Reaper's Gathering :sym2b::sym2b::symw::symw:
Sorcery
Gain control of two target permanents equal to or less than ~'s mana cost.
If one or more permanents are put in the graveyard from anywhere this turn, return permanents you gained control of this way back to their hands.
Alakazam 1WWW
Instant
You gain life equal to the life you lost this turn.
Sources that dealt damage to you this turn deal an equal
amount of damage to their controller.
Shuffle ~ into the top ten cards of your library.
Pyrewatcher :2mana::symw::symw::symb::symb::symr::symr:
Creature - Demon Guardian
Wither
At the beginning of your upkeep, destroy a permanent that shares a type with a permanent you control.
8/8
Ice Dragon UUU
Creature - Dragon (R)
Flying
Ice Dragon gets +1/+1 for each ice counter in play. S: Put an ice counter on target land.
2/2
Next up is 12
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______________________________________________
It is my personal goal in life to create a dragon card that will win the MCC. "The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need." —Sarkhan Vol
Æther Constructed Golemx Legendary Artifact Creature – Golem Cannot attack or block. ~ comes into play with X +1/+1 counters on it. When a creature you control goes to the graveyard from play, put a +1/+1 counter on target creature you control. 0/0
Next:
16WURBG
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I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Ultimus, Dragon Master :16mana::symw::symu::symr::symb::symg:
Legendary Creature - Elder Avatar Dragon
Flying.
Ultimus cost 1 less to play for each dragon your control. When Ultimus, Dragon Master comes into play, search your library for
up to five dragon's cards, put two of them into your and the rest into your
graveyard. 3RB: Return target dragon creature card from your graveyard
to play. That creature gain haste. Sacriface the creature at the end of turn.
7/7
Diabolic Cult BBBBBBBB
Enchantment (R)
Pay 2 life: Return a creature card from your graveyard to your hand. BBB, Sacrifice a creature: ~ Deals 4 damage to target creature or player. You gain 4 life.
Nolyn Etchings1:symbg::symwu:
Sorcery
If B was spent to play ~this~ target creature gains fear until end of turn.
If G was spent to play ~this~ target creature gains shroud until end of turn.
If W was spent to play ~this~ target creature gains shadow until end of turn.
If U was spent to play ~this~ target creature gains flying until end of turn.
Rechlon, Adept Summoner1WUB
Creature - Human Wizard
First Strike WUB: Reveal the top 4 cards of your library. Target opponent chooses one. Put the choosen card into your hand and the rest on the top of your library in any order.
2/2
Stern Battle Plan :1mana::symg::symw::symr:
Sorcery
Creatures you control that have first strike gain vigilience until end of turn.
Creatures you control that have vigilance gain first strike until end of turn.
Creatures you control that have first strike and vigilience gain lifelink until end of turn.
Howling Archimp 2R
Creature - Imp (R)
Flying;
Vengeance - Howling Archimp deals 3 damage to target creature or player (When this card is put into graveyard from play, you may pay it's manacost. If you do, release the Vengeance effect.) 3/1
Robert Goulet8B
Legendary Creature - Human Thespian
If ~ has a mustache, it gets +20/+20 and is outrageously awesome. T: Put aviators on ~ until end of turn. T: If ~ has aviators on, put a mustache on that pretty face.
5/5
Skyknight Squadron1WR
Enchantment
:sym2w::sym2r:: Clash with an opponent. If you win, you may put a 2/2 red and white soldier token with haste and flying into play.
Next: :sym2b::sym2b::sym2b::sym2b::sym2b::sym2b:
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Sorcery
Gain control of two target permanents equal to or less than ~'s mana cost.
If one or more permanents are put in the graveyard from anywhere this turn, return permanents you gained control of this way back to their hands.
Next:
Artifact Creature- Thopter
Flying
t: Put a 0/2 Thopter artifact creature token named "Ornithopter" that has flying into play.
0/3
Next: 1WWW
I have 15 cookies in my cookie jar.
Instant
You gain life equal to the life you lost this turn.
Sources that dealt damage to you this turn deal an equal
amount of damage to their controller.
Shuffle ~ into the top ten cards of your library.
Instant
Gain 3 life.
Draw a card.
2WWBBRR
Creature - Demon Guardian
Wither
At the beginning of your upkeep, destroy a permanent that shares a type with a permanent you control.
8/8
Next: UUU
Creature - Dragon (R)
Flying
Ice Dragon gets +1/+1 for each ice counter in play.
S: Put an ice counter on target land.
2/2
Next up is
12
It is my personal goal in life to create a dragon card that will win the MCC.
"The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need." —Sarkhan Vol
Creature - Golem (Rare)
Affinity for colorless mana in mana costs among permanents you control.
8/8
Next - (W/B)(W/B)
Instant
Destroy target attacking. The blocking creature gets -1/-1 until end of turn.
Next is :4mana::symr:
Anywho...
Hillstomp Giant :4mana::symr:
Creature - Giant Berserker
First strike
6/4
Next: :1mana::symg:
Instant
Remove target enchantment from the game. If it is an Aura, put an 1/1 green Saproling creature token into play.
Next X
Inhomi satani abyssum infernas...
NOW PLAYING:
URW Faery Magic Xtended
UGW Countrinket Xtended
Vampiric Drafts T2
Legendary Artifact Creature – Golem
Cannot attack or block.
~ comes into play with X +1/+1 counters on it.
When a creature you control goes to the graveyard from play, put a +1/+1 counter on target creature you control.
0/0
Next:
16WURBG
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Legendary Creature - Elder Avatar Dragon
Flying.
Ultimus cost 1 less to play for each dragon your control.
When Ultimus, Dragon Master comes into play, search your library for
up to five dragon's cards, put two of them into your and the rest into your
graveyard.
3RB: Return target dragon creature card from your graveyard
to play. That creature gain haste. Sacriface the creature at the end of turn.
7/7
Next: BBBBBBBB
Enchantment (R)
Pay 2 life: Return a creature card from your graveyard to your hand.
BBB, Sacrifice a creature: ~ Deals 4 damage to target creature or player. You gain 4 life.
Next: 1U/B/
Inhomi satani abyssum infernas...
NOW PLAYING:
URW Faery Magic Xtended
UGW Countrinket Xtended
Vampiric Drafts T2
Nolyn Etchings 1:symbg::symwu:
Sorcery
If B was spent to play ~this~ target creature gains fear until end of turn.
If G was spent to play ~this~ target creature gains shroud until end of turn.
If W was spent to play ~this~ target creature gains shadow until end of turn.
If U was spent to play ~this~ target creature gains flying until end of turn.
(i kind of hope we never get cards like this)
next : 1W
:1mana::symw:
Instant
Creatures target opponent control can't attack this turn if you control less creatures than that opponent.
Draw a card.
Next: :symr::symr::symr::symr:
How you should approach every game of Magic.
Mod Helpdesk (defunct)
My Flawless Score MCC Card | My Other One | # Three!
Creature-Elemental Warrior
First Strike, Haste, Trample.
"Very few have seen it and lived to tell the tale."
4/4
Next: 1WUB
*Mayreturn*
I have some EDH cards and rare Magic basic lands (APAC, EURO, ARENA, etc) so message me if you're looking.
Number of members banned after I posted a BTR: 7
Looking for honest buyers, sellers, and traders.
Creature - Human Wizard
First Strike
WUB: Reveal the top 4 cards of your library. Target opponent chooses one. Put the choosen card into your hand and the rest on the top of your library in any order.
2/2
next: 1RGW
Sorcery
Creatures you control that have first strike gain vigilience until end of turn.
Creatures you control that have vigilance gain first strike until end of turn.
Creatures you control that have first strike and vigilience gain lifelink until end of turn.
Next: :symu::symb::symg:
Sorcery
Destroy target land.
Draw a card.
2R
Creature - Imp (R)
Flying;
Vengeance - Howling Archimp deals 3 damage to target creature or player (When this card is put into graveyard from play, you may pay it's manacost. If you do, release the Vengeance effect.)
3/1
Next: 8B
Inhomi satani abyssum infernas...
NOW PLAYING:
URW Faery Magic Xtended
UGW Countrinket Xtended
Vampiric Drafts T2
Legendary Creature - Human Thespian
If ~ has a mustache, it gets +20/+20 and is outrageously awesome.
T: Put aviators on ~ until end of turn.
T: If ~ has aviators on, put a mustache on that pretty face.
5/5
Next - UR
Instant
Cerebolt deals 2 damage to target creature.
Draw a card.
Next: RG
Sorcery
Until end of turn, creatures you control gets +1/+2 and have haste and trample.
Next 1WR
Inhomi satani abyssum infernas...
NOW PLAYING:
URW Faery Magic Xtended
UGW Countrinket Xtended
Vampiric Drafts T2
Enchantment
:sym2w::sym2r:: Clash with an opponent. If you win, you may put a 2/2 red and white soldier token with haste and flying into play.
Next: :sym2b::sym2b::sym2b::sym2b::sym2b::sym2b: