Vicious Imp2R
Creature - Imp
Flying
When Vicious Imp enters the battlefield, destroy another random target nonland permanent. "You could have smashed my grandfather's table. You could have overturned my favorite chair. But you chose to destroy the only toilet in the house... and now you shall have no peace." —Rumel of Umberside
1/1
Yowler2B
Creature - Imp
Flying
Whenever [cardname] attacks, creatures with greater power than toughness cannot block this turn. It distracts those most easily distracted. 2/1
Arid Serpent4R
Creature - Serpent
Arid Serpent can't attack unless defending player controls a Desert. Finally Golan stopped, thinking that he was as far away from the sea as any man could travel, and that the monsters in his dreams would trouble him no more. The last thing he heard was the sound of shifting sand.
6/5
Benthic Serpent -- 4U
Creature -- Serpent
Islandwalk
Benthic Serpent's power and toughness are each equal to the number of Islands you control.
Benthic Serpent can't attack unless you sacrifice an Island.
*/*
Flaredawn SerpentWWRR
Creature - Serpent
Haste, vigilance
Whenever ~ deals combat damage to a player, you gain 3 life and ~ deals 3 damage to target creature.
4/4
Horrific Scalecrawler3BBB
Creature - Serpent Horror
Intimidate
When ~ enters the battelfield, if target opponent has four or less cards in their hand, they lose 1 life for each card in their hand.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Jeweled Serpent6
Artifact Creature - Serpent Construct
~ enters the battelfield with four +1/+1 counters on it.
:symtap:, Remove a +1/+1 counter from ~: Add one mana of any color to your mana pool.
0/0
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Keldon WarwyrmRRGG
Creature - Serpent
Haste, trample
Whenever ~ deals combat damage to a player, it also deals damage equal to the number of lands you control to target creature.
4/4
Massive Serpent 3GG
Creature - Serpent
When ~ goes to the graveyard from the battelfield, put five 1/1 green Serpent creature tokens onto the battelfield.
5/5 They live near the water but their bodies are made up of other creatures as well.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Phantom of the Uras Sea2UU
Creature - serpent illusion
~ is unblockable
Whenever ~ becomes the target of a spell or an ability exile it then return it to the battlefield.
3/2
Rusting Serpent6
Artifact Creature - Serpent Construct
At the beginning of your upkeep, put a Rust counter on ~.
When there are four or more Rust counters on ~, sacrifice it.
8/8 I didn't think of rust proofing it!
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Imp
Flying
When Vicious Imp enters the battlefield, destroy another random target nonland permanent.
"You could have smashed my grandfather's table. You could have overturned my favorite chair. But you chose to destroy the only toilet in the house... and now you shall have no peace." —Rumel of Umberside
1/1
Creature - Imp
Flying
2/1
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Imp
Flying
Whenever [cardname] attacks, creatures with greater power than toughness cannot block this turn.
It distracts those most easily distracted.
2/1
Creature - Imp
Flying
T: target white or green creature get -1/-1 until end of turn
1/1
Random
Serpent
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Serpent
Arid Serpent can't attack unless defending player controls a Desert.
Finally Golan stopped, thinking that he was as far away from the sea as any man could travel, and that the monsters in his dreams would trouble him no more. The last thing he heard was the sound of shifting sand.
6/5
Creature -- Serpent
Islandwalk
Benthic Serpent's power and toughness are each equal to the number of Islands you control.
Benthic Serpent can't attack unless you sacrifice an Island.
*/*
Creature - Serpent
Unblockable, Lifelink
2/2
NATH'd
Celestial Serpent 1WU
Creature - Serpent Angel
Flying
Prevent all damage done to Celestial Serpent.
2/1
[Clan Flamingo]
Creature - Serpent
Islandwalk
1W, Q: ~ gets +1/+1 and first strike until end of turn.
3/3
Creature - Serpent
Islandwalk
Whenever ~ dies, return it to the battlefield at the beginning of the next end step.
5/5
Creature - Serpent
Haste, vigilance
Whenever ~ deals combat damage to a player, you gain 3 life and ~ deals 3 damage to target creature.
4/4
Creature - Serpent
Deathtouch
1/3
Creature - Serpent Horror
Intimidate
When ~ enters the battelfield, if target opponent has four or less cards in their hand, they lose 1 life for each card in their hand.
3/3
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Serpent
Islandwalk
1/2
[Clan Flamingo]
Artifact Creature - Serpent Construct
~ enters the battelfield with four +1/+1 counters on it.
:symtap:, Remove a +1/+1 counter from ~: Add one mana of any color to your mana pool.
0/0
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Serpent
Haste, trample
Whenever ~ deals combat damage to a player, it also deals damage equal to the number of lands you control to target creature.
4/4
Creature - Serpent
~ enters the battlefield tapped and doesn't untap during your untap step.
6/6
Creature - Serpent
When ~ goes to the graveyard from the battelfield, put five 1/1 green Serpent creature tokens onto the battelfield.
5/5
They live near the water but their bodies are made up of other creatures as well.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Elemental Serpent
Whenever ~ attacks ~ deals 1 damage to target creature then tap that creature.
4/3
Creature - Serpent
Whenever ~ attacks, put target artifact or creature card in a graveyard on the bottom of its owner's library.
5/4
Creature - serpent illusion
~ is unblockable
Whenever ~ becomes the target of a spell or an ability exile it then return it to the battlefield.
3/2
Artifact Creature - Serpent
Islandwalk
5/5
Artifact Creature - Serpent Construct
At the beginning of your upkeep, put a Rust counter on ~.
When there are four or more Rust counters on ~, sacrifice it.
8/8
I didn't think of rust proofing it!
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Elemental Serpent
When Squirming Depths attacks,
target land becomes an island.
1/1
Creature - Serpent
At the beginning of your upkeep, put a -1/-1 counter on ~ and a -1/-1 counter on target creature.
6/6
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay