DungeonsWB
Instant
Exile all creatures. Return all creatures exiled this way to the battlefield at the beginning of the next end step.
/////// Dragons5RRR
Instant
Put two 5/5 red Dragon creature tokens with flying onto the battlefield.
Cash 1W
Instant
Tap target creature. You gain life equal to its converted mana cost.
//
Carry 1U
Instant
Untap target creature. That creature gains flying until the end of turn.
Next: Creepy Doll
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Failure Knows no Bounds
Sorcery
Target player that controls no permanents loses the game.
You may play this spell without paying its mana cost if you control exactly two of each basic land type.
Next: Whisperwind Sylph
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Viridian Heretic1GG Creature - Elf Shaman
Creatures you control have "Whenever this creature enters the battlefield, you may destroy target artifact. It can't be regenerated"
2/3
Lead by Example 3WU
Enchantment - Aura
Enchant creature
All creatures are copies of enchanted creature.
Next: The Amontillado Approach
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
The Amontillado Approach2WB
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
When enchanted creature is put into a graveyard, return ~ to its owner's hand.
Next: Drana's Casket
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Drana's Casket4
Legendary Artifact
When ~ enters the battlefield, search your library for a card named Drana, Kalastria Bloodchief, reveal it, and put it into your hand. Then shuffle your library. 2: Return to the battlefield under your control a card named Drana, Kalastria Bloodchief exiled with ~. T: Exile a creature you control or own named Drana, Kalastria Bloodchief.
Arcane Recipe2U
Sorcery
Search your library for an instant card and a sorcery card and reveal them. Put one of them into your hand, shuffle your library, then put the other card on top of it.
Colfenor, the Last YewGGGGGG
Legendary Creature - Treefolk
Defender
At the begging of your upkeep, put two -1/-1 counters on Colfenor, the Last Yew.
Whenever Colfenor, the Last Yew leaves the battlefield, put two green 8/8 treefolk creature tokens onto the battlefield.
15/15
Corpse Eye
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IIW:
Multicolored millcards in something other than dimir.
He makes two treefolk tokens when he dies... hardly the last yew, now is he?
Corpse Eye3
Artifact (R)
Whenever a card would be put into your graveyard from anywhere, exile it.
Whenever you would draw a card, you may skip that draw and return target card from your graveyard to your hand instead.
NEXT: Loss for Words
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Creature - Old One [M]
Imprint - When ~ enters the battlefield, exile target creature.
Imprint - T: Exile target creature.
~ has power and toughness equal to the combined power and toughness of all creatures imprinted on it.
0/0
NEXT: Dungeons // Dragons
Instant
Exile all creatures. Return all creatures exiled this way to the battlefield at the beginning of the next end step.
///////
Dragons 5RRR
Instant
Put two 5/5 red Dragon creature tokens with flying onto the battlefield.
Next: Pride // Prejudice
Instant [U]
Choose a creature type. Creatures of that type get +1/+1 until end of turn.
*******
Prejudice 3(U/W)
Instant [U]
Choose a creature type. Tap all creatures of the chosen type. Those creatures don't untap during their controller's next untap step.
NEXT: Fast//Furious
Instant (R)
Target creature gains haste until end of turn.
----------
Furious
Instant (XRG)
Target creature gains +X/+0 and trample until end of turn.
Next: Liberty // Death
Instant
Return target nonland permanent to owner's hand.
*******
Desist UU
Sorcery
Counter the first spell target player casts on his or her next turn.
Draw a card.
NEXT: Lost // Found
Sorcery
Exile target creature.
//
Found 3G
Sorcery
Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
Next: Hack // Slash
Instant
Tap target creature. You gain life equal to its converted mana cost.
//
Carry 1U
Instant
Untap target creature. That creature gains flying until the end of turn.
Next: Creepy Doll
Artifact Creature - Construct
Protection from creatures
0/1
Next: Frightful Lowing
Instant
All creatures get -2/-1 until end of turn.
Next: Insatiable Drosophila
Creature - Insect
Flying, deathtouch, infect
1/1
Into Blur
Instant
All permanents and players gain shroud until end of turn.
Draw a card.
Next: Spur of the Moment
Instant U
~ deals 4 damage to target instant's controller.
NEXT: Justly Earned Victory
Instant (0)
~ is all colors.
Cast ~ only if an opponent has lost 20 or more life this turn.
You win the game.
"Those who can take down an entire enemy army with the Roil at their backs and the onslaught of Eldrazi titans...they are called gods."
Next: Failure Knows No Bounds
Sorcery
Target player that controls no permanents loses the game.
You may play this spell without paying its mana cost if you control exactly two of each basic land type.
Next: Whisperwind Sylph
Enchantment
Red creatures get +2/+2 and have haste.
Next: Viridian Heretic
Creature - Elf Shaman
Creatures you control have "Whenever this creature enters the battlefield, you may destroy target artifact. It can't be regenerated"
2/3
Next: Abjuration
Enchantment (R)
UU,T, Sacrifice a blue permanent: Counter target spell.
NEXT: Lead by Example
Enchantment - Aura
Enchant creature
All creatures are copies of enchanted creature.
Next: The Amontillado Approach
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
When enchanted creature is put into a graveyard, return ~ to its owner's hand.
Next: Drana's Casket
Legendary Artifact
When ~ enters the battlefield, search your library for a card named Drana, Kalastria Bloodchief, reveal it, and put it into your hand. Then shuffle your library.
2: Return to the battlefield under your control a card named Drana, Kalastria Bloodchief exiled with ~.
T: Exile a creature you control or own named Drana, Kalastria Bloodchief.
Next: Pressure Cooker
Artifact Creature - Spider
Reach
t: destroy target creature blocked by Sol Spider and add
2 to your mana pool.
1/3
Next: Arcane Recipe
[Clan Flamingo]
Sorcery
Search your library for an instant card and a sorcery card and reveal them. Put one of them into your hand, shuffle your library, then put the other card on top of it.
Next: Deep Freeze
Instant
~ deals 2 damage to target creature. Tap that creature. It doesn't untap during its controller's next untap step.
Next: Colfenor, the Last Yew
Legendary Creature - Treefolk
Defender
At the begging of your upkeep, put two -1/-1 counters on Colfenor, the Last Yew.
Whenever Colfenor, the Last Yew leaves the battlefield, put two green 8/8 treefolk creature tokens onto the battlefield.
15/15
Corpse Eye
Multicolored millcards in something other than dimir.
Corpse Eye 3
Artifact (R)
Whenever a card would be put into your graveyard from anywhere, exile it.
Whenever you would draw a card, you may skip that draw and return target card from your graveyard to your hand instead.
NEXT: Loss for Words