Hedron Reflektor2
Artifact (R) T: Add 1 to your mana pool. Landfall - Whenever a land enters the battlefield under your control, until end of turn, if you tap a permanent for mana, it produces mana of a color of your choice instead of any other type.
Hivemind Stone8
Artifact (U) T: Add 4 to your mana pool. 4, t, Sacrifice Hivemind Stone: Draw four cards. "What is a lot mana but a lot of ideas not yet given form?"
Ulamog's Cluestone2
Artifact (C) t: Add one mana of any color to your mana pool. Use this mana only to cast colorless spells. 2, t, Sacrifice Ulamog's Cluestone: Draw a card. Spend only colorless mana to activate this ability.
AS: Probably too powerful. This is roughly a four mana effect, and the downside is incredibly marginal.
SNL: Cute, and scales well with multicolor, but boring and quite possibly too powerful. Imagine playing every legendary Sliver after casting this.
scarbo: Yawn. Not a bad design, but limited uncommons are more development than design.
Forestsguy: This is a land that doesn't make mana, which is something WOTC is avoiding. The card itself is never going to be used in a fair way, and can easily go infinite. However, if you change some numbers and maybe turn it into an enchantment, I like the design!
Necarg: Boring and uninteresting.
TC: This is super clunky and unelegant.
Pancho: This is insane! All of your lands are rainbow lands at the low, low price of landfall? 5 color decks will be insane with this, and colored mana costs become trivial.
Chemtrails: So a Worn Powerstone that makes you work for it. Cute, but probably too good.
Atogaholic: We need to go deeper.
Cythare: Cute variant, but not super imaginative.
Redkid: This is a 4 mana card that does nothing but filter your mana. It's probably fine for limited but fairly boring.
Cathartic Release9RRRR
Enchantment (M)
Cathartic Release can't be countered.
Whenever you cast a red spell, add RRRR to your mana pool, then exile the top four cards of your library. Until end of turn, you may play those cards.
Where did Kozilek and Emrakul go? Stay tuned to find out... in Return to Return to Ravnica!
Kozilek, Render of Reality13
Legendary Creature — Eldrazi [M]
When you cast Kozilek, you may search your library for a nonlegendary colorless card, reveal it, and put it into your hand. If you do, shuffle your library afterwards.
Hexproof 7: You may cast any number of colorless cards in your hand without paying their mana costs. "How can the Azorious' laws control it when it doesn't even follow the laws of existence?"
—Lavinia
9/9
Landcrafting8GGGGG
Sorcery (R)
Affinity for Elves
Search your library for any number of lands and put them onto the battlefield. Then shuffle your library. Exile those lands at the beginning of the next end step.
A flavor text so cliche I am almost certain it's like on ten cards already.
Urgargadon12R Legendary Creature - Beast (M)
Trample, haste
When you draw Urgargadon, if your library has five or less cards in it, you may reveal it and put it onto the battlefield. 2R, Exile top ten cards of your library: Reveal Urgargadon from your hand and shuffle it back into your library. He's not the sign of end times - he is end times.
14/10
IIW: Unusual legendary naming patterns // tiny creatures or objects
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Wizards can start putting booster packs inside dog poo and dog owners will still complain.
A flavor text so cliche I am almost certain it's like on ten cards already.
Urgargadon12R Legendary Creature - Beast (M)
Trample, haste
When you draw Urgargadon, if your library has five or less cards in it, you may reveal it and put it onto the battlefield. 2R, Exile top ten cards of your library: Reveal Urgargadon from your hand and shuffle it back into your library. He's not the sign of end times - he is end times.
14/10
IIW: Unusual legendary naming patterns // tiny creatures or objects
Abilities can't be activated from cards in hidden zones. You need to make Urgargadon be revealed from when the ability is activated to when it resolves. Perhaps exiling it from your hand, then shuffling it from exile into your library?
scarby: Can't be countered feels pointless. I don't really like the exile, but mana on cast is a fine idea for a card. arby: How can the Eldrazi be real if our eyes aren't real? This is just rehashing the colours vs colourless theme of BFZ. That said, that activated ability is absolutely magical. panchy: Remove affinity for elves, remove the exile clause, and call it a day. Boring, but splashy. It works. celebry: Okay, this is clever. Foe is heaps cute. Good job! togy: Puzzling! I dig it. I'm not sure how to use it, but I dig it. shegy: I don't know, man. Is this gargadon meets slogger meets some other bad card I don't recognise? Nothing here lines up and it makes the design look very confused for it.
Nighttime Sentry2W
Creature — Human Soldier [C]
Nighttime Sentry has vigilance as long as you control no other creatures. "I don't like the night shift, but someone has to do it."
2/4
Don Towershield2WW Legendary Creature - Giant Soldier{R}
Flash
Don Towershield can block any number of creatures.
When Don Towershield enters the battlefield, return each other creature you control to its owner's hand. For each creature returned this way, put two +1/+1 counters on Don Towershield.
0/6
IIW: tiny creatures or objects // CCC
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Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Patron of Seclusion1UU
Creature — Elemental [R]
Flying
Whenever another creature enters the battlefield, if it's the first creature to enter the battlefield this turn, return it to its owner's hand. (If multiple creatures enter the battlefield at the same time, return all of them to their owner's hands.)
2/1
Valiant Edge2
Artifact - Equipment (R)
Whenever equipped creature attacks or blocks alone, it gets +2/+2 and gains first strike and deathtouch until end of turn.
Equip 2 "The brave should never be portrayed as fools."
-inscription
Vraska, Who Stands Alone3BG
Planeswalker - Vraska (M)
+1: Until your next turn, whenever one or more creatures attack Vraska, their controller sacrifices one of them.
0: Choose a card type. Each player sacrifices a permanent of that type.
-6: If you control no other permanents, you win the game.
(4)
Isolated Warrior3WW
Creature - Giant Warrior (R)
Vigilance
~ can't attack or block if you control another creature. 3WWW: Destroy all other creatures. "I fight for no one"... "The one who I fight for never survives."
7/7
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
aa - Good common, it's simple and it works. But why is the loner mechanic in white ? (Edit: why are half these entries white)
snl - I don't see any clear identity to this walker, it seems like 2 rando blue abilities attached to a flavorful ult. I guess the 1st ability could synergize with his token if you can ult without killing him.. but then why would there be 2 of this guy on the field if he's supposed to be a loner.
am shegar - I can see where you're going with this but it's way overtuned. It almost completely walls off aggro and generates massive advantage advantage through ETBs while costing only 4.. at instant speed. Except 32 copies to be run in the top 8.
aa - The problem I have with Kira, Glass Spinner is not its effect but it's ability to come down annoyingly early while still being an efficient beater. This is largely the same, I do like the ability a lot but the body is Not My Tempo.
archsinnibus - Unkillable + blocking everything in a single card is a classic design no-no, it completely sloths up all board development and isn't fun or engaging for anybody. I do appreciate the fact that you at least attached a condition to it but preventing the caster from developing their own board at the same time might only be adding fuel to the (lethargic) fire.
pancho - I don't think the drawback is steep enough for the body, it's irrelevant the majority of the time and it can actually be a plus in a lot of situations (eg Earthquake). Protection from You has the potential to be interesting but sadly this isn't the card to fulfill that destiny.
ink-treader - Weird that you're giving toughness to a creature that doesn't die in battle.. in fact it's weird to be giving first strike/deathtouch to a creature that can only be attacking and will probably never be blocked when simpler and more interesting forms of evasion would do. The semi-exalted mechanic is an interesting take however.
scarbo - Oh cool, it's Braids reincarnated as Vraska. I like it, it's ultimate is hilarious even if it's almost never gonna fire, it enables one of my favorite deck types and it fits well within Vraska's identity.
necrag - The repeatability of this guy's effect completely kills the board state, since the player is just gonna spam it every turn and keep the entire board clear while swinging for free. The Vigilance is also completely superfluous since it probably can't block before it uses its ability and it will have nothing to block afterwards. I think this ability would be best used when limited by something like monstrous. Off topic but this reminded me of the warrior giants from Nausicaa for some reason.
Winner: Scarbo
Next: planeswalker's second appearance
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Artifact (R)
T: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control, until end of turn, if you tap a permanent for mana, it produces mana of a color of your choice instead of any other type.
[Clan Flamingo]
The clan for custom card creators!
Artifact (R)
1, T: Add three mana of any one color to your mana pool. Spend only colorless mana to activate this ability.
IIW: CMC 13
Artifact (U)
T: Add 4 to your mana pool.
4, t, Sacrifice Hivemind Stone: Draw four cards.
"What is a lot mana but a lot of ideas not yet given form?"
IIW: Landhome
Artifact (C)
t: Add one mana of any color to your mana pool. Use this mana only to cast colorless spells.
2, t, Sacrifice Ulamog's Cluestone: Draw a card. Spend only colorless mana to activate this ability.
IIW: 5 damage
Draft my cube! (630 cards)
Artifact (R)
x, t: Add X mana of any combination of colors to your mana pool. Spend only colorless mana to activate this ability.
IIW: Non black horrors
"There are no two words in the English language more harmful than 'good job'." -Terrance Fletcher, Whiplash (2014)
AS: Probably too powerful. This is roughly a four mana effect, and the downside is incredibly marginal.
SNL: Cute, and scales well with multicolor, but boring and quite possibly too powerful. Imagine playing every legendary Sliver after casting this.
scarbo: Yawn. Not a bad design, but limited uncommons are more development than design.
Forestsguy: This is a land that doesn't make mana, which is something WOTC is avoiding. The card itself is never going to be used in a fair way, and can easily go infinite. However, if you change some numbers and maybe turn it into an enchantment, I like the design!
Necarg: Boring and uninteresting.
TC: This is super clunky and unelegant.
Pancho: This is insane! All of your lands are rainbow lands at the low, low price of landfall? 5 color decks will be insane with this, and colored mana costs become trivial.
Chemtrails: So a Worn Powerstone that makes you work for it. Cute, but probably too good.
Atogaholic: We need to go deeper.
Cythare: Cute variant, but not super imaginative.
Redkid: This is a 4 mana card that does nothing but filter your mana. It's probably fine for limited but fairly boring.
Winner: CC
Next: CMC 13
Enchantment (M)
Cathartic Release can't be countered.
Whenever you cast a red spell, add RRRR to your mana pool, then exile the top four cards of your library. Until end of turn, you may play those cards.
IIW: libraries matter
Kozilek, Render of Reality 13
Legendary Creature — Eldrazi [M]
When you cast Kozilek, you may search your library for a nonlegendary colorless card, reveal it, and put it into your hand. If you do, shuffle your library afterwards.
Hexproof
7: You may cast any number of colorless cards in your hand without paying their mana costs.
"How can the Azorious' laws control it when it doesn't even follow the laws of existence?"
—Lavinia
9/9
IIW: Unusual statlines and/or mana costs
Sorcery (R)
Affinity for Elves
Search your library for any number of lands and put them onto the battlefield. Then shuffle your library. Exile those lands at the beginning of the next end step.
IIW: Hideaway on nonlands!
[Clan Flamingo]
The clan for custom card creators!
Sorcery (MR)
Search your library for an Ally permanent card and put it onto the battlefield. Then shuffle your library.
//
Foe 8
Sorcery
Put a 10/10 colorless Eldrazi creature token onto the battlefield. Each opponent exiles the top ten cards of his or her library.
IIW: A lord for your favorite creature type.
Creature - Giant (R)
Menace
Entropy Stomper costs 10 less to cast unless you cast it from your hand.
10/10
IIW: loners
Urgargadon 12R
Legendary Creature - Beast (M)
Trample, haste
When you draw Urgargadon, if your library has five or less cards in it, you may reveal it and put it onto the battlefield.
2R, Exile top ten cards of your library: Reveal Urgargadon from your hand and shuffle it back into your library.
He's not the sign of end times - he is end times.
14/10
IIW: Unusual legendary naming patterns // tiny creatures or objects
Abilities can't be activated from cards in hidden zones. You need to make Urgargadon be revealed from when the ability is activated to when it resolves. Perhaps exiling it from your hand, then shuffling it from exile into your library?
arby: How can the Eldrazi be real if our eyes aren't real? This is just rehashing the colours vs colourless theme of BFZ. That said, that activated ability is absolutely magical.
panchy: Remove affinity for elves, remove the exile clause, and call it a day. Boring, but splashy. It works.
celebry: Okay, this is clever. Foe is heaps cute. Good job!
togy: Puzzling! I dig it. I'm not sure how to use it, but I dig it.
shegy: I don't know, man. Is this gargadon meets slogger meets some other bad card I don't recognise? Nothing here lines up and it makes the design look very confused for it.
next: loners
Creature — Human Soldier [C]
Nighttime Sentry has vigilance as long as you control no other creatures.
"I don't like the night shift, but someone has to do it."
2/4
IIW: Draft commons/uncommons
Legendary Creature - Giant Soldier {R}
Flash
Don Towershield can block any number of creatures.
When Don Towershield enters the battlefield, return each other creature you control to its owner's hand. For each creature returned this way, put two +1/+1 counters on Don Towershield.
0/6
IIW: tiny creatures or objects // CCC
Creature — Elemental [R]
Flying
Whenever another creature enters the battlefield, if it's the first creature to enter the battlefield this turn, return it to its owner's hand. (If multiple creatures enter the battlefield at the same time, return all of them to their owner's hands.)
2/1
IIW: Try this on for size
Creature - Angel
Flying
As long as ~ is the only creature you control, it has indestructible, defender and "~ can block any number of creatures."
She finds it the easiest to protect when there is nothing to protect.
5/5
IIW: Enchantment Artifacts
Arrogant Mercenary BB
Creature - Human Mercenary (U)
Protection from you.
"Just let me do my job."
[3/3]
IIW: Hideaway on nonlands.
[Clan Flamingo]
The clan for custom card creators!
Artifact - Equipment (R)
Whenever equipped creature attacks or blocks alone, it gets +2/+2 and gains first strike and deathtouch until end of turn.
Equip 2
"The brave should never be portrayed as fools."
-inscription
IIW: Flavor text is an inscription
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Planeswalker - Vraska (M)
+1: Until your next turn, whenever one or more creatures attack Vraska, their controller sacrifices one of them.
0: Choose a card type. Each player sacrifices a permanent of that type.
-6: If you control no other permanents, you win the game.
(4)
IIW: planeswalker's second appearance
Creature - Giant Warrior (R)
Vigilance
~ can't attack or block if you control another creature.
3WWW: Destroy all other creatures.
"I fight for no one"... "The one who I fight for never survives."
7/7
IIW: Devoid not relating to Eldrazi
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
snl - I don't see any clear identity to this walker, it seems like 2 rando blue abilities attached to a flavorful ult. I guess the 1st ability could synergize with his token if you can ult without killing him.. but then why would there be 2 of this guy on the field if he's supposed to be a loner.
am shegar - I can see where you're going with this but it's way overtuned. It almost completely walls off aggro and generates massive advantage advantage through ETBs while costing only 4.. at instant speed. Except 32 copies to be run in the top 8.
aa - The problem I have with Kira, Glass Spinner is not its effect but it's ability to come down annoyingly early while still being an efficient beater. This is largely the same, I do like the ability a lot but the body is Not My Tempo.
archsinnibus - Unkillable + blocking everything in a single card is a classic design no-no, it completely sloths up all board development and isn't fun or engaging for anybody. I do appreciate the fact that you at least attached a condition to it but preventing the caster from developing their own board at the same time might only be adding fuel to the (lethargic) fire.
pancho - I don't think the drawback is steep enough for the body, it's irrelevant the majority of the time and it can actually be a plus in a lot of situations (eg Earthquake). Protection from You has the potential to be interesting but sadly this isn't the card to fulfill that destiny.
ink-treader - Weird that you're giving toughness to a creature that doesn't die in battle.. in fact it's weird to be giving first strike/deathtouch to a creature that can only be attacking and will probably never be blocked when simpler and more interesting forms of evasion would do. The semi-exalted mechanic is an interesting take however.
scarbo - Oh cool, it's Braids reincarnated as Vraska. I like it, it's ultimate is hilarious even if it's almost never gonna fire, it enables one of my favorite deck types and it fits well within Vraska's identity.
necrag - The repeatability of this guy's effect completely kills the board state, since the player is just gonna spam it every turn and keep the entire board clear while swinging for free. The Vigilance is also completely superfluous since it probably can't block before it uses its ability and it will have nothing to block afterwards. I think this ability would be best used when limited by something like monstrous. Off topic but this reminded me of the warrior giants from Nausicaa for some reason.
Winner: Scarbo
Next: planeswalker's second appearance