I once made a 800 card deck. My opponent would always lose because he could never cut the deck without it tipping over, thereby he lost because he cheated from looking at the overturned cards.
Why would you want to read that far into this thread? If you missed a card, who cares? As long as you have an idea of what's going on with the current card.
I used to do that. Now I won't. I don't see why such a statement bothers you.
Why did you add mana when we were already at the rules text? For once I want to make an original card, and you have to come and make it lame!
Colorless noncreature cards are not original. We do them all the time here, and believe me, those are lame.
They never have any flavorful reason to be colorless, and we also have to waste time to state their color.
Huh? When have you seen that in a Magic card?:-/ You mean "target creature's" or "up to two target creatures"? Anyway, I hope the discard is not an additional cost to play the card (therefore it's not realistic, but hey, I hate additional costs, and I think the "realistic" factor doesn't matter much here, does it?:rolleyes:)
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6 and
that double strike or anything will be up to the one below =D
Last Strategy :4mana::symr: Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6 and gain
"gain" not necessary, since it already says "get".;) So let's say you meant "double".:D I hope is not against any rule.:rolleyes:
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6, double strike
("strike" was my word:p. I erased "and"... this spell needs to be HUGE)
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6, double strike, haste
Given the name, I can't help but think that this spell needs to end on a explosive, near-suidical note...
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6, double strike, haste, frenzy
On and Off U
Instant
Tap
Instant
Tap target
Instant
Tap target artifact
Instant
Tap target artifact or
Instant
Tap target artifact or land
Instant
Tap target artifact or land, then
Instant
Tap target artifact or land, then untap
Kozilek, Master Chef
Instant
Tap target artifact or land, then untap target creature
Instant
Tap target artifact or land, then untap target creature.
Next!
Last
Ruins of Tourach's Gate
Illusional Fears
Ancient Knowledge
False Sense of Security
Floating Caches
A Bit Touch
Nurtured Rooted
Underground Lizards
Tropical Changling
A Brown Cordless
Snowstorm Avalanches
Spitted Baller (by Brofaux)
Sorcery
(this better be pretty powerful. Red cards with the word "last" usually just cost around RR)
I like 4/4s for 7.
Sorcery
Discard
They never have any flavorful reason to be colorless, and we also have to waste time to state their color.
Last Strategy :4mana::symr:
Sorcery
Discard a
Sorcery
Discard a red
Sorcery
Discard a red enchantment card
Sig by awesome Mr.Stuff of High~Light Studios, avatar by not-so-awesome me.
Sorcery
Discard a red enchantment card.
Target
Sorcery
Discard a red enchantment card.
Target creatures
Thanks to spiderboy4 of High~Light Studios for the awesome banner and avatar!
Huh? When have you seen that in a Magic card?:-/ You mean "target creature's" or "up to two target creatures"? Anyway, I hope the discard is not an additional cost to play the card (therefore it's not realistic, but hey, I hate additional costs, and I think the "realistic" factor doesn't matter much here, does it?:rolleyes:)
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get
...Maybe I did it wrong (???)
I like 4/4s for 7.
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6 and
*prays for double strike*
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6 and gain
Last Strategy :4mana::symr:
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6, double strike
("strike" was my word:p. I erased "and"... this spell needs to be HUGE)
I like 4/4s for 7.
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6, double strike, haste
Given the name, I can't help but think that this spell needs to end on a explosive, near-suidical note...
Sorcery
As an additional cost to play Last Strategy, discard a red enchantment card.
Up to two target creatures get +2/+6, double strike, haste, frenzy
Ruins of Tourach's Gate
Illusional Fears
Ancient Knowledge
False Sense of Security
Floating Caches
A Bit Touch
Nurtured Rooted
Underground Lizards
Tropical Changling
A Brown Cordless
Snowstorm Avalanches
Spitted Baller (by Brofaux)