Death Knell2BB
Instant (R)
Destroy all creatures dealt damage this turn. "I always encourage the hope of survival. I like to think it's nicest thing I'll ever do."
-Liliana Vess
IIW: Nonred, nonblue instant/sorcery block theme or sesquipedalian loquaciousness aka cards with fancy names.
holy poo i literally was just about to make this...only as a sorcery at 1BB...and for creatures that were dealt damage. oh wait is that what you meant?
Portal-blade Sword3 Artifact - Equipment
Equipped creature has deathtouch and "Whenever this creature deals damage to a player, that player can't gain life for the rest of the game".
Equip 1 Teleportation technology was not perfect; things that passed through the operational surface emerged on the other side not connected to the original body. Unsurprisingly, demand for such an effective meat grinder within the mercenaries was pretty high.
IIW: equipment // expand the cycle
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Optional less bad challenge: Things to do in your postcombat main phase.
I didn't want to give you the win, but so many other cards didn't fit into the color pie or were just meh. Yours wasn't exciting but it was in the color pie and somewhat original.
It was really only between you and MOON-E.
War SporesXXG
Sorcery (U)
War Spores costs X less to cast, where X is the amount of combat damage dealt to opponents this turn.
Put X 1/1 green Saproling creature tokens onto the battlefield.
Morinai Reservist2RR
Creature - Ogre Warrior (R)
Haste, bloodthirst 1
When Morinai Reservist enters the battlefield, if an opponent was dealt damage this turn, after this main phase there is an additional combat phase followed by an additional main phase.
3/3
IIW: Bad puns are go.
Private Mod Note
():
Rollback Post to RevisionRollBack
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Unfathomed Fathom2U
Creature - Elemental (R)
When Unfathomed Fathom enters the battlefield, end the turn. Time itself stops in sight of the deepest reaches of the World Ocean.
3/3
admibbleaddimal: This is a bad card and AA should feel bad. MOON-E: It's for eating colour pie. SNL: Bone Saw/10. ManyCookies: Actually really cute. I like this! LnGrrrR: Overcosted. Why does this need a drawback? HeiKailin: Cryptborn Horror did it first. Unicorn: Sure I guess. coletrain: Up the cost and let it untap your dorks and prevent blockers from blocking again. As it is, it seems awfully expensive. Ink-Treader: Cute, but this is probably white. Vishamon: Some type of judgment. avatarz: Too cute. It even meets both challenges! It could do with a templating cleanup, but I love the idea. Emocakes: Narrow, but cute. But also narrow. AmShegar: I don't even know what this is doing. Winterspring: Blunt Trauna 1 has wicked tension, and 2 probably has competetive applications of some kind. Good job. Pingu: Forced and win-more. Sir Aureus: Neat. I don't know how necessary bloodthirst is, but it's cute. TMCT: Pretty cute. Reminds me of Waterspout Elemental. AsianInvasion: Sure it's a joke but this card is terrible in all ways.
Winner: Winterspring. Is he the new k-rad? Next: Arcane magic OR white's bad side OR cripple girls
War-Scarred General1W
Creature — Soldier [U]
Whenever another creature you control dies, put a -1/-1 counter on War-Scarred General. He blames himself for each of his soldiers' deaths, their last moments forever playing and replaying in his head.
3/3
IIW: White as the vindicator, blue as the villain, black as the honor-bound, red as the scientist, or green as the aggressor
Curses, my puns were no match for a novel mechanic. Although I don't really see why you'd want to play WS's cards post-combat; if the combat matters, you want to play discard spells pre-combat to possibly snipe combat tricks.
Norn of the Orthodox5
Legendary Creature - Preator (M)
Creatures you control have vigilance and lifelink.
Creatures your opponents control have “Whenever this creature attacks, tap it. It doesn’t untap during your next untap step” and “Whenever this creature deals damage, you lose that much life.” Zamat's attack weakened Norn's body, but also reminded the Orthodoxy of the non-compleat still festering in hidden cracks. The Second Crusade began two days later.
4/6
Tierat, Hand of Temperance2WW
Legendary Creature — Archon (M)
Flying
At the beginning of each player’s upkeep, that player chooses a nonland card type. That player can’t cast spells that are not of that type until his or her next turn.
4/4
Palewing, Callous Arbiter3WWW
Legendary Creature - Angel {M}
Flying, vigilance
Whenever Palewing, Callous Arbiter enters the battlefield or attacks, each other creature deals damage to itself equal to its power. No blade cuts deeper than the pain of self-loathing.
5/5
Wind-Paw the Mute1WW
Legendary Creature - Fox Cleric (R)
Whenever a source an opponent controls deals damage to you, you may end the turn. She has embroidered her cloak with beautifully calligraphed words in the old tongue - words like 'halt' and 'cease.'
1/3
Police Brutality - 1W
Instant (U)
Detain target creature. If that creature is already detained, destroy that creature instead. I have no need of a trial to prove your guilt.
Merciless Justicar2WW
Creature - Human Cleric (R)
Intimidate
When Merciless Justicar enters the battlefield, you may pay BR. If you do, destroy all creatures that have dealt damage to you or a creature you control since the beginning of your last end step. “There will be order, even if I have to put every last dissident to the torch myself.”
2/4
IIW: Nonred, nonblue instant/sorcery block theme or sesquipedalian loquaciousness aka cards with fancy names.
holy poo i literally was just about to make this...only as a sorcery at 1BB...and for creatures that were dealt damage. oh wait is that what you meant?
I thought about making it a sorcery, but I figured some versatility wouldn't hurt.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Artifact - Equipment U
Some abilities.
Equip: 2
IIW: Challenge
Enchantment — Aura {U}
Enchant Equipment
Enchanted Equipment is a colorless Equipment with no abilities named Replica.
"I just wouldn't recommend cutting with it." — Sir William Keith the Third
IIW: "You can even use it with one hand" or "It's not that heavy."
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
Artifact - Equipment
Equipped creature has deathtouch and "Whenever this creature deals damage to a player, that player can't gain life for the rest of the game".
Equip 1
Teleportation technology was not perfect; things that passed through the operational surface emerged on the other side not connected to the original body. Unsurprisingly, demand for such an effective meat grinder within the mercenaries was pretty high.
IIW: equipment // expand the cycle
I didn't want to give you the win, but so many other cards didn't fit into the color pie or were just meh. Yours wasn't exciting but it was in the color pie and somewhat original.
It was really only between you and MOON-E.
Sorcery (U)
War Spores costs X less to cast, where X is the amount of combat damage dealt to opponents this turn.
Put X 1/1 green Saproling creature tokens onto the battlefield.
IIW: Innovation with tokens
Creature - Ogre Warrior (R)
Haste, bloodthirst 1
When Morinai Reservist enters the battlefield, if an opponent was dealt damage this turn, after this main phase there is an additional combat phase followed by an additional main phase.
3/3
IIW: Bad puns are go.
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Creature — Elemental [C]
Bloodthirst 1
1/1
IIW: Common creatures
Creature - Elemental (R)
When Unfathomed Fathom enters the battlefield, end the turn.
Time itself stops in sight of the deepest reaches of the World Ocean.
3/3
IIW: Egyptian mythology
Sorcery {U}
Return target creature you control to its owner's hand.
IIW: Niche cards.
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
Judging.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
admibbleaddimal: This is a bad card and AA should feel bad.
MOON-E: It's for eating colour pie.
SNL: Bone Saw/10.
ManyCookies: Actually really cute. I like this!
LnGrrrR: Overcosted. Why does this need a drawback?
HeiKailin: Cryptborn Horror did it first.
Unicorn: Sure I guess.
coletrain: Up the cost and let it untap your dorks and prevent blockers from blocking again. As it is, it seems awfully expensive.
Ink-Treader: Cute, but this is probably white.
Vishamon: Some type of judgment.
avatarz: Too cute. It even meets both challenges! It could do with a templating cleanup, but I love the idea.
Emocakes: Narrow, but cute. But also narrow.
AmShegar: I don't even know what this is doing.
Winterspring: Blunt Trauna 1 has wicked tension, and 2 probably has competetive applications of some kind. Good job.
Pingu: Forced and win-more.
Sir Aureus: Neat. I don't know how necessary bloodthirst is, but it's cute.
TMCT: Pretty cute. Reminds me of Waterspout Elemental.
AsianInvasion: Sure it's a joke but this card is terrible in all ways.
Winner: Winterspring. Is he the new k-rad?
Next: Arcane magic OR white's bad side OR cripple girls
Creature — Soldier [U]
Whenever another creature you control dies, put a -1/-1 counter on War-Scarred General.
He blames himself for each of his soldiers' deaths, their last moments forever playing and replaying in his head.
3/3
IIW: White as the vindicator, blue as the villain, black as the honor-bound, red as the scientist, or green as the aggressor
Norn of the Orthodox 5
Legendary Creature - Preator (M)
Creatures you control have vigilance and lifelink.
Creatures your opponents control have “Whenever this creature attacks, tap it. It doesn’t untap during your next untap step” and “Whenever this creature deals damage, you lose that much life.”
Zamat's attack weakened Norn's body, but also reminded the Orthodoxy of the non-compleat still festering in hidden cracks. The Second Crusade began two days later.
4/6
IIW: Charms
Legendary Creature — Archon (M)
Flying
At the beginning of each player’s upkeep, that player chooses a nonland card type. That player can’t cast spells that are not of that type until his or her next turn.
4/4
IIW: Dungeon world.
Legendary Creature - Angel {M}
Flying, vigilance
Whenever Palewing, Callous Arbiter enters the battlefield or attacks, each other creature deals damage to itself equal to its power.
No blade cuts deeper than the pain of self-loathing.
5/5
IIW: A card for Conspiracy.
Legendary Creature - Fox Cleric (R)
Whenever a source an opponent controls deals damage to you, you may end the turn.
She has embroidered her cloak with beautifully calligraphed words in the old tongue - words like 'halt' and 'cease.'
1/3
IIW: Tutoring or cripple boys
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Instant (U)
Detain target creature. If that creature is already detained, destroy that creature instead.
I have no need of a trial to prove your guilt.
IWW: Horror tropes not in Innistrad
Club Flamingo: 0 / 4
MCC: 0 / 1
NCE: 0 / 6
Merciless Justicar 2WW
Creature - Human Cleric (R)
Intimidate
When Merciless Justicar enters the battlefield, you may pay BR. If you do, destroy all creatures that have dealt damage to you or a creature you control since the beginning of your last end step.
“There will be order, even if I have to put every last dissident to the torch myself.”
2/4
IIW: Nonred, nonblue instant/sorcery block theme or sesquipedalian loquaciousness aka cards with fancy names.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Good night, sweet princes and princesses.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝