Pulsing Gloom4WBR
Creature - Horror Avatar
Intimidate
As ~ enters the battlefield, name a card other than basic land.
When ~ enters the battlefield, destroy all permanents with the chosen name.
The named card can't be cast.
6/6
SomnovoreUB
Creature - Horror UB,T, Reshuffle Somnovore into its owner's library: Destroy target tapped creature. In Marach, tales are told of a beast that loved the taste of dreams so much that it tore through numerous victims to find them.
2/2
Terrant3BR [M]
Creature - Elemental Horror
Double Strike, Trample
As Terrivore enters the battlefield, sacrifice all lands you control. Terrivore enters the battlefield with a +1/+1 counter for each land sacrificed this way.
0/0
Viridian Abomination2GG
Creature - Elf Horror (U)
Intimidate
Viridian Abomination gains +1/+1 for each artifact or enchantment in your graveyard.
2/2 He now thrives in what once he despised.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Xenoparasite3BB
Creature - Horror Shapeshifter
Whenever a creature dies, you may exile it. If you do, Xenoparasite becomes a copy of that creature, except it is still a black Horror Shapeshifter with this ability.
3/3
Ynttadire3UBR
Creature - Horror
Flying
As you mulligan for the first time in a game, if you shuffle Ynttadire into your library in this way, each player must take an additional mulligan. BR, Discard two cards at random: Regenerate Ynttadire and creatures you control get +1/-1 until end of turn.
6/3
Blessed of DawnW
Creature - Human Cleric
When Blessed of Dawn enters the battlefield, if it's your first turn of the game, you may draw a card.
When Blessed of Dawn dies, if your life total is 9 or less, your life total becomes 10.
1/1
Doomwail Reverend2BB
Creature - Human Cleric
Sacrifice a Cleric: Target player discards a card. If that card was a land, that player loses 2 life and you gain 2 life.
2/3
Evangel of Light -- 4W
Creature -- Human Cleric T, Tap X untapped Clerics you control: Gain control of target creature with converted mana cost X for as long as you control Evangel of Light. It's a white Cleric in addition to its colors and types while you control it.
2/4
Fodder Medic
Creature- Human Barbarian Cleric
Sacrifice a Goblin: Regenerate target creature.
"Laughter is a form of medicine. People love to see goblins get hurt. So, beating goblins up to heal people!"
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Heartmender1W
Creature - Elemental Cleric
As ~ enters the battlefield, choose a creature on the battlefield.
If the chosen creature would die, sacrifice ~ instead.
1/1
Jamuraan Missionary1W
Creature - Human Cleric
Whenever noncombat damage would be dealt to a creature you control, prevent 1 of that damage. Faith is exclusive to neither creed nor race.
1/3
Mourning Chaplain 2W
Creature - Human Cleric
Whenever another creature dies, put a mourning counter on ~. 2W,t: You gain life equal to the number of mourning counters on ~.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Nether Evoker1WB
Creature — Zombie Cleric (R)
:symwb:, T: Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
2/2
Odylic Wanderer2B
Creature - Human Cleric
Whenever an opponent discards a card, you may put a +1/+1 counter on a creature you control. She offers memories as a sacrifice to her inscrutable masters.
2/2
Priest of New GodsRW
Creature - Human Cleric Soldier
Flash, Haste
When ~ enters the battlefield, prevent the next 1 damage that would be dealt to target creature. If damage is prevented this way, ~ deals twice that much damage to target creature.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Type 2 GW Populate
EDH WB Teysa WU Isperia
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Creature - Horror Avatar
Intimidate
As ~ enters the battlefield, name a card other than basic land.
When ~ enters the battlefield, destroy all permanents with the chosen name.
The named card can't be cast.
6/6
Creature - Horror
Swampwalk
~ can block creatures with swampwalk as though they didn't have swampwalk.
4/4
Creature - Horror
Sacrifice a creature: Ravenous Pit-spawn gets +2/+1 until end of turn.
2/2
Creature - Horror
UB,T, Reshuffle Somnovore into its owner's library: Destroy target tapped creature.
In Marach, tales are told of a beast that loved the taste of dreams so much that it tore through numerous victims to find them.
2/2
Creature - Elemental Horror
Double Strike, Trample
As Terrivore enters the battlefield, sacrifice all lands you control. Terrivore enters the battlefield with a +1/+1 counter for each land sacrificed this way.
0/0
Creature - Spirit Horror
Haste
Whenever a player discards a card, put a +1/+1 counter on ~.
4/2
Creature - Elf Horror (U)
Intimidate
Viridian Abomination gains +1/+1 for each artifact or enchantment in your graveyard.
2/2
He now thrives in what once he despised.
Creature - Horror
Horsemanship
When you control no other creature with horsemanship, sacrifice ~.
6/7
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Horror Shapeshifter
Whenever a creature dies, you may exile it. If you do, Xenoparasite becomes a copy of that creature, except it is still a black Horror Shapeshifter with this ability.
3/3
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Creature - Horror
Flying
As you mulligan for the first time in a game, if you shuffle Ynttadire into your library in this way, each player must take an additional mulligan.
BR, Discard two cards at random: Regenerate Ynttadire and creatures you control get +1/-1 until end of turn.
6/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human Cleric
t: You gain 1 life.
1/1
Creature - Human Cleric
When Blessed of Dawn enters the battlefield, if it's your first turn of the game, you may draw a card.
When Blessed of Dawn dies, if your life total is 9 or less, your life total becomes 10.
1/1
Creature - Human Cleric
t: Exile a creature card from a graveyard. Put a +1/+1 counter on target creature.
2/2
Creature - Human Cleric
Sacrifice a Cleric: Target player discards a card. If that card was a land, that player loses 2 life and you gain 2 life.
2/3
Creature -- Human Cleric
T, Tap X untapped Clerics you control: Gain control of target creature with converted mana cost X for as long as you control Evangel of Light. It's a white Cleric in addition to its colors and types while you control it.
2/4
Creature- Human Barbarian Cleric
Sacrifice a Goblin: Regenerate target creature.
"Laughter is a form of medicine. People love to see goblins get hurt. So, beating goblins up to heal people!"
1/1
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Human Cleric
If a source would deal exactly 1 damage to you or another permanent you control, prevent that damage.
0/1
Creature - Elemental Cleric
As ~ enters the battlefield, choose a creature on the battlefield.
If the chosen creature would die, sacrifice ~ instead.
1/1
Creature - Human Cleric
Whenever noncombat damage would be dealt to a creature you control, prevent 1 of that damage.
Faith is exclusive to neither creed nor race.
1/3
Creature - Human Barbarian Cleric U
Haste
Whenever Kjeldorian Prophet deals damage, discard a card and draw a card.
2/1
[Clan Flamingo]
Creature - Human Cleric
Vigilance
2W, T: Untap another target creature. You gain 3 life.
"Awake, and rise a blessed soul."
1/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human Cleric
Whenever another creature dies, put a mourning counter on ~.
2W,t: You gain life equal to the number of mourning counters on ~.
1/2
Creature — Zombie Cleric (R)
:symwb:, T: Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
2/2
Creature - Human Cleric
Whenever an opponent discards a card, you may put a +1/+1 counter on a creature you control.
She offers memories as a sacrifice to her inscrutable masters.
2/2
Creature - Human Cleric Soldier
Flash, Haste
When ~ enters the battlefield, prevent the next 1 damage that would be dealt to target creature. If damage is prevented this way, ~ deals twice that much damage to target creature.
1/2
Type 2
GW Populate
EDH
WB Teysa
WU Isperia