Effete Orgg -- 4R
Creature -- Orgg
Effete Orgg can't attack unless a creature with greater converted mana cost also attacks.
Effete Orgg can't block unless a creature with greater converted mana cost also blocks.
5/5
Ferocious Orgg :5mana::symr:
Creature - Orgg
~ attacks or blocks each combat if able.
Whenever another creature you control attacks or blocks, you may remove ~ from combat.
6/6
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Great Champion3R
Creature - Orgg
~ cannot attack or block alone.
When ~ attacks or blocks, another target attacking or blocking creature gets +1/+0 until end of turn.
4/4 He's big, he's strong, but you will still have to hold his hand.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Igneous Orgg2RR
Creature - Orgg
Whenever Igneous Orgg would deal damage, flip a coin. If you lose the flip, Igneous Orgg deals that damage to itself instead. The good news is that it knocks itself out only about a quarter of the time. The bad news is that it has four arms.
6/6
Klutz Orgg2RR
Creature - Orgg
When ~ enters the battlefield, flip a coin. If not in your favor, return ~ to owner's hand and discard two cards at random.
When ~ attacks, flip a coin. If not in your favor, sacrifice two lands.
When ~ blocks, flip a coin. If not in your favor, ~ deals 3 damage to you.
5/5 Rabbit's Foot, Horseshoe, Four Leaf Clover...and still nothing works!
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Luminous Orgg 2R
Creature - Orgg
When Luminous Orgg dies, if it was dealt combat damage this turn, target opponent puts a 4/4 white Angel creature token with flying onto the battlefield tapped.
4/3
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Jhurken the Smasher :3mana::symr::symr:
Legendary Creature- Orgg Berserker
Trample, ~ can't block.
When ~ attacks and is blocked, ~ fights that creature before any combat damage is dealt.
7/5
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Protector Orgg -- 4RW
Creature -- Orgg
Vigilance 1RW,T: Remove target blocking or blocked creature you control from combat. Protector Orgg blocks each creature that creature was blocking and becomes blocked by each creature blocking that creature.
5/5
Quarry Goon1RR
Creature - Orgg
Whenever a land is put into a graveyard from anywhere, creatures your opponents control can't block this turn. 1RR, Sacrifice a Mountain: ~ deals 1 damage to target creature or planeswalker.
3/3
Raging Orgg4RR
Creature - Orgg
~ attacks each turn if able.
Whenever ~ attacks, you may have it fight target creature defending player controls. If you do, ~ deals no combat damage this turn.
6/6
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Saltlands Orgg 5RRW
Creature - Orgg Mutant
Defender, Absorb 1
When ~ takes damage for the first time, it loses Defender and Absorb and gains Trample.
"Territorial creatures, it's hard to tell if it is merely sudden anger at injury that fuels these beasts, or if they build up the rage over years of their silent vigils."
5/6
(Yes, it's costly, but I like my overcosted Orggs rah rah rah)
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Getting Back into the swing of MTGS. Bear with me folks~
Stonefist Bruiser3RR
Creature - Orgg
Haste
At the beginning of your end step, if ~ did not attack, it fights another target creature you control at random. He wants a fight, and he's gonna get a fight.
4/3
Tethered Orgg :3mana::symr:
Creature- Orgg
Haste, doublestrike when blocked.
~ can't attack or block alone.
When ~ blocks or is blocked, ~ deals 3 damage to target creature you control.
"Keep a tight enough hold on the rope to keep the beast under control, but know when to let it go. Rookies always hang on."
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Ultrorgg 10UURR
Legendary Creature-Orgg Berserker Wizard Avatar
Indestructible
When ~ enters the battlefield, destroy all other permanents.
You draw a card and lose 1 life for each permanent destroyed this way.
9/9
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Getting Back into the swing of MTGS. Bear with me folks~
Verdant Orgg -- 3RG
Creature -- Orgg
Trample
Whenever Verdant Orgg attacks, add an amount of G to your mana pool equal to the number of Forests you control.
4/4
Young Orgg
Creature - Orgg
~ cannot attack or block alone.
When ~ attacks, you may pay if you do and paid :symr:, ~ gets +1/+0 until end of turn. If no was paid, ~ gets +2/+0 until end of turn instead.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Zealot of Orgg'Argg1RRR
Creature - Orgg
Creatures you control can't block.
Whenever a creature attacks you or a planeswalker you control, ~ deals damage equal to its power to that creature.
3/3
Creature - Orgg
Double strike
~ attacks each turn if able.
Whenever ~ attacks, sacrifice a creature.
4/4
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature -- Orgg
Effete Orgg can't attack unless a creature with greater converted mana cost also attacks.
Effete Orgg can't block unless a creature with greater converted mana cost also blocks.
5/5
Creature - Orgg
~ attacks or blocks each combat if able.
Whenever another creature you control attacks or blocks, you may remove ~ from combat.
6/6
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Orgg
~ cannot attack or block alone.
When ~ attacks or blocks, another target attacking or blocking creature gets +1/+0 until end of turn.
4/4
He's big, he's strong, but you will still have to hold his hand.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Orgg
At the beginning of your upkeep, ~ fights another creature at random.
6/6
Creature - Orgg
Whenever Igneous Orgg would deal damage, flip a coin. If you lose the flip, Igneous Orgg deals that damage to itself instead.
The good news is that it knocks itself out only about a quarter of the time. The bad news is that it has four arms.
6/6
Creature - Orgg
When ~ enters the battlefield, flip a coin. If not in your favor, return ~ to owner's hand and discard two cards at random.
When ~ attacks, flip a coin. If not in your favor, sacrifice two lands.
When ~ blocks, flip a coin. If not in your favor, ~ deals 3 damage to you.
5/5
Rabbit's Foot, Horseshoe, Four Leaf Clover...and still nothing works!
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
2R
Creature - Orgg
When Luminous Orgg dies, if it was dealt combat damage this turn, target opponent puts a 4/4 white Angel creature token with flying onto the battlefield tapped.
4/3
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Orgg
Defender, Cannot block
RRRRRR: Monstrosity 4
When ~ becomes monstrous, it loses Defender.
4/4
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Orgg
Trample
~ can't block.
6/5
Jhurken the Smasher :3mana::symr::symr:
Legendary Creature- Orgg Berserker
Trample, ~ can't block.
When ~ attacks and is blocked, ~ fights that creature before any combat damage is dealt.
7/5
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Orgg Warrior
Whenever a creature enters the battlefield ~ deals 1 damage to it unless its controller pays 2.
4/3
Creature -- Orgg
Vigilance
1RW,T: Remove target blocking or blocked creature you control from combat. Protector Orgg blocks each creature that creature was blocking and becomes blocked by each creature blocking that creature.
5/5
Creature - Orgg
Whenever a land is put into a graveyard from anywhere, creatures your opponents control can't block this turn.
1RR, Sacrifice a Mountain: ~ deals 1 damage to target creature or planeswalker.
3/3
Creature - Orgg
~ attacks each turn if able.
Whenever ~ attacks, you may have it fight target creature defending player controls. If you do, ~ deals no combat damage this turn.
6/6
Creature - Orgg Mutant
Defender, Absorb 1
When ~ takes damage for the first time, it loses Defender and Absorb and gains Trample.
"Territorial creatures, it's hard to tell if it is merely sudden anger at injury that fuels these beasts, or if they build up the rage over years of their silent vigils."
5/6
(Yes, it's costly, but I like my overcosted Orggs rah rah rah)
Done by Rivenor of Miraculous Recovery signatures!
Creature - Orgg
Haste
At the beginning of your end step, if ~ did not attack, it fights another target creature you control at random.
He wants a fight, and he's gonna get a fight.
4/3
Creature- Orgg
Haste, doublestrike when blocked.
~ can't attack or block alone.
When ~ blocks or is blocked, ~ deals 3 damage to target creature you control.
"Keep a tight enough hold on the rope to keep the beast under control, but know when to let it go. Rookies always hang on."
5/5
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Legendary Creature-Orgg Berserker Wizard Avatar
Indestructible
When ~ enters the battlefield, destroy all other permanents.
You draw a card and lose 1 life for each permanent destroyed this way.
9/9
Done by Rivenor of Miraculous Recovery signatures!
Creature -- Orgg
Trample
Whenever Verdant Orgg attacks, add an amount of G to your mana pool equal to the number of Forests you control.
4/4
Creature - Orgg Berserker
Trample
Whenever ~ becomes blocked by a creature with defender destroy that creature.
6/4
Warped Orgg 3UR
Creature - Orgg Mutant
1U: ~ gets -2/-0 and can't be blocked until end of turn.
5/3
Creature - Orgg
~ gets +1/+1 for each Non-Orgg creature blocking or blocked by ~.
5/4
Done by Rivenor of Miraculous Recovery signatures!
Creature - Orgg
~ cannot attack or block alone.
When ~ attacks, you may pay if you do and paid :symr:, ~ gets +1/+0 until end of turn. If no was paid, ~ gets +2/+0 until end of turn instead.
2/2
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Orgg
Creatures you control can't block.
Whenever a creature attacks you or a planeswalker you control, ~ deals damage equal to its power to that creature.
3/3
Next: Nightstalker
Creature - Nightstalker
Other Nigthstalker creatures you control get +2/+1 and have Deathtouch.
3/2
Done by Rivenor of Miraculous Recovery signatures!