Snapcaster Shaman BG
Creature - Human Druid (R)
Flash
When Snapcaster Shaman enters the battlefield, choose target creature card in your graveyard. You may cast that card from your graveyard this turn for its mana cost. When that creature is cast, it gets "If this would die, exile it instead" in addition to its other abilities.
2/1
I'm not even a stickler on the order, or if something else happens before, after, or in the middle.
[spoiler=Entries]Tilwin - I have mixed feelings about this. The looting mechanic itself is fine, but a 1/4 defender in
Eskimo_Rage - Eh. It's...fine? I guess uncommon is right here, since it's a poor rare.
Hmmm well it's for monoblack decks, it's also the only form of instant speed draw in black in the whole game of modern magic so for that reason alone I had to take up the cost and make it rare. D:
It displays as uncommon
Endry of the Clique1UU
Legendary Creature - Faerie Wizard (M)
Flash
Flying
When Endry of the Clique enters the battlefield, choose target spell. That spell's owner shuffles it into his or her library, then draws a card.
2/1
Angelic Tutor1W
Sorcery (R)
Each player may search their library for a card and put it into their hand. Then, those players shuffle their libraries. Friend and foe alike were inspired by her presence.
Strike the EarthR
Instant [R]
Until end of turn, whenever a player taps a Mountain for mana, that player adds R to his or her mana pool (in addition to the mana the land produces).
ERMAHGoyf2UG
Creature - Lhurgoyf Wizard (R)
~'s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. 1U,Discard a card: Draw a card. Activate this ability only once per turn.
*/*+1
IIW: Cards specified for tiny leaders.
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Niv-Mizzet, the Phoned-In2UURR
Creature - Dragon Wizard (M)
Flying
Whenever a creature dealt damage by Niz-Mizzet this turn dies, draw a card. T: Niv-Mizzet deals 3 damage to target creature or player.
5/5
Mox Box3
Legendary Artifact (M)
As Mox Box enters the battlefield, choose a color. 0, T: Put a mox counter on Mox Box. T: Add X mana in any combination of colors to your mana pool, where X is the number of mox counters on Mox Box.
GoyfatogGB
Creature - Atog Lhurgoyf (M)
Discard a card: Goyfatog gets +1/+1 for each type among cards in your graveyard. Activate this ability only once each turn.
1/2
Enraged Dingus1RR
Creature — Lizard (R)
When Enraged Dingus enters the battlefield, each player sacrifices a land.
Whenever a land is put into a graveyard from the battlefield, Enraged Dingus deals 2 damage to that land’s controller.
2/2
IIW: Bad in standard, powerful in legacy, modern, or vintage.
Dinrova Brainscourer3UU
Creature — Horror (R)
Flying
Whenever Dinrova Brainscourer deals combat damage to a player, that player puts the top half of his or her library, rounded down, into his or her graveyard. None reach the lofts of Dinrova without first passing beneath its traumatizing gaze.
1/5
IIW: Cards that you would have loved when you first started playing.
Reva, Springbloom Elemental1G
Legendary Creature - Elemental (R)
Reva, Spring Elemental gets -1/-1 for each card types among cards in all graveyard.
5/6
lol, I figured there had to be some silly corner-case I was overlooking.
In short, it can pay for all things gray (i.e. or X) just as Tilwin said.
But really, why not creatures? Is this a power level concern? If so then I'm really not sure that powering into a Divinity of Pride is terribly much worse than powering into a Plague Wind or its ilk.
AS: Isn't that tight of a reference, and the card is pretty boring.
yd: This is pretty interesting, but I'm fairly certain that it's overpowered. At the very least it's two colored, which is alright.
n10: This is really nice. It's a good reference and the card is mechanically interesting.
ER: Somehow this is more powerful than BS angel.
Ct: Wellll this is like super venser, except three mana. I really like the design, but I'm pretty sure that this card is overpowered.
ts: It's fair. I could actually see this being printed in standard. I like the implications, even if the design is simplistic.
VtR: It's cute, and probably at the power level Jitte should have been at.
MMM: I didn't ask for colorshifted cards.
Ne: This is just tarmogoyf with an extra ability.
Sa: This is strictly better than Dark Confidant.
TMCT: It's not a bad design, but I think two iterations of this card is plenty.
Ch: 0, t: is redundant. Oh, wait, that's the joke.
Ch: dis card is unfun D:
Ct: I'm not sure if this card is ludicrous or terrible. It's probably ludicrous.
Ch: This is good design but I have no constructive comments for it.
Ch: Ugh. More sound designs that I can't comment on.
HA: Lol. Sure. This card is cute in several ways, and fairly printable.
Ch: This is a little too unbeatable in limited.
iphanx: Well this is either OP or terrible.
Tw: This is clunk to the max
ip: This is just a little too devastating on turn 2.
Tw: Why would you play this over Mind Rot?
SNL: Cute. Probably OP, but it has a drawback. Yeah, this is OP.
CC put in too many designs that I couldn't find flaws in for me to not give him the win, so he wins or something.
Next: Bad in standard, powerful in legacy, modern, or vintage.
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Creature - Human Druid (R)
Flash
When Snapcaster Shaman enters the battlefield, choose target creature card in your graveyard. You may cast that card from your graveyard this turn for its mana cost. When that creature is cast, it gets "If this would die, exile it instead" in addition to its other abilities.
2/1
Legendary Land (Rare)
T: Add B to your mana pool.
B, t: Return target 1/1 creature card from your graveyard to your hand.
Next: One hybrid, one color card.
Endry of the Clique 1UU
Legendary Creature - Faerie Wizard (M)
Flash
Flying
When Endry of the Clique enters the battlefield, choose target spell. That spell's owner shuffles it into his or her library, then draws a card.
2/1
IIW: Cliques and other groups
Draft my cube! (630 cards)
Sorcery (R)
Each player may search their library for a card and put it into their hand. Then, those players shuffle their libraries.
Friend and foe alike were inspired by her presence.
IIW: a flip card (not transform, flip)
But while I'm here, jitte is not the only versatile arm...
Umezawa's Sai 2
Artifact - Equipment (R)
Whenever equipped creature attacks or blocks, choose one:
IIW: Fun with land &/or hand destruction
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Instant [R]
Until end of turn, whenever a player taps a Mountain for mana, that player adds R to his or her mana pool (in addition to the mana the land produces).
IIW: Fun stuff for RW in Commander
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Creature - Lhurgoyf Wizard (R)
~'s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
1U,Discard a card: Draw a card. Activate this ability only once per turn.
*/*+1
IIW: Cards specified for tiny leaders.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Dragon Wizard (M)
Flying
Whenever a creature dealt damage by Niz-Mizzet this turn dies, draw a card.
T: Niv-Mizzet deals 3 damage to target creature or player.
5/5
iiw: love
Legendary Artifact (M)
As Mox Box enters the battlefield, choose a color.
0, T: Put a mox counter on Mox Box.
T: Add X mana in any combination of colors to your mana pool, where X is the number of mox counters on Mox Box.
IIW: Rhyming card names.
Artifact (R)
Players untap one less permanent during their untap steps.
IIW: Snow.
Creature - Atog Lhurgoyf (M)
Discard a card: Goyfatog gets +1/+1 for each type among cards in your graveyard. Activate this ability only once each turn.
1/2
IIW: New atogs
Draft my cube! (630 cards)
Creature — Human Solider (C)
Angel spells and Knight spells you cast cost 1 less to cast.
1/2
IIW: 1/2 for 1C at rare.
Creature — Lizard (R)
When Enraged Dingus enters the battlefield, each player sacrifices a land.
Whenever a land is put into a graveyard from the battlefield, Enraged Dingus deals 2 damage to that land’s controller.
2/2
IIW: Bad in standard, powerful in legacy, modern, or vintage.
Creature - Human Wizard (R)
T: Draw two cards, then discard a card. You lose 2 life.
2/2
You never specified an iconic mtg card :^)
IIW: spooky scary skellies
Creature — Horror (R)
Flying
Whenever Dinrova Brainscourer deals combat damage to a player, that player puts the top half of his or her library, rounded down, into his or her graveyard.
None reach the lofts of Dinrova without first passing beneath its traumatizing gaze.
1/5
IIW: Cards that you would have loved when you first started playing.
Legendary Creature - Elemental (R)
Reva, Spring Elemental gets -1/-1 for each card types among cards in all graveyard.
5/6
iiw: Cat Meowwwww...
You might want to cast that 4x Edge of the Divinity you've been holding?
I got nuthin'.
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Sorcery (C)
Target player shuffle two cards at random from his or her hand. Then he or she draws a card.
Draw a card.
iiw: also cat's meow!
But really, why not creatures? Is this a power level concern? If so then I'm really not sure that powering into a Divinity of Pride is terribly much worse than powering into a Plague Wind or its ilk.
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
man it's too bad aa burned to death
the warning signs were there and everything
oops
AS: Isn't that tight of a reference, and the card is pretty boring.
yd: This is pretty interesting, but I'm fairly certain that it's overpowered. At the very least it's two colored, which is alright.
n10: This is really nice. It's a good reference and the card is mechanically interesting.
ER: Somehow this is more powerful than BS angel.
Ct: Wellll this is like super venser, except three mana. I really like the design, but I'm pretty sure that this card is overpowered.
ts: It's fair. I could actually see this being printed in standard. I like the implications, even if the design is simplistic.
VtR: It's cute, and probably at the power level Jitte should have been at.
MMM: I didn't ask for colorshifted cards.
Ne: This is just tarmogoyf with an extra ability.
Sa: This is strictly better than Dark Confidant.
TMCT: It's not a bad design, but I think two iterations of this card is plenty.
Ch: 0, t: is redundant. Oh, wait, that's the joke.
Ch: dis card is unfun D:
Ct: I'm not sure if this card is ludicrous or terrible. It's probably ludicrous.
Ch: This is good design but I have no constructive comments for it.
Ch: Ugh. More sound designs that I can't comment on.
HA: Lol. Sure. This card is cute in several ways, and fairly printable.
Ch: This is a little too unbeatable in limited.
iphanx: Well this is either OP or terrible.
Tw: This is clunk to the max
ip: This is just a little too devastating on turn 2.
Tw: Why would you play this over Mind Rot?
SNL: Cute. Probably OP, but it has a drawback. Yeah, this is OP.
CC put in too many designs that I couldn't find flaws in for me to not give him the win, so he wins or something.
Next: Bad in standard, powerful in legacy, modern, or vintage.