Cascading Memories :symu::symu::symu::symu::symu::symu::symu:
Sorcery
Shuffle your hand, graveyard, library, and all exiled cards you own into your library and reveal the top 7 cards. Put all creatures, lands, artifacts, lands, and enchantments into play. You draw cards equal to the highest converted mana cost among revealed cards. Remove Cascading Memories from the game.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Grand Exodus4WW
Sorcery
Exile up to three target creatures. If three black and/or red creatures were exiled this way, put a 5/5 white Angel creature token with flying into play.
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
Iridescent Psychoblast :symwg::symrb::symu:
Instant
Counter target spell unless it's controller pays an additional
If that spell was red and you used to play ~, if that spell is countered this way, ~ deals 1 damage to each creature that player control.
If that spell was black and you used to play ~, if that spell is countered this way, that player loses 2 life.
If that spell was green and you used to play ~, if that spell is countered this way, put two 1/1 green Saproling creature tokens into play.
If that spell was white and you used to play ~, if that spell is countered this way, you gain 3 life.
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Worship of Battle12:symwr::symwr:
Enchantment
After your first combat phase each turn, untap all of your creatures and there is a second.
After your second combat phase each turn, untap all of your creatures and there is a third one.
Creatures you control have first strike.
Brute Society xxRG
Sorcery
Put X 4/4 Rhox Brute tokens into play.
Next: 2WWWBBB
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Fry, from Futurama »
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
Dawnbreaker :2mana::symw::symw::symw::symb::symb::symb:
Legendary Creature - Spirit
When Dawnbreak enters the battlefield, if you played it from your hand, each player choses one permanent he or she controls and exiles the rest.
When Dawnbreaker leaves the battlefield, exchage all exiled cards you own with your hand, then exile your library.
7/7
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Flurry of Talons 6WU
Sorcery
Bird Offering
Choose one - Destroy all nontoken creatures; or, put seven 1/1 blue Bird creature tokens with flying into play.
Next: BBG
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
RRRR
Creature - Lightning
Haste
When ~ enters or leaves play, deal 2 damage to target creature or player
At the beginning of the end step, sacrifice ~.
3/1
Next: 1G
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Fry, from Futurama »
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
Knotvine Shaman :1mana::symg::symbw:
Creature - Elf Nomad Shaman
Whenever ~ comes into play, you may search your library for a card that shares a color with ~. If you do, remove that card from the game.
Whenever ~ is put into your graveyard from play, you may put a card removed from game this way into your hand.
2/2
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
4B
Destroy target nonblack creature. It can't be regerated.
Transmute 2
Next: RRGWW
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Fry, from Futurama »
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
1RW
Instant
Prevent all damage that would be dealt to creatures you control this turn. If damage was prevented this way, you may deal that damage to another target creature.
Next: BRG
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Fry, from Futurama »
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
Fickle DonatorBRG
Creature- Horror
When ~ comes into play, choose two: Target player discards a card at random, creatures you control get +1/+1, or ~ deals 2 damage to each creature target player controls.
1/1
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Cycle of Pain and Fire :symb::symb::symr::symr:
Enchantment
Whenever an opponenent loses life, they take 2 damage.
Whenever an opponent takes non-combat damage, they lose two life. Every spell, a new type of pain; every pain, a burning reminder.
3U
Instant
Draw 2 cards, then look at the top three cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
7
Artifact
If you control a white artifact, a blue artifact, and a black artifact, you may cast ~ without paying its mana cost.
At the beginning of each player's draw phase, that player draws three cards.
Spells your opponents cast cost 2 more to cast if you have more cards in hand than that player.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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Sorcery
Shuffle your hand, graveyard, library, and all exiled cards you own into your library and reveal the top 7 cards. Put all creatures, lands, artifacts, lands, and enchantments into play. You draw cards equal to the highest converted mana cost among revealed cards. Remove Cascading Memories from the game.
Next: :4mana::symw::symw:
Sorcery
Exile up to three target creatures. If three black and/or red creatures were exiled this way, put a 5/5 white Angel creature token with flying into play.
Next: 4GG
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Creature - Beast
Flash
Creatures you control with power 5 or greater have flash.
5/4
Next: :symwg::symbr:U
Instant
Counter target spell unless it's controller pays an additional
If that spell was red and you used to play ~, if that spell is countered this way, ~ deals 1 damage to each creature that player control.
If that spell was black and you used to play ~, if that spell is countered this way, that player loses 2 life.
If that spell was green and you used to play ~, if that spell is countered this way, put two 1/1 green Saproling creature tokens into play.
If that spell was white and you used to play ~, if that spell is countered this way, you gain 3 life.
the greatest counterspell since, well- Counterspell and Force of Will?
:symu::symr::symg:
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Elemental
Flying, Haste, Deathtouch
3/3
Next:
12:symwr::symwr:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Enchantment
After your first combat phase each turn, untap all of your creatures and there is a second.
After your second combat phase each turn, untap all of your creatures and there is a third one.
Creatures you control have first strike.
Next, RGxx
Sorcery
Put X 4/4 Rhox Brute tokens into play.
Next: 2WWWBBB
Legendary Creature - Spirit
When Dawnbreak enters the battlefield, if you played it from your hand, each player choses one permanent he or she controls and exiles the rest.
When Dawnbreaker leaves the battlefield, exchage all exiled cards you own with your hand, then exile your library.
7/7
Next: :6mana::symw::symu:
Sorcery
Bird Offering
Choose one - Destroy all nontoken creatures; or, put seven 1/1 blue Bird creature tokens with flying into play.
Next: BBG
About Nykthos, Shrine to Nyx:
Creature- Zombie Horror
When ~ comes into play, each opponent loses 2 life.
Deathtouch
1/1
Next: RRRR
Creature - Lightning
Haste
When ~ enters or leaves play, deal 2 damage to target creature or player
At the beginning of the end step, sacrifice ~.
3/1
Next: 1G
Creature - Elf Nomad Shaman
Whenever ~ comes into play, you may search your library for a card that shares a color with ~. If you do, remove that card from the game.
Whenever ~ is put into your graveyard from play, you may put a card removed from game this way into your hand.
2/2
Next: :1mana::symr::symuw:
Flying, Haste, Vigilance
2/3
Next: WUBRGGG
Destroy target nonblack creature. It can't be regerated.
Transmute 2
Next: RRGWW
Creature
When ~ comes into play, draw two cards then discard two cards.
2/2
Next: 1UURR
1UURR
Instant
Kicker- RU
Deal seven damage to each creature. If the kicker was paid, deal an additional seven damage to each creautre and player.
Next: GGUB
Die Fools!!!
Looking for a Pokemon RP:
http://pokemonhaven223.proboards.com
Indulge your inner trainer today....
Creature- Beast
When ~ comes into play, choose one: each player draws 2 cards or each of your opponents lose 2 life.
3/3
Next: 1RW
Instant
Prevent all damage that would be dealt to creatures you control this turn. If damage was prevented this way, you may deal that damage to another target creature.
Next: BRG
Creature- Horror
When ~ comes into play, choose two: Target player discards a card at random, creatures you control get +1/+1, or ~ deals 2 damage to each creature target player controls.
1/1
Next: WW
Creature - Human Archer
~ can block can block two creatures, as long as
one is flying.
2/1
Next: 1:sym2g:
[Clan Flamingo]
Instant
Add 3 mana in any combination of colors to your mana pool.
Draw a card.
Next: :2mana::symwb:
Instant
Target player gains 3 life if W was spent to play ~. Target player loses 3 life if B was spent to play ~.
Draw a card.
Next: BBRR
Enchantment
Whenever an opponenent loses life, they take 2 damage.
Whenever an opponent takes non-combat damage, they lose two life.
Every spell, a new type of pain; every pain, a burning reminder.
Next: 3U
[Clan Flamingo]
Instant
Draw 2 cards, then look at the top three cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
Next: RGW:sym2b::sym2u:
Artifact
If you control a white artifact, a blue artifact, and a black artifact, you may cast ~ without paying its mana cost.
At the beginning of each player's draw phase, that player draws three cards.
Spells your opponents cast cost 2 more to cast if you have more cards in hand than that player.
Next: (B/S)(G/S)(W/S)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.