Thief of Time2U
Creature – Human Rogue
Suspend 3 – 1UU
When Thief of Time enters the battlefield, if it was cast from exile, target player skips his or her next turn. 2/2
Hoop-da-loop1R Instant
Untap target creature that dealt damage to you this turn.
That creature deals damage equal to its power to its controller.
next: Crippling Hysteria
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Sire of Rotting Flesh3BB
Creature - Human Wizard
Zombie creatures you control get +1/+1.
When ~ leaves the battlefield, sacrifice each creature you control with a corpse counter on it. 3B: Return target creature card from your graveyard to the battlefield with a corpse counter on it. It's a black zombie in addition to its other colors and types. War and plague left him the king of none. Liberal application of necromancy soon fixed that.
3/3
Enslaved Divinity1BB
Creature - Avatar
~ enters the battlefield tapped and doesn't untap during your untap step.
Flying
0: untap ~, then put a chain counter on ~ and you lose 1 life for each chain counter on ~. Anything can be made to move to your will. Some continue to rebel.
4/4
Fictional FabricationxUU
Sorcery
Search your library for up to X cards and put them into your graveyard. Shuffle your library afterwards. "You kids have it easy. Back in my day..."
Plans of Garruk1GG
Enchantment
At the beginning of your upkeep, put a time counter on Plans of Garruk.
When Plans of Garruk is put into a graveyard from the battlefield, put a 3/3 green Beast creature token onto the battlefield for each time counter on Plans of Garruk.
Aslyei, the Herb Gatherer1GW
Legendary Creature - Human Cleric
Whenever a land eners the battlefield, you gain 1 life.
Whenever you tap a land you control for mana, you gain 1 life.
2/3
Next: Future Uncertain
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Future Uncertain (U/R)
Instant
Until the end of turn, whenever a player scries or fateseals, each player shuffles their library.
Next: Savior of the Waking World
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Savior of the Waking World4WWW
Creature - Avatar
Untapped permanents you control are indestructible.
As long as Savior of the Waking World is on the battlefield, you can't lose the game.
6/8
Wall of Pitchforks2W Creature - Wall
Defender, first strike
4/1
next: Across Eternity
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Across Eternity 1U
Enchantment (M)
If a player would take an additional turn, instead you take an additional turn then that player takes an additional turn.
Beast BugleGGG
Artifact GG,T: put two 2/2 Green Bear creature tokens onto the battlefield under your control. "'Call for me, and all of Krosa will come to your aid.'-Kamahl" -inscription on horn.
Next: Timberfall Pack
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Currently Getting Back into the swing of MTGS. Bear with me folks~
Timberfall Pack GG
Creature - Beast
Trample
Timberfall Pack gets +1/+1 for each other creature named Timberfall pack you control.
1/1
Next: Prophet of the Dreaming Dead
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Eradicator Behemoth 9(R/G)(R/G)(R/G)
Creature - Beast
When Eradicator Behemoth enters the battlefield, destroy any number of target artifacts and/or lands.
9/9
Next: Lurker in Light
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Enchantment - Aura
Enchant creature with power 1 or less
Enchanted creature is indestructible.
Next: Thief of Time
Creature – Human Rogue
Suspend 3 – 1UU
When Thief of Time enters the battlefield, if it was cast from exile, target player skips his or her next turn.
2/2
Next: Archangel of Vengeance
Creature - Angel
Flash, Haste
When ~ comes into play, destroy all creatures that attacked you this turn.
6/5
Next: Hoop-da-loop
Done by Rivenor of Miraculous Recovery signatures!
Instant
Untap target creature that dealt damage to you this turn.
That creature deals damage equal to its power to its controller.
next: Crippling Hysteria
Creature - Human Wizard
Zombie creatures you control get +1/+1.
When ~ leaves the battlefield, sacrifice each creature you control with a corpse counter on it.
3B: Return target creature card from your graveyard to the battlefield with a corpse counter on it. It's a black zombie in addition to its other colors and types.
War and plague left him the king of none. Liberal application of necromancy soon fixed that.
3/3
Next: Rough and Ready
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Instant
Target creature gets +2/+0 and haste until end of turn.
Next up Enslaved Divinity
Winnings
Winnings WIAJ: 2
Winnings WIJ: 2
Creature - Avatar
~ enters the battlefield tapped and doesn't untap during your untap step.
Flying
0: untap ~, then put a chain counter on ~ and you lose 1 life for each chain counter on ~.
Anything can be made to move to your will. Some continue to rebel.
4/4
Next: Sylvan Wurmrider
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Creature – Elf Shaman
Wurm spells you cast cost 2 less to cast.
Wurm creatures you control get +2/+2.
2/2
Next: Heart Extraction
Sorcery
Target Creature loses all abilities and becomes a 2/2 black and blue zombie.
Fictional Fabrication
Winnings
Winnings WIAJ: 2
Winnings WIJ: 2
Sorcery
Search your library for up to X cards and put them into your graveyard. Shuffle your library afterwards.
"You kids have it easy. Back in my day..."
Next: Little Box of Horrors
Artifact
,T: Put a 1/1 black Imp creature token with flying onto the Battlefield.
Scrolls of Markov
Winnings
Winnings WIAJ: 2
Winnings WIJ: 2
Enchantment
Whenever a creature dies, you may gain 1 life. If it was a Vampire, gain 2 life and draw a card instead.
Next: Plans of Garruk
Enchantment
At the beginning of your upkeep, put a time counter on Plans of Garruk.
When Plans of Garruk is put into a graveyard from the battlefield, put a 3/3 green Beast creature token onto the battlefield for each time counter on Plans of Garruk.
Next: Raven's Run Sentinel
Legendary Creature - Human Cleric
Whenever a land eners the battlefield, you gain 1 life.
Whenever you tap a land you control for mana, you gain 1 life.
2/3
Next: Future Uncertain
Instant
Until the end of turn, whenever a player scries or fateseals, each player shuffles their library.
Next: Savior of the Waking World
Creature - Avatar
Untapped permanents you control are indestructible.
As long as Savior of the Waking World is on the battlefield, you can't lose the game.
6/8
Next: Increase in Awesomeness
Enchantmen – Aura
Enchant creature
Enchanted creature gets +5/+5 and has flying, first strike, lifelink, vigilance, haste, trample, deathtouch, intimidate, double strike, reach, and hexproof.
Next: Wall of Pitchforks
Creature - Wall
Defender, first strike
4/1
next: Across Eternity
Enchantment (M)
If a player would take an additional turn, instead you take an additional turn then that player takes an additional turn.
Next: Beast Bugle
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Artifact
GG,T: put two 2/2 Green Bear creature tokens onto the battlefield under your control.
"'Call for me, and all of Krosa will come to your aid.'-Kamahl" -inscription on horn.
Next: Timberfall Pack
Done by Rivenor of Miraculous Recovery signatures!
Creature - Beast
Trample
Timberfall Pack gets +1/+1 for each other creature named Timberfall pack you control.
1/1
Next: Prophet of the Dreaming Dead
Creature - Spirit
Hexproof
Whenever you play a non-Black Spirit creature spell, you may draw a card.
1/3
Next: Eradicator Behemoth
Done by Rivenor of Miraculous Recovery signatures!
Creature - Beast
When Eradicator Behemoth enters the battlefield, destroy any number of target artifacts and/or lands.
9/9
Next: Lurker in Light
Creature - Spirit Horror
Plainswalk
As long as defending player controls a White permanent, ~ gets +2/+0 and is unblockable.
1/2
Next up: Bearly Any Fat Left!
Done by Rivenor of Miraculous Recovery signatures!
Enchantment
Creatures with power 3 or more lose all abilities and are 2/2 green Bear creatures
Next up: Anidian Monstrosity