Changing CharmxRUB {MR}
Instant
Choose one -- Deal X damage to target creature; or Return target creature with CMC X or less; or Destroy target creature with CMC X or less.
C'mon Cycle with me
Next:
xWGU
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Untimely Misfortune :xmana::symb::symr::symg:
Instant
Target opponent chooses one- Put a -1/-1 counter on X target creatures that player controls, and they lose 4 life; or put a +1/+1 counter on X target creatures you control and you gain 4 life.
to hell with redundant cycles...
:7mana::symg::symru:
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Nature's Goliath 7G(U/R)
Creature - Avatar
Trample
When ~ comes into play, tap all lands.
When ~ leaves play, target player loses life equal to the number of lands he or she controls.
7/7
Barriering WisdomUUURRRGGG
Enchantment
~ costs UURRGG less to play, if your life total is 10 or less.
All damage dealt is doubled.
Whenener a player is dealt damage, he or she draws that many cards instead.
Spellmuddle Chant :symru::symgr::symug:
Sorcery
If U was spent to play ~, return target creature to its owner's hand.
If R was spent to play ~, it deals 2 damage to each creature.
If G was spent to play ~, put two +1/+1 counters on target creature
Alara Battlemage Creature - Human Wizard
(Nonexistent mana cost can't be paid)
You may play ~ without paying its mana cost if you control a 5-colored creature.
5/5
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Spiritual Illusions (W/B)U
Enchantment
At the beginning of your upkeep, put a 0/1 white and black Spirit Illusion creature tokens with flying into play.
Instant
Choose one -- Deal X damage to target creature; or Return target creature with CMC X or less; or Destroy target creature with CMC X or less.
C'mon Cycle with me
Next:
xWGU
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
xWGU
Sorcery
Draw X cards, untap X permanents, target creature you control gets +X/+X until end of turn.
next:
xBRG
Instant
Target opponent chooses one- Put a -1/-1 counter on X target creatures that player controls, and they lose 4 life; or put a +1/+1 counter on X target creatures you control and you gain 4 life.
to hell with redundant cycles...
:7mana::symg::symru:
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Nature's Goliath
7G(U/R)
Creature - Avatar
Trample
When ~ comes into play, tap all lands.
When ~ leaves play, target player loses life equal to the number of lands he or she controls.
7/7
next:
xWUB
xURR
Instant
Counter target spell with CMC X or less.
~ deals X damage to that creature's controller.
next: xGBB
Put X 1/1 Green Saprolings into play
X target players sacrifice X target creatures
Next
WWWWWWWWWW
visit me at www.youroldbean.blogspot.com
my youtube channel
psst- i need subscribers
BBBBWWWRRR
Instant
Each player loses 5 life and taps 5 target permanents he or she controls.
~ deals 5 damage to each creature.
next; UUURRRGGG
Enchantment
~ costs UURRGG less to play, if your life total is 10 or less.
All damage dealt is doubled.
Whenener a player is dealt damage, he or she draws that many cards instead.
Next: x2WU
Instant
Tap X target creature's. Gain X life.
Next:
:symrw::symrw::symrw::symrw:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Legendary Creature -- Leviathan
Basic landwalk
7/7
Next: xWB
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Sorcery
Destroy any number of target nonland permanents with total converted mana cost X or less.
Next: (U/R)(R/G)(G/U)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery
If U was spent to play ~, return target creature to its owner's hand.
If R was spent to play ~, it deals 2 damage to each creature.
If G was spent to play ~, put two +1/+1 counters on target creature
next: 1BR
Creature - Elemental
Fear, haste, trample
At end of turn, sacrifice Plasmare.
3/2
Next: UB
Some people just love Jace a little too much
UB
Counter target spell. Each player discards a card.
next: RW
UG
Instant
Counter target noncreature spell. Target creature you control gets +1/+1 until end of turn.
next: WB
Sorcery
Suspend 4 - 2BRG
Split second
Destroy four target permanents.
Next:
Some people just love Jace a little too much
(B/R)
Instant
Put a -1/-1 counter on each creature.
next: (U/W)
Instant
Tap target creature.
Next: :symu::symb::symr:
Creature - Human Wizard
(Nonexistent mana cost can't be paid)
You may play ~ without paying its mana cost if you control a 5-colored creature.
5/5
next: again.
Target player loses 3 life. Creatures that player controls get -3/-3 until end of turn.
Flashback 2B
Next: the cost of a borderpost
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1WU
Enchantment
At the beginning of your upkeep, put a 0/1 white Spirit creature token with shroud into play.
next: the cost of a sojourner.
(W/B)U
Enchantment
At the beginning of your upkeep, put a 0/1 white and black Spirit Illusion creature tokens with flying into play.
next: 4UBR
Creature - Demon
Shadow
1/1
Next:
Sorcery
Each player may search his or her library for a land card and put it into play tapped.
U
Instant
Counter target triggered ability or activated ability.
Draw a card.
Next: