Myself, I'm looking forward to enjoying my hard-earned (multiple) MS degrees for a good 6 months before the Mayan Armageddon!
Private Mod Note
():
Rollback Post to RevisionRollBack
"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Sadistic Agonization RB
Instant (U)
Destroy target creature unless its owner bends it. (A bend consists of one edge touching another.)
Flashback- Bend this card.
Hell-born Wind5BBB
Instant (R)
Destroy all creatures you don't control.
Flashback 4BB
You may only cast Hell-born Wind from your graveyard if it's completely covered by other cards and if you would take lethal damage. "Oh yeah, that's right, I have this!"
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():
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If you're having creature problems I feel bad for you son
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Sadistic Agonization RB
Instant (U)
Destroy target creature unless its owner bends it. (A bend consists of one edge touching another.)
Flashback- Bend this card.
iiw: crab tribal
Mindslaver means that you control their decisions, but they'll still end up having to do it, right?
Mindslaver means that you control their decisions, but they'll still end up having to do it, right?
Hey I think you probably won the award this year.
Struggle for Glory1W
Instant {C}
Target creature gets +X/+X until end of turn, where X is one less than the amount it needs to be to save that creature from sure demise.
Flashback G
IIW: I'll finally beat Oculus at something
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():
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Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Just got back in town folks. Have some work/school emails and such to follow-up on, but I'll judge this sometime tonight (e.g. before the sun rises on the east coast (TN) of the USA).
"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
This is the sort of thing I was going for... flashback humor. That said, I'll just interpret the cards however I can...
Well, you used flashback (not a requirement), and I don't find this particularly humorous. Almost a reusable Gruesome Encore, in red to boot. [C+]
Heh. Humorous. And flashback's here too. Nice twist on Time Warp. I like the additional discard, land sac on the flashback. And a great quote. [B+]
This is interesting. A very wry sort of humor here, with the different zone cycling potential. I like the "waltzing" idea, since it takes two. Graveburst is an interesting idea, although I doubt it would be something that would get an ability word, simply because it takes up space on a card that likely has tons of text anyway. A very Johnny card. [A-]
Man, folks really latched on to the "flashback" part of flashback humor. Oh well, I like this one, but I think it's overcosted. 5 mana for 4 damage just rubs me wrong I'd drop it to R and 1R for the flashback. [B]
I suppose the 2nd render was your "humor" heh. Nothing wrong with this card, a bit blah for my tastes. Maybe my challenge just wasn't clear enough. I thought folks would get the reference, especially with the link that void_nothing posted. Oh well. [C+]
Now this is what I'm talking about! The set up was long long ago, yet the payoff is OH SO SWEET. Humor abounds! Love it! Wacky card, but if you're using it, you'd likely have a plan to live through the damage (I'd hope). Great referential flavor text. [A+]
This is amusing. I really like the conditional flashback cost, and playing it at JUST the right moment would definitely cause me much amusement, but I tend to enjoy shenanigans like that. [B]
Oooh... naughty. Definitely belongs in UN-UN-land, but, hey, I like silver (or in this case some other color)-bordered cards. Definitely, griefer card of the year. This would lead to some twisted humor, I suppose. Points for originality. [B+]
Hmmm, another that would live in an UN-set. The "completely covered by other cards" bit made me pause to think for a minute, then I read your flavor text. Ha! Very nice. [A-]
The challenge wasn't bad, we were just waiting for your entry:) heh Anyways, I love the "sure demise" bit. [B-]
Next challenge: [B]Make a card that sounds like another card (e.g. "Evil Presence" and "Evil Presents").[/B]
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"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Awww, some Presents!(Uncommon)
Cost: 2U
Sorcery
Until the end of the turn, when a creature you control attacks, defending player may reveal a permanent card from his or her hand and put it into play under your control. If he or she doesn't, that creature is unblockable this turn.
"Ooh, you shouldnt."
- Gerrard Capashen, to Urza
I took the challenge to mean something like homophones explanation, something like "Knight Reign" and "Night Rain". So I would either 1)pick an existing card and make another that sounds exactly the same, but uses different words, or 2)come up with two such cards of your own.
In fact, why don't I go ahead and do so...
If the first, my card is Island: I Land1RR
Enchantment (R)
Whenever a creature you control with power greater than 4 enters the battlefield, ~ deals 2 damage to each other creature without flying.
If the second: Knight Reign2WW
Enchantment (R)
Knight creatures you control get +1/+1 for each other Knight creature you control as long as you don't control creatures other than Knight creatures.
Night Rain2UB
Enchantment (R) UB: Return target creature from a graveyard to the battlefield under your control. It gains cumulative upkeep 1.
IIW: Soul Miners
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():
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"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Rubble-Rouser4R
Creature – Elemental Spirit (Rare)
Haste
At the beginning of your upkeep, if Rubble-Rouser is in your graveyard, you may exile a Mountain card from your graveyard. If you do, return Rubble-Rouser to the battlefield.
4/2
Oh well, I like this one, but I think it's overcosted. 5 mana for 4 damage just rubs me wrong I'd drop it to R and 1R for the flashback.
...So you'd tolerate 3 mana for potentially 6 damage, in two affordable chunks? If so, I'd vote for you.
Not saying I wasn't kinda cautious on my costing. Most judges hereabouts seem twitchy around aggressive R/ entries, esp where they're clearly better than modern WotC trash.
But I would still seriously pay $20 for 4 x your alternative version and never regret it. It would either be the best new burn spell we'd see in years or the dawn of a new firey era for the game.
Anyway. Back to the (evil) present.
HydrablastXRR
Instant (R)
Copy target red instant or sorcery spell X times. You may choose new targets for the copies.
IIW: More non-creature spells that characterise iconic creature types.
...So you'd tolerate 3 mana for potentially 6 damage, in two affordable chunks? If so, I'd vote for you.
Not saying I wasn't kinda cautious on my costing. Most judges hereabouts seem twitchy around aggressive R/ entries, esp where they're clearly better than modern WotC trash.
But I would still seriously pay $20 for 4 x your alternative version and never regret it. It would either be the best new burn spell we'd see in years or the dawn of a new firey era for the game.
Silly me. In my mind, I was somehow reading your card like this "If the target was already dealt damage this turn and you cast ~ from your graveyard, One-Two Punch instead deals 3 damage to it."
Surely you'll admit, that version isn't extremely OP:) Sorry about that. Dunno where that extra tidbit came from, too much flashback, I guess.
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"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Mire ChargerBBB
Creature - Nightmare Horse (U)
Flying
Mire Charger gets +2/+2 as long as you control four or more Swamps.
Whenever Mire Charger deals combat damage to a player, if you control eight or more Swamps, destroy up to three target non-Swamp lands that player controls.
2/2
Silly me. In my mind, I was somehow reading your card like this "If the target was already dealt damage this turn and you cast ~ from your graveyard, One-Two Punch instead deals 3 damage to it."
No problem - if the card didn't scan naturally then that was a weakness of my design.
As for whether your R/1R version was OP... Well, put it this way...
I have a housemate whose "reserve deck" is stuffed with Bolts, Scent of Cinder, Fireblast, etc. Basically it's cheap hyper-efficient face burn and nothing else. He uses it purely as a device to kick disfunctional lockdown combo decks - and other unfun/impractical abortions - out of multiplayer games. It kills on T3-4 very reliably, and in a very no-nonsense sorta way. It's actually surprisingly fun to play against.
Point is that your amended version of One-Two Punch, if printed, would be one of only two (I think) new cards to be added to that deck in the last decade. The other is Lava Spike.
Not saying that means you've pitched it wrong. As I hope I implied, it sounds pretty awesome. But I think it clearly demonstrates that it's a LONG way above the standard of the trash-burn which generally gets printed nowadays. And that's a GOOD thing... but not how I pitch my entries on here, since most judges run a mile...
[Apologies for rambling OT like an old geezer. I'll get back to my rocking chair now.]
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():
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"My will is my own. I won't bow to fate." - Volrath, Null Profusion
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Delve to Deep Below1BG
Sorcery U
Target player puts the bottom five cards of his or her library into his or her graveyard. Put a 1/1 green Saproling creature token onto the battlefield for each creature card put into a graveyard this way. Underneath the deep soil, the world is restless.
I took the challenge to mean something like homophones explanation, something like "Knight Reign" and "Night Rain". So I would either 1)pick an existing card and make another that sounds exactly the same, but uses different words, or 2)come up with two such cards of your own.
This is in fact what I'm looking for. Cards based on existing cards ("I Land") would be preferable, but I'll accept pairs of new cards ("Knight Rein" and "Night Rain") as well.
Gorilla Tactics2GG
Sorcery (U)
Creatures you control get +2/+2 until end of turn. Regenerate those creatures.
When a spell or ability an opponent controls causes you to discard Gorilla Tactics, put a 3/3 green Ape creature token onto the battlefield.
IIW: Choose a mechanic from Magic's past and do something new with it.
I have to say this is a very hard challenge for me, as english isn't my first language. And english has that issue that you can't know how to pronounce a word if you've never heard it before, so trying to guess how a name sounds then trying to come up with something that sounds the same is almost impossibru for me.
Won with Nature4G
Instant (C)
Creatures you control get +X/+X until end of turn, where X is the number of lands you control. "I pray to the soil not to protect me, but to protect my friends." -Garruk Wildspeaker
Ditto that! All the best and whatnot:)
Myself, I'm looking forward to enjoying my hard-earned (multiple) MS degrees for a good 6 months before the Mayan Armageddon!
Instant (U)
Destroy target creature unless its owner bends it. (A bend consists of one edge touching another.)
Flashback- Bend this card.
iiw: crab tribal
Instant (R)
Destroy all creatures you don't control.
Flashback 4BB
You may only cast Hell-born Wind from your graveyard if it's completely covered by other cards and if you would take lethal damage.
"Oh yeah, that's right, I have this!"
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Maybe this challenge is bad? What is "flashback humor" anyway?
Mindslaver means that you control their decisions, but they'll still end up having to do it, right?
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Struggle for Glory 1W
Instant {C}
Target creature gets +X/+X until end of turn, where X is one less than the amount it needs to be to save that creature from sure demise.
Flashback G
IIW: I'll finally beat Oculus at something
What, Griefer of the Year?
...
My Zombie deck is terrible, but 70% of games it manages to end in a draw. It is probably the most frustrating deck in my group.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
>still won
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
but I barely know anything about mirrodin.
I'm not going to resume my normal "strict deadlines" activities until at least tomorrow guys.
judgement in progress...
This is the sort of thing I was going for... flashback humor. That said, I'll just interpret the cards however I can...
Well, you used flashback (not a requirement), and I don't find this particularly humorous. Almost a reusable Gruesome Encore, in red to boot. [C+]
Heh. Humorous. And flashback's here too. Nice twist on Time Warp. I like the additional discard, land sac on the flashback. And a great quote. [B+]
This is interesting. A very wry sort of humor here, with the different zone cycling potential. I like the "waltzing" idea, since it takes two. Graveburst is an interesting idea, although I doubt it would be something that would get an ability word, simply because it takes up space on a card that likely has tons of text anyway. A very Johnny card. [A-]
Man, folks really latched on to the "flashback" part of flashback humor. Oh well, I like this one, but I think it's overcosted. 5 mana for 4 damage just rubs me wrong I'd drop it to R and 1R for the flashback. [B]
I suppose the 2nd render was your "humor" heh. Nothing wrong with this card, a bit blah for my tastes. Maybe my challenge just wasn't clear enough. I thought folks would get the reference, especially with the link that void_nothing posted. Oh well. [C+]
Now this is what I'm talking about! The set up was long long ago, yet the payoff is OH SO SWEET. Humor abounds! Love it! Wacky card, but if you're using it, you'd likely have a plan to live through the damage (I'd hope). Great referential flavor text. [A+]
This is amusing. I really like the conditional flashback cost, and playing it at JUST the right moment would definitely cause me much amusement, but I tend to enjoy shenanigans like that. [B]
Oooh... naughty. Definitely belongs in UN-UN-land, but, hey, I like silver (or in this case some other color)-bordered cards. Definitely, griefer card of the year. This would lead to some twisted humor, I suppose. Points for originality. [B+]
Hmmm, another that would live in an UN-set. The "completely covered by other cards" bit made me pause to think for a minute, then I read your flavor text. Ha! Very nice. [A-]
The challenge wasn't bad, we were just waiting for your entry:) heh Anyways, I love the "sure demise" bit. [B-]
3 - CrustaceanCrusader
2 - Ninja_Caterpie
1 - Sir_Aureus
Next challenge: [B]Make a card that sounds like another card (e.g. "Evil Presence" and "Evil Presents").[/B]
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Awww, some Presents! (Uncommon)
Cost: 2U
Sorcery
Until the end of the turn, when a creature you control attacks, defending player may reveal a permanent card from his or her hand and put it into play under your control. If he or she doesn't, that creature is unblockable this turn.
"Ooh, you shouldnt."
- Gerrard Capashen, to Urza
Next: The creator of an artifact that already exists. (Ex. Emmessi, Jalum, Krark, Kaldra, Nevinyrral, Leng, Feldon, Ashnod, you get the idea.)
In fact, why don't I go ahead and do so...
If the first, my card is Island:
I Land 1RR
Enchantment (R)
Whenever a creature you control with power greater than 4 enters the battlefield, ~ deals 2 damage to each other creature without flying.
If the second:
Knight Reign 2WW
Enchantment (R)
Knight creatures you control get +1/+1 for each other Knight creature you control as long as you don't control creatures other than Knight creatures.
Night Rain 2UB
Enchantment (R)
UB: Return target creature from a graveyard to the battlefield under your control. It gains cumulative upkeep 1.
IIW: Soul Miners
Rubble-Rouser 4R
Creature – Elemental Spirit (Rare)
Haste
At the beginning of your upkeep, if Rubble-Rouser is in your graveyard, you may exile a Mountain card from your graveyard. If you do, return Rubble-Rouser to the battlefield.
4/2
IIW: Non-blue cards with a nautical theme.
...So you'd tolerate 3 mana for potentially 6 damage, in two affordable chunks? If so, I'd vote for you.
But I would still seriously pay $20 for 4 x your alternative version and never regret it. It would either be the best new burn spell we'd see in years or the dawn of a new firey era for the game.
Hydrablast XRR
Instant (R)
Copy target red instant or sorcery spell X times. You may choose new targets for the copies.
IIW: More non-creature spells that characterise iconic creature types.
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Silly me. In my mind, I was somehow reading your card like this "If the target was already dealt damage this turn and you cast ~ from your graveyard, One-Two Punch instead deals 3 damage to it."
Surely you'll admit, that version isn't extremely OP:) Sorry about that. Dunno where that extra tidbit came from, too much flashback, I guess.
Mire Charger BBB
Creature - Nightmare Horse (U)
Flying
Mire Charger gets +2/+2 as long as you control four or more Swamps.
Whenever Mire Charger deals combat damage to a player, if you control eight or more Swamps, destroy up to three target non-Swamp lands that player controls.
2/2
IIW: Chess pieces.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
No problem - if the card didn't scan naturally then that was a weakness of my design.
As for whether your R/1R version was OP... Well, put it this way...
I have a housemate whose "reserve deck" is stuffed with Bolts, Scent of Cinder, Fireblast, etc. Basically it's cheap hyper-efficient face burn and nothing else. He uses it purely as a device to kick disfunctional lockdown combo decks - and other unfun/impractical abortions - out of multiplayer games. It kills on T3-4 very reliably, and in a very no-nonsense sorta way. It's actually surprisingly fun to play against.
Point is that your amended version of One-Two Punch, if printed, would be one of only two (I think) new cards to be added to that deck in the last decade. The other is Lava Spike.
Not saying that means you've pitched it wrong. As I hope I implied, it sounds pretty awesome. But I think it clearly demonstrates that it's a LONG way above the standard of the trash-burn which generally gets printed nowadays. And that's a GOOD thing... but not how I pitch my entries on here, since most judges run a mile...
[Apologies for rambling OT like an old geezer. I'll get back to my rocking chair now.]
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Sorcery U
Target player puts the bottom five cards of his or her library into his or her graveyard. Put a 1/1 green Saproling creature token onto the battlefield for each creature card put into a graveyard this way.
Underneath the deep soil, the world is restless.
IIW: Weirdspace.
This is in fact what I'm looking for. Cards based on existing cards ("I Land") would be preferable, but I'll accept pairs of new cards ("Knight Rein" and "Night Rain") as well.
Some other examples (and feel free to use them):
Evil Press Ents
Mirran Crew Satyr
In Decks
Souls Pike
Furnace of Wrath
Deva Station
Miss Information
Demonic Tooter
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Sorcery (U)
Creatures you control get +2/+2 until end of turn. Regenerate those creatures.
When a spell or ability an opponent controls causes you to discard Gorilla Tactics, put a 3/3 green Ape creature token onto the battlefield.
IIW: Choose a mechanic from Magic's past and do something new with it.
Won with Nature 4G
Instant (C)
Creatures you control get +X/+X until end of turn, where X is the number of lands you control.
"I pray to the soil not to protect me, but to protect my friends." -Garruk Wildspeaker
IIW: A fine common with CMC 6 or greater.
[Clan Flamingo]
The clan for custom card creators!