Floating Village
(U) - Artifact Land Creature - Island Construct
~ enters the battlefield tapped.
When ~ enters the battlefield, all creatures you control gain flying until end of turn.
:symtap:: Add to your mana pool.
When ~ dies, put a 1/1 blue Elemental creature token onto the battlefield.
1/1
Next:
Scarred for Life Orb of Oddity Silver Tongue
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Floating Village Land—Island City (:symtap:: Add to your mana pool)
Whenever you control no other islands, sacrifice Floating Village.
Blue Humans you control get +0/+1.
Next: Wayward Saint
Daylight Robbery
Backdoor Escape
Free Market Amuck
Land t: Add 1 to your mana pool. 3RR,t: Two target players each choose a nonland permanent he/she controls. Exchange control of those permanents.
Archive Panic 2UU
Sorcery Each player discards his or her hand and draws fourteen cards. When the entire library is on fire, the only thing to do is to save all you can grab.
Phantom of Echoes3RR
Creature - Spirit
Whenever you cast an instant or sorcery, flip a coin. If you do, you may copy that spell and choose new targets for the copy.
3/3
Next:
Hidden Garden
Frenetic Hellkite
Survival Manual
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Now or Never4R
Instant
Exile the top card of your library. Until end of turn, you may cast that card without paying its mana cost. If a creature card is cast this way, sacrifice it at the beginning of the next end step.
Hidden Garden
Land
Hexproof
~ enters the battlefield tapped. T: add G to your mana pool.
~ counts as an additional point towards your devotion to green.
Next Cleave the Wilds
Split the Sky
Calamity of the Gods
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sunsteel Magnus2WWW
Creature - Cat Wizard
Vigilance
Other white creatures you control get +2/+2 and have vigilance.
4/4 From the sun we forge our arms.
Whipvine Magnus2GGG
Creature - Elf Wizard
Reach
Other green creatures you control get +2/+2 and have reach.
5/5 From the earth we draw our strength.
Deepwater Magnus2UUU
Creature - Merfolk Wizard
Whenever ~ or another blue creature you control deals damage to a player you may draw a card.
Other bue creatures you control get +2/+2.
4/4 From the sea we emblaze our minds.
Thassa's Disdain2UU
Instant
Counter target spell unless its controller pays x, where X is equal to your devotion to blue. (Each U in the mana costs of permanents you control counts toward your devotion to blue.)
Scry 1
Next:
Nylea's Sight
Consult the Oracle
Visions of Nyx
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
I AM NO LONGER ON STAFF.
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(U) - Artifact Land Creature - Island Construct
~ enters the battlefield tapped.
When ~ enters the battlefield, all creatures you control gain flying until end of turn.
:symtap:: Add to your mana pool.
When ~ dies, put a 1/1 blue Elemental creature token onto the battlefield.
1/1
Next:
Scarred for Life
Orb of Oddity
Silver Tongue
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Land—Island City
(:symtap:: Add to your mana pool)
Whenever you control no other islands, sacrifice Floating Village.
Blue Humans you control get +0/+1.
Next:
Wayward Saint
Daylight Robbery
Backdoor Escape
Sorcery
Gain 1 life for each card in target opponent's hand.
Flashback - WWWW
It's not the money I am after, it's my life
Next:
Duracell Battery
Pigskin Amulet
Turbine Construct
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact
T: Add 2 to your mana pool. Spend this mana only on Football Tickets.
Next:
Free Market Amuck
No Sympathy for Noobs
Land
t: Add 1 to your mana pool.
3RR,t: Two target players each choose a nonland permanent he/she controls. Exchange control of those permanents.
Next:
Celestial Inquisitor
Hidden Garden
Thallid Shooter
Creature - Angel
Flying, Flash
When ~ enters the battlefield exile target red or black permanent.
3/3
Next
Cleave the Wilds
Corrupter of the Depths
Archive Panic
Sorcery
Each player discards his or her hand and draws fourteen cards.
When the entire library is on fire, the only thing to do is to save all you can grab.
Next:
Heedless Hedonism
Sadistic Revelry
Overblow
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Overblow deals damage to target creature equal to twice its toughness.
Next:
Maybe Next Time
Heedless Hedonism
Sadistic Revelry
Instant
Destroy target artifact or creature. ~ deals 2 damage to that permanent's controller.
Next:
Dryad Sapling
Call the Banners
Phantom of Echoes
Creature - Spirit
Whenever you cast an instant or sorcery, flip a coin. If you do, you may copy that spell and choose new targets for the copy.
3/3
Next:
Hidden Garden
Frenetic Hellkite
Survival Manual
Creature - Dragon
Flying
R: ~ deals 1 damage to a randomly chosen creature, planeswalker, or player.
6/5
Next:
Anaphylaxis
Flip One's Lid
Now or Never
Instant
Exile the top card of your library. Until end of turn, you may cast that card without paying its mana cost. If a creature card is cast this way, sacrifice it at the beginning of the next end step.
Next:
Aether Wake
Orcish Archer
Maggot Demon
Enchantment
Whenever a creature enters the battlefield under your control you may return target non-land permanent to its owners hand.
Next
Cleave the Wilds
Monocoros, The Unbreakable
Wings of Hate
Enchantment - Aura
Enchant creature
Enchanted creature has flying and "Pay 1 life: This creature gets +1/+0 until end of turn."
Next:
Feedback Loop
Moment of Lucidity
Settle the Score
Wholesale Theft
Sorcery
Target creature you control fights target creature you don't control.
Draw a card.
Next:
Hidden Garden
Survival Gear
Judge's Staff
Land
Hexproof
~ enters the battlefield tapped.
T: add G to your mana pool.
~ counts as an additional point towards your devotion to green.
Next
Cleave the Wilds
Split the Sky
Calamity of the Gods
Sorcery
Each player sacrifices a creature with flying.
Next:
Make or Break
Stallwreet Player
Sorcery
Destroy target artifact or enchantment; or add 3 to your mana pool. Spend this mana only to cast artifact spells.
Next: Omen of Doom or
Anthem of the Kor or
Slum Stalker
2BB
Enchantment
When a creature dies, sacrifice Omen of Doom. If you do, destroy all creatures.
-minrar: rare
Next: I Favor A Subtle Approach
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment
Whenever an opponent draws a card, scry 1.
2U, return ~ to its owner's hand: Draw a card.
Next:
Sunsteel Magnus
Whipvine Magnus
Deepwater Magnus
Creature - Cat Wizard
Vigilance
Other white creatures you control get +2/+2 and have vigilance.
4/4
From the sun we forge our arms.
Whipvine Magnus 2GGG
Creature - Elf Wizard
Reach
Other green creatures you control get +2/+2 and have reach.
5/5
From the earth we draw our strength.
Deepwater Magnus 2UUU
Creature - Merfolk Wizard
Whenever ~ or another blue creature you control deals damage to a player you may draw a card.
Other bue creatures you control get +2/+2.
4/4
From the sea we emblaze our minds.
Next
Heliod's Wrath
Erebos's Claim
Thassa's Distain
Purphoros's Inspiration
Nylea's Sight
Sorcery
Destroy all creatures.
Scry 2
Next:
Erebos's Claim
Thassa's Distain
Purphoros's Inspiration
Nylea's Sight
Purphoros's Inspiration 2RR
Sorcery
Discard your hand. Draw seven cards.
Scry 2
Erebos's Claim
Thassa's Distain
Nylea's Sight
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Creature's that are not enchanted get -X/-X until end of turn, where X is your devotion to black.
Scry 2.
Next:
Thassa's Distain
Nylea's Sight
Instant
Counter target spell unless its controller pays x, where X is equal to your devotion to blue. (Each U in the mana costs of permanents you control counts toward your devotion to blue.)
Scry 1
Next:
Nylea's Sight
Consult the Oracle
Visions of Nyx