Tower of the Brave 10WWW
Artifact Enchantment Whenever a creature enters the battlefield, you gain life equal to its CMC.
Whenever a a creature you control attacks, it gets +2/+2 and vigilance until end of turn.
White creatures you control gain First strike
Totem of Fury10RRR
Artifact Enchantment
Whenever a creature you control deals damage to a player, that player randomly sacrifices two lands.
Whenever a spell you control deals damage to a player, that player randomly sacrifices two creatures.
Red creatures you control have +2/+2 and trample.
Whew, coool cycle, and its finished!
Next: B(U/W)
Private Mod Note
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IIW:
Multicolored millcards in something other than dimir.
Brave Feathered Zombie B
Creature - Zombie Bird Soldier
Flying, Vigilance
When ~ attacks and is blocked, gain 3 life. Target opponent loses 3 life.
2/3
Next:
With Zenicar out - Cycle? 1UU
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Farm Land1GG
Sorcery
Choose one - Put target land on top of its owner's library; Search your library for a land and put it into play. Then, shuffle your library.
Entwine 1GG
Dreadnought Behemoth 4UUURRR
Creature - Dreadnought
~ comes into the battlefield tapped.
When ~ enters the battlefield, sacrifice a creature with CMC 8 or greater or sacrifice ~.
Trample
14/9
Next:
21:symwb::symwb::symwb:
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Desecrated Icon :2mana::1mana::symbw::symbw::symbw:
Legendary Creature - Avatar Incarnation Spirit
Flying, haste, vigilence
Whenever ~ enters the battlefield, you may choose a number. Destroy each non-land permanent with a converted mana cost lower than that number.
Whenever ~ leaves the battlefield, each player puts permanents from his or her graveyard back onto the battlefield that were destroyed this way.
6/6
UU
Instant
Target opponent may return target creature card in his or her graveyard to his or her hand. If that player does, put a token onto the battlefield that's a copy of that creature with "At the beginning of the next end step, exile this permanent." Otherwise, draw a card.
Next: the cost of what would be an enemy-colored ultimatum (i.e. GGGUUBB)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Vindictive Ultimatum - RRWWWBB
Sorcery
Target player loses X life and sacrifices X permanents, where X is ten minus your life total. "An eye for an eye, a tooth for a tooth, and a life for a life. Let them suffer as we have suffered."
Retribute UltiumatumUUUGGRR
Sorcery
Draw 3 cards. Target player cannot conduct their untap step or draw any cards during their next two turns after this cards activation. Target creature gains flying, trample and shroud until the end of the turn.
Draw five cards. Until end of turn, you may cast instant and sorcery spells without paying their mana costs.
Mortal UltimatumGGBBBWW
Sorcery
Destroy all creatures. For each creature destroyed this way, put a 1/1 green Saproling creature token, a 1/1 black Zombie creature token, and a 1/1 white Spirit creature token onto the battlefield under your control.
Heroic Ultimatum :symu::symu::symr::symr::symr::symw::symw:
Sorcery
For each card in your hand, gain 3 life and each creature you control gains +X/+0 and first strike where X equals the number of cards in your hand.
Leviathan Construct
Artifact Creature - Construct
Trample
Affinity for Artifact
~ comes into play with X +1/+1 counters. X is equal to the number of cards in each players hand.
0/0
Next:
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Enormous Behemoth 9G
Creature-Beast (Mythic Rare)
Affinity for Forest (~ costs 1 less for each Forest you control)
~ power and toughness are each equal to the number of Forests you control.
"I thought the oracle called for sunshine today?"
*/*
Wicked Healing :symgb::symuw:
Instant (Uncommon)
Target creature gets -1/-1 until end of turn if B was spent to play ~.
Target creature gets +1/+1 until end of turn if G was spent to play ~.
Prevent the next two damage that would be dealt to target creature or player if W was spent to play ~.
Return target permenant you control to it's owner's hand U was spent to play ~.
The Past is NowX2
Sorcery
Exile blue and/or red instants or sorceries from your graveyard until their total converted mana cost is less than or equal to X.
You may play spells exiled by ~ as if you were playing them from your hand, without paying their mana cost.
Heedless Asura -- BRGW
Creature -- Avatar
When Heedless Asura enters the battlefield, tap all creatures opponents control.
All creatures have haste.
At the beginning of each player's end step, that player sacrifices all creatures he or she controls that didn't attack this turn.
5/5
Next: RGWU
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():
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Artifact Enchantment
Whenever a creature enters the battlefield, you gain life equal to its CMC.
Whenever a a creature you control attacks, it gets +2/+2 and vigilance until end of turn.
White creatures you control gain First strike
Next: 10RRR
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact Enchantment
Whenever a creature you control deals damage to a player, that player randomly sacrifices two lands.
Whenever a spell you control deals damage to a player, that player randomly sacrifices two creatures.
Red creatures you control have +2/+2 and trample.
Whew, coool cycle, and its finished!
Next: B(U/W)
Multicolored millcards in something other than dimir.
Creature - Zombie Bird Soldier
Flying, Vigilance
When ~ attacks and is blocked, gain 3 life. Target opponent loses 3 life.
2/3
Next:
With Zenicar out - Cycle?
1UU
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Fish Human Rogue
Shroud
Whenever ~ destroys a creature, you may draw a card or tap target permanent.
2/1
Next:
1RR
Multicolored millcards in something other than dimir.
Skittering Mucher G
Creature - Insect
Sacrifice ~: Tap target land an opponent controls, add G to your mana pool.
1/1
Next: 1WW
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Mutant SporesG
Instant
Put a Green 3/3 Giant Saproling creature token onto play with trample.
Saint of Essence 1WW
Creature - Human Monk Wizard
:symw::symw::symtap: Gain 1 life for every white creature you control.
1/1
Next : 1GG
Multicolored millcards in something other than dimir.
Creature - Elf Druid Shaman
GGt: Add one mana of any color into your mana pool for each green creature you control.
1/1
1RR
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Choose one - Put target land on top of its owner's library; Search your library for a land and put it into play. Then, shuffle your library.
Entwine 1GG
Next: 2WW
Creature - Dreadnought
~ comes into the battlefield tapped.
When ~ enters the battlefield, sacrifice a creature with CMC 8 or greater or sacrifice ~.
Trample
14/9
Next:
21:symwb::symwb::symwb:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Legendary Creature - Avatar Incarnation Spirit
Flying, haste, vigilence
Whenever ~ enters the battlefield, you may choose a number. Destroy each non-land permanent with a converted mana cost lower than that number.
Whenever ~ leaves the battlefield, each player puts permanents from his or her graveyard back onto the battlefield that were destroyed this way.
6/6
Next: :symu::symu:
Instant
Target opponent may return target creature card in his or her graveyard to his or her hand. If that player does, put a token onto the battlefield that's a copy of that creature with "At the beginning of the next end step, exile this permanent." Otherwise, draw a card.
Next: the cost of what would be an enemy-colored ultimatum (i.e. GGGUUBB)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
All lands target opponent controls have "Whenever this land is tapped for mana, its controller empties and adds 1 to his or her mana pool."
Next: RRWWWBB
Sorcery
Target player loses X life and sacrifices X permanents, where X is ten minus your life total.
"An eye for an eye, a tooth for a tooth, and a life for a life. Let them suffer as we have suffered."
Next: GGUUURR
Sorcery
Draw 3 cards. Target player cannot conduct their untap step or draw any cards during their next two turns after this cards activation. Target creature gains flying, trample and shroud until the end of the turn.
Next: GGWWBBB
Dang, beat me
Thoughtflow UltimatumGGUUURR
Sorcery
Draw five cards. Until end of turn, you may cast instant and sorcery spells without paying their mana costs.
Mortal Ultimatum GGBBBWW
Sorcery
Destroy all creatures. For each creature destroyed this way, put a 1/1 green Saproling creature token, a 1/1 black Zombie creature token, and a 1/1 white Spirit creature token onto the battlefield under your control.
Next: UURRRWW
Sorcery
For each card in your hand, gain 3 life and each creature you control gains +X/+0 and first strike where X equals the number of cards in your hand.
Next: :symu::symg::symw:
Creature -- Human Knight
First Strike, Exalted, Protection from all colors.
2/2
Next: 16
Artifact Creature - Construct
Trample
Affinity for Artifact
~ comes into play with X +1/+1 counters. X is equal to the number of cards in each players hand.
0/0
Next:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Choose one - Target creature gets +3/+3 until end of turn or deal 2 damage to target creature or player.
9G
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery[u]
~ deals 2 damage to target creature. You gain 2 life.
Next: :symbg::symuw:
Enormous Behemoth 9G
Creature-Beast (Mythic Rare)
Affinity for Forest (~ costs 1 less for each Forest you control)
~ power and toughness are each equal to the number of Forests you control.
"I thought the oracle called for sunshine today?"
*/*
Wicked Healing :symgb::symuw:
Instant (Uncommon)
Target creature gets -1/-1 until end of turn if B was spent to play ~.
Target creature gets +1/+1 until end of turn if G was spent to play ~.
Prevent the next two damage that would be dealt to target creature or player if W was spent to play ~.
Return target permenant you control to it's owner's hand U was spent to play ~.
Next: X2(R/U)
*Mayreturn*
I have some EDH cards and rare Magic basic lands (APAC, EURO, ARENA, etc) so message me if you're looking.
Number of members banned after I posted a BTR: 7
Looking for honest buyers, sellers, and traders.
Sorcery
Exile blue and/or red instants or sorceries from your graveyard until their total converted mana cost is less than or equal to X.
You may play spells exiled by ~ as if you were playing them from your hand, without paying their mana cost.
GGGGG
Creature-Troll Shaman
Trample
~ can't be the target of spells or abilities your opponents control.
1G: Regenerate ~.
4/4
Next: RWGB.
Alliance of Rogue Deck Builders Member. Check us out!
http://forums.mtgsalvation.com/showthread.php?t=157704
Creature -- Avatar
When Heedless Asura enters the battlefield, tap all creatures opponents control.
All creatures have haste.
At the beginning of each player's end step, that player sacrifices all creatures he or she controls that didn't attack this turn.
5/5
Next: RGWU