Target creature you control fights another target creature. If a creature survived, that creature that fights another target creature to his controller's choice.
Once the chain starts, it rarely ever end without death.
IIW: Un-cards
Also about the whole plainwalker thing: I already have my joke in. How about you?
Blight Vines1GG
Sorcery (U)
Choose target player. That player sacrifices a nonbasic land. If B was spent to cast Blight Vines, that play sacrifices a nonbasic land and a creature instead.
Destroy target creature. It can't be regenerated. If a creature was destroyed this way, its controller searched his or her library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffles his or her library.
Nature's Dominance1GGG
Instant {R}
If you control more Forests than any other basic land type, creatures you control get +2/+2 and gain deathtouch until end of turn.
If you don't, search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
Easy Prey2G Sorcery (C)
Destroy target creature. Its controller distributes X +1/+1 counters among creatures he or she controls, where X is that creature's power.
Last PushWRG Instant (U)
Target attacking creature gets +4/+4 until the end of turn. At the end of turn, its controller sacrifices it.
Apex Confidence1GG
Enchantment - Aura (U)
Enchant creature
Enchanted creature has intimidate.
As long as enchanted creature is untapped, creatures with power less than enchanted creature's power can't attack you.
iphanx- mehrph yeah it's green land removal I suppose
AS- Though I'm sure this is ridiculously busted in certain formats, I think MtG needs to move away from destruction-as-transformation. I mean then you can just reanimate your dead thing that's supposed to have turned into something else. Exile it or put it on the bottom of its owner's library.
Winterspring- Often when I play I'm frustrated that my deathtouch creatures don't have any extra impact on planeswalkers. Then again they don't have an extra impact on players, so why would they?
Tilwin- Modes are only useful when they do very different things, not roundabout ways of achieving the same effect.
Chemtrails- eek 6 is a big number
SBF- I'd imagine clause two would rarely happen, but this first looks really swing.
AS- What is the one thing green doesn't do? Destroy creatures (except for flying). It's like the number 2 rule for green. And you're not allowed to force opponents to sacrifice a targeted creature.
NFB- What's annoying about this is that it requires exactly five targets, some of which may have to be your own lands. Even still it's far too powerful and swingy.
PPN- Why doesn't this fight?
MC- Did you not get the memo that intimidate is out?
Winner- ArchSinccubus
Next- Un-cards
ugh. judge veto of challenge: black (B) protagonists
iphanx- mehrph yeah it's green land removal I suppose
AS- Though I'm sure this is ridiculously busted in certain formats, I think MtG needs to move away from destruction-as-transformation. I mean then you can just reanimate your dead thing that's supposed to have turned into something else. Exile it or put it on the bottom of its owner's library.
Winterspring- Often when I play I'm frustrated that my deathtouch creatures don't have any extra impact on planeswalkers. Then again they don't have an extra impact on players, so why would they?
Tilwin- Modes are only useful when they do very different things, not roundabout ways of achieving the same effect.
Chemtrails- eek 6 is a big number
SBF- I'd imagine clause two would rarely happen, but this first looks really swing.
AS- What is the one thing green doesn't do? Destroy creatures (except for flying). It's like the number 2 rule for green. And you're not allowed to force opponents to sacrifice a targeted creature.
NFB- What's annoying about this is that it requires exactly five targets, some of which may have to be your own lands. Even still it's far too powerful and swingy.
PPN- Why doesn't this fight?
MC- Did you not get the memo that intimidate is out?
Winner- ArchSinccubus
Next- Un-cards
ugh. judge veto of challenge: black (B) protagonists
Shinji IkariB Legendary Creature - Human (R)
Soulbond
If an effect or a spell would destroy Shinji, the creature it is paired with, and at least one more creature, it doesn't destroy Shinji and the creature it is paired with.
1/2
IIW: Archfey
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Han Solo, Renegade SmugglerBB
Legendary Creature - Human Rebel (M)
Haste, menace
Whenever Han Solo, Renegade Smuggler deals combat damage to a player, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.
2/1
Who judges in case of the override? The winner of the challenge or the judge? It might cause some confusion and plunge this thread into another half-week coma.
Tyrone Slothrop2UB Legendary Creature - Human Engineer (R) 0: Put a +1/+1 counter on Tyrone. Only opponents may activate this ability and only during your upkeep.
If Tyrone entered the battlefield before their last turn, opponents can't cast spells during their turns unless they remove a +1/+1 counter from Tyrone.
2/4
I mean everyone still has the option of doing the winner's IIW. If everyone goes with my alternative challenge and the winner doesn't want to judge it, I guess I'll have to.
Horror Spuzzem5B
Creature - Elemental Horror (R)
Menace
Whenever Horror Spuzzem attacks and isn't blocked, Horror Spuzzem may choose up to one other creature on the battlefield. Horror Spuzzem destroys that creature. 2B: You make all decisions for Horror Spuzzem until end of turn.
4/4
Sherlock Holmes1UB Legendary Creature - Human Advisor (R)
Whenever a creature dies, you may exile up to one instant or sorcery card that targeted that creature this turn from a graveyard. UU: Counter target spell that shares a name with any card exiled by Sherlock Holmes.
1/3 " - Was it murder?
- No, dear Watson, it was a Doom Blade."
No IIW because i'm spamming. Sorry.
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
MC- Did you not get the memo that intimidate is out?
wot. When did this happen?
Poochie3BB
Legendary Creature - Joe Camel Fonzarelli Hound (R)
Whenever a player casts a spell, counter it if it doesn't have anything to do with Poochie. "He's totally in my face!"
5/5
Jack Sparrow1BB
Legendary Creature - Human Pirate (R)
When Jack Sparrow enters the battlefield, you may choose target card in a graveyard. Until end of turn, you may play that card.
3/1
Fiendlord Magus4UB
Legendary Creature - Human Wizard (R)
Flying B: Fiendlord Magus gets +1/+1 until end of turn.
Whenever Magus deals combat damage to a player, destroy all creatures that player controls with power less than Magus's power. That player puts a 1/1 blue Frog creature token onto the battlefield for each creature destroyed in this way.
3/3
Fiendish Avenger3BB
Creature - Demon (R)
Menace, deathtouch
Whenever another creature you control dies, destroy each creature that dealt damage to it this turn.
4/3
iiw: LET'S HUNT MONSTER!
Private Mod Note
():
Rollback Post to RevisionRollBack
If you're having creature problems I feel bad for you son
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Michael Corleone3B
Legendary Creature - Human (M)
Protection from white.
At the beginning of your upkeep, you may pay 1B. If you do, any opponent may sacrifice a creature. If no opponent does, draw a card.
At the beginning of each opponent's upkeep, you may pay 1B and discard a card. If you do, that opponent sacrifices a creature. [2/2]
Anakin of the Council2BB
Legendary Creature - Human Jedi (M)
First strike
Whenever a white creature you control dies, transform Anakin of the Council. [4/4]
// Darth Vader
Legendary Creature - Human Sith (M)
First strike T: Destroy target creature with power 3 or less. [5/5]
Creature - Kavu (R)
Pay 2 life: Rockfang Kavu fights other creature its owner don't control. Any player may activate this ability.
5/3
iiw: mecha dinosaur
Sorcery
Target creature you control fights another target creature. If a creature survived, that creature that fights another target creature to his controller's choice.
Once the chain starts, it rarely ever end without death.
IIW: Un-cards
Also about the whole plainwalker thing: I already have my joke in. How about you?
Sorcery (U)
Choose target player. That player sacrifices a nonbasic land. If B was spent to cast Blight Vines, that play sacrifices a nonbasic land and a creature instead.
iiw: Mecha dinosaur
Sorcery R
Destroy target creature. It can't be regenerated. If a creature was destroyed this way, its controller searched his or her library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffles his or her library.
IIW: Un-cards
Instant (U)
Lightning Squall deals 6 damage to each creature with flying and 2 damage to each creature without flying.
IIW: Nostalgia.
Instant {R}
If you control more Forests than any other basic land type, creatures you control get +2/+2 and gain deathtouch until end of turn.
If you don't, search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
IIW: Transform!
Sorcery (C)
Destroy target creature. Its controller distributes X +1/+1 counters among creatures he or she controls, where X is that creature's power.
Last Push WRG
Instant (U)
Target attacking creature gets +4/+4 until the end of turn. At the end of turn, its controller sacrifices it.
IIW: [THIS] loses this ability
Sorcery (R)
Destroy five target nonbasic lands.
IIW: Build-around-me uncommons.
Instant (U)
Each creature you control deals damage equal to its power to target creature.
IIW: Surprise me!
[Clan Flamingo]
The clan for custom card creators!
Enchantment - Aura (U)
Enchant creature
Enchanted creature has intimidate.
As long as enchanted creature is untapped, creatures with power less than enchanted creature's power can't attack you.
AS- Though I'm sure this is ridiculously busted in certain formats, I think MtG needs to move away from destruction-as-transformation. I mean then you can just reanimate your dead thing that's supposed to have turned into something else. Exile it or put it on the bottom of its owner's library.
Winterspring- Often when I play I'm frustrated that my deathtouch creatures don't have any extra impact on planeswalkers. Then again they don't have an extra impact on players, so why would they?
Tilwin- Modes are only useful when they do very different things, not roundabout ways of achieving the same effect.
Chemtrails- eek 6 is a big number
SBF- I'd imagine clause two would rarely happen, but this first looks really swing.
AS- What is the one thing green doesn't do? Destroy creatures (except for flying). It's like the number 2 rule for green. And you're not allowed to force opponents to sacrifice a targeted creature.
NFB- What's annoying about this is that it requires exactly five targets, some of which may have to be your own lands. Even still it's far too powerful and swingy.
PPN- Why doesn't this fight?
MC- Did you not get the memo that intimidate is out?
Winner- ArchSinccubus
Next- Un-cards
ugh. judge veto of challenge: black (B) protagonists
AS- Though I'm sure this is ridiculously busted in certain formats, I think MtG needs to move away from destruction-as-transformation. I mean then you can just reanimate your dead thing that's supposed to have turned into something else. Exile it or put it on the bottom of its owner's library.
Winterspring- Often when I play I'm frustrated that my deathtouch creatures don't have any extra impact on planeswalkers. Then again they don't have an extra impact on players, so why would they?
Tilwin- Modes are only useful when they do very different things, not roundabout ways of achieving the same effect.
Chemtrails- eek 6 is a big number
SBF- I'd imagine clause two would rarely happen, but this first looks really swing.
AS- What is the one thing green doesn't do? Destroy creatures (except for flying). It's like the number 2 rule for green. And you're not allowed to force opponents to sacrifice a targeted creature.
NFB- What's annoying about this is that it requires exactly five targets, some of which may have to be your own lands. Even still it's far too powerful and swingy.
PPN- Why doesn't this fight?
MC- Did you not get the memo that intimidate is out?
Winner- ArchSinccubus
Next- Un-cards
ugh. judge veto of challenge: black (B) protagonists
Legendary Creature - Human (R)
Soulbond
If an effect or a spell would destroy Shinji, the creature it is paired with, and at least one more creature, it doesn't destroy Shinji and the creature it is paired with.
1/2
IIW: Archfey
Legendary Creature - Human Rebel (M)
Haste, menace
Whenever Han Solo, Renegade Smuggler deals combat damage to a player, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.
2/1
IIW: smuggle
Tyrone Slothrop 2UB
Legendary Creature - Human Engineer (R)
0: Put a +1/+1 counter on Tyrone. Only opponents may activate this ability and only during your upkeep.
If Tyrone entered the battlefield before their last turn, opponents can't cast spells during their turns unless they remove a +1/+1 counter from Tyrone.
2/4
IIW: be a show-off // Archfey
Horror Spuzzem 5B
Creature - Elemental Horror (R)
Menace
Whenever Horror Spuzzem attacks and isn't blocked, Horror Spuzzem may choose up to one other creature on the battlefield. Horror Spuzzem destroys that creature.
2B: You make all decisions for Horror Spuzzem until end of turn.
4/4
IIW: Benedict Cumberbatch
Legendary Creature - Human Advisor (R)
Whenever a creature dies, you may exile up to one instant or sorcery card that targeted that creature this turn from a graveyard.
UU: Counter target spell that shares a name with any card exiled by Sherlock Holmes.
1/3
" - Was it murder?
- No, dear Watson, it was a Doom Blade."
No IIW because i'm spamming. Sorry.
wot. When did this happen?
Poochie 3BB
Legendary Creature - Joe Camel Fonzarelli Hound (R)
Whenever a player casts a spell, counter it if it doesn't have anything to do with Poochie.
"He's totally in my face!"
5/5
Legendary Creature - Human Pirate (R)
When Jack Sparrow enters the battlefield, you may choose target card in a graveyard. Until end of turn, you may play that card.
3/1
iiw: mecha dinosaur
Legendary Creature - Human Wizard (R)
Flying
B: Fiendlord Magus gets +1/+1 until end of turn.
Whenever Magus deals combat damage to a player, destroy all creatures that player controls with power less than Magus's power. That player puts a 1/1 blue Frog creature token onto the battlefield for each creature destroyed in this way.
3/3
IIW: Time travel
Creature - Demon (R)
Menace, deathtouch
Whenever another creature you control dies, destroy each creature that dealt damage to it this turn.
4/3
iiw: LET'S HUNT MONSTER!
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Legendary Creature - Human (M)
Protection from white.
At the beginning of your upkeep, you may pay 1B. If you do, any opponent may sacrifice a creature. If no opponent does, draw a card.
At the beginning of each opponent's upkeep, you may pay 1B and discard a card. If you do, that opponent sacrifices a creature.
[2/2]
Anakin of the Council 2BB
Legendary Creature - Human Jedi (M)
First strike
Whenever a white creature you control dies, transform Anakin of the Council.
[4/4]
//
Darth Vader
Legendary Creature - Human Sith (M)
First strike
T: Destroy target creature with power 3 or less.
[5/5]
IIW: Surprise me!
[Clan Flamingo]
The clan for custom card creators!