Professor Zoom4UBR
Legendary Creature - Human Rogue (R)
Haste
Whenever Professor Zoom attacks, tap all creatures your opponents control.
Suspend 5--2U
When you suspend Professor Zoom, tap target permanent.
5/5 "It was me, Barry! I tapped your permanent!"
Green Arrow2R Legendary Creature - Human Archer (R)
Whenever a creature enters the battlefield, you may have Green Arrow deal 3 damage to it. If you do, it loses this ability. 2W: Exile Green Arrow, then put it bcak onto the battlefield.
3/2 "This is confusing... You know, Green Arrow? I'm green?"
Talking about this whole "better than Magic" business, does anybody know of any card games with open information and no RNG(unsolved, obv)?
I don't know, I just like solvable games. You can really feel how your skill grows with each passing match.
Color KidG
Legendary Creature - Human (U) 1G: Change the color of target spell or permanent for any color of mana spent on this ability. "He can make the sun red and Superman is basically dead. Or he can make you blind! Or change your white blood cells to yellow! I tell you, not useless!"
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Am Shegar (Caped Crusader): Perfect color choice for Batman. As a card, this is pretty cool and well balanced. I just don't think the mechanics really reflects Batman as a character.
scarbo (Scorch): A character I didn't know! Great twist on the ritual stuff. I think this card is perfect for aggro instead of combo, as combo don't want to depend on targetteable creatures to cast their spells.
Cythare (Goldnight Harrier): Another character I didn't know! Nice design. Simple, innovative and in-color. Either fight to win or just retire.
Atogaholic (Professor Zoom): This is messy, but once you get it, it's pretty cool. I'm just not sure it captures Professor Zoom as a character.
Am Shegar (Green Arrow): What a great card! It captures perfectly Green Arrow as a character. It's fairly costed, its triggered ability is on color and its activated ability is on color too. And both complement greatly!
SelesnyaNewLife (Turtle Man): Yet another character I didn't know! Cool that it reflects its tendency to do things "slowly", but overall the card is boring (which I think Turtle Man is, too).
Am Shegar (Color Kid): Well, as straight as you can get with this character. But the card itself isn't that much of useful. Maybe make it a 1/2 creature?
Winterspring (Ozymandias): Ozymandias is a great character and manipulator, both of his resources and others' resources too. So I think its ability reflects that pretty good, but I don't find it excesively useful.
Old Wormreader1R
Creature - Goblin Shaman (M)
At the beginning of your upkeep, draw a card.
At the end of your turn, discard your hand. "Spilled blood from worms never lie!" [2/1]
Shards of Narsil3
Legendary Artifact (R)
Exalted
Whenever a creature you control attacks alone, put a charge counter on Shards of Narsil. Then, if Shards of Narsil has three or more charge counters on it, transform it.
// Anduril Reforged
Legendary Artifact - Equipment (R)
Equipped creature gets +3/+3 and has first strike, trample, and indestructible.
Whenever a creature you control attacks alone, you may attach Anduril Reforged to that creature.
Equip 3
Imagined DuressUB
Enchantment (R)
Whenever a creature you control deals combat damage to a player, that player loses 1 life. That player gains 1 life at the beginning of their next end step.
PanchoPonceN
Does it look good? Additional draws always look appealing, but it seems like the community is finally getting over it; there is barely any exitement over the Origins Dragon, and "it's a new Confidant" cries are barely echoes of the years past. Talking about that, the wink at fabled 2-cmc powerhouses cycle certainly adds hype.
Is it good? You drop it early and discard too much. You drop it late and it dies, because the stats are terrible. Maybe it can find a spot in some ridiculous aggro, but one might doubt even that. ArchSinccubus
Does it look good? A terrible statline and a potential for growth that's hardly impressive will probably not vow anyone.
Is it good? Well, you hit the mark here; it's terribad. Typeline is a cherry on top of this dung cake. Sadly, it's not exciting-bad, it's homelands-bad. admirableadmiral
Does it look good? Potential is there, certainly, as there is no visible cap on the draw and cost is laughingly low. I imagine the Rumor Mill, and the idealistic kid who just dug up Experiment One from his collection - in his eyes there shines a spark; his Simic deck will finally stop running out of gas. Most will ignore it, though, as boardstate-variable draw engines dissapointed us time and time again.
Is it good? Anything that can draw you 0 is suspect, and this draws more very rarely. You never play it turn two and probably save it for a developed board, but if that is a case, why even play it? Atogaholic
Sidenote: the sweetest flavor. Just perfect.
Does it look good? It's one of those cards that are always instantly dismissed. "Sure it is cool, you know, I'm happy they are dedicatingmythic slots to this and not standart staples". Sorry, I just can't imagine a guy getting exited for this even standart-wise.
Is it good? Three turns is a long time. Games are won and lost, thousands of people die and arrive into this world, empires crumble, the glory fades... What I mean is when you get your transformed side, you'll probably go "that's it?". avatarz
Does it look good? Absolutely. It's pushed beyond every boundary already set, doesn't actually eat your board and hey - life is just another resource, LSV have said that, also every other player ever. Two turn clock if you weren't being replaced with a goldfish first three turns, and the first reactions will be certainly - metagame is doomed! All praise our new red overlords!
Is it good? Life is a resource, but you can't go all-in. When(not if) this is removed, you are in 1-5 HP range, and this means:
1. You lose against anything with reach;
2. You can't miss a single attack, and that means using your creatures for blocking, which is deadly in red.
A great design because it is not just bad, it is terrible, and for every win you gain you'll lose three+ times. Winterspring
Does it look good? So my creature is turbo-indestructible. I guess that is somewhat impressive.
Is it good? It's not clear why you would put something like that in your deck, as it does nothing to further your gameplan. Also terrible card disadavntage is an unhappy prospect. It can be ok in a Pariah shell, perhaps, but that is a combo deck to explain to people what is a combo deck. Ink-Treader
Does it look good? Not really? It reads really badly, and the sole card in this challenge which is actually better than it looks, even though it still is bad. Even after a quick glance the initial impression is that is a do-nothing. This gets better if you misread it as "for each damage dealt", or skip the creature part, but that's not how the challenge works.
Is it good? No. It is usually worse than "Target player loses 1 life for each creature you control".
WINNER: avatarz
CHALLENGE: cyberpunk
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Ashiok, Architect of Dread2UB
Planeswalker - Ashiok (M)
+1: Put a loyalty counter on Ashiok, Architect of Dread for each creature card in target opponent's graveyard.
-X: Target opponent reveals cards from the top of his or her library until X land cards are revealed. That player puts all cards revealed this way into his or her graveyard.
-13: Put a 9/9 black Horror creature token onto the battlefield. It has trample and "When this creature leaves the battlefield, put two tokens that are copies of it onto the battlefield at the beginning of the next end step."
(4)
Augmented Eyesight3 Artifact(R)
You may look at top two cards of your library.
If you would draw a card, you may switch the top two cards of your library and draw a card instead.
One Step AheadU Enchantment - Scheme(R)
Scheme (Whenever you complete a step of the scheme, proceed to the next step. Sacrifice this card: claim current step's reward.)
Draw a card during your opponent's turn. Reward: Draw a card.
Draw two cards during your opponent's turn. Reward: Draw three cards.
Draw three cards during your opponent's turn. Reward: Draw six cards.
Sabotage ProductionUBR Enchantment - Scheme(R)
Scheme (Whenever you complete a step of the scheme, proceed to the next step. Sacrifice this card: claim current step's reward.)
Target a creature an opponent controls with a spell. Reward: Target creature gets -4/-4 until the end of turn.
Have an opponent discard a card. Reward: Target opponent discards two cards at random.
Counter a spell an opponent controls. Reward: Gain control of target spell.
Managun2
Artifact - Equipment (U) 1: Flip a coin. If you win the flip, equipped creature gets +3/+0 until end of turn. If you lose the flip, Managun deals 2 damage to equipped creature.
Equip 1 "Professor Erium told me this is just a prototype but, honestly, everything in his workshop is a prototype."
Mechagenesis1WW
Enchantment (R)
Whene Mechagenesis enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Whenever one or more artifact creatures you control deal combat damage to a player or planeswalker, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Defensive Mechanism2W
Instant (U)
Tap target creature. You gain life equal to that creature’s power.
Machina — If any mana spent to cast Defensive Mechanism came from artifacts, instead exile target creature. You gain life equal to that creature’s power.
Legendary Creature - Human Rogue (R)
Haste
Whenever Professor Zoom attacks, tap all creatures your opponents control.
Suspend 5--2U
When you suspend Professor Zoom, tap target permanent.
5/5
"It was me, Barry! I tapped your permanent!"
IIW: Cumberbatch
On other notes, coming back to this Forum filled me up with nostalgia and now I just bought MOL. What to do next? Participate on some drafts? :3
[Clan Flamingo]
The clan for custom card creators!
Legendary Creature - Human Archer (R)
Whenever a creature enters the battlefield, you may have Green Arrow deal 3 damage to it. If you do, it loses this ability.
2W: Exile Green Arrow, then put it bcak onto the battlefield.
3/2
"This is confusing... You know, Green Arrow? I'm green?"
Talking about this whole "better than Magic" business, does anybody know of any card games with open information and no RNG(unsolved, obv)?
IIW: looks broken but isn't
Color Kid G
Legendary Creature - Human (U)
1G: Change the color of target spell or permanent for any color of mana spent on this ability.
"He can make the sun red and Superman is basically dead. Or he can make you blind! Or change your white blood cells to yellow! I tell you, not useless!"
1/1
Am Shegar (Caped Crusader): Perfect color choice for Batman. As a card, this is pretty cool and well balanced. I just don't think the mechanics really reflects Batman as a character.
scarbo (Scorch): A character I didn't know! Great twist on the ritual stuff. I think this card is perfect for aggro instead of combo, as combo don't want to depend on targetteable creatures to cast their spells.
Cythare (Goldnight Harrier): Another character I didn't know! Nice design. Simple, innovative and in-color. Either fight to win or just retire.
Atogaholic (Professor Zoom): This is messy, but once you get it, it's pretty cool. I'm just not sure it captures Professor Zoom as a character.
Am Shegar (Green Arrow): What a great card! It captures perfectly Green Arrow as a character. It's fairly costed, its triggered ability is on color and its activated ability is on color too. And both complement greatly!
SelesnyaNewLife (Turtle Man): Yet another character I didn't know! Cool that it reflects its tendency to do things "slowly", but overall the card is boring (which I think Turtle Man is, too).
Am Shegar (Color Kid): Well, as straight as you can get with this character. But the card itself isn't that much of useful. Maybe make it a 1/2 creature?
Winterspring (Ozymandias): Ozymandias is a great character and manipulator, both of his resources and others' resources too. So I think its ability reflects that pretty good, but I don't find it excesively useful.
WINNER: Am Shegar!
NEXT: looks broken but isn't
[Clan Flamingo]
The clan for custom card creators!
Creature - Goblin Shaman (M)
At the beginning of your upkeep, draw a card.
At the end of your turn, discard your hand.
"Spilled blood from worms never lie!"
[2/1]
IIW: Surprise me!
[Clan Flamingo]
The clan for custom card creators!
Artifact (U)
At the beginning of your upkeep, draw a card.
IIW:
Creature - Human Warrior R
~ gtets +1/+0 for each Soilder creature you control.
0/1
Next: Un-cards
Instant [U]
Draw a card for each +1/+1 counter among creatures you control.
IIW: Fire in the hole
Legendary Artifact (R)
Exalted
Whenever a creature you control attacks alone, put a charge counter on Shards of Narsil. Then, if Shards of Narsil has three or more charge counters on it, transform it.
//
Anduril Reforged
Legendary Artifact - Equipment (R)
Equipped creature gets +3/+3 and has first strike, trample, and indestructible.
Whenever a creature you control attacks alone, you may attach Anduril Reforged to that creature.
Equip 3
IIW
Right now thre are five legit entries and it would be a very boring competition.
Enchantment (R)
Whenever a creature you control deals combat damage to a player, that player loses 1 life. That player gains 1 life at the beginning of their next end step.
IIW: Unusual aggro
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Does it look good? Additional draws always look appealing, but it seems like the community is finally getting over it; there is barely any exitement over the Origins Dragon, and "it's a new Confidant" cries are barely echoes of the years past. Talking about that, the wink at fabled 2-cmc powerhouses cycle certainly adds hype.
Is it good? You drop it early and discard too much. You drop it late and it dies, because the stats are terrible. Maybe it can find a spot in some ridiculous aggro, but one might doubt even that.
ArchSinccubus
Does it look good? A terrible statline and a potential for growth that's hardly impressive will probably not vow anyone.
Is it good? Well, you hit the mark here; it's terribad. Typeline is a cherry on top of this dung cake. Sadly, it's not exciting-bad, it's homelands-bad.
admirableadmiral
Does it look good? Potential is there, certainly, as there is no visible cap on the draw and cost is laughingly low. I imagine the Rumor Mill, and the idealistic kid who just dug up Experiment One from his collection - in his eyes there shines a spark; his Simic deck will finally stop running out of gas. Most will ignore it, though, as boardstate-variable draw engines dissapointed us time and time again.
Is it good? Anything that can draw you 0 is suspect, and this draws more very rarely. You never play it turn two and probably save it for a developed board, but if that is a case, why even play it?
Atogaholic
Sidenote: the sweetest flavor. Just perfect.
Does it look good? It's one of those cards that are always instantly dismissed. "Sure it is cool, you know, I'm happy they are dedicatingmythic slots to this and not standart staples". Sorry, I just can't imagine a guy getting exited for this even standart-wise.
Is it good? Three turns is a long time. Games are won and lost, thousands of people die and arrive into this world, empires crumble, the glory fades... What I mean is when you get your transformed side, you'll probably go "that's it?".
avatarz
Does it look good? Absolutely. It's pushed beyond every boundary already set, doesn't actually eat your board and hey - life is just another resource, LSV have said that, also every other player ever. Two turn clock if you weren't being replaced with a goldfish first three turns, and the first reactions will be certainly - metagame is doomed! All praise our new red overlords!
Is it good? Life is a resource, but you can't go all-in. When(not if) this is removed, you are in 1-5 HP range, and this means:
1. You lose against anything with reach;
2. You can't miss a single attack, and that means using your creatures for blocking, which is deadly in red.
A great design because it is not just bad, it is terrible, and for every win you gain you'll lose three+ times.
Winterspring
Does it look good? So my creature is turbo-indestructible. I guess that is somewhat impressive.
Is it good? It's not clear why you would put something like that in your deck, as it does nothing to further your gameplan. Also terrible card disadavntage is an unhappy prospect. It can be ok in a Pariah shell, perhaps, but that is a combo deck to explain to people what is a combo deck.
Ink-Treader
Does it look good? Not really? It reads really badly, and the sole card in this challenge which is actually better than it looks, even though it still is bad. Even after a quick glance the initial impression is that is a do-nothing. This gets better if you misread it as "for each damage dealt", or skip the creature part, but that's not how the challenge works.
Is it good? No. It is usually worse than "Target player loses 1 life for each creature you control".
WINNER: avatarz
CHALLENGE: cyberpunk
Planeswalker - Ashiok (M)
+1: Put a loyalty counter on Ashiok, Architect of Dread for each creature card in target opponent's graveyard.
-X: Target opponent reveals cards from the top of his or her library until X land cards are revealed. That player puts all cards revealed this way into his or her graveyard.
-13: Put a 9/9 black Horror creature token onto the battlefield. It has trample and "When this creature leaves the battlefield, put two tokens that are copies of it onto the battlefield at the beginning of the next end step."
(4)
IIW: discard
Artifact (R)
You may look at top two cards of your library.
If you would draw a card, you may switch the top two cards of your library and draw a card instead.
One Step Ahead U
Enchantment - Scheme (R)
Scheme (Whenever you complete a step of the scheme, proceed to the next step. Sacrifice this card: claim current step's reward.)
Sabotage Production UBR
Enchantment - Scheme (R)
Scheme (Whenever you complete a step of the scheme, proceed to the next step. Sacrifice this card: claim current step's reward.)
IIW: mechanics with new card formatting
Artifact - Equipment (U)
1: Flip a coin. If you win the flip, equipped creature gets +3/+0 until end of turn. If you lose the flip, Managun deals 2 damage to equipped creature.
Equip 1
"Professor Erium told me this is just a prototype but, honestly, everything in his workshop is a prototype."
IIW: Surprise me!
[Clan Flamingo]
The clan for custom card creators!
Enchantment (R)
Whene Mechagenesis enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Whenever one or more artifact creatures you control deal combat damage to a player or planeswalker, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
IIW: green two drops
Draft my cube! (630 cards)
Artifact — Equipment {U}
Flavorful ability
Equip 2
IIW: strength
What do you have against vanilla artifacts?
Instant (U)
Tap target creature. You gain life equal to that creature’s power.
Machina — If any mana spent to cast Defensive Mechanism came from artifacts, instead exile target creature. You gain life equal to that creature’s power.
IIW: Magic Spies and the Women who Love Them.
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
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Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Instant (U)
Up to one target nonland permanent loses target activated ability.
Draw a card.
IIW: Legendary, but no name given (Blind Seer)
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!