Frostheart Reagent 2U
Creature - Weird Placeholder (U) U,T: Tap target creature. If that creature has damage marked on it, it doesn't untap during its controller's next untap step.
1/2
Flameheart Reagent 2R
Creature - Weird Placeholder (U) R,T: Flameheart Weird deals 1 damage to target creature. If that creature is tapped, Flameheart Weird deals 2 damage to that creature instead.
2/1
:3mana::symu:: Target player draws a card. This ability costs less to play for each card target opponent discarded this turn.
:4mana::symb:: Target player discards a card. This ability costs less to play for each card you drew this turn.
2/2
If I Win: Flavorful cards (And by that I mean food cards :D)
Schizoplasm1(U/G)(U/G)
Creature - Shapeshifter Ooze (R) 1G,T: Target creature becomes a copy of Schizoplasm until end of turn. 1U,Q: Schizoplasm becomes a copy of target creature until end of turn.
2/2
Is this supposed to be fully symmetrical or only half-symmetrical as you have it now? The way you have it worded, only creatures that deal damage to your opponents will add aggression counters, but all players' attacking creatures will benefit from it. Also, what is the purpose of the Engine subtype? If you're going to add a new non-creature subtype, it should have some sort of mechanical significance. 7/10
It's meant to be like it is, because as the quote says, aggression only leads to more aggression... when blood is drawn, those attackers get bigger, for everyone...
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"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Storm of Steam2UR
Creature - Elemental {R}
Haste, Flying
:symr:: Storm of steam gets +1/+0 until end of turn.
5/1 Part fire, part water, part tumultuous fury.
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IIW:
Multicolored millcards in something other than dimir.
Manablaze Furore2R
Enchantment (U)
At the beginning of each player's upkeep, Manablaze Furore deals X damage to that player, where X is the number of colors among permanents they control minus one. "The guildmages are deceived! The true nature of the elements was never harmony, only force and wildness..." —Ilromov, traveling storyteller
IIW: A fate worse than death
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"My will is my own. I won't bow to fate." - Volrath, Null Profusion
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Mold GuardianGU
Creature - Weird (U)
Whenever you cast an instant or sorcery spell, Mold Guardian gets +2/+2 until end of turn. After the Guildpact broke, Izzet mages started experimenting with elements normally related to the Simic. [1/1]
Stuck in Limbo2U
Enchantment
Whenever you become the target of an instant or sorcery spell, you may choose new targets for that spell.
Whenever an opponent becomes the target of an instant or sorcery spell, instead you become the target for that spell.
(I doubt i'll leave this to be my serious entry, but for now i'll put an IIW.)
IIW: A planeswalker as they would have been known before: in Legendary Creature form. (ex: Venser, Shaper Savant)
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Quote from Ninja Caterpie »
I expect with this [Transform] mechanic that everyone playing a Werewolf tribal deck will say "Autobots, rollout!" whenever the majority of their army transforms.
Platinum Shrine8
Enchantment (R)
You can't get poison counters.
Your life total can't change. 8: Your life total can change and you can get poison counters until end of turn. Activate this ability only as a sorcery. Any player can activate this ability.
A Symphony of Frost and Flame 3UR
Sorcery
Choose "frost" or "flame" for each creature you don't control.
For each creature that "frost" was chosen, tap that creature. That creature doesn't untap during it's controller's next untap step.
For each creature that "flame" was chosen, ~ deals 3 damage to that creature.
a song of fire and ice. now how many brownie points do i need to earn a brownie?
entry:
Twilight Zone1WB
Enchantment
Tapped creatures can block as though they were untapped and can't be blocked except by tapped creatures and/or creatures with vigilance. "What a twist!"
Split the Elements UR
Sorcery [R]
Choose an opponent. Put a red 4/4 Elemental token with haste and a blue 3/3 Elemental token with flying into play. The chosen opponent gains control of one of these tokens.
Crud.
A Fate Worse than Death1WUB
Enchantment - Aura [R]
Enchant creature.
Enchanted creature has shroud, can't attack or block, and is indestructible.
If damage is dealt to a player, that much damage is also dealt to enchanted creature.
If A Fate Worse than Death leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. "Do your worst." - Matthias Lehner, last heard words
Illus. Dave Allsop
Crud again. G** D*** Ninjas.
Signatures turned off here too, btw.
Murkrow (ヤミカラス, Yamikarasu?) is a small black carrion crow with red eyes. The top of its head is styled as a witch's hat and its tail bristles out like a broomstick. Its name is a portmanteau of the English words murk and crow. Murkrow is rather unpopular in the Pokémon world. Its dismal appearance and nocturnal nature have long caused it to be considered an omen of ill fortune to all who see it. If a Murkrow finds itself wounded, it fights back by leading its pursuer to dark mountain trails in an attempt to get him hopelessly lost in the darkness.
Murkrow is also attracted to bright, shiny objects, which it collects to stash in its nest. This, of course, leads to many arguments between Murkrow and Meowth, who both share a common love of stashing things - and taking from each other. It does not hesitate to steal such objects if necessary and has even been known to attempt to snatch rings off women's fingers.
With the addition of Pokémon Diamond and Pearl, it is revealed that some Murkrow are servants to its evolved form, Honchkrow, who spends all of its time preening and ordering the Murkrow around. Also with Diamond and Pearl's release, Murkrow, like many other Pokémon, have gender differences. In this case, Males have a taller "hat" - technically, the crest that resembles a three-pointed witch hat - than females would. Murkrow can only be found wild in the Pokémon Diamond Version in Eterna Forest, while Misdreavus can only be found in Pokémon Pearl at the same location.
IGN editor "Pokémon of the Day Chick" called it "useless and forgettable".[41]
Murkrow2RB
Creature - Bird Horror
Flying
When Murkrow enters the battlefield, exile target artifact.
When Murkrow dies, destroy target nonartifact, nonblack creature. It can't be regenerated.
2/1
IIW: A green lord, but not for 'elves' or 'green creatures'.
I have an IIW, it's in my signature. the same is true for brofaux
it's in big, bold, colored letters for the both of us
brofaux's challenge is to choose one of the following:
1. Take a pokemon ----> Make it a MTG creature.
2. Make a new class ("Carpenter" or "Dentist" creature)
3. Take a card from M12 and design a card to replace it in M13
4. Purple Mana
5. Make wedge cards!
6. Make a key-word based "lord."
7. A fate worse than death
Dusknoir2BBB
Creature — Spirit {R}
Damage is dealt to Dusknoir in the form of -1/-1 counters. B,T: Move half the -1/-1 counters from Dusknoir, rounded down, onto target creature.
1/6
Honchkrow 3BB
Creature - Bird Pokemon [R]
Flying
When Honchkrow enters the battlefield, gain control of all creatures with the name "Murkrow". Untap those creatures.
4/4 A murder of krows.
Magikarp U Creature - Fish [c]
Islandwalk
Vanishing 5
When Magikarp dies, if it had no time counters on it, search your library for a card named Gyarados and put it onto the battlefield under your control. Then shuffle your library. "Psi yi yi..."
--Psyduck
0/1
Had semenulative upkeep before it was fashionable. Look what you forced me to do, Wizards! IT DIDN'T HAVE TO GO DOWN LIKE THIS!
Quote from LandBoySteve »
Like I said, I can only go by my own experience, which is now 18 years. Kind of disheartening when you think you know something and you find out that you're a notch below a low grade moron.
My Pokemeon knowledge is limited to the first tv serie.. anyway
Ashe's Pikachu2WR
Legendary Creature - Squirrel Elemental {rare}
Persist, haste t: Pikachu deal 2 damage to target creature. t, remove a -1/-1 counter from Pikachu: Pikachu deal 4 damage to target player and each creatures that he or she control. "Pikachu , I chose you!"
2/2
IIW: Make a legendary creature base on a character from GRR Martin's "a song of fire and ice" series , aka "Game of thrones".
Chansey2WWW
Creature - Elemental Cleric{R} 1: Redirect to Chansey the next 1 damage that would be dealt to a creature you control. T: Chansey deals 8 damage to target creature. Activate only if Chancey has 6 or more damage on it.
2/8
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Take a mechanic from the pre-mirrodin era, and a mechanic after the mirrodin era, and create a card that flavorfully melds both mechanics.
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Creature - Weird Placeholder (U)
U,T: Tap target creature. If that creature has damage marked on it, it doesn't untap during its controller's next untap step.
1/2
Flameheart Reagent 2R
Creature - Weird Placeholder (U)
R,T: Flameheart Weird deals 1 damage to target creature. If that creature is tapped, Flameheart Weird deals 2 damage to that creature instead.
2/1
IIW: Goofy creature types.
Creature - Zombie Wizard {Uncommon}
:3mana::symu:: Target player draws a card. This ability costs less to play for each card target opponent discarded this turn.
:4mana::symb:: Target player discards a card. This ability costs less to play for each card you drew this turn.
2/2
If I Win: Flavorful cards (And by that I mean food cards :D)
Creature - Shapeshifter Ooze (R)
1G,T: Target creature becomes a copy of Schizoplasm until end of turn.
1U,Q: Schizoplasm becomes a copy of target creature until end of turn.
2/2
IIW: antlers
Kuro, Pitlord - Life Gain/Drain MBC
Malfegor - Discard and Punishment
Ghave, Guru of Spores - Fungus Tribal
building Dralnu, Lichlord - Arcane Draw-Go
It's meant to be like it is, because as the quote says, aggression only leads to more aggression... when blood is drawn, those attackers get bigger, for everyone...
Creature - Elemental {R}
Haste, Flying
:symr:: Storm of steam gets +1/+0 until end of turn.
5/1
Part fire, part water, part tumultuous fury.
Multicolored millcards in something other than dimir.
Enchantment (U)
At the beginning of each player's upkeep, Manablaze Furore deals X damage to that player, where X is the number of colors among permanents they control minus one.
"The guildmages are deceived! The true nature of the elements was never harmony, only force and wildness..." —Ilromov, traveling storyteller
IIW: A fate worse than death
Plot of Dragon's Maze:
Niv-Mizzet plays Realmwright, chooses "Gate". Then a dramatic retelling of the ensuing argument.
Creature - Weird (U)
Whenever you cast an instant or sorcery spell, Mold Guardian gets +2/+2 until end of turn.
After the Guildpact broke, Izzet mages started experimenting with elements normally related to the Simic.
[1/1]
IIW: A Tribal - Demon card.
[Clan Flamingo]
The clan for custom card creators!
Stuck in Limbo 2U
Enchantment
Whenever you become the target of an instant or sorcery spell, you may choose new targets for that spell.
Whenever an opponent becomes the target of an instant or sorcery spell, instead you become the target for that spell.
(I doubt i'll leave this to be my serious entry, but for now i'll put an IIW.)
IIW: A planeswalker as they would have been known before: in Legendary Creature form. (ex: Venser, Shaper Savant)
Amazing banners made by Brofaux.
Enchantment (R)
You can't get poison counters.
Your life total can't change.
8: Your life total can change and you can get poison counters until end of turn. Activate this ability only as a sorcery. Any player can activate this ability.
IIW: Green or blue knights.
This is for me more than it is for anyone else. I sucks at colors.
Creature - Elemental
U, Sacrifice Smoke Elemental: All creatures tap and gain +0/-1 until end of turn.
1/1
That said, I'll do it tomorrow if you don't.
===
Glacier
Snow Land [u]
:symtap:: Add 1 to your mana pool.
3, Sacrifice Glacier: Search your library for an Island card and a Mountain card and put them onto the battlefield.
IIW: No thanks.
Life is a thing that happens to everybody. You shouldn't even have been picked to judge...
3UR
Sorcery
Choose "frost" or "flame" for each creature you don't control.
For each creature that "frost" was chosen, tap that creature. That creature doesn't untap during it's controller's next untap step.
For each creature that "flame" was chosen, ~ deals 3 damage to that creature.
IIW: flamingos
Brownie points if you get the name.
entry:
Twilight Zone 1WB
Enchantment
Tapped creatures can block as though they were untapped and can't be blocked except by tapped creatures and/or creatures with vigilance.
"What a twist!"
Split the Elements URSorcery [R]
Choose an opponent. Put a red 4/4 Elemental token with haste and a blue 3/3 Elemental token with flying into play. The chosen opponent gains control of one of these tokens.
Crud.
A Fate Worse than Death 1WUBEnchantment - Aura [R]
Enchant creature.
Enchanted creature has shroud, can't attack or block, and is indestructible.
If damage is dealt to a player, that much damage is also dealt to enchanted creature.
If A Fate Worse than Death leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
"Do your worst." - Matthias Lehner, last heard words
Illus. Dave Allsop
Crud again. G** D*** Ninjas.
Signatures turned off here too, btw.
Murkrow (ヤミカラス, Yamikarasu?) is a small black carrion crow with red eyes. The top of its head is styled as a witch's hat and its tail bristles out like a broomstick. Its name is a portmanteau of the English words murk and crow. Murkrow is rather unpopular in the Pokémon world. Its dismal appearance and nocturnal nature have long caused it to be considered an omen of ill fortune to all who see it. If a Murkrow finds itself wounded, it fights back by leading its pursuer to dark mountain trails in an attempt to get him hopelessly lost in the darkness.
Murkrow is also attracted to bright, shiny objects, which it collects to stash in its nest. This, of course, leads to many arguments between Murkrow and Meowth, who both share a common love of stashing things - and taking from each other. It does not hesitate to steal such objects if necessary and has even been known to attempt to snatch rings off women's fingers.
With the addition of Pokémon Diamond and Pearl, it is revealed that some Murkrow are servants to its evolved form, Honchkrow, who spends all of its time preening and ordering the Murkrow around. Also with Diamond and Pearl's release, Murkrow, like many other Pokémon, have gender differences. In this case, Males have a taller "hat" - technically, the crest that resembles a three-pointed witch hat - than females would. Murkrow can only be found wild in the Pokémon Diamond Version in Eterna Forest, while Misdreavus can only be found in Pokémon Pearl at the same location.
IGN editor "Pokémon of the Day Chick" called it "useless and forgettable".[41]
Murkrow 2RB
Creature - Bird Horror
Flying
When Murkrow enters the battlefield, exile target artifact.
When Murkrow dies, destroy target nonartifact, nonblack creature. It can't be regenerated.
2/1
IIW: A green lord, but not for 'elves' or 'green creatures'.
it's in big, bold, colored letters for the both of us
brofaux's challenge is to choose one of the following:
1. Take a pokemon ----> Make it a MTG creature.
2. Make a new class ("Carpenter" or "Dentist" creature)
3. Take a card from M12 and design a card to replace it in M13
4. Purple Mana
5. Make wedge cards!
6. Make a key-word based "lord."
7. A fate worse than death
Dusknoir 2BBB
Creature — Spirit {R}
Damage is dealt to Dusknoir in the form of -1/-1 counters.
B,T: Move half the -1/-1 counters from Dusknoir, rounded down, onto target creature.
1/6
IIW: Living weapons
Honchkrow 3BB
Creature - Bird Pokemon [R]
Flying
When Honchkrow enters the battlefield, gain control of all creatures with the name "Murkrow". Untap those creatures.
4/4
A murder of krows.
Iiw: flamingos
Creature - Fish [c]
Islandwalk
Vanishing 5
When Magikarp dies, if it had no time counters on it, search your library for a card named Gyarados and put it onto the battlefield under your control. Then shuffle your library.
"Psi yi yi..."
--Psyduck
0/1
iiw: where do bad folks go when they die?
Legendary Snow Creature - Bird [mr]
Flying, Vigilance
All permanents and spells are Snow.
WU: Target permanent gains protection from Snow until end of turn.
5/5
===
IIW: No thanks
Ashe's Pikachu 2WR
Legendary Creature - Squirrel Elemental {rare}
Persist, haste
t: Pikachu deal 2 damage to target creature.
t, remove a -1/-1 counter from Pikachu: Pikachu deal 4 damage to target player and each creatures that he or she control.
"Pikachu , I chose you!"
2/2
IIW: Make a legendary creature base on a character from GRR Martin's "a song of fire and ice" series , aka "Game of thrones".
I will judge this tonight unless somebody else steps up.
Creature - Elemental Cleric{R}
1: Redirect to Chansey the next 1 damage that would be dealt to a creature you control.
T: Chansey deals 8 damage to target creature. Activate only if Chancey has 6 or more damage on it.
2/8
Take a mechanic from the pre-mirrodin era, and a mechanic after the mirrodin era, and create a card that flavorfully melds both mechanics.