Messenger of Awe2W
Creature - Eldrazi (R)
Devoid
When Messenger of Awe enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."
Messenger of Awe has power and toughness each equal to the number of colorless creatures you control. W, Sacrifice a creature: Target creature gains protection from all colors until end of turn. [*/*]
Eldrazi Mana WhoreRR
Creature - Eldrazi (R)
Devoid
Ingest
Whenever Eldrazi Mana Whore ingests a colored card or whenever a player casts a colored spell, Eldrazi Mana Whore deals 2 damage to that player.
2/2
Uncanny Awakening1G Enchantment(R)
Devoid 2: Target colorless permanent you control becomes a 2/2 creature in addition to its other types until the end of turn.
Process1UU Sorcery(R)
Devoid
You may put an exiled creature card your opponent owns onto the battlefield under your control. It gains Devoid.
IIW: adventuring party members // XX spells
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Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Ghostly BoltR
Instant (U)
Kicker 1
Ghostly Bolt deals 2 damage to target creature. If Ghostly Bolt is kicked, it has devoid and deals 4 damage instead.
EldrazophiliaW
Enchantment - Aura
Enchanted creature has devoid and can't block colored creatures.
Whenever a colorless creature attacks, enchanted creature must block if able. Unhealthy relationship came in many different forms.
Unstable Destroyer5R
Creature - Eldrazi (R)
Devoid
When you cast Unstable Destroyer, each player chooses a creature he or she controls. Then, flip a coin. If you win the flip, exile all creatures not chosen by a player. Otherwise, exile each creature chosen by a player.
5/5
IIW: Godspeed (Godspeed - (Cost)) (You may cast this card anytime you could cast an instant by paying its godspeed cost.)
Private Mod Note
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My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Divine Ripper3W
Creature - Eldrazi (R)
Devoid
At the beginning of your upkeep, if your devotion to decolored is 5 or more, put a +1/+1 counter on each creature you control. (Each non-colorless mana symbol in the mana cost of a colorless permanent you control adds to your devotion to decolored.)
3/3
Cythare: This is a pretty neat design, reminscient of He Who Hungers (who ironically has a better Eldrazi name than most Eldrazi). It probably needs a sorcery speed restriction, though. Even with the narrow CMC restrictions, it's still way too eay to lock your opponent out of all the fun. PanchoPonceN: Okay, no lie. I really, really like this ... except for the last line. Without it, it's a very clean, very white design, that rewards Eldrazi for doing what Eldrazi do best. Save it for another card! adnrismaelsals: 3/2 is absurdly good for a mostly better Sphere of Resistance. Make it a 2/2 and then we'll talk. Atogaholic: I giggled. This is a pretty poor use of Devoid though. scarbo: I'm going to pretend this works the way you want it to. It might be a little efficient for red, but beyond that I love the "whenever Beep Bloop ingests" template. I'm impressed. Am Shegar: This sort of looks like what you'd get if Obscuring AEther and Mastery of the Unseen had a baby. I don't really like that this can target creatures, and animating artifacts is not a very green thing to do. I dig the idea, but the execution is a little ... weird. Process is the design equivalent of a sledgehammer. iphanx: I don't think Ghostly Bolt works the way you want it to, and with protection on the way out, I don't really think this design is worth the effort. Your enchantment is not white. The first part is black, probably. The second part is green, probably. I don't really like it either way. Necarg: I don't really like this. It's very swingy, and coin flips combined with such a spike effect is not going to be fun for anybody. Also of note is that Devoid doesn't do anything on the board, which is fine, but not ideal. JuanCu: You probably thought this was really clever but that doesn't always lead to the best designs. Case in point. ArchSinccubus: I get it, but devoid is the Eldrazi's signifier and it does not belong on anything that is not an Eldrazi without a very, very good reason. This is not a very good reason. avatarz: Adiagoyf probably isn't broken, in all honesty. A devoid card that cares about colours is weird? Chromovore has devoid only to lose it again, which is bad and confusing and might not even work. Also neither of these are Eldrazi. RedKid43: I could see this popping up as a Converge design? I wrote a bunch of criticisms but it turns out I misread the card twice. That should tell you something. avatarz II: Okay this is pretty cute. It isn't an Eldrazi, though, which is kind of important. Not that Devoid can't be on anything else, but until proven otherwise, it's kind of their thing.
Winner: Scarbo for being the most conceptually interesting
HM: PanchoPonceN for being one small edit off a pretty neat design.
Choose 1:
-Transform target werewolf.
-Target werewolf you control gains +1/+1 and menace until the end of turn.
-Destroy target artifact. Lupine Charm deals 2 damage to that artifact's controller.
IIW: Archenemy Schemes were the scheme name is a song title
Goblin CharmRR
Sorcery (U)
Choose one -
. Put two 1/1 red Goblin creature tokens onto the battlefield.
. Add R to your mana pool for each Goblin creature you control.
. Destroy all nonland artifacts with converted mana cost equal or less to the number of Goblin creatures you control.
Draconic CharmBRG
Tribal Instant - Dragon (R)
Choose one, if you control a Dragon, you may choose two instead —
• Add five mana in any combination of colors to your mana pool.
• Destroy target creature with power 3 or less.
• Target Dragon creature you control deals damage equals to it's power to target player.
• Creatures you control gains trample and double strike until end of turn.
RK43- Sure that's balanced, but granting menace on an instant is kind of awkward. Should have made it first strike or something. Also there's not really too much green about this.
PPN- A sorcery charm?
AmS- Very awkward and clunky modes, none of which seem particularly suited for instant speed save the first.
SNL- Charms have three modes.
iphanx- Tribal is out. Stop doing Tribal. Charms have three modes.
mirrorentity- Not really seeing anything blue in this.
Pixie in a Bottle3 Artifact(R) T: Add two mana of any color to your mana pool. If that mana is spent on a spell, it gains "Any opponent may have you draw three cards. If any do, counter this spell". Both captor and the cook do know that an imprisoned fae turns bitter and sour.
Sacrifice a land card; Search your library for a basic land card and put it on the battlefield tapped.
Landfall - Lose 2 life, put two +1/+1 counters on Roiling Temple.
Iiw: ramp ramp, versatile ramp
Private Mod Note
():
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MtG is where you can hate white players or black players, and still not be racist.
Prismatic Hedron3
Artifact (R) T: Add two mana of any one color to your mana pool. Spend this mana only to cast monocolored spells. 3: Untap ~. Spend only one color of mana to activate this ability. Inside this vault holds immeasurable light of all colors, but you only ever see one.
-The Zendikari Guide to Treasures
IIW: Godspeed [Godspeed - (Cost) (You may cast this card any time you could cast an instant for its godspeed cost.)]
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Eldrazi (R)
Devoid
When Messenger of Awe enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."
Messenger of Awe has power and toughness each equal to the number of colorless creatures you control.
W, Sacrifice a creature: Target creature gains protection from all colors until end of turn.
[*/*]
IIW: Rally
[Clan Flamingo]
The clan for custom card creators!
Draft my cube! (630 cards)
Creature — Eldrazi Drone [R]
Devoid (This card has no color.)
Colored spells cost 1 more to cast.
3/2
IIW: Epic
Creature - Eldrazi (C)
Devoid
2/2
IIW Banding
[Clan Flamingo]
The clan for custom card creators!
Creature - Eldrazi (R)
Devoid
Ingest
Whenever Eldrazi Mana Whore ingests a colored card or whenever a player casts a colored spell, Eldrazi Mana Whore deals 2 damage to that player.
2/2
IIW: tribal charms
Enchantment (R)
Devoid
2: Target colorless permanent you control becomes a 2/2 creature in addition to its other types until the end of turn.
Process 1UU
Sorcery (R)
Devoid
You may put an exiled creature card your opponent owns onto the battlefield under your control. It gains Devoid.
IIW: adventuring party members // XX spells
Instant (U)
Kicker 1
Ghostly Bolt deals 2 damage to target creature. If Ghostly Bolt is kicked, it has devoid and deals 4 damage instead.
Eldrazophilia W
Enchantment - Aura
Enchanted creature has devoid and can't block colored creatures.
Whenever a colorless creature attacks, enchanted creature must block if able.
Unhealthy relationship came in many different forms.
iiw: sand-dunes cat home
Creature - Eldrazi (R)
Devoid
When you cast Unstable Destroyer, each player chooses a creature he or she controls. Then, flip a coin. If you win the flip, exile all creatures not chosen by a player. Otherwise, exile each creature chosen by a player.
5/5
IIW: Godspeed (Godspeed - (Cost)) (You may cast this card anytime you could cast an instant by paying its godspeed cost.)
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Eldrazi (R)
Devoid
At the beginning of your upkeep, if your devotion to decolored is 5 or more, put a +1/+1 counter on each creature you control. (Each non-colorless mana symbol in the mana cost of a colorless permanent you control adds to your devotion to decolored.)
3/3
IIW: b
Creature - Kor Warrior
Devoid, Protection from colorless.
"Ugin has taught us the path of the ghostfire. I learned how to defend against it."
3/4
IIW: not zendikar related Colorless
Sorcery (R)
Devoid
All colored creatures get -X/-X until the end of turn, where X is equal to the number of colorless non-land permanents you control.
IIW: Impossible creature types.
"There are no two words in the English language more harmful than 'good job'." -Terrance Fletcher, Whiplash (2014)
PanchoPonceN: Okay, no lie. I really, really like this ... except for the last line. Without it, it's a very clean, very white design, that rewards Eldrazi for doing what Eldrazi do best. Save it for another card!
adnrismaelsals: 3/2 is absurdly good for a mostly better Sphere of Resistance. Make it a 2/2 and then we'll talk.
Atogaholic: I giggled. This is a pretty poor use of Devoid though.
scarbo: I'm going to pretend this works the way you want it to. It might be a little efficient for red, but beyond that I love the "whenever Beep Bloop ingests" template. I'm impressed.
Am Shegar: This sort of looks like what you'd get if Obscuring AEther and Mastery of the Unseen had a baby. I don't really like that this can target creatures, and animating artifacts is not a very green thing to do. I dig the idea, but the execution is a little ... weird. Process is the design equivalent of a sledgehammer.
iphanx: I don't think Ghostly Bolt works the way you want it to, and with protection on the way out, I don't really think this design is worth the effort. Your enchantment is not white. The first part is black, probably. The second part is green, probably. I don't really like it either way.
Necarg: I don't really like this. It's very swingy, and coin flips combined with such a spike effect is not going to be fun for anybody. Also of note is that Devoid doesn't do anything on the board, which is fine, but not ideal.
JuanCu: You probably thought this was really clever but that doesn't always lead to the best designs. Case in point.
ArchSinccubus: I get it, but devoid is the Eldrazi's signifier and it does not belong on anything that is not an Eldrazi without a very, very good reason. This is not a very good reason.
avatarz: Adiagoyf probably isn't broken, in all honesty. A devoid card that cares about colours is weird? Chromovore has devoid only to lose it again, which is bad and confusing and might not even work. Also neither of these are Eldrazi.
RedKid43: I could see this popping up as a Converge design? I wrote a bunch of criticisms but it turns out I misread the card twice. That should tell you something.
avatarz II: Okay this is pretty cute. It isn't an Eldrazi, though, which is kind of important. Not that Devoid can't be on anything else, but until proven otherwise, it's kind of their thing.
HM: PanchoPonceN for being one small edit off a pretty neat design.
Next: tribal charms
Instant (u)
Choose 1:
-Transform target werewolf.
-Target werewolf you control gains +1/+1 and menace until the end of turn.
-Destroy target artifact. Lupine Charm deals 2 damage to that artifact's controller.
IIW: Archenemy Schemes were the scheme name is a song title
"There are no two words in the English language more harmful than 'good job'." -Terrance Fletcher, Whiplash (2014)
Sorcery (U)
Choose one -
. Put two 1/1 red Goblin creature tokens onto the battlefield.
. Add R to your mana pool for each Goblin creature you control.
. Destroy all nonland artifacts with converted mana cost equal or less to the number of Goblin creatures you control.
IIW: A sad card.
[Clan Flamingo]
The clan for custom card creators!
Instant (R)
Choose one -
- Prevent all damage that would be dealt to and/or by target creature until the end of turn. Tap or untap it.
- Creatures you control gain hexproof and can't be blocked until the end of turn.
- Return up to two creature cards from your graveyard to your hand. If you returned fewer then two, draw a number of cards equal to the difference.
IIW: Tiny things // Adventuring
Tribal Instant - Dragon (R)
Choose one, if you control a Dragon, you may choose two instead —
• Add five mana in any combination of colors to your mana pool.
• Destroy target creature with power 3 or less.
• Target Dragon creature you control deals damage equals to it's power to target player.
• Creatures you control gains trample and double strike until end of turn.
iiw: sand dunes of cats
PPN- A sorcery charm?
AmS- Very awkward and clunky modes, none of which seem particularly suited for instant speed save the first.
SNL- Charms have three modes.
iphanx- Tribal is out. Stop doing Tribal. Charms have three modes.
mirrorentity- Not really seeing anything blue in this.
um ok well I guess mirrorentity wins.
next: colorless mana fixing
Artifact (R)
T: Add two mana of any color to your mana pool. If that mana is spent on a spell, it gains "Any opponent may have you draw three cards. If any do, counter this spell".
Both captor and the cook do know that an imprisoned fae turns bitter and sour.
IIW: jewelry // tiny creatures
Creature - Eldrazi Drone (U)
Devoid
t: Add one mana of any color to your mana pool. Spend this mana only to cast a colorless spell.
2/2
IIW: super bears
Land
Sacrifice a land card; Search your library for a basic land card and put it on the battlefield tapped.
Landfall - Lose 2 life, put two +1/+1 counters on Roiling Temple.
Iiw: ramp ramp, versatile ramp
Artifact (R)
T: Add two mana of any one color to your mana pool. Spend this mana only to cast monocolored spells.
3: Untap ~. Spend only one color of mana to activate this ability.
Inside this vault holds immeasurable light of all colors, but you only ever see one.
-The Zendikari Guide to Treasures
IIW: Godspeed [Godspeed - (Cost) (You may cast this card any time you could cast an instant for its godspeed cost.)]
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Deadwood Droughtland
Land (U)
G,t: Add 2 to your mana pool.
W,t: Add 2 to your mana pool.
GW,t: Add 4 to your mana pool.
For use with spells that require colorless mana.
IIW: Depth without complexity And/Or your favorite color.