Light Rhox Shaman3WG Creature – Rhino Cleric At the beginning of your upkeep, if you have less life than target opponent, gain 3 life. When ~ attacks, it gets +1/+2 until end of turn. 4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Nosebulk Stampeder4GG
Creature - Rhino Beast
Trample, vigilance
~ has protection from each color of all auras attached to it. (This effect doesn't remove these auras.)
4/6
If a player would draw a card, That player draws 2 cards, or searches thier library for a basic land card and put's it into play tapped.
0/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Ravarshi Kashaku, Ancient Dragon of the Darkened Realms;
The Merciless Lord of Torture, Permanently Bound To: ">[THE PACK] 11/5/63 - 11/25/09 Goodbye mom, i'll always love you...
Sense Preacher :symwg::symwg::symwg:
Creature - Rhino Monk
As long as ~ has Trample, it has lifelink and it can't be the target of spells and abilities your opponents control.
As long as ~ has Vigilance, it has first strike and gets +3/+3.
4/4
Viridian Charger2GG
Creature - Rhino
Trample
Whenever Viridian Charger deals damage to an artifact creature, destroy that creature and put a +1/+1 counter on Viridian Charger.
3/3
Defender, First Strike
If wall of horns would be dealt damage by a creature, you may put a Rage counter on that creature.
Creatures with rage counters attack each turn if able, if they are not declared as an attacker, sacrifice that creature.
5/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Ravarshi Kashaku, Ancient Dragon of the Darkened Realms;
The Merciless Lord of Torture, Permanently Bound To: ">[THE PACK] 11/5/63 - 11/25/09 Goodbye mom, i'll always love you...
BladeharperW
Creature - Human Soldier
As long as Bladeharper is tapped, creatures you control have first strike. Her voice lances sharper than any spear.
1/1
Dusklight Protector1WB
Creature - Spirit Soldier
Flying
Whenever a creature comes into play, you may gain 1 life.
Whenever a creature leaves play, target opponent loses 1 life.
2/2
Flaregold Armor1W
Enchant a creature
Enchanted creature has protection from black.
As long as enchanted creature is white, it has Vigilance and Lifelink.
@ Moss_E. - The creature type is soldier.
@ My Evil Hamster - Hmm... think you posted this on the wrong thread.
Fallen Commander2:symbw::symbw:
Creature - Zombie Soldier
Fear
:symbw::symbw:: Soldiers and Zombies you control gain +1/-1 until the end of the turn.
3/3 "Follow my orders or I'll kill you... and those of you that are already dead can tell you that I will!" - Zorat, Fallen Commander
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Inactive RecruitW
Creature - Human Soldier
~ can't attack or block unless it has a +1/+1 counter on it.
Whenever a creature you control is put into a graveyard from play,
put a +1/+1 counter on ~, then ~ loses this ability.
1/1
Jasmine Commander2WW
Creature - Human Soldier
Creatures you control with lifelink get +1/+1.
Creatures you control with vigilance get +1/+1. "Power belongs to the deserving. It is not passed around like the toys of squabbling infants."
2/2
Kaleidoscope Infantry 2W
Artifact Creature - Human Soldier
Whenever a player plays a spell, Kaleidoscope Infantry gains protection from that spell's colors until end of turn.
2/2
Lonely Scout :1mana::symw:
Creature- Human Solder
Lonely Scout can only attack if defending player has more creatures than you and if no other creatures are attacking.
4/2
Myrmidon Ranks -- 1W
Creature - Human Soldier
First strike.
As long as all creatures you control are Soldiers, Myrmidon Ranks gets +1/+1 and has vigilance.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Oval Halls
Tribal Land - Soldier
Tap an untapped Soldier you control: Target Soldier gains of your choice - Vigilance or First strike until end of turn.
Creature – Rhino Cleric
At the beginning of your upkeep, if you have less life than target opponent, gain 3 life.
When ~ attacks, it gets +1/+2 until end of turn.
4/4
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Rhino Beast
Trample, vigilance
~ has protection from each color of all auras attached to it. (This effect doesn't remove these auras.)
4/6
Creature – Rhino Cleric
No creatures can attack
4/4
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Rhino Cleric
Creatures can't attack or block.
4/4
Fix'd
______________________________________________________
Quiet Rhox U
Creature - Rhino Advisor
If a player would draw a card, That player draws 2 cards, or searches thier library for a basic land card and put's it into play tapped.
0/3
The Merciless Lord of Torture, Permanently Bound To: ">[THE PACK] 11/5/63 - 11/25/09 Goodbye mom, i'll always love you...
Tibalt & His Devils vs. Avacyn's Inquisitors
My EDH decklists
Creature - Rhino Cleric
Trample
:symtap:: Prevent the next 1 damage that would be dealt to target creature or player.
2/2
Creature - Rhino Monk
As long as ~ has Trample, it has lifelink and it can't be the target of spells and abilities your opponents control.
As long as ~ has Vigilance, it has first strike and gets +3/+3.
4/4
Creature- Rhino
Forestwalk
G,q: Add two mana of any color to your mana pool. Play this ability only once each turn.
2/3
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Creature - Rhino
Trample
Whenever Viridian Charger deals damage to an artifact creature, destroy that creature and put a +1/+1 counter on Viridian Charger.
3/3
Creature - Rhino
Defender, First Strike
If wall of horns would be dealt damage by a creature, you may put a Rage counter on that creature.
Creatures with rage counters attack each turn if able, if they are not declared as an attacker, sacrifice that creature.
5/3
The Merciless Lord of Torture, Permanently Bound To: ">[THE PACK] 11/5/63 - 11/25/09 Goodbye mom, i'll always love you...
Tibalt & His Devils vs. Avacyn's Inquisitors
My EDH decklists
Creature - Rhino Cleric
If Yoga Rhino would deal damage, instead you gain that much life.
3/2
Creature - Human Soldier
As long as Bladeharper is tapped, creatures you control have first strike.
Her voice lances sharper than any spear.
1/1
Creature - Cat Soldier
Whenever Calmir Knifewarden blocks, it gains first strike and deathtouch until end of turn.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Spirit Soldier
Flying
Whenever a creature comes into play, you may gain 1 life.
Whenever a creature leaves play, target opponent loses 1 life.
2/2
Creature - Human Soldier
Knight and Soldier creatures you control have flanking.
2/2
Enchant a creature
Enchanted creature has protection from black.
As long as enchanted creature is white, it has Vigilance and Lifelink.
@ My Evil Hamster - Hmm... think you posted this on the wrong thread.
Fallen Commander 2:symbw::symbw:
Creature - Zombie Soldier
Fear
:symbw::symbw:: Soldiers and Zombies you control gain +1/-1 until the end of the turn.
3/3
"Follow my orders or I'll kill you... and those of you that are already dead can tell you that I will!" - Zorat, Fallen Commander
Creature - Soldier
1/1
Halberdier Squire
Creature - Soldier
Whenever Halberdier Squire deals damage, it gains first strike until the end of your next turn.
1/1
Creature - Human Soldier
~ can't attack or block unless it has a +1/+1 counter on it.
Whenever a creature you control is put into a graveyard from play,
put a +1/+1 counter on ~, then ~ loses this ability.
1/1
Creature - Human Soldier
Creatures you control with lifelink get +1/+1.
Creatures you control with vigilance get +1/+1.
"Power belongs to the deserving. It is not passed around like the toys of squabbling infants."
2/2
Artifact Creature - Human Soldier
Whenever a player plays a spell, Kaleidoscope Infantry gains protection from that spell's colors until end of turn.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature- Human Solder
Lonely Scout can only attack if defending player has more creatures than you and if no other creatures are attacking.
4/2
Creature - Human Soldier
First strike.
As long as all creatures you control are Soldiers, Myrmidon Ranks gets +1/+1 and has vigilance.
1/1
Instant
Target spell or permanent's tone becomes playful.
Creature - Minion Soldier
For each other Nazgul Troops in play, Nazgul Troops gain +1/+0
2/1
"Their strenght is in their numbers"
Tribal Land - Soldier
Tap an untapped Soldier you control: Target Soldier gains of your choice - Vigilance or First strike until end of turn.