Soulwatcher4UB
Creature - Spirit Sphinx
Flying, Defender
Whenever a creature dies you may put a Black Spirit token with flying and base power and toughness equal to the base power and toughness of the creature that died.
2/8
^^ Broken, also needs non-token/non-spirit, and would still be broken.
Taciturn Sphinx3WU
--
Creature - Sphinx
--
Flying, Vigilance
As long as you control another creature Taciturn Sphinx is considered phased out. WU: Another target creature phases out.
3/6
Vryn Overlord4UU
Legendary Creature - Sphinx
Flying, Shroud
Whenever a source deals damage, that source's controller puts that many cards from the top of his or her library into their graveyard.
Whenever a permanent leaves the battlefield each of that permanents controllers opponents draws a card.
5/7
Willbreaker Telepath5UU
Creature - Sphinx
Flying
When ~ enters the battlefield, gain control of up to two target creatures with power 4 or less.
5/5
Windspeaker Savant5U
Creature - Sphinx
Flying 2W: Other creatures you control with flying get +1/+1 until end of turn. 2B: Creatures opponents control with flying get -1/-1 until end of turn.
4/4
Xanthe, Keeper of Forbidden Knowledge3WU
Legendary Creature - Sphinx
Flying.
Whenever you cast an instant spell, gain 2 life.
Whenever you cast a sorcery spell, put a +1/+1 counter on Xanthe, Keeper of Forbidden Knowledge.
4/4
Apparition of Infinite Madness -- 3U
Creature -- Illusion
Madness X3U
Flying
When Apparition of Infinite Madness enters the battlefield, if its madness cost was paid, create X tokens that are copies of it.
2/2
Cautious Conjuration2U
Enchantment 1UU: Put a Charge counter on ~.
Creature spells you cast can't be countered unless opponents pay X, where X is the number of charge counters on ~.
"A little prep can go a long way to bringing forth the Damned Abjurer to our realm. Especially against those that don't venerate the Damned Abjurer." -Priest Viktus, Cult of Lorpin
Callous WhimU
Enchantment Creature- Illusion
Bestow UU
At the end of the turn, return enchanted creature to it's owner's hand. 1UU: Return ~ to it's owner's hand.
2/1
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Deceiving MistXUU
Creature - Illusion
Deceiving Mist enters the battlefield with X +1/+1 counters.
Whenever Deceiving Mist attacks or blocks, remove a +1/+1 counter from it at end of turn.
If Deceiving Mists's power is even, it cannot attack. If it is odd, it cannot block.
2/3
Harrowing Vision3UB
Creature - Illusion
Flying, Deathtouch, Shroud
When Harrowing Vision deals combat damage to a player, return target permanent that player controls to its Owner's hand, the player discards a card, then draw a card.
1/1
Imaginative BeastUU
Creature - Beast Illusion
Flash
Whenever ~ becomes the target of a spell or ability, its base power and toughness becomes 0/1
3/3
Infiltrator Figment1U
Creature - Illusion
~ cannot block or be blocked.
1/3
Invasive Apparition2UB
Creature - Illusion
When ~ enters the battlefield you may search target player's library for a card, and exile it face down. Then that player shuffles their library.
1/5
Ixidor's Aide0
Legendary Creature - Illusion
You cannot cast ~ unless you controll a face down creature.
1/2
Irespawn1R
Creature - Illusion
Haste
Whenever a player casts an instant or sorcery spell, you may return ~ to its owner's hand.
2/1
Immaterial Pest1U
Creature - Imp Illusion
Flash
Flying
Return ~ to its owner's hand at end of turn.
0/3
Just Your Imagination
Creature — Illusion
Flying
Whenever ~ blocks or becomes blocked, return it to its owner's hand
1/1
Jittery Image
Creature — Illusion
Whenever ~ becomes the target of a spell or ability an opponent controls, exile ~, then return it to the battlefield under its under its owner's control.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Mirage Djinn2U
Creature - Djinn Illusion
Cumulative Upkeep - discard a card
Flying
Whenever Mirage Djinn deals combat damage to a player, draw cards equal to the number of time counters plus one.
3/3
Nuerological Trick1U
Creature - Illusion
Flying
Madness - Exile two blue cards from your graveyard.
1/2
Nascent AetheriteU
Creature - Illusion
Flying
Whenever you cast an instant or sorcery, put a +1/+1 counter on ~.
Whenever ~ becomes the target of a spell or ability, remove two +1/+1 counters from it. Such beings feed on solitude and wither from attention.
1/1
Nest of Lies1UU
Creature - Bird Illusion
Flying
When ~ enters the battlefield, create two 1/1 blue bird illusion creature tokens with flying.
When ~ dies, sacrifice an illusion creature you control.
1/1
Noise Barrier2U
Creature - Wall Illusion
Defender
You cannot be the target of instant or sorcery spells opponents control.
0/6
Pale Palinchron3UU
Creature- Illusion
Flying
When Pale Palinchron enters the battlefield, untap up to four lands. 2UU: Return Pale Palinchron to owner's hand.
3/4
Queer VisageWUBRG
Legendary Creature - Illusion
Queer Visage has Hexproof and has all abilities of all creatures on the battlefield or in any graveyard.
3/3 People return from the Wastes reporting of wonderful images of their finest dreams and unimaginable horrors of their worst nightmares.
Creature - Spirit Sphinx
Flying, Defender
Whenever a creature dies you may put a Black Spirit token with flying and base power and toughness equal to the base power and toughness of the creature that died.
2/8
Taciturn Sphinx 3WU
--
Creature - Sphinx
--
Flying, Vigilance
As long as you control another creature Taciturn Sphinx is considered phased out.
WU: Another target creature phases out.
3/6
Creature - Sphinx
Flying
When ~ enters the battlefield, draw a card for each color among permanents you control.
4/6
Legendary Creature - Sphinx
Flying, Shroud
Whenever a source deals damage, that source's controller puts that many cards from the top of his or her library into their graveyard.
Whenever a permanent leaves the battlefield each of that permanents controllers opponents draws a card.
5/7
Creature - Sphinx
Flying
When ~ enters the battlefield, gain control of up to two target creatures with power 4 or less.
5/5
Windspeaker Savant 5U
Creature - Sphinx
Flying
2W: Other creatures you control with flying get +1/+1 until end of turn.
2B: Creatures opponents control with flying get -1/-1 until end of turn.
4/4
Legendary Creature - Sphinx
Flying.
Whenever you cast an instant spell, gain 2 life.
Whenever you cast a sorcery spell, put a +1/+1 counter on Xanthe, Keeper of Forbidden Knowledge.
4/4
Creature - Sphinx
Flying
Whenever Young Sphinxling deals combat damage to a player, each player draws a card.
1/3
Creature - Sphinx
Flying, Lifelink
4/6
Next: Illusion
Creature -- Illusion
Madness X3U
Flying
When Apparition of Infinite Madness enters the battlefield, if its madness cost was paid, create X tokens that are copies of it.
2/2
Creature - Illusion
At the beginning of your upkeep, flip a coin. If you lose the flip, return Broken Mirage to your hand.
4/5
Cautious Conjuration 2UEnchantment
1UU: Put a Charge counter on ~.
Creature spells you cast can't be countered unless opponents pay X, where X is the number of charge counters on ~.
"A little prep can go a long way to bringing forth the Damned Abjurer to our realm. Especially against those that don't venerate the Damned Abjurer." -Priest Viktus, Cult of Lorpin
Callous Whim U
Enchantment Creature- Illusion
Bestow UU
At the end of the turn, return enchanted creature to it's owner's hand.
1UU: Return ~ to it's owner's hand.
2/1
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Illusion
Deceiving Mist enters the battlefield with X +1/+1 counters.
Whenever Deceiving Mist attacks or blocks, remove a +1/+1 counter from it at end of turn.
If Deceiving Mists's power is even, it cannot attack. If it is odd, it cannot block.
2/3
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Spirit Illusion
Defender
Creatures blocked by ~ have trample.
2/3
Creature - Dragon Illusion
Flying, Menace
Suspend 2 - UU
If ~ becomes the target of a spell or ability, sacrifice it.
6/5
Creature - Illusion
Defender
Whenever ~ becomes the target of a spell or ability sacrifice it.
5/1
Creature - Illusion
Flying, Deathtouch, Shroud
When Harrowing Vision deals combat damage to a player, return target permanent that player controls to its Owner's hand, the player discards a card, then draw a card.
1/1
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Beast Illusion
Flash
Whenever ~ becomes the target of a spell or ability, its base power and toughness becomes 0/1
3/3
Infiltrator Figment 1U
Creature - Illusion
~ cannot block or be blocked.
1/3
Invasive Apparition 2UB
Creature - Illusion
When ~ enters the battlefield you may search target player's library for a card, and exile it face down. Then that player shuffles their library.
1/5
Ixidor's Aide 0
Legendary Creature - Illusion
You cannot cast ~ unless you controll a face down creature.
1/2
Irespawn 1R
Creature - Illusion
Haste
Whenever a player casts an instant or sorcery spell, you may return ~ to its owner's hand.
2/1
Immaterial Pest 1U
Creature - Imp Illusion
Flash
Flying
Return ~ to its owner's hand at end of turn.
0/3
Creature — Illusion
Flying
Whenever ~ blocks or becomes blocked, return it to its owner's hand
1/1
Jittery Image
Creature — Illusion
Whenever ~ becomes the target of a spell or ability an opponent controls, exile ~, then return it to the battlefield under its under its owner's control.
4/4
Creature - Knight Illusion
Vigilance
~ can block any number of additional creatures
3/4
Creature - Illusion
Flash
Flying
When ~ enters the battlefield, you may tap target creature.
0/3
Lurking Fear BB
Creature - Illusion
When ~ enters the battlefield, target creature you don't control cannot block for as long as you control ~.
2/1
Lost Phantasm 0
• Creature - Illusion
Cast ~ only if there is one or more blue cards in your graveyard.
1/1
Lumbering Giganox 2U
Creature - Giant Illusion
Trample
Whenever ~ becomes the target of a spell or ability, sacrifice it unless you pay 1U.
4/5
Creature - Djinn Illusion
Cumulative Upkeep - discard a card
Flying
Whenever Mirage Djinn deals combat damage to a player, draw cards equal to the number of time counters plus one.
3/3
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Illusion
Flying
Madness - Exile two blue cards from your graveyard.
1/2
Nascent Aetherite U
Creature - Illusion
Flying
Whenever you cast an instant or sorcery, put a +1/+1 counter on ~.
Whenever ~ becomes the target of a spell or ability, remove two +1/+1 counters from it.
Such beings feed on solitude and wither from attention.
1/1
Nest of Lies 1UU
Creature - Bird Illusion
Flying
When ~ enters the battlefield, create two 1/1 blue bird illusion creature tokens with flying.
When ~ dies, sacrifice an illusion creature you control.
1/1
Noise Barrier 2U
Creature - Wall Illusion
Defender
You cannot be the target of instant or sorcery spells opponents control.
0/6
Creature - Illusion
Flying, Skulk.
2/2
Creature- Illusion
Flying
When Pale Palinchron enters the battlefield, untap up to four lands.
2UU: Return Pale Palinchron to owner's hand.
3/4
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Legendary Creature - Illusion
Queer Visage has Hexproof and has all abilities of all creatures on the battlefield or in any graveyard.
3/3
People return from the Wastes reporting of wonderful images of their finest dreams and unimaginable horrors of their worst nightmares.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections