Skull-Crowned Knight1WB
Creature - Human Knight
Whenever a creature dealt damage by Skull-Crowned Knight dies, put a +1/+1 counter on Skull-Crowned Knight.
Creatures you control have lifelink and deathtouch as long as Skull-Crowned Knight has three or more +1/+1 counters on it.
2/2
Distortion Realm3U
Legendary Enchantment 4: Return target permanent to its owner's hand. Any player may activate this ability, but only during his or her turn.
Next: Controlled Chaos
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Inquisition2UB
Sorcery {R}
Target creature's controller sacrifices it unless its controller pays 2. If he or she does, draw 2 cards. You have two choices...
Next: Pladzapple Izzumine
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:symur:Izzet League Gizmometrologist, Magmahest Division, Chm.:symur:
Pladzapple Izzumine1URR
Legendary Creature - Human Wizard
Whenever you copy an instant or sorcery spell, Pladzapple Izzumine deals three damage to target creature or player. 2UR: Copy target instant or sorcery spell. You may choose new targets for the copy.
3/3
Zedruu the Heartless1UBR Legendary Creature - Minotaur Wizard
At the beginning of your upkeep, draw a card for each
permanent you control but don't own. t: Target player loses 1 life for each permanent you control
but don't own. 2UBR: Gain control of target land as long as
you control Zedruu the Heartless.
2/4
next: Lunaplasm
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Emrakul LiberatedWUBRG Planeswalker - Emrakul
{+3}: Target creature gets +1/+1 and gains protection from
colored spells until the beginning of your next upkeep.
{-3}: Search your library for a multicolored card, reveal
it, and put it into your hand. Then shuffle you library.
{-15}: Take three extra turns after this one.
((5))
next: Urabrask the Rebel
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Norn Misguided :1mana::symw::symw:
Legendary Creature - Praetor {MR}
Creatures you control get +2/+2 as long as its not your turn.
Creatures your opponents control get +2/+2 as long as its your turn.
2/3
Ezrith, Druid of the Dark Hours2BBB
Legendary Creature - Skeleton Druid
Whenever a nonblack creature enters the battlefield, put two -1/-1 counters on that creature.
Whenever a nonblack creature is put into a graveyard from the battlefield, return target black creature card from your graveyard to the battlefield.
3/3
Soulswitch1B
Sorcery
As an additional cost to cast Soulswitch, sacrifice a creature.
Return target creature card from your graveyard to the battlefield.
Flagstorm 1RW
Instant
Until end of turn, whenever a creature enters the battlefield, other creatures that share a creature type with it get +1/+0 until end of turn.
Storm
Task Mage CommencementRRR Enchantment R, discard a land: Put a 0/1 red Wizard creature token
onto the battlefield with "t: This creature deals 1 damage
to target creature or player."
next: Crovax's Legacy
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Crovax's Legacy :4mana::symb::symb:
Enchantment
Vampires you control have "At the beginning fo your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on this creature."
:2mana::symb::symb:, pay X life: Put a +1/+1 on X target Vampires you control.
Norin's Retirement
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Norin's RetirementW
Instant
Put target creature you control at the bottom of your library. If that creature is named Norin the Wary, exile it instead.
Draw a card. "Call me a coward if you will, but I quit!"
Maloc Shady, Slim LavamancerBR
Legendary Creature - Zombie Wizard
Haste
Whenever a creature dies, ~ deals 7 damage to itself and another target creature. Hellbent - B: Regenerate ~. Play this ability only if you have no cards in hand.
2/1
Scent of Madness1B Enchantment
Whenever an opponent discards a card, that player loses 1
life for each card he or she discarded this turn. Hellbent -1BB: Target player discards a card. Activate this
ability only if you have no cards in hand.
next: Inverted Monolith
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Inverted Monolith4
Artifact T: Add 1 to your mana pool. T, Sacrifice Inverted Monolith: Tap all lands target player controls and empty his or her mana pool.
Volcanic Specter1RRB
Creature - Specter
Flying, haste
Volcanic Specter can't be countered.
Whenever Volcanic Specter deals combat damage to a player, that player discards a card.
2/2
URGImperial AnimarGRU BRGProssh, Tokenmaker of KherGRB WURNarset NostalgicRUW UBR"I like your deck better" JelevaRBU UBlue BraidsU GAzusa, Lost but RampingG
WUHanna, Pillowfort's NavigatorUW WBRAleshacratsBRW UBRGrixis Pew PewRBU URGYasova the ThreateningGRU BGGlissa the ArticiferGB WUSygg MerfolkUW RSquee, Value NabobR
Burning WitnessRR Creature - Human Shaman
When Burning Witness enters the battlefield, the next instant or
sorcery you cast from your graveyard this turn costs 2
less to cast.
2/1
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Lord of the Glimmervoid1W
Artifact Creature - Human Construct
At the beginning of the end step, if you control no other artifacts, sacrifice Lord of the Glimmervoid.
Tap an untapped artifact land you control: Add one mana of any color to your mana pool.
2/2
Enchantment
Islands can't be tapped to produce mana outside of their controller's turn.
Next: Viral Infection
Thanks to Nezumi for the banner!
Sorcery
Destroy target creature. That creature's controller loses 3 life.
Next: Skull-Crowned Knight
Creature - Human Knight
Whenever a creature dealt damage by Skull-Crowned Knight dies, put a +1/+1 counter on Skull-Crowned Knight.
Creatures you control have lifelink and deathtouch as long as Skull-Crowned Knight has three or more +1/+1 counters on it.
2/2
Next: Distortion Realm
Thanks to Nezumi for the banner!
Legendary Enchantment
4: Return target permanent to its owner's hand. Any player may activate this ability, but only during his or her turn.
Next: Controlled Chaos
Sorcery {R}
Target creature's controller sacrifices it unless its controller pays 2. If he or she does, draw 2 cards.
You have two choices...
Next: Pladzapple Izzumine
Legendary Creature - Human Wizard
Whenever you copy an instant or sorcery spell, Pladzapple Izzumine deals three damage to target creature or player.
2UR: Copy target instant or sorcery spell. You may choose new targets for the copy.
3/3
Next: Atmospheric Rift
Thanks to Nezumi for the banner!
Sorcery
Destroy all creatures with flying.
Flashback 1GG
Next: Primeval Gurzigost
Legendary Creature - Minotaur Wizard
At the beginning of your upkeep, draw a card for each
permanent you control but don't own.
t: Target player loses 1 life for each permanent you control
but don't own.
2UBR: Gain control of target land as long as
you control Zedruu the Heartless.
2/4
next: Lunaplasm
Planeswalker - Emrakul
{+3}: Target creature gets +1/+1 and gains protection from
colored spells until the beginning of your next upkeep.
{-3}: Search your library for a multicolored card, reveal
it, and put it into your hand. Then shuffle you library.
{-15}: Take three extra turns after this one.
((5))
next: Urabrask the Rebel
Legendary Creature - Praetor {MR}
Creatures you control get +2/+2 as long as its not your turn.
Creatures your opponents control get +2/+2 as long as its your turn.
2/3
Next: Ezrith, Druid of the Dark Hours
Legendary Creature - Skeleton Druid
Whenever a nonblack creature enters the battlefield, put two -1/-1 counters on that creature.
Whenever a nonblack creature is put into a graveyard from the battlefield, return target black creature card from your graveyard to the battlefield.
3/3
Next: Soulswitch
Thanks to Nezumi for the banner!
Sorcery
As an additional cost to cast Soulswitch, sacrifice a creature.
Return target creature card from your graveyard to the battlefield.
Next: Verdant Revival
Sorcery
Return up to X target lands in your graveyard onto the battlefield under your control.
Next: Flagstorm
Instant
Until end of turn, whenever a creature enters the battlefield, other creatures that share a creature type with it get +1/+0 until end of turn.
Storm
Next: Task Mage Commencement
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment
R, discard a land: Put a 0/1 red Wizard creature token
onto the battlefield with "t: This creature deals 1 damage
to target creature or player."
next: Crovax's Legacy
Enchantment
Vampires you control have "At the beginning fo your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on this creature."
:2mana::symb::symb:, pay X life: Put a +1/+1 on X target Vampires you control.
Norin's Retirement
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant
Put target creature you control at the bottom of your library. If that creature is named Norin the Wary, exile it instead.
Draw a card.
"Call me a coward if you will, but I quit!"
Next: Norin the Brave
Legendary Creature - Zombie Wizard
Haste
Whenever a creature dies, ~ deals 7 damage to itself and another target creature.
Hellbent - B: Regenerate ~. Play this ability only if you have no cards in hand.
2/1
Quicksand Digger
Creature - Viashino Warrior
Haste
t, Return ~ to its owner's hand: ~ deals 3 damage to target attacking creature.
3/3
Next: Scent of Madness
Enchantment
Whenever an opponent discards a card, that player loses 1
life for each card he or she discarded this turn.
Hellbent - 1BB: Target player discards a card. Activate this
ability only if you have no cards in hand.
next: Inverted Monolith
Artifact
T: Add 1 to your mana pool.
T, Sacrifice Inverted Monolith: Tap all lands target player controls and empty his or her mana pool.
Next: Volcanic Specter
Creature - Specter
Flying, haste
Volcanic Specter can't be countered.
Whenever Volcanic Specter deals combat damage to a player, that player discards a card.
2/2
Next: Burning Witness
Living End Contributor and Enthusiast
Come Pucatrade with me
Rules Advisor
Modern: BRGLiving EndGRB
Legacy: UBGShardless BUGGBU
BRGProssh, Tokenmaker of KherGRB
WURNarset NostalgicRUW
UBR"I like your deck better" JelevaRBU
UBlue BraidsU
GAzusa, Lost but RampingG
WBRAleshacratsBRW
UBRGrixis Pew PewRBU
URGYasova the ThreateningGRU
BGGlissa the ArticiferGB
WUSygg MerfolkUW
RSquee, Value NabobR
Creature - Human Shaman
When Burning Witness enters the battlefield, the next instant or
sorcery you cast from your graveyard this turn costs 2
less to cast.
2/1
next: Lord of the Glimmervoid
Artifact Creature - Human Construct
At the beginning of the end step, if you control no other artifacts, sacrifice Lord of the Glimmervoid.
Tap an untapped artifact land you control: Add one mana of any color to your mana pool.
2/2
Next: Keeper of the Lotus
Sorcery
Draw X cards, where X is the number of cards in your hand.
Next: Spirit of Miracles