleave Evangel
Darkest Night
Enchantment - Aura
Enchant artifact
Whenever enchanted artifact would trigger, be activated or attack, its controller chooses to either lose 4 life or sacrifice it.
Blackcleave Evangel 3(R/P) (B/P)
Creature - Angel
Flying
Whenever you pay life for phyrexian mana, each opponent also loses that much life.
3/3
Darkest Night 3BB
Sorcery
Each player sacrifices all creatures that are colorless and creatures that are a non-black color.
Next:
Glimpse the Eternities
Elspeth, Servant of the Underworld
The Endless Cycle
Tribal Sorcery - Eldrazi
You may put an Eldrazi permanent card from outside the game onto the battlefield. Return it to outside the game at the beginning of the next end step.
Elspeth, Servant of the Underworld 3WBB
Legendary Enchantment Planeswalker - Elspeth
~ enters the battlefield with a number of loyalty counters on it equal to your devotion to white and black.
[+1]: Create two 1/1 white and black spirit creatures.
[-3]: Return up to two target creatures from graveyards to the battlefield. Until end of turn, those creatures are enchantments and gain haste. Exile them at the beginning of the next end step.
[-9]: Destroy all nonenchantment permanents
The Endless Cycle 4WG
Enchantment
At the beginning of each player's first main phase, that player adds X mana in any combination of colors that lands they control could produce to their mana pool, where X the number of land that player controls.
Next:
Darksteal Salvage
God-pharoah's Will
Roar of Gishath
Sorcery
Put target artifact card from a graveyard onto the battlefield under your control. That artifact gains indestructible.
God-Pharaoh's Will UBR
Sorcery
Target player loses 1 life, discards a card, and sacrifices a permanent.
If you control a Bolas planeswalker, instead that player loses 3 life, discards three cards, and sacrifices three permanents.
Roar of Gishath XRGW
Instant
Search your library for a Dinosaur creature card with converted mana cost X or less and put it onto the battlefield. That creature gains haste until end of turn. Then shuffle your library.
Next:
Mox Voidstone
Unraveler of Reason
Vacuum Elemental
Artifact
Pay 2 life, t: Add one mana of any color to your mana pool
It once was Mirrodin's greatest treasure. Now it fuels Phyrexia's return.
Unraveler of Reason 1UB
Creature - Human Wizard
Hexproof
Whenever Unraveler of Reason attacks, defending player puts the top X cards of their library into their graveyard, where X is Unraveler of Reason's power.
1/3
Vacuum Elemental 2WU
Creature - Elemental
Flash, Flying
When Vacuum Elemental enters the battlefield, exile target creature for as long as Vacuum Elemental is in play.
3/3
Next:
Gideon's Tragedy
Nissa's Plight
Chandra's Agony
Jace's Dilussion
Liliana's Betrayal
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Sorcery
Destroy target planeswalker or black creature. If it was a Liliana planeswalker, return it to the battlefield under your control and remove a loyalty counter from it.
Next: Ancient Phyrexian Curio
Fossilize
Glamour Vortex
Artifact
Pay X life: Put a permanent card with converted mana cost X from your hand onto the battlefield tapped.
Fossilize WG
Sorcery
Exile target creature or artifact card from a graveyard.
Glamour Vortex 2WW
Enchantment
Creatures enter the battlefield tapped unless their controller puts a -1/-1 counter on them when they enter the battlefield.
Next:
Dack, Master Thief
True Finally
Gerrymandering
Legendary Creature - Human Rogue Wizard
(U/R),t: Draw a card, then discard a card. If the discarded card was an instant or sorcery, untap Dack Fayden. If you activate this ability for the third time during a turn, exile Dack Fayden and return him to the battlefield transformed under your control.
1/2
///\\\
Dack, Master Thief
Legendary Planeswalker - Dack Fayden
+1: Scry 2, then gain 1 additional loyalty if an opponent controls an artifact, otherwise, draw a card then discard a card.
-2: Tap target permanent. If that permanent was an artifact, you may gain control of it.
-7: Search each opponent's library for an artifact or enchantment and put it onto the battlefield under your control, those players shuffle their libraries.
[3]
True Finally UU
Enchantment
Illusion creatures you control gain and cannot lose hexproof and cannot be countered by spells or abilities your opponents control.
Gerrymandering
Next:
Solar Tempest
Fade from Existence
Final Hour
Instant
Put A Time counters on Target creature. That creature gains "At the beginning of your upkeep, remove a Time counter from this creature. If you can't, sacrifice it.
Solar Tempest 4WU
Sorcery
Destroy all creatures without flying. create 2 1/1 white spirit creatures with flying
Final Hour 1BB
Sorcery
Destroy all creatures. After this turn, target opponent takes an extra turn
NEXT
Alone
Tibalt, Redeemed
The whites of their eyes
Enchantment - Aura
Enchant Creature
At the beginning of enchanted creature's controller's upkeep, if they control no other creatures, they must sacrifice enchanted creature.
Tibalt, Redeemed RW
Legendary Planeswalker - Tibalt
+1: Gain 2 life and exile up to one creature from a graveyard. If any creatures were exiled in this way, place another loyalty counter on Tibalt.
-2: Put a +1/+1 counter on target creature you control. Creatures you control with counters on them gain vigilance and first strike until end of turn.
-6: Create an emblem with "Whenever a non-token creature dies, you gain 1 life and may put a 1/1 white spirit token with flying into the battlefield"
[3]
The Whites of Their Eyes RW
Instant
Blocking creatures gain first strike and +2/+0 until end of turn.
Next:
The Shapeless
Countdown
Temporal Storm
Legendary Creature - Ooze
~'s power and toughness are each equal to the number of Ooze creatures you control.
Whenever ~ blocks or becomes blocked by a creature, that creature's controller sacrifices it and you create a 0/1 green Ooze creature token with indestructible.
Sacrifice an Ooze creature: ~ gains indestructible until end of turn.
*/*
Temporal Storm UURR
Instant
Cast ~ only during an extra turn.
Exile the top five cards of your library, until end of turn you may play cards exiled this way.
At the beginning of your next end step, if you played five cards exiled with ~ this turn, take an extra turn after this one.
Next:
Salacious Goblins
Goblin Bookmaker
Yet Another Goblin
Creature - Goblin
T: Discard two cards at random, draw a card.
1/1
Salacious Goblin RR
Creature - Goblin
Provoke
2/2
Next:
Veiled Servant
Longing for Release
Gored by the Horns
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Zombie
Hexrpoof
~ can’t attack unless you control a Legendary Creature or Planeswalker.
5/5
Longing for Release W
Instant
Exile target creature you own but don’t control
Next:
Sleep Deprivation
Kick Out
Mind Over Matter
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Enchantment - Aura
Enchant Creature
Whenever enchanted creature would become tapped, it instead receives a -1/-1 counter.
Kick Out WU
Instant
Target opponent shuffles a non-token creature they control with the lowest converted mana cost into its owner's library then taps the creature they control with the highest converted mana cost.
Mind Over Matter
Next:
Fallen Skyshard
Galleon of the Eternal Fleet
Kleptomania
Land
~ enters the battlefield tapped
T: Add U to your mana pool.
3, Reveal ~ from your hand: Put ~ from your hand onto the battlefield.
Galleon of the Eternal Fleet 4
Artifact - Vehicle
When ~ enters the battlefield or attacks, create a 2/2 blue and black Zombie Pirate creature token.
Crew 2
4/4
Kleptomania 6U
Enchantment
At the beginning of your upkeep, gain control of target nonland permanent you don't control. If you can't, you lose the game.
When ~ leaves the battlefield, each opponent gains control of each permanent he or she owns that you control.
Next:
Maximum Overdrive
Lock // Load
Broken Promise
Instant
Untap target Vehichle you control. It gains haste and gets +4/+0 until end of turn. Sacrifice it at the beginning of the end step.
"Gotta push it to the limit!"
Broken Promise 1UU
Enchantment
Whenever a spell or an activated ability an opponent controls is countered, sacrifice ~. The owner of that spell or ability puts the top six cards of his or her library into his or her graveyard.
The heaviest kind of guilt is one where we break the trust of another.
Next:
Wildborn Hunt
Price of Peace
Reliquary Vaultmaster
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
2G: Target creature you control that has flying fights target creature you don't control.
Price of Peace 1W
Enchantment
Cumulative Upkeep - pay 1 life
Creatures cannot attack you, planeswalkers, or other players if you did not attack on your turn.
Reliquary Vaultmaster 2RB
Creature - Ogre Pirate
During your upkeep and when a nontoken creature dies put an Treasure artifact token on the battlefield that has t sacrifice: add one Mana of any Mana to your Mana pool.
3/4
Next: Glint-leaf Narcissism
Sorcery
If G was used to cast this spell, create a 1/1 green elf token.
If B was used to cast this spell, target creature gets -X/-X until end turn where X is equal to the number of elves you control.
Next:
Come-about
Death Sentence
Lunar Canopy
Instant
Destroy target creature that dealt damage to you this turn.
I am executioner. The other two don't matter.
Lunar Canopy 2GW
Enchantment
Creatures with hexproof or shroud can not be blocked.
Under the moon, things become a lot harder discern.
Next:
Magus of the Unthinkable
Magus of the Helix
Magus of Growth
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Creature - Human Wizard
WRT Exile ~: ~ Deals 3 damage to target creature or player and you gain 3 Life.
0/2
Magus of the Growth G
Creature - Elf Shaman
GT Exile ~: Target creature gets +3/+3 until end of turn.
0/2
Magus of the Unthinkable UB
Creature - Human Wizard
UBT Exile ~: Target player puts the top ten cards of his or her library Into his orb ger graveyard.
0/2
Next:
Vineyard Pollinator
Home Among the Graves
Monsoon Sailwind
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature- Dryad Druid
Hexproof, defender
1GW, t: For each counter on Plant and Fungus creatures you control, put another counter of that type on that creature.
3GW, t, discard a card: Proliferate. ~ is exhausted.
2/5
Home Among the Graves (W/B)(W/B)
Enchantment- Aura
Enchant Creature
Enchant creature has Protection from Black. (This ability doesn't remove ~.)
(W/B), sacrifice ~: Draw a card. Play this ability only during your discard step.
Magmanisaurus Apex
Countdown to Extinction
Blot Out
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
R Sorcery
Suspend 10 - RR
Destroy all Non-Land permanents, they can't be regenerated. Creatures destroyed this way are exiled instead. ~ Cannot be countered. Exile ~.
Blot Out 1UU
Enchantment - Aura
Enchant Player
As you cast ~, name a non-creature, non-land card. Enchanted Player cannot cast the named card.
Ignorance can be created.
Next:
Oath of Reckoning
Cemetery Awakening
Temple of the Lost Sun
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment - Aura Oath
Enchant yourself or target teammate.
Whenever enchanted player loses 2 or more life from a source an opponent controls, they may deal 1 damage to that source's controller.
Chivalric Code - Whenever this enchantment deals damage, the enchanted player may put a +1/+1 counter on up to one target creature that player or a teammate controls. (A player is considered following a code if they are enchanted by two or more oaths)
Cemetery Awakening 1BB
Sorcery
Exile all creatures from all graveyards and put that many 2/2 black zombie tokens onto the battlefield tapped. If at least three tokens were created this way, all non-zombie creatures get -1/-1 until end of turn.
Temple of the Lost Sun
Legendary Land
Enters the battlefield tapped if you did not gain life this turn.
t: Add C to your mana pool
t, Pay 1 life: Add B or W to your mana pool, if this mana is spent to cast a cleric creature spell, that creature gains lifelink and is black and white in addition to its other colors.
Next:
Forever Lost
Experience Eternity
Hymn of Fallen Ancients
Enchantment - Aura
Enchant Creature
Whenever enchanted creature attacks, untap it and prevent all combat damage that it would deal this turn.
Experience Eternity 4UUU
Sorcery
Look at all of the cards in your deck and put them back in any order.
Hymn of Fallen Ancients 3WW
Enchantment
Creatures you control get +X/+X, where X is the number of creature cards in your graveyard.
Next:
Ground and Pound
Shelldock Ferryman
Sorcery
Destroy target Artifact.
//Fuse//
Pound 2R
Sorcery
~ Deals 4 damage to target creature.
Shelldock Ferryman 1WU
Creature - Merfolk
2UT: Target creature can't be blocked this turn.
2WTT: Target creature gains hexproof until end of turn.
2/2
Next:
Faceless Masquerade
Meditative Silence
Rip and Tear
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.