Eager Fire-drake3R Creature - Drake
Flying, haste 2R: Eager Fire-drake gets +1/+0 and gains first
strike until end of turn.
2/2
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Flapgust Drake -- 3U
Creature -- Drake
Flying 3U: Remove target creature from combat. Treat creatures it was blocking that have no other creatures blocking them as though they were unblocked. (They deal combat damage to defending player.) A single beat from its huge wings has been known to capsize small vessels and blow large ones miles off course.
2/2
Galeseeker Drake :2mana::symu:
Creature-Drake 2/2
Flying
Whenever a creature gains Flying, ~ gets +1/+1 until end of turn.
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Joraga Leafdrake3GU
Creature – Plant Drake
Flying
Whenever Joraga Leafdrake deals combat damage to a player, put that many 1/1 green Plant creature tokens onto the battlefield. 2/3
Kyscu Harbinger3(R/G)
Creature - Drake
Flying
When Kyscu Harbinger enters the battlefield, you may search your library for a Dragon card, reveal it, then shuffle your library and put that card on top of it.
2/2
Nether Snapper4U Creature - Drake
Flying 4B: Exile target creature card from your graveyard. Then,
if Nether Snapper is the only creature card in your graveyard,
return it to the battlefield under your control.
3/2
Private Mod Note
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Rollback Post to RevisionRollBack
Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Ornidraco -- 3UU
Creature -- Drake
Flying
Ornidraco gets +1/+1 for each Bird you control. "It feels at home with us, and we appreciate the extra wings." -- Gresham, Aven Commander
3/3
Questing Drake1GWU Creature - Drake
Flying GW: Questing Drake gets +1/+1 and gains vigilance until
end of turn GU: Questing Drake gets +1/+1 and gains trample until end
of turn. WU: Questing Drake gets +1/+1 and gains lifelink until
end of turn.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Reconnaissance Drake1WU
Creature - Drake Scout
Flying (W/U): If Reconnaissance Drake is attacking or blocking, untap it and remove it from combat. (It neither deals or is dealt combat damage.)
2/2
Sear-Prism Drake2UR
Creature - Drake
Flying
:2mana:: Sear-Prism Drake deals 1 damage to target creature. That creature becomes the color of your choice until end of turn.
2/2
Thunder Drake3RR
Creature – Drake
Flying, haste
When Thunder Drake enters the battlefield, it deals 1 damage to each creature target player controls. 3/3
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Wailing Drake2UB Creature - Drake
Flying
When Wailing Drake enters the battlefield or dies, target
player discards a card.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Xathrid Drake3B
Creature - Drake
Flying
At the beginning of your upkeep, you may sacrifice a creature. If you do, Xathrid Drake gains deathtouch until end of turn.
3/2
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Etherium Troll1WUB Artifact Creature - Troll
Etherium Troll can't be the target of non-artifact spells or
abilities.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Creature - Drake
Flying, haste
2R: Eager Fire-drake gets +1/+0 and gains first
strike until end of turn.
2/2
Creature -- Drake
Flying
3U: Remove target creature from combat. Treat creatures it was blocking that have no other creatures blocking them as though they were unblocked. (They deal combat damage to defending player.)
A single beat from its huge wings has been known to capsize small vessels and blow large ones miles off course.
2/2
Creature-Drake 2/2
Flying
Whenever a creature gains Flying, ~ gets +1/+1 until end of turn.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Drake
Flying
T: You may play up to X additional lands this turn, where X is ~'s toughness.
1/1
Creature – Plant Drake
Flying
Whenever Joraga Leafdrake deals combat damage to a player, put that many 1/1 green Plant creature tokens onto the battlefield.
2/3
Creature - Drake
Flying
When Kyscu Harbinger enters the battlefield, you may search your library for a Dragon card, reveal it, then shuffle your library and put that card on top of it.
2/2
Creature - Zombie Drake
Flying
When ~ dies, draw a card.
2/2
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Drake
Flying
4B: Exile target creature card from your graveyard. Then,
if Nether Snapper is the only creature card in your graveyard,
return it to the battlefield under your control.
3/2
Creature -- Drake
Flying
Ornidraco gets +1/+1 for each Bird you control.
"It feels at home with us, and we appreciate the extra wings." -- Gresham, Aven Commander
3/3
Creature – Zombie Drake
Flying, deathtouch
When Putrid Drake dies, each player loses 2 life.
2/3
Creature - Drake
Flying
GW: Questing Drake gets +1/+1 and gains vigilance until
end of turn
GU: Questing Drake gets +1/+1 and gains trample until end
of turn.
WU: Questing Drake gets +1/+1 and gains lifelink until
end of turn.
3/3
Creature - Drake Scout
Flying
(W/U): If Reconnaissance Drake is attacking or blocking, untap it and remove it from combat. (It neither deals or is dealt combat damage.)
2/2
Creature - Drake
Flying
:2mana:: Sear-Prism Drake deals 1 damage to target creature. That creature becomes the color of your choice until end of turn.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature – Drake
Flying, haste
When Thunder Drake enters the battlefield, it deals 1 damage to each creature target player controls.
3/3
Creature - Drake
Flying
Undercity Drake can't block creatures with flying
Transmute 1B
2/3
Creature - Drake
Flying
When Wailing Drake enters the battlefield or dies, target
player discards a card.
2/2
Creature - Drake
Flying
At the beginning of your upkeep, you may sacrifice a creature. If you do, Xathrid Drake gains deathtouch until end of turn.
3/2
Thanks to Nezumi for the banner!
Artifact Creature- Drake Construct
Flying
Suspend 2- :symu::symu:
3/3
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Drake
Flying
~ can block only creatures with flying.
Cycling 2
2/3
Next: Troll
Creature - Troll
Islandwalk
U: Regenerate Algae Troll.
3/3
Creature - Troll
Brackish Trow enters the battlefield with a -1/-1 counter.
1(B/G), Remove a -1/-1 counter from Brackish Trow: Regenerate Brackish Trow.
3/3
Creature - Troll Zombie
Infect, Hexproof
1G: Regenerate Corrupted Ascetic.
3/2
Creature - Troll
Deathtouch
1(B/G): Regenreate ~.
3/3
Artifact Creature - Troll
Etherium Troll can't be the target of non-artifact spells or
abilities.
3/3
Creature - Troll
Haste
~ attacks each turn if able.
G: Regenerate ~.
3/3