Oppressor Silverback :6mana::symg::symg::symg:
Creature- Ape Warrior 8/5
Trample
Non-Ape creatures you control can't attack.
Other Ape creatures get +2/-1, gain Trample and "This creature must attack each turn, if able." 'Oook Ook eek Ook!' Simian for 'Rise my apen brothers, rebel those that don't fling poo!
Private Mod Note
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Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Vesuvan Gibbon :2mana::symu::symg:
Creature- Ape Shapeshifter 3/3
Shroud
~ has all abilities of all other Apes on the battlefield.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Wrestling Gorilla 2GG
Creature-Ape
You may choose not to untap Wrestling Gorilla during your untap step taP: Wrestling Gorilla deals damage equal to its power to target creature that creature deals damage equal to its power to Wrestling Gorilla taP: Tap target creature that creature cannot untap as long as Wrestling Gorilla remains tapped
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Generation 472: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.
Etherium Thrull
Artifact Creature - Thrull
Sacrifice Etherium Thrull: Add 2 to your mana pool. Use this mana only to cast artifact spells.
1/1 Thrulls are the same anywhere, creature to be disposed as anyone seems fit.
Private Mod Note
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Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Hypno Thrull :symb::symb::symb:
Creature - Thrull
:symb::symb:: Exile a creature card in your graveyard and sacrifice ~. Gain control of target creature.
2/3
Jesting Thrull 2
Creature - Thrull
Intimidate t: Target creature gains intimidate until end of turn.
1/1 Its whole purpose in life is to mock and deride...and horrify.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Fleshbag Thrull BB
Creature - Thrull
When Fleshbag Thrull enters the battlefield, each player sacrifices a creature token.
2/1
NOW we're on track.
Might of the Ebon Hand 1B
Tribal Enchantment - Thrull Aura
Enchant creature
Enchanted creature gets +2/+1.
:symb:: Enchanted creature gains first strike until end of turn. BB: Enchanted creature gets +1/+0 until end of turn.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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Creature - Ape Child
Clamor 2 (Little Rascals gets +2/+0 for each creature you control that shares a name with it)
1/1
Multicolored millcards in something other than dimir.
Creature - Ape Mutant
Whenever a creature an opponent attacks you, untap Monstrous Monkey.
Whenever Monstrous Monkey blocks it gets +3/+3
3/3
Creature - Ape
Protection from black
2/2
Creature- Ape Warrior 8/5
Trample
Non-Ape creatures you control can't attack.
Other Ape creatures get +2/-1, gain Trample and "This creature must attack each turn, if able."
'Oook Ook eek Ook!' Simian for 'Rise my apen brothers, rebel those that don't fling poo!
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Ape
Trample
If defending player controls and artifact, ~ gets +2/+0.
2/2
[Clan Flamingo]
Creature - Ape
When ~ enters the battlefield, destroy target nonbasic land.
3/3
Creature -- Ape
First Strike
RG,T: Destroy target artifact.
3/1
Creature - Ape Berserker
Haste, frenzy 2
~ attacks each turn if able.
3/2
Creature - Ape
When ~ enters the battlefield, destroy up to two target artifacts.
4/4
Creature- Ape Shapeshifter 3/3
Shroud
~ has all abilities of all other Apes on the battlefield.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature-Ape
You may choose not to untap Wrestling Gorilla during your untap step
taP: Wrestling Gorilla deals damage equal to its power to target creature that creature deals damage equal to its power to Wrestling Gorilla
taP: Tap target creature that creature cannot untap as long as Wrestling Gorilla remains tapped
3/3
Creature - Ape
Trample
Whenever ~ attacks, it gets +1/+0 for each non-Ape creature defending player controls.
3/5
Creature - Ape
Rampage 1
2/1
Credit to Maelstrom Graphics for the sig.
Creature - Ape Zombie
~ gets +1/+2 as long as you control a Forest.
3/3
Next: Thrull
Creature - Thrull Warrior
Whenever Avulsor Thrull deals combat damage to a creature, put a -1/-1 counter on that creature.
"Maim first. Kill later." —Endrek Sahr, master breeder
2/2
Creature - Thrull Skeleton
Sacrifice a creature: Regenerate ~. If a Thrull was sacrificed this way, put a +1/+1 counter on ~.
2/2
Creature - Thrull
Whenever Drunken Thrull attacks and isn't blocked, sacrifice it and you lose 1 life.
2/2
- Main Cube
- No Brains, All Feelings Cube
Artifact Creature - Thrull
Sacrifice Etherium Thrull: Add 2 to your mana pool. Use this mana only to cast artifact spells.
1/1
Thrulls are the same anywhere, creature to be disposed as anyone seems fit.
Creature - Thrull
Exile a creature card from your graveyard: ~ gets +2/+1 until end of turn.
3/3
Creature - Thrull
:symb::symb:: Exile a creature card in your graveyard and sacrifice ~. Gain control of target creature.
2/3
Credit to Maelstrom Graphics for the sig.
2
Creature - Thrull
Intimidate
t: Target creature gains intimidate until end of turn.
1/1
Its whole purpose in life is to mock and deride...and horrify.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Thrull
Deathtouch
3/2
Creature - Beast
Thrull Offering.
For each thrull sacrificed this way target player sacrifices a creature he or she controls.
5/5
Creature - Thrull Elemental
Haste
When ~ comes into play, target player loses 3 life.
1/3
Credit to Maelstrom Graphics for the sig.
Fleshbag Thrull
BB
Creature - Thrull
When Fleshbag Thrull enters the battlefield, each player sacrifices a creature token.
2/1
NOW we're on track.
Might of the Ebon Hand
1B
Tribal Enchantment - Thrull Aura
Enchant creature
Enchanted creature gets +2/+1.
:symb:: Enchanted creature gains first strike until end of turn.
BB: Enchanted creature gets +1/+0 until end of turn.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.