Lymph Hualer3(W/P)
Artifact Creature - Beast Construct
~ enters the battlefield with two -1/-1 counters on it. 1(W/P): Move a -1/-1 counter from ~ to another target creature you control. If you do that creature gains indestructible until end of turn.
3/4
Lightning Bottler4
Artifact Creature - Construct 1RR: Create a colorless spark artifact token with “Sacrifice this permanent: it deals 1 damage to any target.”
0/4
Magnetic Gnome
Artifact Creature - Gnome Construct
Whenever Magnetic Gnome becomes tapped, tap another target permanent.
Whenever Magnetic Gnome becomes untapped, untap another target permanent. The laws of attraction can still apply to even the most unattractive things.
1/4
Netherkeeper Machine5
Artifact Creature - Construct Nightmare
Flash
If a nonartifact card would be put into a graveyard from anywhere, instead exile that card and add C.
4/3
Nullifier Memnite2
Artifact Creature - Construct W: Nullifier Memnite gains hexproof from the color of your choice until end of turn. WB: Nullifier Memnite gets +0/+1 and gains deathtouch until end of turn. 2B: Target creature attacks this turn if able unless its controller pays 3 life.
1/2
Omnimorph Battleform6
Artifact Creature - Construct Shapeshifter 2: Search your library for an Artifact Creature card and put it into your graveyard. If you do, ~ becomes a copy of that card until end of turn. Then shuffle your library.
4/4
Queen’s Praetorian5
Artifact Creature - Soldier Construct
~ costs you 2 less to cast as long as you are the monarch.
~ can block an additional creature each combat.
1/5
Quartz Crafter3
Artifact Creature - Construct (2/W)(2/W),t: Create a 1/1 white elemental creature token.
0/5
Repeater Squadron6R
Creature - Warrior Construct
Haste RRRR: Repeater Squadron gains menace and seize until end of turn. (A creature with seize must be blocked if able.)
6/4
Raging Suncrusher5
Artifact Creature - Construct R: Raging Suncrusher gains first strike until end of turn. RW: Until end of turn, Raging Suncrusher gains "Whenever Raging Suncrusher deals damage to a planeswalker or player, put a +1/+1 counter on Raging Suncrusher." Activate this ability only any time you could cast a sorcery. 2W: Target creature gains flying until end of turn.
3/2
Service Cogsworker
Artifact Creature - Construct
Haste
: Choose a counter on target permanent with a counter on it. Put another counter of that type on it.
1/1
Sprocket Generator
Artifact Creature - Construct
When Sprocket Generator enters the battlefield, create two Sprocket artifact tokens with “Sacrifice this token: Each creature you control gets +1/+1 until end of turn.”
3/4
Thought Bottler3
Artifact Creature - Wizard Construct 2U: Look at the top four cards of your library. Exile one of them facedown and put the test of the bottom of your library in any order. t: Put a card exiled with ~ into your hand.
1/4
Troll Replica3
Artifact Creature - Troll Construct
When ~ enters the battlefield, you gain EE.
Pay EE: Tap ~, and it gains indestructible until of turn.
2/3
Ultimate Servingbot5
Artifact Creature- Construct 1,T: Look each player's hand. 2,T: Add three mana of any one color. 3,T: Tap or untap target permanent. 4,T: Draw a card.
3/3
Wakeride Submersible4
Artifact Creature - Construct
Islandwalk, haste, vigilance, reach
Put Wakeride Submersible on the bottom of its owner's library: Counter target spell that targets a player.
1/3
War Wagon Train6
Artifact Creature - Merchant Construct
Trample
War Wagon Train can block any number of creatures.
You may cast War Wagon Train without paying its mana cost if you've dealt 8 or more combat damage with Juggernauts this turn.
3/9
Xanthous Engine5G
Artifact Creature - Insect Construct
Flying
Whenever Xanthous Engine enters the battlefield or attacks, create a 0/1 green Insect artifact creature token with flying and "When this creature attacks, your opponents can't cast spells this turn."
"And all at once a buzzing fell upon the world, and silence took on a new meaning."
3/3
Yank’n’Run Rig-O-Matic4
Artifact Creature - Rigger Construct (Un-U)
Haste
Whenever ~ attacks, you may put the top card of your contraption deck into your scrapyard. If you do, ~ assembles a contraption.
3/2
Alphades, Cogwork Progenitor5
Legendary Creature - Elder Construct
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.
Vigilance 4,t: Create a token copy of a card exiled with cards named ~ chosen at random. Except that creature is an artifact and a construct in addition to its other card and creature types No one knows when he was made or by who. He has overseen the Mechanitorium for as long as uncorrupted records go.
2/5
Astranirium, Dream Riddler1GUU
Legendary Creature - Elder Snake
~ power is equal to the total number of cards in all players’ hands, and thier toughness is equal to that plus 2.
As long as you have an even number of cards in hand (Zero is treated as even.), ~ has hexproof from sources with even converted mana costs.
As long as you have an odd number of cards in hand, ~ has hexproof from sources with odd converted mana costs.
*\*+2
Bhodi Elder1G
Creature - Elder Druid
: Choose one or both; Untap another target creature, or Untap target land. Use this ability only once per turn.
1/2
Crypt Matriarch1BG
Creature - Elder Elf Cleric Undergrowth - 3BG,t: For each creature card in your graveyard, create a 1/1 green saproling creature token. Activate only during your turn, and only once per tirn. A hundred years ago she forsook the surface for the world below, prefering to be a queen of the shadows than a slave of the light.
2/3
Centenarian Sage2UUU
Creature - Elder Sphinx
Flying 1U, discard a card: Target permanent you control gains hexproof until end of turn. Activate only if you have five or more cards in hand.
4/5
Crowned of the Heavens2WWW
Crearure - Elder Angel
Flying, vigilance
Creatures you control have get +1/+1 and have lifelink as long as its not your turn.
5/5
Death's Anguish, the First Oni3BBBB
Legendary Creature - Elder Demon Spirit
Flying, deathtouch
Whenever you cast a spell from your graveyard, put a number of +1/+1 counters on Death's Anguish equal to that spell's converted mana cost, then put that many cards from the top of each opponent's library into their graveyard.
Whenever Death's Anguish attacks, it deals damage to defending player equal to the number of cards in their graveyard, then you may cast a creature card in your graveyard.
5/5
Daidokuro Minax6BG
Legendary Creature - Elder Boar Skeleton
Lifelink
Spells you cast that target Daidokuro Minax can't be countered and spells your opponents cast that target it cost 4 more to cast.
If Daidokuro Minax would fight another creature, instead regenerate that creature and Daidokuro Minax deals damage equal to its power to each other creature that creature's controller controls.
8/8
Elder Soul of Llanowar1GG
Legendary Creature - Elf Druid Elder
: Add equal to your devotion to green.
1/1 "I have seen and heard much, but only by doing have I truly lived"
Edge of Yesterday2U
Tribal Enchantment - Elder
Sacrifice four Elder permanents you control: Take an extra turn after this one. "Only by letting go of yesterday can we look forward to a brighter tomorrow."
Faceless Mentor2U
Creature-Shapeshifter Elder
Changeling 1U:Target creature becomes the creature type of your choice until end of turn.
2/2
Faith's Advocate2WW
Creature-Human Cleric Elder
When Faith's Advocate enters the battlefield, you may return a creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
1/3
Geriatic DruidGG
Creature - Elder Elf Druid
Geriatric Druid enters the battlefield tapped and does not uptap during your untap step.
Whenever an Elf enters the battlefield, untap Geriatric Druid.
, return Geriatric Druid to your hand: Add GGGG to your mana pool. Slow and steady wins the race, but extremely slow and extremely steady wins the war.
Granite-Hewer Shaman2RG
Creature - Elder Shaman
When Granite-Hewer Shaman enters the battlefield, sacrifice a Forest or sacrifice Granite-Hewer Shaman.
Whenever Granite-Hewer Shaman deals damage to an opponent, destroy target land that player controls. If you do, search your library for a basic land and put it onto the battlefield tapped.
3/3 We must clear the land before we can mine its possibilities.
Hezcatli, Scion of Alcazotz3BB
Legendary Creature - Elder Bat Horror
Flying, lifelink
Hexproof from red, hexproof from green, hexproof from white
Whenever a player casts a black spell, create a 1/1 black bat creature token with flying and lifelink.
5/4
Hundred-Year-Old Lantern4
Artifact Creature - Elder Spirit
Flying, vigilance 1(2/W): ~ gets +0/+1 until end of turn. 1(2/R): ~ gets +1/+0 until end of turn. In Kamigawa it is said that certain objects and mortal possessions that have endured a full century can acquire a soul of their own through quietly collecting ki from the world around them.
2/2
Ice Dragon Viserion4UR
Legendary Snow Creature - Elder Dragon
Flying
: Ice Dragon Viserion gets +1/+1 until end of turn.
: Target creature gets -1/-0 until end of turn.
: Destroy target wall.
6/6 "Viserys was cruel and weak and frightened, yet he was my brother still. His dragon will do what he could not." - Daenerys Targaryen
Jalhalla, the Supreme GhostBB Legendary Creature - Elder Giant Spirit
When Jalhalla, the Supreme Ghost enters the battlefield, create four 0/1 black Spirit Giant token creature with flying.
Jalhalla, the Supreme Ghost has shroud and indestructible as long as you control another Spirit creature.
Whenever Jalhalla, the Supreme Ghost is dealt damage, put a Light counter on it, prevent that damage and create four 0/1 black Spirit Giant tokens.
At the beginning of each upkeep, exile Jalhalla, the Supreme Ghost if it has three or more Light counters on it.
UBRGrixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.
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Artifact Creature - Beast Construct
~ enters the battlefield with two -1/-1 counters on it.
1(W/P): Move a -1/-1 counter from ~ to another target creature you control. If you do that creature gains indestructible until end of turn.
3/4
Lightning Bottler 4
Artifact Creature - Construct
1RR: Create a colorless spark artifact token with “Sacrifice this permanent: it deals 1 damage to any target.”
0/4
Artifact Creature - Gnome Construct
Whenever Magnetic Gnome becomes tapped, tap another target permanent.
Whenever Magnetic Gnome becomes untapped, untap another target permanent.
The laws of attraction can still apply to even the most unattractive things.
1/4
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Artifact Creature - Construct Nightmare
Flash
If a nonartifact card would be put into a graveyard from anywhere, instead exile that card and add C.
4/3
Nullifier Memnite 2
Artifact Creature - Construct
W: Nullifier Memnite gains hexproof from the color of your choice until end of turn.
WB: Nullifier Memnite gets +0/+1 and gains deathtouch until end of turn.
2B: Target creature attacks this turn if able unless its controller pays 3 life.
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature - Construct Shapeshifter
2: Search your library for an Artifact Creature card and put it into your graveyard. If you do, ~ becomes a copy of that card until end of turn. Then shuffle your library.
4/4
Artifact Creature - Construct
Trample, Infect
Plague Juggernaut gets +1/+0 for each Poison counter you have.
1/4
Piston Driver
Artifact Creature - Construct Pilot
: Untap Piston Driver. Play this ability only if Piston Driver is crewing a vehicle.
3/1
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Artifact Creature - Soldier Construct
~ costs you 2 less to cast as long as you are the monarch.
~ can block an additional creature each combat.
1/5
Quartz Crafter 3
Artifact Creature - Construct
(2/W)(2/W),t: Create a 1/1 white elemental creature token.
0/5
Creature - Warrior Construct
Haste
RRRR: Repeater Squadron gains menace and seize until end of turn. (A creature with seize must be blocked if able.)
6/4
Raging Suncrusher 5
Artifact Creature - Construct
R: Raging Suncrusher gains first strike until end of turn.
RW: Until end of turn, Raging Suncrusher gains "Whenever Raging Suncrusher deals damage to a planeswalker or player, put a +1/+1 counter on Raging Suncrusher." Activate this ability only any time you could cast a sorcery.
2W: Target creature gains flying until end of turn.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature - Construct
Haste
: Choose a counter on target permanent with a counter on it. Put another counter of that type on it.
1/1
Sprocket Generator
Artifact Creature - Construct
When Sprocket Generator enters the battlefield, create two Sprocket artifact tokens with “Sacrifice this token: Each creature you control gets +1/+1 until end of turn.”
3/4
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Artifact Creature - Wizard Construct
2U: Look at the top four cards of your library. Exile one of them facedown and put the test of the bottom of your library in any order.
t: Put a card exiled with ~ into your hand.
1/4
Troll Replica 3
Artifact Creature - Troll Construct
When ~ enters the battlefield, you gain EE.
Pay EE: Tap ~, and it gains indestructible until of turn.
2/3
Artifact Creature- Construct
1,T: Look each player's hand.
2,T: Add three mana of any one color.
3,T: Tap or untap target permanent.
4,T: Draw a card.
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Artifact Creature - Construct
W,t: You gain 2 life.
U,t: Scry 1.
B,t: Target opponent loses 2 life.
1/4
Artifact Creature - Construct
Islandwalk, haste, vigilance, reach
Put Wakeride Submersible on the bottom of its owner's library: Counter target spell that targets a player.
1/3
War Wagon Train 6
Artifact Creature - Merchant Construct
Trample
War Wagon Train can block any number of creatures.
You may cast War Wagon Train without paying its mana cost if you've dealt 8 or more combat damage with Juggernauts this turn.
3/9
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature - Insect Construct
Flying
Whenever Xanthous Engine enters the battlefield or attacks, create a 0/1 green Insect artifact creature token with flying and "When this creature attacks, your opponents can't cast spells this turn."
"And all at once a buzzing fell upon the world, and silence took on a new meaning."
3/3
Artifact Creature - Rigger Construct (Un-U)
Haste
Whenever ~ attacks, you may put the top card of your contraption deck into your scrapyard. If you do, ~ assembles a contraption.
3/2
Artifact Creature - Treefolk Construct
Hexproof from red and from green
T: Untap target basic land. Add C.
1/4
Next: Elder
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Elder Construct
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.
Vigilance
4,t: Create a token copy of a card exiled with cards named ~ chosen at random. Except that creature is an artifact and a construct in addition to its other card and creature types
No one knows when he was made or by who. He has overseen the Mechanitorium for as long as uncorrupted records go.
2/5
Astranirium, Dream Riddler 1GUU
Legendary Creature - Elder Snake
~ power is equal to the total number of cards in all players’ hands, and thier toughness is equal to that plus 2.
As long as you have an even number of cards in hand (Zero is treated as even.), ~ has hexproof from sources with even converted mana costs.
As long as you have an odd number of cards in hand, ~ has hexproof from sources with odd converted mana costs.
*\*+2
Creature - Elder Druid
: Choose one or both; Untap another target creature, or Untap target land. Use this ability only once per turn.
1/2
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Elder Elf Cleric
Undergrowth - 3BG,t: For each creature card in your graveyard, create a 1/1 green saproling creature token. Activate only during your turn, and only once per tirn.
A hundred years ago she forsook the surface for the world below, prefering to be a queen of the shadows than a slave of the light.
2/3
Centenarian Sage 2UUU
Creature - Elder Sphinx
Flying
1U, discard a card: Target permanent you control gains hexproof until end of turn. Activate only if you have five or more cards in hand.
4/5
Crowned of the Heavens 2WWW
Crearure - Elder Angel
Flying, vigilance
Creatures you control have get +1/+1 and have lifelink as long as its not your turn.
5/5
Legendary Creature - Elder Demon Spirit
Flying, deathtouch
Whenever you cast a spell from your graveyard, put a number of +1/+1 counters on Death's Anguish equal to that spell's converted mana cost, then put that many cards from the top of each opponent's library into their graveyard.
Whenever Death's Anguish attacks, it deals damage to defending player equal to the number of cards in their graveyard, then you may cast a creature card in your graveyard.
5/5
Daidokuro Minax 6BG
Legendary Creature - Elder Boar Skeleton
Lifelink
Spells you cast that target Daidokuro Minax can't be countered and spells your opponents cast that target it cost 4 more to cast.
If Daidokuro Minax would fight another creature, instead regenerate that creature and Daidokuro Minax deals damage equal to its power to each other creature that creature's controller controls.
8/8
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Elf Druid Elder
: Add equal to your devotion to green.
1/1
"I have seen and heard much, but only by doing have I truly lived"
Edge of Yesterday 2U
Tribal Enchantment - Elder
Sacrifice four Elder permanents you control: Take an extra turn after this one.
"Only by letting go of yesterday can we look forward to a brighter tomorrow."
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature-Shapeshifter Elder
Changeling
1U:Target creature becomes the creature type of your choice until end of turn.
2/2
Faith's Advocate 2WW
Creature-Human Cleric Elder
When Faith's Advocate enters the battlefield, you may return a creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
1/3
Creature - Elder Elf Druid
Geriatric Druid enters the battlefield tapped and does not uptap during your untap step.
Whenever an Elf enters the battlefield, untap Geriatric Druid.
, return Geriatric Druid to your hand: Add GGGG to your mana pool.
Slow and steady wins the race, but extremely slow and extremely steady wins the war.
Granite-Hewer Shaman 2RG
Creature - Elder Shaman
When Granite-Hewer Shaman enters the battlefield, sacrifice a Forest or sacrifice Granite-Hewer Shaman.
Whenever Granite-Hewer Shaman deals damage to an opponent, destroy target land that player controls. If you do, search your library for a basic land and put it onto the battlefield tapped.
3/3
We must clear the land before we can mine its possibilities.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Elder Bat Horror
Flying, lifelink
Hexproof from red, hexproof from green, hexproof from white
Whenever a player casts a black spell, create a 1/1 black bat creature token with flying and lifelink.
5/4
Hundred-Year-Old Lantern 4
Artifact Creature - Elder Spirit
Flying, vigilance
1(2/W): ~ gets +0/+1 until end of turn.
1(2/R): ~ gets +1/+0 until end of turn.
In Kamigawa it is said that certain objects and mortal possessions that have endured a full century can acquire a soul of their own through quietly collecting ki from the world around them.
2/2
Legendary Snow Creature - Elder Dragon
Flying
: Ice Dragon Viserion gets +1/+1 until end of turn.
: Target creature gets -1/-0 until end of turn.
: Destroy target wall.
6/6
"Viserys was cruel and weak and frightened, yet he was my brother still. His dragon will do what he could not." - Daenerys Targaryen
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Creature - Elder Giant Spirit
When Jalhalla, the Supreme Ghost enters the battlefield, create four 0/1 black Spirit Giant token creature with flying.
Jalhalla, the Supreme Ghost has shroud and indestructible as long as you control another Spirit creature.
Whenever Jalhalla, the Supreme Ghost is dealt damage, put a Light counter on it, prevent that damage and create four 0/1 black Spirit Giant tokens.
At the beginning of each upkeep, exile Jalhalla, the Supreme Ghost if it has three or more Light counters on it.
0/1
Best MTG colour test ever: https://www.reddit.com/r/magicTCG/comments/8905d5/what_kind_of_mage_would_you_be_test_your_colors/
UBR Grixis Shard: Grixis believes in a bold and impassioned search for satisfaction, perfection, and self expression. Those of Grixis colors have an eagerness to break the status quo and remake things in their own image. They disregard tradition and conventional approval, seeing them as unnecessary to achieve their goals, the well behaved rarely make history. Blue wants perfection. Black wants power. Red wants freedom.