I wouldn't have my entry win because I mistakenly made a color break mechanic (at least displayed a color breaking facet of it). Also I believe the mechanic was too fidgety and clumsily handled rules wise. But ... I was kinda baffled at the parsing of the music mechanic. What you're saying about music is just wrong. For the record, I'm doing a masters in musicology, and have spent half my education primarily looking into mainstream stuff. I know what I'm talking about x)
I was kinda baffled at the parsing of the music mechanic. What you're saying about music is just wrong. For the record, I'm doing a masters in musicology, and have spent half my education primarily looking into mainstream stuff. I know what I'm talking about x)
I'm certainly not going to pretend to be an expert. Looking back at it, I think you were invoking the verse-chorus-verse-chorus paradigm. When I saw the card, I got a different impression invoking dissonance and frenetic change, which is why I thought of Mr. Bungle (the most frenetic music I know, and I like it a lot). I wasn't trying to make a statement about what music is and isn't. I think I simply interpreted the concept differently than how you'd intended it.
The color break is probably the biggest problem with the concept, and perhaps the two halves wouldn't have read as dissonant to me if they'd been the same color. Fire and ice are opposites after all, so you can see why I interpreted it as an abrupt stylistic change rather than verse and chorus.
I was kinda baffled at the parsing of the music mechanic. What you're saying about music is just wrong. For the record, I'm doing a masters in musicology, and have spent half my education primarily looking into mainstream stuff. I know what I'm talking about x)
I'm certainly not going to pretend to be an expert. Looking back at it, I think you were invoking the verse-chorus-verse-chorus paradigm. When I saw the card, I got a different impression invoking dissonance and frenetic change, which is why I thought of Mr. Bungle (the most frenetic music I know, and I like it a lot). I wasn't trying to make a statement about what music is and isn't. I think I simply interpreted the concept differently than how you'd intended it.
The color break is probably the biggest problem with the concept, and perhaps the two halves wouldn't have read as dissonant to me if they'd been the same color. Fire and ice are opposites after all, so you can see why I interpreted it as an abrupt stylistic change rather than verse and chorus.
You're very nice to return and answer me! It's all good. I was just slightly baffled, but this makes a lot of sense.
Just to be clear, assess lethal damage means for a creature to check state based effects, realize it’s dead to a toughness 0 or less, then die. Here is my entry for this round.
Defender of the cult. 1
Creature- Zombie Soldier (R)
Pay 2 life: target creature deals no combat damage this turn.
3/2
Rakdos soldiers delight in the pain that their enemies cause them before killing each enemy, one by one.
IIW: choose 2:
Create a Eldrazi.
Create a Eldrazi
Create a new Eldrazi Titan.
Create a toolbox Eldrazi for toolbox decks like Druid Devastation or CoCo.
Phalanx of the Dead 1BB
Creature--Zombie Soldier (Rare) 0: The next 1 damage that would be dealt to target attacking Zombie you control is dealt to another target attacking Zombie you control instead
3/3
iiw color indicators
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你好 have you eaten?
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Tree-Sheltered Regiment2GG
Creature - Human Soldier (R)
Hexproof
Play with your hand and the top card of your library revealed.
Whenever Tree-Sheltered Regiment attacks or blocks, create X 1/1 white Soldier creature tokens, where X is the number of Forest cards in your hand and on top of your library.
2/6
Stille_Nacht: 99.9% of players will run basic lands in their decks, which basically means Trajan makes all your creatures unblockable, which at four mana on a 4/4 is very powerful. I think this would be more balanced as a five mana card. This feels soldier-y in that his pathmaking lets your forces travel with ease. I like it.
Mergatroid_Jones: A land creature with no mana ability but that gets you a basic on dying is pretty interesting. I think this could be a bit stronger, perhaps by getting it onto the battlefield tapped instead of in your hand? I quite like the flavor of this being a guardian to an undiscovered land (literally).
Eventide Sojourner: An illusory soldier is a great flavor fit, and it even has a more palatable illusion effect. It can become a huge pain as well if your opponent can't answer it outside of combat too.
Forestsguy: I like that it actually pumps itself in two different manners, but I feel like it needs a race subtype, even if it's just mutant. It's balanced and fits well, I can imagine this as a Simic experiment.
TotallyHaywire: I like the idea of this being the drake equivalent to the Boros Skyknights, but like with Forestsguy this needs a race subtype really. I like that it can enable itself by transforming a spell you control into a drake, and it's pretty nifty as a way to avoid countermagic too.
TheRavenManIsSquee: Zombie Soldiers have been done before, but it hardly seems like something the Rakdos would use. The ability has the soldier feel of preventing damage, but that's anything but a red/black thing really. I'm not sure how fixing this would work, but it feels like it's not in the right colors.
Kwanyeegor: This has some pretty powerful repercussions for a well built limited deck, and I think you missed a "this turn" in the rules text, but it's a solid card that has a good flavor to it too.
void_nothing: This does interesting things that green might not be familiar with, and yet I feel like this is something I'd give more to a Scout than a Soldier. Having lands in your hand or on top of your library makes it seem like it cares about what you haven't played yet, whereas if it cared about the lands you already have that I feel leans more into the Soldier theme of protecting your land. Flavor aside, I think this is a very strong rattlesnake from the moment you have two forests revealed. A 2/6 hexproof for four mana is also incredibly bulky and I feel that it would need a lower toughness to be better.
Well we've had some great entries this round, but I'm giving the win over to TotallyHaywire.
Next challenge is creatures/tokens/vehicles with zero toughness and nonzero power
Guardian of the Gate 3
Artifact Creature - Soldier R
Defender
Whenever a land you control is put into a graveyard from the battlefield, return it to the battlefield tapped. It doesn't untap during its controllers next untap step. It watches over the realm forever.
3/3
Next: WotC has started doing black enchantment removal. Show me what that's like at common.
EDIT: This was for the previous challenge, of some reason my thread hadn't updated in time.
Knickemaker1W
Creature - Dwarf Artificer (U)
As long as Knickemaker is untapped, Knicknacks you control have +1/+1. T: Create a 1/0 Knicknack artifact creature token.
2/2
The linchpin of a knicknack deck (synergistic with U artifact etb triggers, or B creature death triggers.) Otherwise super parasitic, but it's a nice dream to assemble many knickemakers in limited.
Promising Prototype2
Artifact - Vehicle {U}
Flying
Metalcraft - Promising Prototype gets +0/+1
When Promising Prototype dies, put a +1/+1 counter on an artifact or artificer you control.
Crew 1
"Does it work?" "Well, no... but with just a few improvements it might!"
Blastsack Sliver 2R
Creature - Sliver R
Whenever Blastsack Sliver or another Sliver creature you control dies, it deals damage equal to its power to any target.
3/0
Next: WotC has started doing black enchantment removal. Show me what that's like at common.
Master of Flames2RR
Creature - Elemental Wizard (R)
Other red creatures you control get +1/+1.
Whenever Master of Flames attacks, create a number of 2/0 red Elemental creature tokens with trample equal to your devotion to red tapped and attacking. Exile those tokens at end of turn.
2/4
IIW: Multicolor Treefolk.
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May your games be chaotic and your decks be Rogue.
Bone Wagon4
Artifact - Vehicle (Rare)
Menace
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This card enters the battlefield with twice that many +1/+1 counters on it.)
Sacrifice any number of creatures with total power 3 or more: Bone Wagon becomes an artifact creature until end of turn. Put a +1/+1 counter on it.
1/0
Ironroot Infantry GW
Creature - Treefolk Soldier [R]
Vigilance
Ironroot Infantry gets +0/+1 for each creature you control. "Alone, easy to chop down. In a group, a moving castle."
—Skerk Hobnett, wilderness guide
2/0
Wartide Elemental3RW
Creature - Elemental Soldier {R}
Haste, vigilance
Wartide Elemental gets +1/+0 for each tapped creature you control.
Wartide Elemental gets +0/+1 for each untapped creature you control.
2/0
Sorry, by the time I logged on to judge, the site was down, I'm assuming that was for the transfer. I'm pretty busy right now, but I'll give the winner and next challenge now to keep things moving.
Winner: subject16
Next:Convoke, improvise, or delve
Shrieking PyreXR
Sorcery (U)
Delve
Shrieking Pyre deals X damage to target creature. It is the custom for one of the servants to accompany their master in the funeral pyre. The song they sing carries to the gods.
Slightly more interesting design (my real submission):
Conclave CantorG
Creature- Elf (U)
Convoke T: Add C. "A thousand voices-- a single sound."
0/1
.
IIW: A believable common version of something usually done at rare or mythic
Whispering Muse 6
Creature- Naga Cleric (M)
Delve, flying
Whenever whispering muse enters the battlefield or deals combat damage to a player, reveal the top two cards of your library. Put any nonland cards revealed this way into your hand, then put the rest into your graveyard.
4/3
IIW: Colored Eldrazi like we saw in BFZ block and EMN.
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My username is nothing if not factual.
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Excited for the new round, I'll think about it.
I'm certainly not going to pretend to be an expert. Looking back at it, I think you were invoking the verse-chorus-verse-chorus paradigm. When I saw the card, I got a different impression invoking dissonance and frenetic change, which is why I thought of Mr. Bungle (the most frenetic music I know, and I like it a lot). I wasn't trying to make a statement about what music is and isn't. I think I simply interpreted the concept differently than how you'd intended it.
The color break is probably the biggest problem with the concept, and perhaps the two halves wouldn't have read as dissonant to me if they'd been the same color. Fire and ice are opposites after all, so you can see why I interpreted it as an abrupt stylistic change rather than verse and chorus.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
You're very nice to return and answer me! It's all good. I was just slightly baffled, but this makes a lot of sense.
Defender of the cult. 1
Creature- Zombie Soldier (R)
Pay 2 life: target creature deals no combat damage this turn.
3/2
Rakdos soldiers delight in the pain that their enemies cause them before killing each enemy, one by one.
IIW: choose 2:
Create a Eldrazi.
Create a Eldrazi
Create a new Eldrazi Titan.
Create a toolbox Eldrazi for toolbox decks like Druid Devastation or CoCo.
Creature--Zombie Soldier (Rare)
0: The next 1 damage that would be dealt to target attacking Zombie you control is dealt to another target attacking Zombie you control instead
3/3
iiw color indicators
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Creature - Human Soldier (R)
Hexproof
Play with your hand and the top card of your library revealed.
Whenever Tree-Sheltered Regiment attacks or blocks, create X 1/1 white Soldier creature tokens, where X is the number of Forest cards in your hand and on top of your library.
2/6
IIW: Risky nonred cards
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Mergatroid_Jones: A land creature with no mana ability but that gets you a basic on dying is pretty interesting. I think this could be a bit stronger, perhaps by getting it onto the battlefield tapped instead of in your hand? I quite like the flavor of this being a guardian to an undiscovered land (literally).
Eventide Sojourner: An illusory soldier is a great flavor fit, and it even has a more palatable illusion effect. It can become a huge pain as well if your opponent can't answer it outside of combat too.
Forestsguy: I like that it actually pumps itself in two different manners, but I feel like it needs a race subtype, even if it's just mutant. It's balanced and fits well, I can imagine this as a Simic experiment.
TotallyHaywire: I like the idea of this being the drake equivalent to the Boros Skyknights, but like with Forestsguy this needs a race subtype really. I like that it can enable itself by transforming a spell you control into a drake, and it's pretty nifty as a way to avoid countermagic too.
TheRavenManIsSquee: Zombie Soldiers have been done before, but it hardly seems like something the Rakdos would use. The ability has the soldier feel of preventing damage, but that's anything but a red/black thing really. I'm not sure how fixing this would work, but it feels like it's not in the right colors.
Kwanyeegor: This has some pretty powerful repercussions for a well built limited deck, and I think you missed a "this turn" in the rules text, but it's a solid card that has a good flavor to it too.
void_nothing: This does interesting things that green might not be familiar with, and yet I feel like this is something I'd give more to a Scout than a Soldier. Having lands in your hand or on top of your library makes it seem like it cares about what you haven't played yet, whereas if it cared about the lands you already have that I feel leans more into the Soldier theme of protecting your land. Flavor aside, I think this is a very strong rattlesnake from the moment you have two forests revealed. A 2/6 hexproof for four mana is also incredibly bulky and I feel that it would need a lower toughness to be better.
Well we've had some great entries this round, but I'm giving the win over to TotallyHaywire.
Next challenge is creatures/tokens/vehicles with zero toughness and nonzero power
Guardian of the Gate 3
Artifact Creature - Soldier R
Defender
Whenever a land you control is put into a graveyard from the battlefield, return it to the battlefield tapped. It doesn't untap during its controllers next untap step.
It watches over the realm forever.
3/3
Next: WotC has started doing black enchantment removal. Show me what that's like at common.
EDIT: This was for the previous challenge, of some reason my thread hadn't updated in time.
Creature - Dwarf Artificer (U)
As long as Knickemaker is untapped, Knicknacks you control have +1/+1.
T: Create a 1/0 Knicknack artifact creature token.
2/2
The linchpin of a knicknack deck (synergistic with U artifact etb triggers, or B creature death triggers.) Otherwise super parasitic, but it's a nice dream to assemble many knickemakers in limited.
IIW: From the end of days.
Artifact - Vehicle {U}
Flying
Metalcraft - Promising Prototype gets +0/+1
When Promising Prototype dies, put a +1/+1 counter on an artifact or artificer you control.
Crew 1
"Does it work?" "Well, no... but with just a few improvements it might!"
3/0
IIW: Original Superheroes
UWUW ControlUW
UGWSpiritsUGW
GHardened ScalesG
WGRUKiki PodWGRU [RIP]
Creature - Sliver R
Whenever Blastsack Sliver or another Sliver creature you control dies, it deals damage equal to its power to any target.
3/0
Next: WotC has started doing black enchantment removal. Show me what that's like at common.
Creature - Zombie Spirit [R]
Creature tokens you control get +1/+1.
Embalm WB
1/0
IiW
"Draw" three or more cards.
Enchantment (U)
Creatures you control get +0/+1.
3G: Create a green 2/0 Elemental creature token with trample.
IIW: Nongreen, nonartifact mana acceleration.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Elemental Wizard (R)
Other red creatures you control get +1/+1.
Whenever Master of Flames attacks, create a number of 2/0 red Elemental creature tokens with trample equal to your devotion to red tapped and attacking. Exile those tokens at end of turn.
2/4
IIW: Multicolor Treefolk.
Artifact - Vehicle (Rare)
Menace
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This card enters the battlefield with twice that many +1/+1 counters on it.)
Sacrifice any number of creatures with total power 3 or more: Bone Wagon becomes an artifact creature until end of turn. Put a +1/+1 counter on it.
1/0
IIW: Convoke, Improvise or Delve
I’m going to sit this challenge out, I have no idea what to do for it.
Creature - Treefolk Soldier [R]
Vigilance
Ironroot Infantry gets +0/+1 for each creature you control.
"Alone, easy to chop down. In a group, a moving castle."
—Skerk Hobnett, wilderness guide
2/0
IIW
Top-down IT Device/concept
Creature - Elemental Soldier {R}
Haste, vigilance
Wartide Elemental gets +1/+0 for each tapped creature you control.
Wartide Elemental gets +0/+1 for each untapped creature you control.
2/0
IIW: Non-Blue, Non-Colorless artifacts.
Winner: subject16
Next:Convoke, improvise, or delve
Shrieking Pyre XR
Sorcery (U)
Delve
Shrieking Pyre deals X damage to target creature.
It is the custom for one of the servants to accompany their master in the funeral pyre. The song they sing carries to the gods.
Slightly more interesting design (my real submission):
Conclave Cantor G
Creature- Elf (U)
Convoke
T: Add C.
"A thousand voices-- a single sound."
0/1
.
IIW: A believable common version of something usually done at rare or mythic
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature- Naga Cleric (M)
Delve, flying
Whenever whispering muse enters the battlefield or deals combat damage to a player, reveal the top two cards of your library. Put any nonland cards revealed this way into your hand, then put the rest into your graveyard.
4/3
IIW: Colored Eldrazi like we saw in BFZ block and EMN.