Vulshok Zubera 2RW
Creature - Zubera Spirit (U)
When Vulshok Zubera dies, search your library for an
equipment card with converted mana cost less than
or equal to the number of zubera that died this turn.
Reveal that card and put it into your hand, then shuffle.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Xek-Xek's Zubera2RR
Creature - Zubera
~ gets +1/+0 for each other zubera creature you control.
Sacrifice ~: Creatures you control get +X/+0 until of turn where X is ~'s power.
2/4
Anathema of the Guildpact5
Artifact Creature - Golem (U)
Anathema of the Guildpact gets +1/+1 for each
nonbasic land your opponents control. "The guardian of no houses, the ally of no allegiances."
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Demented Horror 2BBB Creature – Horror Intimidate When ~ enters the battlefield, target creature gets –X/-X until end of turn. X is equal to the number of creature cards in their graveyard. 4/3
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Fabricated Horror2BB Creature – Horror Spirit Flying When ~ enters the battlefield, discards four cards from your hand or sacrifice ~. 5/5 It’s a fairy tale. No one believes in these kind of creatures.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Grotesque Horror4BB
Creature - Horror
Intimidate 2B: Exile target creature card from a graveyard. ~ gets +X/+X untl end of turn, where X is the exiled card's CMC
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Creature – Zombie Horror As an additional cost to cast Human Centipede, exile X Human cards from your graveyard. Human Centipede enters the battlefield with X +1/+1 counters on it. 0/0 -minrar: uncommon
Hatebearer BBB
Creature – Horror
Whenever a creature you control deals damage to a creature or player, you may search your library for a black Aura card, put it onto the battlefield attached to that creature or player, then shuffle your library.
3/2 -minrar: rare
Hatethresher BBB Creature – Horror Trample, haste If Hatethresher would deal combat damage to a player, each player loses that much life instead. At the beginning of the end step, sacrifice Hatethresher. 6/1 -minrar: rare
Heartripper 2BB Creature – Horror Whenever Heartripper deals combat damage to a creature, Heartripper gets +3/+3 until end of turn. 3BB, Sacrifice Heartripper: Target player loses life equal to Heartripper's power. 3/3 "Fatality." -minrar: uncommon
Havoc Splicer 6R Creature – Horror Artificer When Havoc Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. Golem creatures you control have haste. 1/1 -minrar: common
Harvester Golem 3(P/B)(P/B) Artifact Creature – Golem Horror Whenever Harvester Golem deals damage to a player, that player sacrifices a permanent. 3/4 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Ire of Nightfall1BB
Creature - Horror
You may pay 0 rather than pay ~'s mana cost if two or more Swamps entered the battlefield this turn. B: ~ gains haste and intimidate until end of turn.
2/2
Killer Fleshling2BB
Creature - Horror
Haste
Whenever you cast a black spell ~ gets +2/+2 until end of turn.
2/2
Knotted Meatfiend3BB
Creature - Horror
Devour 1
When ~ enters the battlefield each opponent loses life equal to twice the number of creatures ~ devoured.
4/4
Leering Darkness :2mana::symb::symb:
Creature- Horror
Intimidate
Whenever ~ would deal combat damage to a player, if it wasn't block, you may pay 2 life. If you do, instead it deals that much damage to target creature they control.
4/2
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Monsterous Harvester4BB
Creature - Horror
Trample
Sacrifice a creature: ~ gets +2/+2 until end of turn.
Sacrifice a horror: ~ gets +3/+3 until end of turn.
4/3 Even other monsters of the warp fear it.
Matter Warper1UB
Creature - Horror
Flash
When ~ enters the battlefield return target creature from the battlefield to its owners hand.
2/2
Mummering Visiter2B
Creature - Horror
When ~ enters the battlefield target player puts the top three cards of thier library into thier graveyard and draws a card.
2/2 It offers secrets, but what secrets will it take in turn?
Neh-Thalggu 3BB Creature – Eye Horror Shadow Whenever a creature without shadow dies, put a +1/+1 counter on Neh-Thalggu. Neh-Thalggu gains that creature's activated abilities until end of turn. 4/4 -minrar: rare
Neurosis Demon 3BB Creature – Demon Horror Flying Madness – Discard another Demon card and another two cards. 4/3 -minrar: rare
Nim Ravager 2BB Creature – Zombie Horror Nim Ravager can’t block. Metalcraft – Whenever Nim Ravager deals combat damage to a player, if you control three or more artifacts, that player loses 4 life. 4/2 -minrar: uncommon
Nightwing Familiar 1UB Creature – Horror Flying If you would copy a card encoded on Nightwing Familiar, you may copy it twice instead. 1/1 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
One That WaitsB
Creature - Horror
A deck may have any number of cards named One That Waits.
Whenever you draw a card, you may reveal it. If a card named "One That Waits" is revealed this way, target opponent loses 1 life and you gain 1 life. Beyond the edge of your vision, behind the glare of the light, between the blinks of an eye.
1/1
Pallid Face-Eater4WB
Creature - Horror
Imprint - When ~ enters the battlefield exile target creature, ~ has all the printed and activated abilities of the exiled card.
3/4
Phyto-Skulker1GG
Creature - Plant Horror
Sacrifice a green creature or forest: put a +1/+1 counter on ~.
If ~ has three or more +1/+1 counters on it, it has trample.
2/2
Pulsing Shadow3B
Creature - Horror
Intimidate
Whenever a black creature enters the battlefield ~ gets +2/+0 until end of turn.
2/3
Creature - Zubera
When ~ dies, Each opponent loses life equal to the number of Zubera that died this turn.
3/3
Creature - Zubera Spirit (U)
When Vulshok Zubera dies, search your library for an
equipment card with converted mana cost less than
or equal to the number of zubera that died this turn.
Reveal that card and put it into your hand, then shuffle.
3/3
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Creature - Zubera
Sacrifice ~: Creatures you control get +3/+3 until end of turn. Those creatures attack this turn if able.
3/3
Creature - Zubera
~ gets +1/+0 for each other zubera creature you control.
Sacrifice ~: Creatures you control get +X/+0 until of turn where X is ~'s power.
2/4
Creature - Zubera
When ~ dies, exile X target cards from a single graveyard, where X is the number of Zubera that died this turn.
3/3
Creature - Zubera
Flying
U, sacrifice ~: creatures you control gain flying until end of turn.
2/2
Next
Horrors
Artifact Creature - Golem (U)
Anathema of the Guildpact gets +1/+1 for each
nonbasic land your opponents control.
"The guardian of no houses, the ally of no allegiances."
2/2
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Abyssal Messenger 4BB
Creature - Horror
Intimidate
When ~ enters the battlefield, draw a card.
3/3
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Creature - Horror
~ cannot block unless you pay 2.
4/2
Creature - Horror Zombie
Deathtouch
Sacrifice a creature: Return ~ from your graveyard to the battlefield tapped.
3/3
Creature – Horror
Intimidate
When ~ enters the battlefield, target creature gets –X/-X until end of turn. X is equal to the number of creature cards in their graveyard.
4/3
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Horror
Hexproof
~ cannot be blocked.
3/3
Creature – Horror Spirit
Flying
When ~ enters the battlefield, discards four cards from your hand or sacrifice ~.
5/5
It’s a fairy tale. No one believes in these kind of creatures.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Horror
Intimidate
2B: Exile target creature card from a graveyard. ~ gets +X/+X untl end of turn, where X is the exiled card's CMC
3/3
Creature – Zombie Horror
As an additional cost to cast Human Centipede, exile X Human cards from your graveyard.
Human Centipede enters the battlefield with X +1/+1 counters on it.
0/0
-minrar: uncommon
Hatebearer
BBB
Creature – Horror
Whenever a creature you control deals damage to a creature or player, you may search your library for a black Aura card, put it onto the battlefield attached to that creature or player, then shuffle your library.
3/2
-minrar: rare
Hatethresher
BBB
Creature – Horror
Trample, haste
If Hatethresher would deal combat damage to a player, each player loses that much life instead.
At the beginning of the end step, sacrifice Hatethresher.
6/1
-minrar: rare
Heartripper
2BB
Creature – Horror
Whenever Heartripper deals combat damage to a creature, Heartripper gets +3/+3 until end of turn.
3BB, Sacrifice Heartripper: Target player loses life equal to Heartripper's power.
3/3
"Fatality."
-minrar: uncommon
Havoc Splicer
6R
Creature – Horror Artificer
When Havoc Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.
Golem creatures you control have haste.
1/1
-minrar: common
Harvester Golem
3(P/B)(P/B)
Artifact Creature – Golem Horror
Whenever Harvester Golem deals damage to a player, that player sacrifices a permanent.
3/4
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Horror
You may pay 0 rather than pay ~'s mana cost if two or more Swamps entered the battlefield this turn.
B: ~ gains haste and intimidate until end of turn.
2/2
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Creature - Horror
At the beginning of your upkeep, you loses 2 life unless you sacrifice a creature.
5/5
Creature - Horror
Haste
Whenever you cast a black spell ~ gets +2/+2 until end of turn.
2/2
Knotted Meatfiend 3BB
Creature - Horror
Devour 1
When ~ enters the battlefield each opponent loses life equal to twice the number of creatures ~ devoured.
4/4
Creature- Horror
Intimidate
Whenever ~ would deal combat damage to a player, if it wasn't block, you may pay 2 life. If you do, instead it deals that much damage to target creature they control.
4/2
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Horror
Trample
Sacrifice a creature: ~ gets +2/+2 until end of turn.
Sacrifice a horror: ~ gets +3/+3 until end of turn.
4/3
Even other monsters of the warp fear it.
Matter Warper 1UB
Creature - Horror
Flash
When ~ enters the battlefield return target creature from the battlefield to its owners hand.
2/2
Mummering Visiter 2B
Creature - Horror
When ~ enters the battlefield target player puts the top three cards of thier library into thier graveyard and draws a card.
2/2
It offers secrets, but what secrets will it take in turn?
3BB
Creature – Eye Horror
Shadow
Whenever a creature without shadow dies, put a +1/+1 counter on Neh-Thalggu. Neh-Thalggu gains that creature's activated abilities until end of turn.
4/4
-minrar: rare
Neurosis Demon
3BB
Creature – Demon Horror
Flying
Madness – Discard another Demon card and another two cards.
4/3
-minrar: rare
Nim Ravager
2BB
Creature – Zombie Horror
Nim Ravager can’t block.
Metalcraft – Whenever Nim Ravager deals combat damage to a player, if you control three or more artifacts, that player loses 4 life.
4/2
-minrar: uncommon
Nightwing Familiar
1UB
Creature – Horror
Flying
If you would copy a card encoded on Nightwing Familiar, you may copy it twice instead.
1/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Horror
A deck may have any number of cards named One That Waits.
Whenever you draw a card, you may reveal it. If a card named "One That Waits" is revealed this way, target opponent loses 1 life and you gain 1 life.
Beyond the edge of your vision, behind the glare of the light, between the blinks of an eye.
1/1
Creature - Horror
Imprint - When ~ enters the battlefield exile target creature, ~ has all the printed and activated abilities of the exiled card.
3/4
Phyto-Skulker 1GG
Creature - Plant Horror
Sacrifice a green creature or forest: put a +1/+1 counter on ~.
If ~ has three or more +1/+1 counters on it, it has trample.
2/2
Pulsing Shadow 3B
Creature - Horror
Intimidate
Whenever a black creature enters the battlefield ~ gets +2/+0 until end of turn.
2/3
Creature – Horror Ooze
Cumulative Upkeep – Put two -1/-1 counters on ~.
9/9
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay