Spectral Phantasm :2mana::symwu::symbu:
Creature - Illusion Spirit
Flying 2W:remove ~ from the game. Return
it to play at the end of turn. 1U: return ~ to its owner's hand. B: ~ gains fear until end of turn.
2/2
Ecloplasm 1
Creature - Ooze
When ~ comes into the battlefield, target player discards a card. If that card is a land, that player loses 2 life. You gain 2 life.
Evoke - Pay 1 life
2/2
Next:
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Disturbance (2/R)(2/R)
Instant
~ deals 3 damage to target attacking or blocking creature.
//
Equanimity (2/G)(2/G)
Instant
Creatures target player controls can't attack or block until end of turn.
3BBR
Planeswalker -
/+1:\ Each player discards a card at random.
\-1:/ Each player sacrifices a creature.
\-8:/ Target opponent discards all cards in his or her hand, sacrifices all creatures he or she controls, then removes all cards in his or her graveyard from the game.
||5||
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Prismabeam - WUBRG
Sorcery - M
Remove up to three target colored permanents from the game.
//
Prosmablast - (2/W)(2/U)(2/B)(2/R)(2/G)
Sorcery - M
Remove a permanent from the game for each 2 mana you paid to play this spell. If you paid 10 to play this spell, remove all nonland permanents your opponents control from the game.
Next : (W/R)R(G/B)G
Private Mod Note
():
Rollback Post to RevisionRollBack
Check out my custom set I'm working on, Nerastayn!
(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)
How did curiosity kill a cat? (W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)
Rugburn1RR
Sorcery
As an additional cost to play Rugburn, sacrifice a non-Mountain land.
Rugburn deals 3 damage to target creature or player.
Draw a card.
Next: 1W
Private Mod Note
():
Rollback Post to RevisionRollBack
Don't read anything LaPille. Your brain will thank you later. ----> VICTORY!
xUU Sorcery Scry X. For each card put on top of your library this way, fateseal 1. For each card put on the bottom of your library this way, the next instant or sorcery spell you play this turn costs 1 less to play.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Maelstrom Memory Instant
Search your library for a creature, enchantment, or artifact card, reveal it, and put it into your hand. Target player loses life equal to that card's converted mana cost.
Flashback WUBRG
SupplantUUBB
Instant
Counter target spell. Search your library for a card that shares a type with that spell, reveal it, and put it into your hand. Then shuffle your library.
~Spirit Guides of the Rage Pits~
~RRGG~
~Legendary Creature - Spirit~
~Remove a card in your hand from the game: Add one mana of any color to your mana pool.~
~Whenever a card leaves your hand, Spirit Guides deal 1 damage to target creature or player.~
~4/4~
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Leeroy Jenkins, Uncroaked Warlord :1mana::symu::symu::symb::symb:
Legendary Creature - Undead Warrior
Fear, deathtouch
Whenever ~ is dealt combat damage, put a -0/-1 on it.
5/5
1UB
Instant
If a creature you control would leave play this turn, target player sacrifices a creature.
next: 1WU
1WU
Creature - Wizard Cleric
Whenever a player draws a card, you gain 1 life.
1/3
Next: 2:symwu::symbu:
Creature - Illusion Spirit
Flying
2W:remove ~ from the game. Return
it to play at the end of turn.
1U: return ~ to its owner's hand.
B: ~ gains fear until end of turn.
2/2
Next: 1
[Clan Flamingo]
Creature - Ooze
When ~ comes into the battlefield, target player discards a card. If that card is a land, that player loses 2 life. You gain 2 life.
Evoke - Pay 1 life
2/2
Next:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
~ deals 1 damage to target player.
Draw a card.
Next: //:sym2g:
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
(2/R)(2/R)
Instant
~ deals 3 damage to target attacking or blocking creature.
//
Equanimity
(2/G)(2/G)
Instant
Creatures target player controls can't attack or block until end of turn.
next: 3RBB
Planeswalker -
/+1:\ Each player discards a card at random.
\-1:/ Each player sacrifices a creature.
\-8:/ Target opponent discards all cards in his or her hand, sacrifices all creatures he or she controls, then removes all cards in his or her graveyard from the game.
||5||
Next: WUBRG//:sym2w::sym2u::sym2b::sym2r::sym2g:
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery - M
Remove up to three target colored permanents from the game.
//
Prosmablast - (2/W)(2/U)(2/B)(2/R)(2/G)
Sorcery - M
Remove a permanent from the game for each 2 mana you paid to play this spell. If you paid 10 to play this spell, remove all nonland permanents your opponents control from the game.
Next : (W/R)R(G/B)G
(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)
How did curiosity kill a cat?
(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)(W/R)
Anti-Citizenship :symr::symgb::symg:
Sorcery [u]
Remove all creatures with power 4 or less from the game.
Next::symgb::symg:
(B/G)G
Enchantment
t:Green creatures you control gain shadow until end of turn.
next: (W/U)U
2W
Instant
You may play ~ only if you control an Angel.
Target creature you control gets +10/+10 until end of turn.
next: 1RR
Sorcery
As an additional cost to play Rugburn, sacrifice a non-Mountain land.
Rugburn deals 3 damage to target creature or player.
Draw a card.
Next: 1W
Some people just love Jace a little too much
1W
Instant
Prevent all combat damage that would be dealt this turn.
Clash with an opponent. If you win, you gain 3 life.
next: BRR
7GG
Instant
Target creature you control is indestructible, gets +7/+7 and gains trample until end of turn.
next: xUU
Sorcery
Scry X. For each card put on top of your library this way, fateseal 1. For each card put on the bottom of your library this way, the next instant or sorcery spell you play this turn costs 1 less to play.
Next: [], Flashback WUBRG
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Search your library for a creature, enchantment, or artifact card, reveal it, and put it into your hand. Target player loses life equal to that card's converted mana cost.
Flashback WUBRG
next:2(W/B)G
Resurrected Beast
2(W/B)G
Instant
Put target creature with power 5 or greater in your graveyard into play.
Archmage of Serenity
4U
Creature - Human Wizard
Creatures target player controls don't untap during their controller's untap step.
3/2
next: xBR
Instant
Counter target spell. Search your library for a card that shares a type with that spell, reveal it, and put it into your hand. Then shuffle your library.
Next:
RRGG
~RRGG~
~Legendary Creature - Spirit~
~Remove a card in your hand from the game: Add one mana of any color to your mana pool.~
~Whenever a card leaves your hand, Spirit Guides deal 1 damage to target creature or player.~
~4/4~
Next: UBRG
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
UBRG
Enchantment
Whenever a player gains life, he or she sacrifices a permanent.
next: 1(U/R)G
Creature - Beast
Whenever ~ comes into play, draw a card.
2/2
Next - :1mana::symrw::symb:
Thanks to Spiderboy at High~Light Studios for Avatar and Sig.
Creature - Zombie Knight
First strike
When Exiled Knight is put into a graveyard from play, discard a card.
3/3
Next:
1(G/U)B
Cost: 1(G/U)B
Creature - Snake Rogue
Vicious Orochi is unblockable.
Poisonous 1
1/1
Next: 1UUBB
Legendary Creature - Undead Warrior
Fear, deathtouch
Whenever ~ is dealt combat damage, put a -0/-1 on it.
5/5
Next: :symr::symw:
Instant
Deal 2 damage to target creature or player.
Conspire
"Morning. BOOM!"
Next:
:symru::symru:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay