Strange Aeons 6UUU
Enchantment
Flash
You can't lose the game and your opponents can't win the game.
At the beginning of your upkeep, as long as your life total is less than 0, draw three cards. U: Shuffle your graveyard into your library.
Next:
Glisterwing Knave
Duke of Truth and Loss
Ragewild Invoker
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Whispernaut1U
Creature - Spirit
Flying
When ~ dies, search your library for a nonland card with converted mana cost 1 or less and reveal that card. Shuffle your library, then put that card on top of it.
1/1
Next:
Attackbot Prototype
Hunter Wasp
Trap in Limbo
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Glisterwing Knave3UU
Creature - Fairy Rogue
Flying, Flash
When Glisterwing Knave comes into play, tap target creature, it doesn't untap during its controllers untap phase as long as Glisterwing Knave is on the battlefield. "Shiny, deceitful, fast, and a pest, is there anything more annoying then those blasted fairies?!" - Annoyed Scout
3/3
I know its not the best, but I hope its acceptable, if not, I will put that name up again.
Scrapwing Broodmother 7
Artifact Creature - Construct Dragon
Flying
Dragons you control are artifacts in addition to their other card types.
6/6
Next:
Fall of Reason
Dawnvale
Phn'glui Mglw'naft Cthulhu R'lyeh Wgah'nagl Fhtagn(Scheme)
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Thraben
Plane - Innistrad
Humans have +1/+1. Vampire, Zombies, and Werewolf spells cost 1 more to play.
Whenever a player rolls :symch:, each player puts five 1/1 white human tokens into the battlefield.
Sunfire Legionnaire3WR
Creature- Elemental Knight
Battle cry
Whenever a creature you control attacks, Sunfire Legionnaire deals 1 damage to target player.
3/3
Hysteric Rioting3RR
Instant
Each creature target player controls gets +X/+0 until end of turn, where X is that number of creatures that player controls. Those creatures attack this turn if able.
Next: Dementia Vampire
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Kharasha Replicator3
Artifact - Equipment
Whenever equipped creature attacks, you may put a token that's a copy of equipped creature onto the battlefield tapped and attacking. Exile that token at end of combat.
Equip 3
Soratami Hailcaller2U
Creature - Moonfolk Wizard
Flying 2, return a land you control to its owner's hand: Tap target nonland permanent. It doesn't untap during its controller's next untap step.
1/2
Dauthi Necromancer 2B
Creature - Dauthi Wizard
Shadow 2B,T, exile a creature card from your graveyard: Put a 1/1 black zombie creature token onto the battlefield. It has shadow.
1/1
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Corrupted Miracle5BB
Sorcery
Put all creature cards in opponent's graveyards onto the battlefield under your control
Miracle BBB "Your prayers have gone unanswered, all you beloved fallen are now my slaves" - Griselbrand
Corrupted Miracle 2B
Instant
Look at target player's hand and choose a card in it that has miracle. You may pay X to play that spell, where X is that spell's miracle cost.
Next: Pyromancer's Vigil
EDIT: Nath'd!
Pyromancer's Rage 2RR
Sorcery
Until end of turn, if an instant or sorcery spell you control would deal damage to a creature or player, it deals double that damage instead.
Damage cannot be prevented this turn.
Balduvian Fiend-Master2RB
Creature - Human Wizard
Demon and Devil creatures you control get +1/+1 1RB,T, exile a creature card from your graveyard: put a 2/1 Red and Black Devil token with haste and "at end of turn sacrifice this creature" onto the battlefield
3/2
Dragon Fang Dagger2
Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals damage to another creature, it deals that much damage to that
creature's controller.
Equip 2
Brass-Pipe Weird3UR
Creature - Weird
When Brass-Pipe Weird enters the battlefield, attach all equipment to it.
When Brass-Pipe Weird is equipped with a Brass Pipe that you do not control, you win the game.
1/4
Hyperion's Angelfire XRW
Sorcery
Hyperion's Angelfire deals X damage to target creature or player.
If this spell deals 5 or more damage, tap all creatures you don't control.
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
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Creature - Thrull
Creatures you control have haste and attack each turn if able.
3/3
Next:
Glisterwing Knave
Strange Aeons
Enchantment
Flash
You can't lose the game and your opponents can't win the game.
At the beginning of your upkeep, as long as your life total is less than 0, draw three cards.
U: Shuffle your graveyard into your library.
Next:
Glisterwing Knave
Duke of Truth and Loss
Ragewild Invoker
Creature- Centaur Shaman (C)
: Each creature you control deals 1 damage to target creature.
Next:
Whispernaut
Creature - Spirit
Flying
When ~ dies, search your library for a nonland card with converted mana cost 1 or less and reveal that card. Shuffle your library, then put that card on top of it.
1/1
Next:
Attackbot Prototype
Hunter Wasp
Trap in Limbo
Creature - Insect
Flying
Deathtouch
Povoke
1/1
Next:
Fall of Reason
Dawnvale
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Insect
Deathtouch, Flying
2/1
Next:
Glisterwing Knave
Rust Elf Nomads
Phn'glui Mglw'naft Cthulhu R'lyeh Wgah'nagl Fhtagn
Creature - Fairy Rogue
Flying, Flash
When Glisterwing Knave comes into play, tap target creature, it doesn't untap during its controllers untap phase as long as Glisterwing Knave is on the battlefield.
"Shiny, deceitful, fast, and a pest, is there anything more annoying then those blasted fairies?!" - Annoyed Scout
3/3
I know its not the best, but I hope its acceptable, if not, I will put that name up again.
Next:
Glisterwing Knave
Scrapwing Broodmother
Scrapwing Patriarch
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Artifact Creature - Construct Dragon
Flying
Dragons you control are artifacts in addition to their other card types.
6/6
Next:
Fall of Reason
Dawnvale
Phn'glui Mglw'naft Cthulhu R'lyeh Wgah'nagl Fhtagn(Scheme)
Legendary Land
All lands you control have t: Add W to your mana pool
Next:
Scarecrow Blighter
Nettlevine Field
As prompted by certain threads on the forums, I'm now certain that the planeswalkers in DGM will be.... Ral Zarek, Morsel of the Firemind.
Plane - Shadowmoor
Whenever a creature attacks, ~ deals 1 damage to that creature. Attacking creatures have wither.
Whenever a player rolls {C}, proliferate. At the beginning of your end step, draw a card for each creature who died this turn.
Next:
Thraben
Eiganjo
Temporal Imbalance
Plane - Innistrad
Humans have +1/+1. Vampire, Zombies, and Werewolf spells cost 1 more to play.
Whenever a player rolls :symch:, each player puts five 1/1 white human tokens into the battlefield.
Next:
Sunfire Legionnaire
Firemane Pegasus
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature- Elemental Knight
Battle cry
Whenever a creature you control attacks, Sunfire Legionnaire deals 1 damage to target player.
3/3
NEXT:
Crystalline Thoughtform
Ichorfrost Impaler
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Artifact Creature - Construct Horror
Infect, trample, first strike.
Whenever ~ deals combat damage to a player, proliferate.
2/2
Next:
Mass Tooth Decay
Hyperion's Angelfire
Hysteric Rioting
Instant
Each creature target player controls gets +X/+0 until end of turn, where X is that number of creatures that player controls. Those creatures attack this turn if able.
Next: Dementia Vampire
Artifact - Equipment
Whenever equipped creature attacks, you may put a token that's a copy of equipped creature onto the battlefield tapped and attacking. Exile that token at end of combat.
Equip 3
Next: Soratami Hailcaller
Creature - Moonfolk Wizard
Flying
2, return a land you control to its owner's hand: Tap target nonland permanent. It doesn't untap during its controller's next untap step.
1/2
Next: Mistmeadow Ambusher
or
Dauthi Necromancer
Draft my cube! (630 cards)
Creature - Dauthi Wizard
Shadow
2B,T, exile a creature card from your graveyard: Put a 1/1 black zombie creature token onto the battlefield. It has shadow.
1/1
Next:
Rawg Boulder-Bearer
Corrupted Miracle
Meteor Invoker
Sorcery
Put all creature cards in opponent's graveyards onto the battlefield under your control
Miracle BBB
"Your prayers have gone unanswered, all you beloved fallen are now my slaves" - Griselbrand
Next: Pyromancer's Rage
Instant
Look at target player's hand and choose a card in it that has miracle. You may pay X to play that spell, where X is that spell's miracle cost.
Next: Pyromancer's Vigil
EDIT: Nath'd!
Pyromancer's Rage 2RR
Sorcery
Until end of turn, if an instant or sorcery spell you control would deal damage to a creature or player, it deals double that damage instead.
Damage cannot be prevented this turn.
Next: Balduvian Fiend-Master
Draft my cube! (630 cards)
Creature - Human Wizard
Demon and Devil creatures you control get +1/+1
1RB,T, exile a creature card from your graveyard: put a 2/1 Red and Black Devil token with haste and "at end of turn sacrifice this creature" onto the battlefield
3/2
Next: Dragon Fang Dagger
Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals damage to another creature, it deals that much damage to that
creature's controller.
Equip 2
Next: Brass-Pipe Weird
Creature - Weird
When Brass-Pipe Weird enters the battlefield, attach all equipment to it.
When Brass-Pipe Weird is equipped with a Brass Pipe that you do not control, you win the game.
1/4
Next: Etherium Mana Bats
Draft my cube! (630 cards)
Creature - Human Shaman
When ~ enters the battlefield, destroy target Horse.
2/2
Next: Metamorphic Barrier
Creature - Shapefhifter Wall
Changeling, defender
Whenever ~ blocks a creature, it becomes a copy of that creature until end of turn.
0/5
Next:
Eiganjo
Temporal Distortion
Hyperion's Angelfire
Sorcery
Hyperion's Angelfire deals X damage to target creature or player.
If this spell deals 5 or more damage, tap all creatures you don't control.
Next:
Warpfire Invoker
Bolas' Exarch
Mudbutton Mystic