Actually, I kind of want to make the entire set here.
Healer's Contract2W Artifact
When ~ enters the battlefield, put a contract counter on target Cleric you control.
Whenever a white creature dies, if you control a Cleric with a contract counter on it, return it to the battlefield with a -1/-1 counter on it.
Mage's Contract2U Artifact
When ~ enters the battlefield, put a contract counter on target Wizard you control.
Whenever an opponent casts a spell that targets a blue creature you control, if you control a Wizard with a contract counter on it, counter that spell unless its controller pays 1.
Assassin's Contract2B Artifact
When ~ enters the battlefield, put a contract counter on target Assassin you control.
Whenever a creature enters the battlefield under an opponent's control, if you control an Assassin with a contract counter on it, target black creature you control deals damage to that creature equal to its power.
Mercenary's Contract2R Artifact
When ~ enters the battlefield, put a contract counter on target Mercenary you control.
Whenever a red creature you control deals damage to a player, if you control a Mercenary with a contract counter on it, put a 2/1 red Mercenary creature token onto the battlefield.
Tracker's Contract2G Artifact
When ~ enters the battlefield, put a contract counter on target Rogue you control.
Whenever a green creature you control deals combat damage to a creature, if you control a Rogue with a contract counter on it, destroy that creature.
Next: Rogue of the Shadowed Alley Chapel Thernad Underlying Threat
Rogue of the Shadowed Alley2B
Creature - Human Rogue (U)
Deathtouch
If exactly one creature is attacking you, you may cast Rogue of the Shadowed Alley as though it had flash. If you do, it gains first strike until end of turn.
2/1
Aftermath2UR Enchantment
Whenever the stack is emptied, destroy a random permanent. "War has its casualties. This must be accepted in order to be victorious."
Selesnya Naturalist2GW
Creature-Elephant Wizard T, tap X untapped creatures you control: gain X+1 life. If X is greater than 3, put a 1/1 green saproling creature token into play
3/3
Simic Biologist2GU
Creature-Elf Wizard
Whenever another nontoken creature comes into play under your control, draw a card
1/2
Azorius Lawkeeper2UW
Creature-Human Soldier 1(W/U), T: Tap up to two target creatures
2/4
Golgari Rot Farmer2GB
Creature- Elf T: Return target land from your graveyard to owner's hand T: Put the top 2 cards of your library into your graveyard
2/3
Next: Fool's Errand
King of Filth
Unearthly Resonance
King of Filth1B
Creature - Human
Deathtouch
When ~ dies, you may sacrifice a creature. If you do, return up to two target creature cards from your graveyard to your hand. His kingdom extands between the piles of mangled corpses and the huge heap of trash.
2/1
Next: Layline of Tranquility Chorus of Better Days River of Thoughts
River of ThoughtsUU
Enchantment
At the beginning of each end step put a thought counter on River of Thoughts if you cast two or more spells that turn, then draw cards equal to the number of thought counters on River of Thoughts or search your library for X cards where X is the number of thought counters on River of Thoughts divided by three and rounded down.
Next: Null, the Dead Space
Macorin, Manticore Overload
Bone Bone, Skeletal Construct
Private Mod Note
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Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Null, the Dead Space4BB
Legendary Creature
Other creatures lose all abilities and creature types. A Consciousness that can't even be fathomed. Those who try lose everything.
6/5
And yes, this has no creature types. See Nameless Race.
Next: Layline of Tranquility
Chorus of Better Days
Enter The Unconsciousness
Macorin, Manticore OverloadRRRR
Legendary Creature - Manticore
Other Manticores you control enter the battlefield with X +1/+1 counters, where X is your devotion to red.
4/4
Bone Bone, Skeletal Construct
Chorus of Better Days
Reach For The Stars
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The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists. Viva L'Assemblage!
Modern-- Fish; Jund; Burn; Affinity; Mill Legacy--UGBFood Chain; UFish; UBRG Delver Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress 60 Card Singleton -- WB value drain UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Reach for the Stars1G
Sorcery
Strive-1W (This card costs 1W more to cast for each target beyond the first)
Choose any number of target enchantments, for each enchantment chosen in this way, search your library for an enchantment with the same converted mana cost as that card. Reveal those cards, and put them into your hand, then shuffle your library
Next (note that I stole all of these from the archives of the One Word Card Game... I just wanted to see how one would turn out.) Bruce, The Last Dragon
The Lord Of Obscurity
Choir of Unheard Demons
Arcsinncubus got skipped somehow so I'll craft for him as well
Layline of Tranquility2WW
Enchantment
If ~ is in your opening hand you may start with it on the battlefield.
Only one creature can attack you or a planeswalker you control each turn.
The Lord of Obscurity4UB
Legendary Creature - Human Wizard
~ is unblockable
Other creatures you control get -1/-0 and can't be blocked.
3/6
Next: Conflargo, Combustion Specialist
Bone Bone, Skeletal Construct
Shadrock Unbound
Private Mod Note
():
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Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Conflargo, Combustion Specialist3R
Legendary Creature - Goblin Wizard
Damage dealt by instants and Sorceries you control deal that much damage plus one instead. 1RT: Damage dealt by target red instant or sorcery cannot be prevented this turn.
3/3
Next:
Mirror of Narcissism
Wandering Landscapes
Knight of Prisma
Wandering Landscapes2GR
World Enchantment (When a world permanent comes into play, all other world permanents are put into their owners' graveyards)
Lands are 0/3 elemental creatures 2RG: Put a +1/+1 counter on target elemental creature
Tragic FlawU
Instant
Counter target spell that was cast with an alternate casting cost. "All spells must be cast with pure mana. Otherwise, its effectiveness - and reliability - is diminished."
Bant Soldier
Esper Artificer
Grixis Necromancer
Jund Savage
Naya Beast
Grixis NecromancerURB
Creature - Human Wizard
Deathtouch
When ~ enters the battlefield, if you control another red, another blue, and another black permanent, put a 2/2 Black Zombie Creature token into the battlefield.
2/2
Bant SoldierWUG
Creature - Human Soldier
Exalted
As long as you control another white, another blue, and another green permanent, ~ has vigilance and gets +1/+1
2/2
Naya BeastWRG
Creature - Beast
As long as you control another white, another red, and another green permanent, ~ gets +2/+2 and Trample
2/2
Sundial of Day and Night3
Legendary Artifact
Sundial of Day and Night enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may tap or untap Sundial of Night and Day.
At the beginning of each player's draw step, if Sundial of Day and Night is untapped, that player draws a card.
At the beginning of each player's draw step, if Sundial of Day and Night is tapped, that player discards a card.
Next: Agonized Ghoul
Ancient Drake
Markovian Scion
Void WispsUB
Sorcery
Choose one - Target player reveals his or her hand, choose a non-land card from among them and that player discards that card, or target player puts the top four cards of his or her library into his or her graveyard.
Entwine 3
Next: Pearl of Wisdom Mountain Shrine Prophet of the Burning Tree
RT: Add 2 to your mana pool.
Sacrifice Mountain Shrine: Exile the top three cards of your library, you may play them until end of turn. Activate only if you have no cards in hand and no non-land permanents on the battlefield.
Bloodbog
Insect Hatchery
Cloudy Winds
Private Mod Note
():
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MtG is where you can hate white players or black players, and still not be racist.
Insect Hatchery
Land
Insect Hatchery comes into play tapped
At the beginning of your upkeep, you may put an egg counter on Insect hatchery T: Add G to your mana pool G,T, Remove 2 egg counters from Insect Hatchery: put a 1/1 green insect creature token into play
Next: Bloated Abomination
Balancing Beebles
Drunhaven, The Raven's Home
Umbra of ProgenitusRUBWG
Legendary Enchantment-Aura
Enchant creature
Enchanted creature gets +3/+3, and has protection from everything
Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Infinite Images3UUU
Enchantment
As ~ enters the battlefield, choose a non-legendary creature you control.
All creatures on the battlefield are copies of the chosen creature.
Creatures enter the battlefield as the chosen creature. Me. Me. Me. Me.
Seductive Street-Killer2RR
Creature - Vampire Rogue
Whenever a creature dealt combat damage by ~ this turn dies, put a +1/+1 counter on ~. 1B: Target creature blocks ~ this turn if able. Her looks send mens' hearts aflutter, which makes for a much better meal.
3/3
Next Devil Riotboss
Obsessive Soul
Undying Resolve
Undying Resolve4WB
Instant
Until end of turn, if a nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step/
Next: Cursed Ring
Wrath of the Fallen
Greedy Mercenary
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Greedy MercenaryBR
Creature -- Vampire Mercenary
Menace
Whenever Greedy Mercenary deals combat damage to a player, put a +1/+1 counter on it.
At the beginning of your upkeep, sacrifice Greedy Mercenary unless you pay 1 for each +1/+1 counter on it.
3/3
Next: Search for Power
Thorny Flesh
Deadly Elixir
Private Mod Note
():
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(You don't lose if you've already won.)
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Healer's Contract 2W
Artifact
When ~ enters the battlefield, put a contract counter on target Cleric you control.
Whenever a white creature dies, if you control a Cleric with a contract counter on it, return it to the battlefield with a -1/-1 counter on it.
Mage's Contract 2U
Artifact
When ~ enters the battlefield, put a contract counter on target Wizard you control.
Whenever an opponent casts a spell that targets a blue creature you control, if you control a Wizard with a contract counter on it, counter that spell unless its controller pays 1.
Assassin's Contract 2B
Artifact
When ~ enters the battlefield, put a contract counter on target Assassin you control.
Whenever a creature enters the battlefield under an opponent's control, if you control an Assassin with a contract counter on it, target black creature you control deals damage to that creature equal to its power.
Mercenary's Contract 2R
Artifact
When ~ enters the battlefield, put a contract counter on target Mercenary you control.
Whenever a red creature you control deals damage to a player, if you control a Mercenary with a contract counter on it, put a 2/1 red Mercenary creature token onto the battlefield.
Tracker's Contract 2G
Artifact
When ~ enters the battlefield, put a contract counter on target Rogue you control.
Whenever a green creature you control deals combat damage to a creature, if you control a Rogue with a contract counter on it, destroy that creature.
Next:
Rogue of the Shadowed Alley
Chapel Thernad
Underlying Threat
Creature - Human Rogue (U)
Deathtouch
If exactly one creature is attacking you, you may cast Rogue of the Shadowed Alley as though it had flash. If you do, it gains first strike until end of turn.
2/1
Next:
Tactics Meeting
Preliminary Investigations
Aftermath
Aftermath 2UR
Enchantment
Whenever the stack is emptied, destroy a random permanent.
"War has its casualties. This must be accepted in order to be victorious."
Next:
Azorius Lawkeeper
Dimir Assassin
Rakdos Torturer
Gruul Savage
Selesnya Naturalist
Orzhov Tax Collector
Golgari Rot Farmer
Simic Biologist
Izzet Engineer
Boros Soldier
Selesnya Naturalist 2GW
Creature-Elephant Wizard
T, tap X untapped creatures you control: gain X+1 life. If X is greater than 3, put a 1/1 green saproling creature token into play
3/3
Simic Biologist 2GU
Creature-Elf Wizard
Whenever another nontoken creature comes into play under your control, draw a card
1/2
Azorius Lawkeeper 2UW
Creature-Human Soldier
1(W/U), T: Tap up to two target creatures
2/4
Golgari Rot Farmer 2GB
Creature- Elf
T: Return target land from your graveyard to owner's hand
T: Put the top 2 cards of your library into your graveyard
2/3
Next:
Fool's Errand
King of Filth
Unearthly Resonance
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Human
Deathtouch
When ~ dies, you may sacrifice a creature. If you do, return up to two target creature cards from your graveyard to your hand.
His kingdom extands between the piles of mangled corpses and the huge heap of trash.
2/1
Next:
Layline of Tranquility
Chorus of Better Days
River of Thoughts
Enchantment
At the beginning of each end step put a thought counter on River of Thoughts if you cast two or more spells that turn, then draw cards equal to the number of thought counters on River of Thoughts or search your library for X cards where X is the number of thought counters on River of Thoughts divided by three and rounded down.
Next:
Null, the Dead Space
Macorin, Manticore Overload
Bone Bone, Skeletal Construct
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Legendary Creature
Other creatures lose all abilities and creature types.
A Consciousness that can't even be fathomed. Those who try lose everything.
6/5
And yes, this has no creature types. See Nameless Race.
Next:
Layline of Tranquility
Chorus of Better Days
Enter The Unconsciousness
Legendary Creature - Manticore
Other Manticores you control enter the battlefield with X +1/+1 counters, where X is your devotion to red.
4/4
Bone Bone, Skeletal Construct
Chorus of Better Days
Reach For The Stars
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists.
Viva L'Assemblage!
Legacy--UGBFood Chain; UFish; UBRG Delver
Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress
60 Card Singleton -- WB value drain
UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Sorcery
Strive-1W (This card costs 1W more to cast for each target beyond the first)
Choose any number of target enchantments, for each enchantment chosen in this way, search your library for an enchantment with the same converted mana cost as that card. Reveal those cards, and put them into your hand, then shuffle your library
Next (note that I stole all of these from the archives of the One Word Card Game... I just wanted to see how one would turn out.)
Bruce, The Last Dragon
The Lord Of Obscurity
Choir of Unheard Demons
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Layline of Tranquility 2WW
Enchantment
If ~ is in your opening hand you may start with it on the battlefield.
Only one creature can attack you or a planeswalker you control each turn.
The Lord of Obscurity 4UB
Legendary Creature - Human Wizard
~ is unblockable
Other creatures you control get -1/-0 and can't be blocked.
3/6
Next:
Conflargo, Combustion Specialist
Bone Bone, Skeletal Construct
Shadrock Unbound
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Legendary Creature - Goblin Wizard
Damage dealt by instants and Sorceries you control deal that much damage plus one instead.
1RT: Damage dealt by target red instant or sorcery cannot be prevented this turn.
3/3
Next:
Mirror of Narcissism
Wandering Landscapes
Knight of Prisma
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
World Enchantment
(When a world permanent comes into play, all other world permanents are put into their owners' graveyards)
Lands are 0/3 elemental creatures
2RG: Put a +1/+1 counter on target elemental creature
Daimo, the Imprisoned
Foolishness
Tragic Flaw
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Instant
Counter target spell that was cast with an alternate casting cost.
"All spells must be cast with pure mana. Otherwise, its effectiveness - and reliability - is diminished."
Bant Soldier
Esper Artificer
Grixis Necromancer
Jund Savage
Naya Beast
Creature - Human Wizard
Deathtouch
When ~ enters the battlefield, if you control another red, another blue, and another black permanent, put a 2/2 Black Zombie Creature token into the battlefield.
2/2
Bant Soldier WUG
Creature - Human Soldier
Exalted
As long as you control another white, another blue, and another green permanent, ~ has vigilance and gets +1/+1
2/2
Naya Beast WRG
Creature - Beast
As long as you control another white, another red, and another green permanent, ~ gets +2/+2 and Trample
2/2
Next:
Worldbreaker
Smelling Salts
Smelter's Boon
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Avatar
Trample
When ~ enters the battlefield, destroy all artifacts, enchantments and lands.
8/8
Next:
Sundial of Day And Night
Demon's Paryer
Enter The Unconsciousness
Legendary Artifact
Sundial of Day and Night enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may tap or untap Sundial of Night and Day.
At the beginning of each player's draw step, if Sundial of Day and Night is untapped, that player draws a card.
At the beginning of each player's draw step, if Sundial of Day and Night is tapped, that player discards a card.
Next:
Agonized Ghoul
Ancient Drake
Markovian Scion
Creature - Drake
Flying
Whenever ~ attacks, draw a card.
4/4
Next:
Bloodstained Fog
False Charity
Wall of Prisms
Sorcery
Choose one - Target player reveals his or her hand, choose a non-land card from among them and that player discards that card, or target player puts the top four cards of his or her library into his or her graveyard.
Entwine 3
Next:
Pearl of Wisdom
Mountain Shrine
Prophet of the Burning Tree
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Land
RT: Add 2 to your mana pool.
Sacrifice Mountain Shrine: Exile the top three cards of your library, you may play them until end of turn. Activate only if you have no cards in hand and no non-land permanents on the battlefield.
Bloodbog
Insect Hatchery
Cloudy Winds
Land
Insect Hatchery comes into play tapped
At the beginning of your upkeep, you may put an egg counter on Insect hatchery
T: Add G to your mana pool
G,T, Remove 2 egg counters from Insect Hatchery: put a 1/1 green insect creature token into play
Next: Bloated Abomination
Balancing Beebles
Drunhaven, The Raven's Home
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Legendary Enchantment-Aura
Enchant creature
Enchanted creature gets +3/+3, and has protection from everything
Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Next:
Infinite Images
Fool's Moon
The Blue Queen
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Enchantment
As ~ enters the battlefield, choose a non-legendary creature you control.
All creatures on the battlefield are copies of the chosen creature.
Creatures enter the battlefield as the chosen creature.
Me. Me. Me. Me.
Next:
Voldaren Manor Keeper
Seductive Street-Killer
Goblin Battle-Rabble
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Vampire Rogue
Whenever a creature dealt combat damage by ~ this turn dies, put a +1/+1 counter on ~.
1B: Target creature blocks ~ this turn if able.
Her looks send mens' hearts aflutter, which makes for a much better meal.
3/3
Next
Devil Riotboss
Obsessive Soul
Undying Resolve
Instant
Until end of turn, if a nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step/
Next:
Cursed Ring
Wrath of the Fallen
Greedy Mercenary
Creature -- Vampire Mercenary
Menace
Whenever Greedy Mercenary deals combat damage to a player, put a +1/+1 counter on it.
At the beginning of your upkeep, sacrifice Greedy Mercenary unless you pay 1 for each +1/+1 counter on it.
3/3
Next:
Search for Power
Thorny Flesh
Deadly Elixir