Xanthic Oathcaster5U
Creature - Human Cleric Artificer T: Target noncreature artifact becomes an 8/8 Golem artifact creature with trample until end of turn. Sacrifice the noncreature artifact at the beginning of the next end step.
2/2
Zhalfirin Medic2W
Creature - Human Cleric
You may Zhalfirin Medic any time you could cast an instant as long as three or more creatures attacked this turn.
When Zhalfirin Medic enters the battlefield, prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
2/2
Armas, the Flamefleam1RRRR
Legendary Creature - Dragon
Flying, dragonbreath (R: ~ gets +1/+0.)
Whenever ~'s power changes for the first time each turn, it deals damage equal to its power to another target creature.
4/4
Bladewing Dragon3RR
Creature - Dragon (R)
Flying
Whenever Bladewing Dragon attacks it deals damage equal to its power to target creature.
4/4 It keeps his wings wet in blood, in does not matter if it comes from foe or friend.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Deathskull Dragon4B
Creature - Dragon Zombie
Flying
At the beginning of your upkeep exile a creature card in your graveyard or exile Deathskull Dragon.
Sacrifice a creature: Deathskull Dragon gets +2/+0 until end of turn.
4/1 Death is no reason for a dragon to stop spreading fear.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Fealty Dragon1RRWU
Creature - Dragon
Flying, Vigilance
As long as you own ~, it has haste.
At the beginning of each player's upkeep, that player may pay 5. If he or she does, he or she gains control of ~.
5/5
Hailstorm Dragon2GUU
Creature - Dragon
Flying
When Hailstorm Dragon enters the battlefield, it deals 1 damage to each other creature with flying.
Creatures dealt damage by Hailstorm Dragon don't untap during their controllers' next untap step. If its teeth don't tear you to shreds, its unnatural control over the weather will.
5/5
Jamuraan Hellkite3RR
Creature - Dragon
Flying
When Jamuraan Hellkite attacks, creatures with power less than Jamuraan Hellkite can't block this turn.
5/5
Kessig Hellkite4RG
Creature - Dragon
Flying, haste
Whenever Kessing Hellkite is dealt damage, transform it.
4/4
// Embodiment of Rage (R/G) Creature - Dragon
Flying, haste, trample
Embodiment of Rage attacks and blocks each turn if able.
Whenever Embodiment of Rage would deal damage, it deals that amount of damage to each creature and each player.
6/6
Marauding Dragon3RR
Creature - Dragon
Flying
Non-Knight, non-Dragon creatures can't attack or block. R: This creature gets +1/+0 until end of turn.
5/5
Nalathni Hellkite4RR
Creature - Dragon
Flying 1R: ~ gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, ~ deals 1 damage to target creature or player.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Pressure Chamber Whelp2UR
Creature - Dragon Wizard
Flying
Whenever you cast an instant or sorcery spell, put a pressure counter on ~.
~ gets +1/+0 for each pressure counter on it.
At the beginning of your upkeep, if ~ has 5 or more pressure counters, sacrifice it. If you do, draw 3 cards.
2/2
Quiescent Dragon1W
Creature - Dragon
Flying
Creatures opponents control have "T: Tap Quiescent Dragon." "I do not know that the jurists did to rob it of its will... but I fear for the day when it finds it again." —Valdemar Cara y Sandeval, Servant of the Falcon
4/4
Raxhum, the Stormflare3UURR
Legendary Creature - Dragon Wizard
Flying
Whenever an opponent is dealt noncombat damage, scry 2.
Whenever an opponent is dealt 3 or more damage by a single source, you may draw a card.
5/6
Twelve, Dragonlord8RR
Legendary Creature - Dragon
Flying, haste R: +1/+0 until end of turn.
You may exile three dragon creatures you control rather than paying ~'s casting cost.
12/12
Vesuvan Dragon5UR
Creature - Dragon Shapeshifter
Flying
You may have Vesuvan Dragon come into play as a copy of any creature, except it is still a Dragon Shapeshifter, has flying in addition to whatever abilities the copied creature has, and is 5/5.
5/5
Warping Scourge4RR
Creature - Dragon Mutant
Flying, trample
When Warping Scourge dies, you may pay RRRR. If you do, return it to the battlefield transformed.
5/2
/// Dragonflame Riastradh
(O) Enchantment
Creatures you control are 10/1.
Zeithian Maw2RG
Creature - Dragon
Flying
When Zeithian Maw enters the battlefield, sacrifice an artifact or enchantment. If you do, put a number of +1/+1 counters on Zeithian Maw equal to the sacrificed permanent's converted mana cost.
2/2
Creature - Human Cleric Artificer
T: Target noncreature artifact becomes an 8/8 Golem artifact creature with trample until end of turn. Sacrifice the noncreature artifact at the beginning of the next end step.
2/2
Creature - Zombie Cleric
Sacrifice a creature: Regenerate target creature.
2/2
Creature - Human Cleric
You may Zhalfirin Medic any time you could cast an instant as long as three or more creatures attacked this turn.
When Zhalfirin Medic enters the battlefield, prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
2/2
Next: Dragon
Legendary Creature - Dragon
Flying, dragonbreath (R: ~ gets +1/+0.)
Whenever ~'s power changes for the first time each turn, it deals damage equal to its power to another target creature.
4/4
Creature - Dragon (R)
Flying
Whenever Bladewing Dragon attacks it deals damage equal to its power to target creature.
4/4
It keeps his wings wet in blood, in does not matter if it comes from foe or friend.
Creature - Dragon
Flying
~ can't be blocked by flying creatures.
3/3
Creature - Dragon Zombie
Flying
At the beginning of your upkeep exile a creature card in your graveyard or exile Deathskull Dragon.
Sacrifice a creature: Deathskull Dragon gets +2/+0 until end of turn.
4/1
Death is no reason for a dragon to stop spreading fear.
Creature - Zombie Dragon
Flying, undying
5/4
Creature - Dragon
Flying, Vigilance
As long as you own ~, it has haste.
At the beginning of each player's upkeep, that player may pay 5. If he or she does, he or she gains control of ~.
5/5
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Creature - Dragon
Flying, vigilance
When Galewind Dragon attacks, tap up to two target permanents.
5/5
Creature - Dragon
Flying
When Hailstorm Dragon enters the battlefield, it deals 1 damage to each other creature with flying.
Creatures dealt damage by Hailstorm Dragon don't untap during their controllers' next untap step.
If its teeth don't tear you to shreds, its unnatural control over the weather will.
5/5
Creature - Dragon
Flying
When Jamuraan Hellkite attacks, creatures with power less than Jamuraan Hellkite can't block this turn.
5/5
Creature - Dragon
Flying, haste
Whenever Kessing Hellkite is dealt damage, transform it.
4/4
//
Embodiment of Rage
(R/G) Creature - Dragon
Flying, haste, trample
Embodiment of Rage attacks and blocks each turn if able.
Whenever Embodiment of Rage would deal damage, it deals that amount of damage to each creature and each player.
6/6
Creature - Dragon
Flying
R: +1/+0 until end of turn.
1RR: ~ deals X damage to target player where X is equal to ~'s power.
2/6
Creature - Dragon
Flying
Non-Knight, non-Dragon creatures can't attack or block.
R: This creature gets +1/+0 until end of turn.
5/5
Creature - Dragon
Flying
1R: ~ gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, ~ deals 1 damage to target creature or player.
4/4
Creature - Dragon Wizard
Flying
Whenever you cast an instant or sorcery spell, put a pressure counter on ~.
~ gets +1/+0 for each pressure counter on it.
At the beginning of your upkeep, if ~ has 5 or more pressure counters, sacrifice it. If you do, draw 3 cards.
2/2
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Creature - Dragon
Flying
Creatures opponents control have "T: Tap Quiescent Dragon."
"I do not know that the jurists did to rob it of its will... but I fear for the day when it finds it again." —Valdemar Cara y Sandeval, Servant of the Falcon
4/4
Legendary Creature - Dragon Wizard
Flying
Whenever an opponent is dealt noncombat damage, scry 2.
Whenever an opponent is dealt 3 or more damage by a single source, you may draw a card.
5/6
Legendary Creature - Dragon
Flying, haste
R: +1/+0 until end of turn.
You may exile three dragon creatures you control rather than paying ~'s casting cost.
12/12
Creature - Dragon
Flying, deathtouch
R: ~ gets +1/+0 until end of turn.
4/4
Creature - Dragon Shapeshifter
Flying
You may have Vesuvan Dragon come into play as a copy of any creature, except it is still a Dragon Shapeshifter, has flying in addition to whatever abilities the copied creature has, and is 5/5.
5/5
Creature - Dragon Mutant
Flying, trample
When Warping Scourge dies, you may pay RRRR. If you do, return it to the battlefield transformed.
5/2
///
Dragonflame Riastradh
(O) Enchantment
Creatures you control are 10/1.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Flying, haste, trample, first strike
Creatures you control have haste, trample, and first strike.
8/8
Creature - Dragon
Flying
When Zeithian Maw enters the battlefield, sacrifice an artifact or enchantment. If you do, put a number of +1/+1 counters on Zeithian Maw equal to the sacrificed permanent's converted mana cost.
2/2
Next: Badger
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝