Yawgmoth Initiate4
Artifact Creature - Golem
As ~ enters the battlefield, sacrifice X creatures. X cannot be 0. ~ enters the battlefield with a charge counter on it for each creature sacrificed this way.
When ~ is put into a graveyard from the battlefield, target opponent loses 1 life for each charge counter on it.
3/3
Azure Lightwing :1mana::symw::symu::symr:
Creature- Phoenix 3/3
Flying, Arise (You may play ~ from your graveyard, as though it were in your hand.)
When ~ is put into your graveyard from the battlefield, you may gain 2 life.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Banefire Phoenix :3mana::symr::symb:
Creature - Phoenix
Flying, Haste, Arise
Whenever ~ attacks, you may pay :symr::symb::xmana:. If you do, ~ deals X+1 damage to target creature or player.
4/4
Celestial Phoenix 2:symwu::symwu:
Creature - Phoenix
Flying
Whenever all an opponent's creatures are tapped, you may return ~ from your graveyard to the battlefield.
4/4
Fringesinger 2RRR
Creature - Phoenix
Flying, Haste
When Fringesinger attacks, it deals 2 damage to each creature with toughness 2 or less.
Whenever a creature with toughness 2 or less is put into a graveyard from the battlefield, you may pay 1R. If you do, return Fringesinger from your graveyard to your hand.
4/4
Grey Flame Phoenix3UR
Creature - Phoenix
Flying
When ~ attacks, you may look at the top card of your library. If it is an instant or sorcery, you may cast it without paying it's mana cost. If not, put it on the bottom of your library.
Whenever you cast a spell with the same name as a card in your graveyard, you may return ~ to the battlefield.
4/4
Real accurate Shadowrulz, because everyone knows the alphabet goes AGCDEFB...
Grapeshooter :symr::symr:
Creature - Phoenix
Flying
When ~ comes into play, put a token into play that is a copy of this creature except that it loses this ability for each spell you cast before this one this turn.
1/1
Jailbird :symb::symr:
Creature - Phoenix
Flying, Shroud
When ~ comes into play, exile target creature.
When ~ leaves play, return the exiled creature to play with a +1/+1 counter on it.
Unearth:
1/2
Kjeldor Skyscorcher 3WR
Creature - Pheonix
Flying, lifelink
When Kjeldor Skyscorcher is destroyed, you may pay 1WR. If you do, Kjeldor Skyscorcher deals 3 damage to each creature and each player, then return it to the top of your library.
3/3
Lifeblood Phoenix2RRR
Creature – Phoenix (Rare)
Flying, haste RRR: Remove all death counters from Lifeblood Phoenix.
Rebirth 2RRR(You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
4/4
Mountain Heart Phoenix 3RR
Creature - Phoenix Elemental
Flying
You may sacrifice two mountains to return ~ to the Battlefield if it is in your graveyard.
4/4
Nox FlierBB
Creature - Pheonix
Shadow, Flying
Only cast Nox Flier from your hand if you control at least three black permanents. 0: Return Nox Flier from the graveyard to the battlefield. Only activate this ability if you control at least three black permanents.
3/2
Private Mod Note
():
Rollback Post to RevisionRollBack
IIW:
Multicolored millcards in something other than dimir.
Opaque Phoenix :2mana::symr:
Creature - Phoenix
Shroud, Flying
~ is colorless
If ~ is in your graveyard, you may pay :3mana::symr:. If you do, you may put ~ from your graveyard into play.
2/3
Pygmy Torch-Feather RR
Creature - Phoenix
Flying
During your Upkeep, If ~ is in your graveyard, you may pay 2RR. If you do, you may put ~ from your graveyard into play with Two +1/+1 counters on it.
2/1
Qucumatz, Quetzal Serpent2UGR
Legendary Creature - Phoenix Snake
Flying, Haste
Whenever Qucumatz deals combat damage to an opponent, draw a card.
Discard 3 cards: Return Qucumatz from your graveyard to the battlefield. Use this ability only once each turn.
5/5 "As Qucumatz rises, he illuminates our thoughts. As he falls, he plunges us into madness." Jilana, Nacatl seer
Red-Hot Firebird RRRRR
Creature - Phoenix
Flying, Trample, Haste
At the beginning of the end step, sacrifice Red-Hot Phoenix.
At the beginning of your upkeep, you may return Red-Hot Phoenix from your graveyard to the battlefield.
7/1
Urborg Phoenix3BR
Creature - Phoenix
Flying
Sacrifice ~: ~ deals 3 damage to each creature and each player.
Sacrifice a creature: Return ~ from your graveyard to your hand.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Wishfeather Phoenix 3RR
Creature - Phoenix
Flying
If ~ is in your opening hand, you may exile it.
Whenever a permanent you control is exiled, you may return ~ to the battlefield.
4/4
Yotian Phoenix 6
Artifact Creature - Phoenix
Flying, Vigilance
If ~ is your graveyard, you may exile three artifacts and return it to the Battlefield.
3/4
Zero's Mount2WBR
Legendary Creature - Pheonix
Haste, Flying Lifelink
Sacrifice a creature: Return Zero's Mount to the battlefield from the graveyard tapped.
5/5 King Zero, the eternal lord of life and death, rides into war atop a beast that most successfully embodies his kingdom's principals - the viscous refusal to be conquered by any and the instance to conquer all.
Artifact Creature - Golem
As ~ enters the battlefield, sacrifice X creatures. X cannot be 0. ~ enters the battlefield with a charge counter on it for each creature sacrificed this way.
When ~ is put into a graveyard from the battlefield, target opponent loses 1 life for each charge counter on it.
3/3
Thanks to spiderboy4 for the awesome sig.
Artifact Creature - Golem
~ can block up to 3 creatures.
1/6
Next: Phoenix
Credit to Maelstrom Graphics for the sig.
Creature- Phoenix 3/3
Flying, Arise (You may play ~ from your graveyard, as though it were in your hand.)
When ~ is put into your graveyard from the battlefield, you may gain 2 life.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Phoenix
Flying, Haste, Arise
Whenever ~ attacks, you may pay :symr::symb::xmana:. If you do, ~ deals X+1 damage to target creature or player.
4/4
Credit to Maelstrom Graphics for the sig.
Creature - Phoenix
Flying
Whenever all an opponent's creatures are tapped, you may return ~ from your graveyard to the battlefield.
4/4
[Clan Flamingo]
Creature - Phoenix
Flying
When Daybringer Phoenix enters the battlefield, destroy all face down creatures.
4/4
- Main Cube
- No Brains, All Feelings Cube
Creature - Phoenix
Flying, haste
4RR: Return ~ from your graveyard onto the battlefield.
4/4
Creature - Phoenix
Flying, Haste
When Fringesinger attacks, it deals 2 damage to each creature with toughness 2 or less.
Whenever a creature with toughness 2 or less is put into a graveyard from the battlefield, you may pay 1R. If you do, return Fringesinger from your graveyard to your hand.
4/4
Did you think I was going to use Fire or Flame?
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Creature - Phoenix
Flying
When ~ attacks, you may look at the top card of your library. If it is an instant or sorcery, you may cast it without paying it's mana cost. If not, put it on the bottom of your library.
Whenever you cast a spell with the same name as a card in your graveyard, you may return ~ to the battlefield.
4/4
GGGMGAGGG
RRRRed AffinityRRR
RGShamansGR
BWB/W ControlWB
EDH:
Maelstrom Wanderer
Heartless Hidetsugu
Cromat
Nicol Bolas
Sapling of Colfenor
Mayael the Anima
Grapeshooter :symr::symr:
Creature - Phoenix
Flying
When ~ comes into play, put a token into play that is a copy of this creature except that it loses this ability for each spell you cast before this one this turn.
1/1
Credit to Maelstrom Graphics for the sig.
Hickshot Hellflier 2RB
Creature - Phoenix
Flying
When ~ enters the battlefield, ~ deals 3 damage to target creature.
3/3
GGGMGAGGG
RRRRed AffinityRRR
RGShamansGR
BWB/W ControlWB
EDH:
Maelstrom Wanderer
Heartless Hidetsugu
Cromat
Nicol Bolas
Sapling of Colfenor
Mayael the Anima
Creature - Phoenix
Flying, Shroud
When ~ comes into play, exile target creature.
When ~ leaves play, return the exiled creature to play with a +1/+1 counter on it.
Unearth:
1/2
Credit to Maelstrom Graphics for the sig.
Creature - Pheonix
Flying, lifelink
When Kjeldor Skyscorcher is destroyed, you may pay 1WR. If you do, Kjeldor Skyscorcher deals 3 damage to each creature and each player, then return it to the top of your library.
3/3
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Creature – Phoenix (Rare)
Flying, haste
RRR: Remove all death counters from Lifeblood Phoenix.
Rebirth 2RRR (You may cast this card from your graveyard for its rebirth cost. If you do, it enters the battlefield with a death counter on it. If this creature would leave the battlefield, if it has a death counter on it, exile it instead.)
4/4
Creature - Phoenix Elemental
Flying
You may sacrifice two mountains to return ~ to the Battlefield if it is in your graveyard.
4/4
[Clan Flamingo]
Creature - Pheonix
Shadow, Flying
Only cast Nox Flier from your hand if you control at least three black permanents.
0: Return Nox Flier from the graveyard to the battlefield. Only activate this ability if you control at least three black permanents.
3/2
Multicolored millcards in something other than dimir.
Creature - Phoenix
Shroud, Flying
~ is colorless
If ~ is in your graveyard, you may pay :3mana::symr:. If you do, you may put ~ from your graveyard into play.
2/3
Credit to Maelstrom Graphics for the sig.
Creature - Phoenix
Flying
During your Upkeep, If ~ is in your graveyard, you may pay 2RR. If you do, you may put ~ from your graveyard into play with Two +1/+1 counters on it.
2/1
Legendary Creature - Phoenix Snake
Flying, Haste
Whenever Qucumatz deals combat damage to an opponent, draw a card.
Discard 3 cards: Return Qucumatz from your graveyard to the battlefield. Use this ability only once each turn.
5/5 "As Qucumatz rises, he illuminates our thoughts. As he falls, he plunges us into madness." Jilana, Nacatl seer
Creature - Phoenix
Flying, Trample, Haste
At the beginning of the end step, sacrifice Red-Hot Phoenix.
At the beginning of your upkeep, you may return Red-Hot Phoenix from your graveyard to the battlefield.
7/1
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Creature - Phoenix
Flying
RRR: Return ~ from your graveyard to your hand.
Morph RRR
5/3
Creature - Phoenix
Flying
Sacrifice ~: ~ deals 3 damage to each creature and each player.
Sacrifice a creature: Return ~ from your graveyard to your hand.
3/3
Creature - Phoenix
Flying
If ~ is in your opening hand, you may exile it.
Whenever a permanent you control is exiled, you may return ~ to the battlefield.
4/4
[Clan Flamingo]
Artifact Creature - Phoenix
Flying, Vigilance
If ~ is your graveyard, you may exile three artifacts and return it to the Battlefield.
3/4
[Clan Flamingo]
Legendary Creature - Pheonix
Haste, Flying Lifelink
Sacrifice a creature: Return Zero's Mount to the battlefield from the graveyard tapped.
5/5
King Zero, the eternal lord of life and death, rides into war atop a beast that most successfully embodies his kingdom's principals - the viscous refusal to be conquered by any and the instance to conquer all.
Next: Unicorn
Multicolored millcards in something other than dimir.