Chaos Reigns3RR Sorcery{R}
In clockwise order, each player chooses a pair of creatures that he or she doesn't control, then those creatures fight. "Seems to me that now it is finally true... The Chaos Reigns."
- Named Rop, The Title Guy
Chaos Throne3
Artifact — Equipment (R)
Equipped creature and each creature you control that shares a creature type with it get +1/+1.
If Chaos Throne would become attached to a creature, attach it to a random creature instead.
Equip 2
Gyre BiomancerGU
Creature — Merfolk Shaman (R)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Gyre Biomancer evolves, it gains your choice of flying, trample, or hexproof. (This effect lasts indefinitely.)
2/2
Frogscape3UU
Enchantment (R)
Whenever a nontoken creature becomes a the target of a spell or ability, its controller sacrifices it and puts a 1/1 blue Frog creature token onto the battlefield.
Emeria's Creed1WW
Enchantment (M)
Creatures you control get +1/+1. Ecumen — As long as you control five or more basic lands, creatures you control have first strike and lifelink.
Halimar Abyss
Land (C)
Halimar Abyss enters the battlefield tapped. t: Add U to your mana pool. Ecumen — Whenever Halimar Abyss becomes untapped, if you control five or more basic lands, scry 1.
Drive MadBB
Sorcery (U)
Target creature gets -4/-4 until end of turn. Ecumen — If you control five or more basic lands, that creature's controller discards two cards.
Scorch1R
Instant (C)
Scorch deals 3 damage to target player. Ecumen — If you control five or more basic lands, Scorch deals 1 damage to each creature that player controls.
Ambush PantherGGG
Creature - Cat (R)
Flash Ecumen — As long as you control five or more basic lands, Ambush Panther has hexproof and reach.
4/4
In order to preserve the impartiality of these judgings, I read every card to my housemate. He has only a tenuous grasp of Magic and was only half-listening.
PanchoPonceN: "Honestly I have no idea what you just said." Am Shegar: "It's stupid." willows: "Not risky enough." Chemtrails: "Evolves too fast." Atogaholic: "That's dumb." scarbo: "I like that one. I wish it cost more though."
Winner: Housemate is dumb. Pancho wins. Loser: Housemate.
CARDNAME2WW
Legendary Creature - Kor Soldier Ally (M)
First strike, lifelink
Colorless spells cost X more to cast, where X is CARDNAME's power.
Whenever you gain life, put that many +1/+1 counters on CARDNAME.
3/2
Purest Silence2W
Instant (R)
Cast Purest Silence only during a main phase.
Players can't cast spells, attack or block with creatures, or activate abilities of permanents they control until end of turn. "Pure order is golden, even if only existent for a moment."
-Grand Arbiter Augustin IV
IIW: Magic Origins for Villains
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
scardbo - Placeholder names are my thing! This is extremely powerful, even without the Eldrazi hoser. At least you made it a Mythic Rare.
ArchSinccubus - I love when my opponent's enchantments and Planeswalkers enter the battlefield tapped. Also, Kismet and Loxodon Gatekeeper say this is undercosted.
Necarg - This could be cheaper because the restriction makes it in practice worse than Silence (or Orim's Chant), even when it does more. Or you could just remove the restriction.
This was a hard decision.
WINNER: Necarg, for going better with the challenge (and having the best IIW).
NEXT: Magic Origins for Villains.
Oh I didn't realize by bringing down the p/t and cmc of Ageless Entity but giving it lifelink I was making it absolutely insane.
U...ubluh? You made a 3/2 that's a 12/11 by the time it's in two combats, has first strike so it's likely going to survive to do that, randomly has a bafflingly powerful hatebear ability stapled on, and is also gaining you a preposterous amount of life.
"I didn't realize that making a bunch of changes to a vaguely similar card would make it OP." That's like saying "I didn't realize adding the possibility of hexproof and indestructible to Watchwolf would make Fleecemane Lion powerful."
By the way, I'm not just looking for the villain cards themselves. While that's cool and all, I'd like to see more of the Tragic Arrogance and Sphinx's Tutelage type cards.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Little NicUBR
Legendary Creature - Dragon Wizard (M)
Flying
Whenever you draw a card, if it's the second card you've drawn this turn, exile Little Nic, then return him to the battlefield transformed under his owner's control. If you do, each opponent discards a card.
3/4
// Nicol Bolas, Tormentor
Planeswalker - Bolas (M)
[+1] Nicol Bolas, Tormenter deals 1 damage to each opponent. You draw a card for each damage dealt this way.
[0] Gain control of target noncreature permanent. It deals damage equal to its converted mana cost to Nicol Bolas.
[-7] Target opponent sacrifices each creature he or she controls. That player discards his or her hand.
{4}
Oh I didn't realize by bringing down the p/t and cmc of Ageless Entity but giving it lifelink I was making it absolutely insane.
U...ubluh? You made a 3/2 that's a 12/11 by the time it's in two combats, has first strike so it's likely going to survive to do that, randomly has a bafflingly powerful hatebear ability stapled on, and is also gaining you a preposterous amount of life.
"I didn't realize that making a bunch of changes to a vaguely similar card would make it OP." That's like saying "I didn't realize adding the possibility of hexproof and indestructible to Watchwolf would make Fleecemane Lion powerful."
I didn't mean it sarcastically. It literally didn't click that giving it lifelink helped it get more +1/+1 counters.
Feast on the Defeated4UB
Sorcery (R)
Destroy target creature. You gain X life and draw X cards, where X is that creature's converted mana cost. Nicol Bolas regards the Talon Gates as his finest trophy and visits them as often as he can to relish his biggest victory.
Sorcery {R}
In clockwise order, each player chooses a pair of creatures that he or she doesn't control, then those creatures fight.
"Seems to me that now it is finally true... The Chaos Reigns."
- Named Rop, The Title Guy
IIW: Theros gods of little fame
Artifact — Equipment (R)
Equipped creature and each creature you control that shares a creature type with it get +1/+1.
If Chaos Throne would become attached to a creature, attach it to a random creature instead.
Equip 2
IIW: Vampires
Creature — Merfolk Shaman (R)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Gyre Biomancer evolves, it gains your choice of flying, trample, or hexproof. (This effect lasts indefinitely.)
2/2
IIW: Class type lords.
Enchantment (R)
Whenever a nontoken creature becomes a the target of a spell or ability, its controller sacrifices it and puts a 1/1 blue Frog creature token onto the battlefield.
IIW: Unload the toad
Emeria's Creed 1WW
Enchantment (M)
Creatures you control get +1/+1.
Ecumen — As long as you control five or more basic lands, creatures you control have first strike and lifelink.
Halimar Abyss
Land (C)
Halimar Abyss enters the battlefield tapped.
t: Add U to your mana pool.
Ecumen — Whenever Halimar Abyss becomes untapped, if you control five or more basic lands, scry 1.
Drive Mad BB
Sorcery (U)
Target creature gets -4/-4 until end of turn.
Ecumen — If you control five or more basic lands, that creature's controller discards two cards.
Scorch 1R
Instant (C)
Scorch deals 3 damage to target player.
Ecumen — If you control five or more basic lands, Scorch deals 1 damage to each creature that player controls.
Ambush Panther GGG
Creature - Cat (R)
Flash
Ecumen — As long as you control five or more basic lands, Ambush Panther has hexproof and reach.
4/4
IIW: OGW mechanics
Am Shegar: "It's stupid."
willows: "Not risky enough."
Chemtrails: "Evolves too fast."
Atogaholic: "That's dumb."
scarbo: "I like that one. I wish it cost more though."
Loser: Housemate.
Next: Order, please!
Legendary Creature - Kor Soldier Ally (M)
First strike, lifelink
Colorless spells cost X more to cast, where X is CARDNAME's power.
Whenever you gain life, put that many +1/+1 counters on CARDNAME.
3/2
IIW: the Eldrazi win
Enchantment R
Permanents you opponents control enter the battlefield tapped.
"Order in the court!"
IIW: The phyrexians win (at everything)
Instant (R)
Cast Purest Silence only during a main phase.
Players can't cast spells, attack or block with creatures, or activate abilities of permanents they control until end of turn.
"Pure order is golden, even if only existent for a moment."
-Grand Arbiter Augustin IV
IIW: Magic Origins for Villains
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
[Clan Flamingo]
The clan for custom card creators!
The Pancho. A sign of hope. It appeared when we left the pain of the post desert behind.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
ArchSinccubus - I love when my opponent's enchantments and Planeswalkers enter the battlefield tapped. Also, Kismet and Loxodon Gatekeeper say this is undercosted.
Necarg - This could be cheaper because the restriction makes it in practice worse than Silence (or Orim's Chant), even when it does more. Or you could just remove the restriction.
This was a hard decision.
WINNER: Necarg, for going better with the challenge (and having the best IIW).
NEXT: Magic Origins for Villains.
[Clan Flamingo]
The clan for custom card creators!
This is a good challenge
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
U...ubluh? You made a 3/2 that's a 12/11 by the time it's in two combats, has first strike so it's likely going to survive to do that, randomly has a bafflingly powerful hatebear ability stapled on, and is also gaining you a preposterous amount of life.
"I didn't realize that making a bunch of changes to a vaguely similar card would make it OP." That's like saying "I didn't realize adding the possibility of hexproof and indestructible to Watchwolf would make Fleecemane Lion powerful."
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Enchantment (R)
At the beginning of your upkeep, choose one -
IIW: Prehistoric time
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Legendary Creature - Dragon Wizard (M)
Flying
Whenever you draw a card, if it's the second card you've drawn this turn, exile Little Nic, then return him to the battlefield transformed under his owner's control. If you do, each opponent discards a card.
3/4
//
Nicol Bolas, Tormentor
Planeswalker - Bolas (M)
[+1] Nicol Bolas, Tormenter deals 1 damage to each opponent. You draw a card for each damage dealt this way.
[0] Gain control of target noncreature permanent. It deals damage equal to its converted mana cost to Nicol Bolas.
[-7] Target opponent sacrifices each creature he or she controls. That player discards his or her hand.
{4}
IIW: Punisher cards (ie. Browbeat)
I didn't mean it sarcastically. It literally didn't click that giving it lifelink helped it get more +1/+1 counters.
Sorcery (R)
Destroy target creature. You gain X life and draw X cards, where X is that creature's converted mana cost.
Nicol Bolas regards the Talon Gates as his finest trophy and visits them as often as he can to relish his biggest victory.
IIW: Draw X cards.
[Clan Flamingo]
The clan for custom card creators!