Hired Muscle1B
Creature - Human Mercenary
At the beginning of your upkeep, sacrifice ~ unless you pay 1B or 3 life.
3/3
Heavyhanded Enforcer2BB
Creature - Orc Mercenary
Whenever ~ becomes a blocked, the defending player discards a card for each creature blocking ~.
3/4
Hidden ExecutionerBB
Creature - Rat Assassin Mercenary
Deathtouch
When ~ enters the battlefield, if it entered from your library, you may destroy target nonblack, nonartifact creature.
1/2
Highlands Smuggler2B
Creature - Human Mercenary xB,t, pay X life: Search your library for a mercenary card with converted mana cost X or less, and put it onto the battlefield tapped.
2/2
Hackblade Regenade1R
Creature - Viashino Mercenary
Menace
At the beginning of your upkeep, if an opponent has more cards in hand than you, the player with the most cards in hand gains control of ~.
2/3
Imp Camp-Followers3R
Creature - Imp Mercenary
Flying 2: Imp Camp-Followers loses flying until end of turn. 2U: Imp Camp-Followers gets +2/+0 and gains hexproof until end of turn. Activate this ability only during your turn. 4B: Destroy target creature that could block Imp Camp-Followers but isn't blocking Imp Camp-Followers. Activate this ability only during the combat damage step and only if Imp Camp-Followers is attacking.
3/1
Jackal TrainerRRW
Creature- Goblin Mercenary
When ~ enters the battlefield, if you paid it's casting cost, put a 2/1 red Jackal creature token onto the battlefield. If ~ was fielded from your library, instead put two 2/1 red Jackal creature tokens.
"I twaind the doggie not to bite me, but bad people. I sur'nded by bad people."
2/3
Jager Battalion3GB
Creature- Human Beast Mercenary
When ~ enters the battlefield, if this was fielded from your library, you may search your library for up to three creature named Jager Battalion. If you do, reveal them, put them into your hand and shuffle your deck.
4/3
Jhino's Recruits1B
Creature- Zombie Mercenary
Whenever you field a Mercenary from your library, you may return ~ from your graveyard to the battlefield.
"Until they can no long fight, they will always be in the ranks."
2/1
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Kin-Cursed Fugitive2B
Creature - Human Mercenary
~ gets -1/-1 for each non-mercenary creature you control. "And may all but wretchs turn against you!" - Mother Ubawnda, parting words
5/4
Keen-Eyed Cutpurse1UU
Creature - Merfolk Mercenary
Whenever ~ deals combat damage to a player, if you control another mercenary, draw a card.
2/2
Lash Fiend1BB
Creature - Human Mercenary
, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.
, , tap any number of other untapped Mercenaries you control: Lash Fiend deals damage to target creature or player equal to the number of Mercenaries tapped this way.
2/2 They join my cause for the promise of riches; they fight for my cause to avoid punishment.
Lightning Recruiter2RR
Creature - Elemental Mercenary
Haste
At end of turn, exile Lightning Recruiter.
When Lightning Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Haste into your hand and the rest on the bottom of your library in any order.
5/1
Merry Men3WR
Creature - Human Mercenary
First Strike, Reach, Vigilance, Lifelink They kept me up all night with their incessant singing about their tights.
4/4
Notorious CutthroatBB
Creature- Human Mercenary Assassin
When Notorious Bruiser enters the battlefield from your library, target player sacrifices a creature.
2/2
Opulent Sellsword1UBG
Creature - Snake Mercenary
At the beginning of your upkeep, pay (2/U)(B/G) or sacrifice Opulent Sellsword. UUBG: Target creature gets +2/+2 and can't be blocked until end of turn.
Whenever a mercenary you control deals combat damage to a player, draw a card.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Proud-Wing Recruiter2UU
Creature - Elemental Mercenary
Flying
When Proud-Wing Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Flying into your hand and the rest on the bottom of your library in any order.
3/3
Prince of Scourges3BBB
Legendary Creature - Human Mercenary
Intimidate
Prince of Scourges gets +1/+1 for each other Mercenary you control.
Other Mercenaries you control get +1/+1.
, : Search your library for a Mercenary permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
5/5
Quail PoacherB
Creature - Human Mercenary
Sacrifice a bird creature: You gain 3 life.
1/2
Questionable Informant2BB
Creature - Human Mercenary
When ~ enters the battlefield, draw a card and lose 1 life for each mercenary creature you control.
2/4
Quagmire Guide3BB
Creature - Ogre mercenary
Swampwalk
At the beginning of youe upkeep, sacrifice ~ unless you pay 1 for each card in your hand.
5/6
Roughneck Recruiter2GG
Creature - Beast Mercenary
Trample
When Roughneck Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Trample into your hand and the rest on the bottom of your library in any order.
4/4
Rebel Without a Cause3B
Creature - Human Mercenary
Rebel Without a Cause cannot attack or block.
, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
Whenever another Mercenary enters the battlefield, each opponent loses life equal to the number of Mercenaries you control.
0/2
Shady CharacterUB
Creature- Human Rogue Mercenary
When Shady Character enters the battlefield, look at each player's hand, then choose one-
-Target player discards a card.
-Target player draws a card.
1/1
Thuggish Boss3RR
Creature - Viashino Mercenary
When~ enters the battlefield put two 1/1 red mercenary creature tokens onto the battlefield.
3/3
Tyranical Kingpin6B
Creature - Human Mercenary
When ~ enters the battlefield, you may search your library for mercenary permanent cards with total converted mana cost 4, and put them onto the battlefield. If you do shuffle your library.
4/5
Ugly Jimm1BB
Legendary Creature- Human Mercenary T: Target creature gets -1/-1 until end of turn. Whenever Ugly Jimm targets himself with this ability, target player loses 1 life, and you gain 1 life. "Sure, he's ugly, but that ain't how he got his name."
2/2
Venomous Recruiter2BB
Creature - Snake Mercenary
Infect
When Venomous Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Infect into your hand and the rest on the bottom of your library in any order.
2/3
Vile Villain of Venice2BBBB
Legendary Creature - Human Mercenary
Intimidate
Play with the top card of your library revealed. If it is a Mercenary card, you may cast it as if it were in your hand.
, Pay 1 life : Put the top card of your library on the bottom of your library.
5/5
wrath of mercenaries 2RBB
tribal sorcery - mercenary
destroy all non-mercenary creatures. They cannot be regenerated.
Winged Grenedier 1UB
creature - human mercenary
Flying R,t: Winged Grenedier deals damage equal to its power to target non-flying creature. 3,t: Search your library for a Mercenary card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
1/3
Wages BB
tribal Sorcery - mercenary
Search your library for up to one mercenary permanent card and put them into play under your control. It gains haste. At the end of your turn, you lose the game.
storm.
Xathrid Mercenary1BB
Creature - Lich Mercenary Wizard
At the beginning of each upkeep, sacrifice Xathrid Mercenary unless you pay 1B
When Xathrid Mercenary dies, draw a card.
Deathtouch
3/4
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Zealous Greedblade1B
Creature - Human Mercenary
Spent only mana produced by Gold tokens to cast ~.
When ~ enters the battlefield, if you didn't cast it from your hand, you lose 3 life.
3/3
Cold-Synthesized PlagueXWB
Creature - Germ
When you cast Cold-Synthesized Plague, search your library for an Equipment card with converted mana cost X or less and put it into play. Shuffle your library.
Cold-Synthesized Plague enters the battlefield attached to an equipment card you control. Any other creatures attached to that equipment become unattached.
0/1 "I would call it a cold-blooded killer, but it has no blood..." - Girouex, Island Researcher
Dermophagic Bacterium2B
Creature - Germ
When ~ enters the battlefield or dies you may distribute two -1/-1 counters amongst up to two target creatures. "That's only its technical name, it more colorful moniker is the 'flaying plague.'" - pathologist Serna Wright
1/1
Dreaded Virus1B
Creature - Germ
Deathtouch 2B, discard ~: Put a -1/-1 counter on target creature. That creature gains deathtouch until end of turn.
1/1
Exotic Infection1B
Creature - Germ
Infect, Bestow 2B
If Exotic Infection would leave play, you may instead pay it's Bestow cost and attach it to a creature with a -1/-1 counter on it.
Enchanted creature gets Infect and "At the beginning of each upkeep, put a -1/-1 counter on this creature"
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
I love Slivers, Myr, Saprolings and generally any creature type best served by spamming loads of tokens
Festering ContagionBBB
Creature - Germ
Haste, Trample
At end of turn, sacrifice Festering Contagion.
At the beginning of your upkeep, if Festering Contagion is in your graveyard, you may pay 3 life. If you do, return Festering Contagion from your graveyard to your hand.
5/1
Genome Engine2UUG
Artifact Creature - Germ Construct
Whenever an artifact with Living Weapon comes into play, you may have Genome Engine become a copy of it with this ability and attach it to a Germ creature you control.
0/3 It augments living weapons by copying one and attaching to another
Private Mod Note
():
Rollback Post to RevisionRollBack
I love Slivers, Myr, Saprolings and generally any creature type best served by spamming loads of tokens
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Creature - Human Mercenary
At the beginning of your upkeep, sacrifice ~ unless you pay 1B or 3 life.
3/3
Heavyhanded Enforcer 2BB
Creature - Orc Mercenary
Whenever ~ becomes a blocked, the defending player discards a card for each creature blocking ~.
3/4
Hidden Executioner BB
Creature - Rat Assassin Mercenary
Deathtouch
When ~ enters the battlefield, if it entered from your library, you may destroy target nonblack, nonartifact creature.
1/2
Highlands Smuggler 2B
Creature - Human Mercenary
xB,t, pay X life: Search your library for a mercenary card with converted mana cost X or less, and put it onto the battlefield tapped.
2/2
Hackblade Regenade 1R
Creature - Viashino Mercenary
Menace
At the beginning of your upkeep, if an opponent has more cards in hand than you, the player with the most cards in hand gains control of ~.
2/3
Creature - Imp Mercenary
Flying
2: Imp Camp-Followers loses flying until end of turn.
2U: Imp Camp-Followers gets +2/+0 and gains hexproof until end of turn. Activate this ability only during your turn.
4B: Destroy target creature that could block Imp Camp-Followers but isn't blocking Imp Camp-Followers. Activate this ability only during the combat damage step and only if Imp Camp-Followers is attacking.
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature- Goblin Mercenary
When ~ enters the battlefield, if you paid it's casting cost, put a 2/1 red Jackal creature token onto the battlefield. If ~ was fielded from your library, instead put two 2/1 red Jackal creature tokens.
"I twaind the doggie not to bite me, but bad people. I sur'nded by bad people."
2/3
Jager Battalion 3GB
Creature- Human Beast Mercenary
When ~ enters the battlefield, if this was fielded from your library, you may search your library for up to three creature named Jager Battalion. If you do, reveal them, put them into your hand and shuffle your deck.
4/3
Jhino's Recruits 1B
Creature- Zombie Mercenary
Whenever you field a Mercenary from your library, you may return ~ from your graveyard to the battlefield.
"Until they can no long fight, they will always be in the ranks."
2/1
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Human Mercenary
~ gets -1/-1 for each non-mercenary creature you control.
"And may all but wretchs turn against you!" - Mother Ubawnda, parting words
5/4
Keen-Eyed Cutpurse 1UU
Creature - Merfolk Mercenary
Whenever ~ deals combat damage to a player, if you control another mercenary, draw a card.
2/2
Creature - Human Mercenary
, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.
, , tap any number of other untapped Mercenaries you control: Lash Fiend deals damage to target creature or player equal to the number of Mercenaries tapped this way.
2/2
They join my cause for the promise of riches; they fight for my cause to avoid punishment.
Lightning Recruiter 2RR
Creature - Elemental Mercenary
Haste
At end of turn, exile Lightning Recruiter.
When Lightning Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Haste into your hand and the rest on the bottom of your library in any order.
5/1
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Human Mercenary
First Strike, Reach, Vigilance, Lifelink
They kept me up all night with their incessant singing about their tights.
4/4
Notorious Cutthroat BB
Creature- Human Mercenary Assassin
When Notorious Bruiser enters the battlefield from your library, target player sacrifices a creature.
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Snake Mercenary
At the beginning of your upkeep, pay (2/U)(B/G) or sacrifice Opulent Sellsword.
UUBG: Target creature gets +2/+2 and can't be blocked until end of turn.
Whenever a mercenary you control deals combat damage to a player, draw a card.
3/3
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Elemental Mercenary
Flying
When Proud-Wing Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Flying into your hand and the rest on the bottom of your library in any order.
3/3
Prince of Scourges 3BBB
Legendary Creature - Human Mercenary
Intimidate
Prince of Scourges gets +1/+1 for each other Mercenary you control.
Other Mercenaries you control get +1/+1.
, : Search your library for a Mercenary permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
5/5
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Human Mercenary
Sacrifice a bird creature: You gain 3 life.
1/2
Questionable Informant 2BB
Creature - Human Mercenary
When ~ enters the battlefield, draw a card and lose 1 life for each mercenary creature you control.
2/4
Quagmire Guide 3BB
Creature - Ogre mercenary
Swampwalk
At the beginning of youe upkeep, sacrifice ~ unless you pay 1 for each card in your hand.
5/6
Creature - Beast Mercenary
Trample
When Roughneck Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Trample into your hand and the rest on the bottom of your library in any order.
4/4
Rebel Without a Cause 3B
Creature - Human Mercenary
Rebel Without a Cause cannot attack or block.
, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
Whenever another Mercenary enters the battlefield, each opponent loses life equal to the number of Mercenaries you control.
0/2
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature- Mutant Mercenary
Skulk
1/1
Shady Character UB
Creature- Human Rogue Mercenary
When Shady Character enters the battlefield, look at each player's hand, then choose one-
-Target player discards a card.
-Target player draws a card.
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Viashino Mercenary
When~ enters the battlefield put two 1/1 red mercenary creature tokens onto the battlefield.
3/3
Tyranical Kingpin 6B
Creature - Human Mercenary
When ~ enters the battlefield, you may search your library for mercenary permanent cards with total converted mana cost 4, and put them onto the battlefield. If you do shuffle your library.
4/5
Toxic Glyph 1B
Tribal Enchantment - Mercenary Aura
Enchant creature
Enchanted creature gets -2/-2.
Legendary Creature- Human Mercenary
T: Target creature gets -1/-1 until end of turn. Whenever Ugly Jimm targets himself with this ability, target player loses 1 life, and you gain 1 life.
"Sure, he's ugly, but that ain't how he got his name."
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Snake Mercenary
Infect
When Venomous Recruiter enters the battlefield, reveal the top four cards of your library. Put any cards with Infect into your hand and the rest on the bottom of your library in any order.
2/3
Vile Villain of Venice 2BBBB
Legendary Creature - Human Mercenary
Intimidate
Play with the top card of your library revealed. If it is a Mercenary card, you may cast it as if it were in your hand.
, Pay 1 life : Put the top card of your library on the bottom of your library.
5/5
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
tribal sorcery - mercenary
destroy all non-mercenary creatures. They cannot be regenerated.
Winged Grenedier 1UB
creature - human mercenary
Flying
R,t: Winged Grenedier deals damage equal to its power to target non-flying creature.
3,t: Search your library for a Mercenary card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
1/3
Wages BB
tribal Sorcery - mercenary
Search your library for up to one mercenary permanent card and put them into play under your control. It gains haste. At the end of your turn, you lose the game.
storm.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Creature - Lich Mercenary Wizard
At the beginning of each upkeep, sacrifice Xathrid Mercenary unless you pay 1B
When Xathrid Mercenary dies, draw a card.
Deathtouch
3/4
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Human Mercenary
Spent only mana produced by Gold tokens to cast ~.
When ~ enters the battlefield, if you didn't cast it from your hand, you lose 3 life.
3/3
Next: Germs
Creature - Germ (U)
Deathtouch
A deck can have any number of cards named ~.
1/1
Creature - Germ
When you cast Cold-Synthesized Plague, search your library for an Equipment card with converted mana cost X or less and put it into play. Shuffle your library.
Cold-Synthesized Plague enters the battlefield attached to an equipment card you control. Any other creatures attached to that equipment become unattached.
0/1
"I would call it a cold-blooded killer, but it has no blood..." - Girouex, Island Researcher
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Germ
When ~ enters the battlefield or dies you may distribute two -1/-1 counters amongst up to two target creatures.
"That's only its technical name, it more colorful moniker is the 'flaying plague.'" - pathologist Serna Wright
1/1
Dreaded Virus 1B
Creature - Germ
Deathtouch
2B, discard ~: Put a -1/-1 counter on target creature. That creature gains deathtouch until end of turn.
1/1
Deadly Pathogen (G/U)B
Creature - Germ
Deathtouch, hexproof
1/1
Dementia Fever 1BR
Creature - Germ
Menace
2BR, discard~: Target opponent discards a card at random. Activate this ability only as a sorcery.
2/1
Doom Infection 1B
Creature - Germ
Bestow - 3B
Wither
Enchanted creature gets -1/-1 and has wither.
1/1
Draining Affliction BB
Creature - Germ
At the beginning of your upkeep put a -1/-1 counter on another target creature you control.
4/3
Darkening Heart Syndrome 2B
Creature - Germ
Deathtouch
xxBB, discard ~: Put X -1/-1 counters on each nonblack creature.
1/1
Creature - Germ
Infect, Bestow 2B
If Exotic Infection would leave play, you may instead pay it's Bestow cost and attach it to a creature with a -1/-1 counter on it.
Enchanted creature gets Infect and "At the beginning of each upkeep, put a -1/-1 counter on this creature"
1/1
Creature - Germ
Haste, Trample
At end of turn, sacrifice Festering Contagion.
At the beginning of your upkeep, if Festering Contagion is in your graveyard, you may pay 3 life. If you do, return Festering Contagion from your graveyard to your hand.
5/1
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Artifact Creature - Germ Construct
Whenever an artifact with Living Weapon comes into play, you may have Genome Engine become a copy of it with this ability and attach it to a Germ creature you control.
0/3
It augments living weapons by copying one and attaching to another