Osseomancer1B
Creature - Skeleton Wizard B,T, Exile a creature card in any graveyard: Put a 1/1 black Skeleton creature token with "B: Regenerate this creature" onto the battlefield. "The foot bone's connected to the ankle bone..."
1/1
Restless Carrionette :2mana::symb:
Creature - Skeleton
:symb:, Exile a careature card from your graveyard: Put a +1/+1 counter on ~ and regenerate it.
2/1
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Skeletal Mass3BB
Creature - Skeleton Mutant
Intimidate
Whenever another creature dies, put a +1/+1 counter on ~. 1B, remove a +1/+1 counter from ~: Regenerate ~.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Witherbone Reaper2BB
Creature - Skeleton {R}
Wither
Whenever a creature with a -1/-1 counter on it dies, Witherbone Reaper deals 1 damage to target creature or player.
2/2
Yesterday's Casualties1BB
Creature - Skeleton Soldier 3B: Regenerate ~. When it regenerates this way, you may return a creature card from your graveyard to the battlefield. If you do, that creature becomes a black Skeleton in addition to its other colors and types and has "B: Regenerate this creature."
2/2
Z-206, Perpetual Test SubjectUB
Legendary Creature - Skeleton Mutant
Whenever a player casts a spell that targets a single creature, if Z-206, Perpetual Test Subject is in your graveyard, return Z-206 to the battlefield and change the target of that spell to Z-206. 2UB, Discard Z-206: Search your library for a card, shuffle your library, and put that card on top of it.
2/1
Avarice Feeder -- 1UU
Creature -- Human Rogue (R)
Avarice Feeder is unblockable if defending player controls a permanent that he or she doesn't own.
Whenever Avarice Feeder deals combat damage to a player, you may draw two cards.
2/1
Benthic Brigand3UU
Creature - Merfolk Rogue
Islandwalk T: The next time target noncreature artifact is put into a graveyard this turn, return that card to the battlefield tapped under your control.
2/2
Cephalid Outcast2U
Creature - Cephalid Rogue (U)
Swampwalk 1B: Regenerate Cephalid Outcast
2/1 An outcast from the glorious seas now he dwells in the murky swamps.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Eagle-eye Cutpurse -- 2U
Creature -- Human Rogue (R)
Whenever Eagle-eye Cutpurse deals combat damage to a player, that player plays with his or her hand revealed for the rest of the game.
1/1
Fugitive Sellsword1B
Creature - Human Rogue Warrior
At the beginning of each upkeep, the player with the most cards in hand becomes owner of Fugitive Sellsword. If another player gains control of Fugitive Sellsword in this way, that player untaps Fugitive Sellsword. It gains haste until end of turn.
At the beginning of your end step, discard a card.
4/3
Ichneumon Thief2U
Creature - Human Rogue
Whenever an artifact enters the battlefield under an opponent's control, if it's not the first artifact that entered the battlefield under that opponent's control this turn, you gain control of that artifact. "What do you take me for, some druid or something?"
2/2
Jungle Pirate 2UG
Creature - Human Pirate Rogue
Discard a card: ~ gains Islandwalk until end of turn.
If ~ deals combat damage to an opponent, return target creature to owner's hand unless they pay 2.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Saldro, the Storm Queller2UB
Legendary Creature - Human Rogue Wizard
Whenever a player casts a spell, unless its its the first turn cast this turn, they lose 1 life for each other spell cast this turn.
2/2
Unknown Agent2WU
Creature - Illusion Rogue
When Unknown Agent is turned face down, each player turns a face-up nontoken creature he or she controls face down.
When Unknown Agent is turned face up, each player turns a face-down nontoken creature he or she controls face up. 3WU: Turn Unknown Agent face down.
Morph 3WU
3/4
Wily Pickpocket1U
Creature - Human Rogue
Whenever ~ blocks or becomes blocked by one or more creatures, gain control of target noncreature artifact with converted mana cost 1 one of those creatures' controller controls. If you do, remove ~ from combat.
0/1
Xathrid Graverobber4BB
Creature - Demon Rogue
Whenever ~ deals combat damage to a player, put target creature card from that player's graveyard onto the battlefield under your control.
5/4
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
I AM NO LONGER ON STAFF.
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Creature - Skeleton Wizard
B,T, Exile a creature card in any graveyard: Put a 1/1 black Skeleton creature token with "B: Regenerate this creature" onto the battlefield.
"The foot bone's connected to the ankle bone..."
1/1
Creature - Skeleton
Defender
Whenever a creature dies, put a +1/+1 counter on ~.
:1mana::symb:: Regenerate ~.
0/3
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Skeleton
Swampwalk
1B: Regenerate ~.
2/2
Creature - Skeleton
:symb:, Exile a careature card from your graveyard: Put a +1/+1 counter on ~ and regenerate it.
2/1
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Skeleton Mutant
Intimidate
Whenever another creature dies, put a +1/+1 counter on ~.
1B, remove a +1/+1 counter from ~: Regenerate ~.
3/3
Creature - Skeleton
Artifacts you control have ":symb:: Regenerate this artifact."
:symb:: Regenerate ~.
2/1
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Skeleton {R}
Wither
Whenever a creature with a -1/-1 counter on it dies, Witherbone Reaper deals 1 damage to target creature or player.
2/2
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Artifact Creature - Skeleton
3: Regenerate ~
2/2
Creature - Skeleton Soldier
3B: Regenerate ~. When it regenerates this way, you may return a creature card from your graveyard to the battlefield. If you do, that creature becomes a black Skeleton in addition to its other colors and types and has "B: Regenerate this creature."
2/2
Legendary Creature - Skeleton Mutant
Whenever a player casts a spell that targets a single creature, if Z-206, Perpetual Test Subject is in your graveyard, return Z-206 to the battlefield and change the target of that spell to Z-206.
2UB, Discard Z-206: Search your library for a card, shuffle your library, and put that card on top of it.
2/1
Next: Rogue
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature -- Human Rogue (R)
Avarice Feeder is unblockable if defending player controls a permanent that he or she doesn't own.
Whenever Avarice Feeder deals combat damage to a player, you may draw two cards.
2/1
Benthic Brigand 3UU
Creature - Merfolk Rogue
Islandwalk
T: The next time target noncreature artifact is put into a graveyard this turn, return that card to the battlefield tapped under your control.
2/2
Creature - Cephalid Rogue (U)
Swampwalk
1B: Regenerate Cephalid Outcast
2/1
An outcast from the glorious seas now he dwells in the murky swamps.
Creature - Dwarf Rogue
R: Target creature with power 1 or less is unblockable until end of turn.
1/1
Creature -- Human Rogue (R)
Whenever Eagle-eye Cutpurse deals combat damage to a player, that player plays with his or her hand revealed for the rest of the game.
1/1
Creature - Human Rogue Warrior
At the beginning of each upkeep, the player with the most cards in hand becomes owner of Fugitive Sellsword. If another player gains control of Fugitive Sellsword in this way, that player untaps Fugitive Sellsword. It gains haste until end of turn.
At the beginning of your end step, discard a card.
4/3
Creature - Human Rogue
Whenever an artifact enters the battlefield under an opponent's control, if it's not the first artifact that entered the battlefield under that opponent's control this turn, you gain control of that artifact.
"What do you take me for, some druid or something?"
2/2
Creature - Human Pirate Rogue
Discard a card: ~ gains Islandwalk until end of turn.
If ~ deals combat damage to an opponent, return target creature to owner's hand unless they pay 2.
2/2
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Human Rogue
UU,T: Gain control of target tapped artifact.
2/2
Creature - Human Rogue
Intimidate
Whenever ~ deals combat damage to a player, that player discards a card.
1/4
Legendary Creature - Human Rogue Wizard
Whenever a player casts a spell, unless its its the first turn cast this turn, they lose 1 life for each other spell cast this turn.
2/2
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Creature - Human Rogue
~ is unblockable
Whenever ~ deals combat damage to a player, draw a card.
2/2
Creature - Illusion Rogue
When Unknown Agent is turned face down, each player turns a face-up nontoken creature he or she controls face down.
When Unknown Agent is turned face up, each player turns a face-down nontoken creature he or she controls face up.
3WU: Turn Unknown Agent face down.
Morph 3WU
3/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human Rogue
Whenever ~ blocks or becomes blocked by one or more creatures, gain control of target noncreature artifact with converted mana cost 1 one of those creatures' controller controls. If you do, remove ~ from combat.
0/1
Creature - Demon Rogue
Whenever ~ deals combat damage to a player, put target creature card from that player's graveyard onto the battlefield under your control.
5/4