Questionable Djinn4UU
Creature - Djinn
Flying
When ~ deals combat damage to an opponent, target opponent choses a card type. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Reveal the top card of your library. If the revealed card is the chosen card type, target opponent draws two cards and exile the revealed card. If the revealed card is not the chosen card type, target opponent puts the top ten cards of his or her library into their graveayrd and exile the revealed card.
6/6
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Rime-Ember Caliph :3mana::symw::symr:
Snow Creature- Djinn
Flying
:symr::symr: or :snow::snow::snow:: ~ deals 1 damage to target tapped creature.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Tumultuous Wind Lord2UU
Creature - Djinn Elemental
Flying 1UU: exile Tumultuous Wind Lord and put a 5/5 blue whirlwind creature token onto the battlefield with flying, trample and haste that has "exile this creature at the end of turn". Return Tumultuous Wind Lord to the battlefield at the end of turn.
2/4
Undercity Djinn1UUBB
Creature - Djinn Rogue
Flying
Whenever ~ deals combat damage to a player, cards in your hand gain Transmute 1UB until the end of the turn.
4/3
Vice Djinn9BBB
Creature - Djinn
Delve
Flying
When ~ enters the battlefield, separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
6/6
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Dread Harvester4
Creature - Scarecrow
As long as you control a black permanent ~ has deathtouch.
As long as you control a green permanent ~ has trample.
3/2
Experience Scarecrow5
Artifact Creature - Scarecrow
When a black or red creature enters the battlefield, that player pays 3 or returns that creature to owner's hand.
3/3 It pays to be scary!
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Eastfields Watcher3
Artifact Creature - Scarecrow
Whenever a plains enters the battlefield, gain one life and Eastfields Watcher has Vigilance until end of turn. Its button eyes eagerly await the rising sun.
1/2
Fallow Skulkin -- 5
Artifact Creature -- Scarecrow
When Fallow Skulkin enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
Lands you control have indestructible.
2/4
Hardfield's Sentry4
Artifact Creature - Scarecrow
~ gets +1/+1 as long as you control a green creature.
~ has flying as long as you control a blue creature.
3/3
Hideous Shuffler3
Artifact creature - Scarecrow
Intimidate : choose a color, ~ becomes that color until end of turn. Any player may activate this ability.
2/2
Kill-Brain Scarecrone3
Artifact Creature - Scarecrow
At the beginning of each player's upkeep, that player may sacrifice a creature he/she controls, otherwise, draw a card.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
-Rukarumel, Field Journal
Thanks to mcchief111 for the avvy.
Decks:
Standard: RMinotaur MidrangeB
Modern: GSpider TribalB RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Creature - Djinn Rebel
Flying
When Offending Djinn is the only blue permanent on the battlefield, sacrifice it.
4/5
NATH'd
Pasha's Advisor 3UU
Creature - Djinn Advisor
Flying
Whenever an opponent casts a spell, you may tap or untap target creature.
4/4
[Clan Flamingo]
Creature - Djinn
Flying
When ~ deals combat damage to an opponent, target opponent choses a card type. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Reveal the top card of your library. If the revealed card is the chosen card type, target opponent draws two cards and exile the revealed card. If the revealed card is not the chosen card type, target opponent puts the top ten cards of his or her library into their graveayrd and exile the revealed card.
6/6
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Nettling Djinn?nvm- thinking of Needletooth DjinnRime-Ember Caliph :3mana::symw::symr:
Snow Creature- Djinn
Flying
:symr::symr: or :snow::snow::snow:: ~ deals 1 damage to target tapped creature.
4/4
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Djinn
Trample
~ gets +2/+2 as long as green is the most common colour among all permanents or is tied for most common.
4/4
Creature - Djinn Elemental
Flying
1UU: exile Tumultuous Wind Lord and put a 5/5 blue whirlwind creature token onto the battlefield with flying, trample and haste that has "exile this creature at the end of turn". Return Tumultuous Wind Lord to the battlefield at the end of turn.
2/4
[Clan Flamingo]
Creature - Djinn Rogue
Flying
Whenever ~ deals combat damage to a player, cards in your hand gain Transmute 1UB until the end of the turn.
4/3
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Creature - Djinn
Delve
Flying
When ~ enters the battlefield, separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
6/6
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Djinn
Flying
At the beginning of your upkeep, if you control another creature, return ~ to its owner's hand.
4/4
Creature - Djinn
Flying
When a creature you control dies, target opponent draws a card and loses 2 life.
4/4
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Djinn
Protection from nonblack, cumulative upkeep - pay 1 life
4/4
Creature - Djinn
Flying
Creatures cannot attack. Players cannot cast creature spells.
5/5
Next:
Scarecrow
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact Creature - Scarecrow
Flash
Deathtouch
1/1
Artifact Creature - Scarecrow
Lands you control have hexproof.
2/2
[Clan Flamingo]
Artifact Creature - Scarecrow
Hexproof
You may play land cards from your graveyard.
2/2
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Scarecrow
As long as you control a black permanent ~ has deathtouch.
As long as you control a green permanent ~ has trample.
3/2
Artifact Creature - Scarecrow
When a black or red creature enters the battlefield, that player pays 3 or returns that creature to owner's hand.
3/3
It pays to be scary!
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact Creature - Scarecrow
Whenever a plains enters the battlefield, gain one life and Eastfields Watcher has Vigilance until end of turn.
Its button eyes eagerly await the rising sun.
1/2
[Clan Flamingo]
Artifact Creature -- Scarecrow
When Fallow Skulkin enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
Lands you control have indestructible.
2/4
Artifact Creature - Scarecrow
t: Add one mana or any colour to your mana pool.
1/2
Artifact Creature - Scarecrow
~ gets +1/+1 as long as you control a green creature.
~ has flying as long as you control a blue creature.
3/3
Hideous Shuffler 3
Artifact creature - Scarecrow
Intimidate
: choose a color, ~ becomes that color until end of turn. Any player may activate this ability.
2/2
Artifact Creature - Scarecrow
3: Choose a creature on the battlefield. ~ gains protection from that creature until end of turn.
3/4
Artifact Creature - Scarecrow
When ~ enters the battlefield or dies, untap up to two target lands.
1/3
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Artifact Creature - Scarecrow
At the beginning of each player's upkeep, that player may sacrifice a creature he/she controls, otherwise, draw a card.
2/2
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Artifact Creature - Scarecrow
Reach
1/2
[Clan Flamingo]
Artifact Creature - Scarecrow
Flying, wither
1/4