Elemental RevelationURG
Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that land into play tapped, and all cards revealed into your hand. Elemental Revelation deal damage to target creature equal to the total number of cards revealed this way. The knights had chased the sorcerer to the waterfall near the grove, where they finally cornered her. Little did they know they couldn't have chosen a worse place to start their inquisition...
Phalanx, the Dragon 9 Legendary Creature – Giant Dragon Flying Whenever a creature you control attacks and isn't blocked, return target land to its owner's hand. 1, Discard a legendary Giant card: Phalanx gains hexproof and indestructible until end of turn. 7/7 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Shun the Uncompleat (P/W)(P/U)(P/B)(P/R)(P/G)
Instant
Counter target spell if life wasn't spent or a creature wasn't sacrificed to cast it. Then if your life total is equal to or higher than your starting life total, draw a card.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant – Might Target creature gets +2/+2 until end of turn. Whenever a nonbasic land enters the battlefield under an opponent’s control, you may return Might of the Roil from your graveyard to your hand. -minrar: uncommon
Next: 5(P/W)(P/W),8(P/U)(P/U),5(P/B)(P/B),3(P/R)(P/R) or 5(P/G)(P/G)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Norn of the Orthodox5:sympw::sympw:
Legendary Creature- Preator
Creatures you control have vigilance and lifelink.
Creatures your opponents control have "Whenever this creature attacks, tap it. It doesn't untap during its controller's next untap step" and "Whenever this creature deals damage, its controller loses that much life."
4/6
Four-Winged Cheriss4W Creature - Cheriss {U}
Flying
When ~ enters the battlefield, you gain 4 life. 4W: ~ gains lifelink and vigilance until end of turn.
4/4
Next: 1W and/or 1U
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Price1U
Sorcery
Draw four cards unless target opponent takes the top four card of his or her library into their graveayrd.
//////// Pay 1W
Sorcery
Gain 1 life for each card that was placed in a graveayard this turn.
FUSE
Next:
2WWW
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Chance Disaster 1RR Sorcery Chance Disaster deals 3 damage to all creatures. Flashback 0 You can't flashback Chance Disaster unless you won a coin flip this turn. -minrar: uncommon
Corrosive Wake 1RR Enchantment Whenever a creature enters the battlefield under your control, it gains infect until end of turn. -minrar: rare
Feral Liminid~ 1RR~
Enchantment Creature – Elemental~
Champion an artifact~
Haste~
Feral Liminid attacks each turn if able.~
4/3~ Having been imprisoned and exploited for centuries, who could blame their rage?~ -minrar: uncommon
Hivis’s Glory 1RR Enchantment All creatures are Dragons in addition to their other creature types. -minrar: uncommon
Pyromancer Historian 1RR Creature – Human Wizard Spellshaper R,t, Discard a card: Pyromancer Historian deals 2 damage to target creature or player. 4R,t, Exile a card from your graveyard: Pyromancer Historian deals 2 damage to target creature or player. 0/1 -minrar: rare
Skyfire Dragonauts 1RR Creature – Goblin Wizard Whenever you cast an instant or sorcery spell, Skyfire Dragonauts gains flying until end of turn. If that spell is overloaded, Skyfire Dragonauts gets +3/+0 until end of turn. 2/2 -minrar: uncommon
Wicked Broker 1RR Creature – Devil R,t, Sacrifice another creature: Target player gains control of target creature you control. Activate this ability only any time you could cast a sorcery. 1RR,t, Sacrifice another three creatures: Gain control of target creature. Activate this ability only any time you could cast a sorcery. 2/2 -minrar: rare
Zug-Zug, the Brute 1RR Legendary Creature – Goblin Berserker Haste Protection from legendary 3/3 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Berserker's ZenithX1RR Instant {R}
Creatures you control get +X/+0 and gain trample until end of turn.
If X is 5 or more, shuffle ~ into its owner's library.
Next: WBR,URG,BGW,RWU, or GUB
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Ritual RevivalWBG
Instant
Choose one - Return target permanent in a graveyard to the battlefield under your control; or put target instant or sorcery in a graveyard on the stack under your control. "The hags thought the old methods were lost to the aether forever..."
Given Evil ThoughtsUBG
Instant
Choose one - Draw two cards; or deal 3 damage to target creature and you gain 3 life; or put two +1/+1 counters on target creature you control.
Next:
:symu::symr::symg:, or :symw::symu::symr:
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Aether ReflectionURG
Instant
Copy target spell. You may choose new targets for the copy. If that spell would resolve as a permanent, it becomes a token copy of that permanent as it enters the battlefield.
(the wording on this is probably not quite right, but I'm not sure how to template it properly since it's such a weird effect)
Erratic JudgementWUR
Sorcery
Return target creature to its owner's hand, then flip a coin. If you win, ~ deals damage to that creature's controller equal to its converted mana cost. If you lose, you gain life equal to that creature's converted mana cost.
Chant of the Claw 5R Sorcery Affinity for Viashino You may put a Dragon permanent card from your hand onto the battlefield. -minrar: uncommon
Granite Sphinx 5R Creature – Sphinx 2R: Granite Sphinx gains flying until end of turn. Play with your hand revealed. Whenever an opponent casts a spell, target creature you control gets +X/+X and gains trample and haste until end of turn, where X is the number of red cards in your hand. 5/5 -minrar: rare
Greater Sliver 5R
Creature – Sliver
If a Sliver you control would deal damage to a non-Sliver permanent or player, it deals double that damage instead.
2/2
-minrar: rare
Kresh’s Zeal 5R Creature – Elemental Evoke 7/1 -minrar: common
Maraxus’s Command 5R Sorcery Whenever an Ogre enters the battlefield under your control this turn, it deals 1 damage to target creature or player. Put two 3/3 red Ogre creature tokens onto the battlefield. -minrar: uncommon
One Dozen Blades 5R Instant Choose one – Target creature gets +6/+0 until end of turn; or up to three target creatures get +2/+0 until end of turn. Entwine 2R -minrar: common
Plague of Ogres 5R Creature – Ogre Carrier Mutant When Plague of Ogres enters the battlefield, you may put a card named Incurable Ogre from your hand and up to one target card named Incurable Ogre from your graveyard onto the battlefield tapped. 6/2 -minrar: uncommon
Word of Destruction 5R Sorcery Destroy target land. Cipher -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
The Monster 20
Legendary Creature – Horror
The Monster gets +1/+1 for each mana an opponent spent this turn.
When the Monster enters the battlefield or at the beginning of your upkeep, each opponent exiles a creature he or she controls.
10/10 The one fear in all beings' hearts.
-minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
@Voila! - Ok. Your request is a Suspend Cost not a mana cost, hence the name of this game "Mana Cost Game". But I will comply with your request.
(:symb:) -Unfortunate Tragedy Sorcery Target player puts the top half of his or her library, rounded down, into his or her graveyard and sacrifices half the number of creatures he or she controls, rounded down. Suspend 4—Sacrifice four creatures (Rather than cast this card from your hand, you may sacrifice four creatures and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Next:
MANA COST = :3mana::symrw:
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Cat
Infect
2/1
Next:
URG
Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that land into play tapped, and all cards revealed into your hand. Elemental Revelation deal damage to target creature equal to the total number of cards revealed this way.
The knights had chased the sorcerer to the waterfall near the grove, where they finally cornered her. Little did they know they couldn't have chosen a worse place to start their inquisition...
Next: 9
9
Legendary Creature – Giant Dragon
Flying
Whenever a creature you control attacks and isn't blocked, return target land to its owner's hand.
1, Discard a legendary Giant card: Phalanx gains hexproof and indestructible until end of turn.
7/7
-minrar: rare
Next: times/divide by 3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact
Enchantments have no abilities.
Next:
:sympw::sympu::sympb::sympr::sympg:
(P/W)(P/U)(P/B)(P/R)(P/G)
Instant
Counter target spell if life wasn't spent or a creature wasn't sacrificed to cast it. Then if your life total is equal to or higher than your starting life total, draw a card.
-minrar: rare
Next: a compleat Praetor
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
That's not a mana cost. Please, try to be more clear in the future!
Artifact Creature - Golem
Infect
When an opponent has more life than you, sacrifice ~.
5/5
Next:
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Instant (C)
Harsh Justice deals damage to target creature equal to the damage that creature has dealt this turn.
Next: R
Instant
THIS deals 1 damage to target creature or target player. If a player is dealt damage in this way, draw a card.
Next:
G
Instant – Might
Target creature gets +2/+2 until end of turn.
Whenever a nonbasic land enters the battlefield under an opponent’s control, you may return Might of the Roil from your graveyard to your hand.
-minrar: uncommon
Next: 5(P/W)(P/W),8(P/U)(P/U),5(P/B)(P/B),3(P/R)(P/R) or 5(P/G)(P/G)
Truly a challenge.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Legendary Creature- Preator
Creatures you control have vigilance and lifelink.
Creatures your opponents control have "Whenever this creature attacks, tap it. It doesn't untap during its controller's next untap step" and "Whenever this creature deals damage, its controller loses that much life."
4/6
Next: 4W
Creature - Cheriss {U}
Flying
When ~ enters the battlefield, you gain 4 life.
4W: ~ gains lifelink and vigilance until end of turn.
4/4
Next:
1W and/or 1U
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Price 1U
Sorcery
Draw four cards unless target opponent takes the top four card of his or her library into their graveayrd.
////////
Pay 1W
Sorcery
Gain 1 life for each card that was placed in a graveayard this turn.
FUSE
Next:
2WWW
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Beast
At the beginning of your upkeep, each player who doesn't control the fewest lands sacrifices a land.
4/4
next:1RR
1RR
Sorcery
Chance Disaster deals 3 damage to all creatures.
Flashback 0
You can't flashback Chance Disaster unless you won a coin flip this turn.
-minrar: uncommon
Corrosive Wake
1RR
Enchantment
Whenever a creature enters the battlefield under your control, it gains infect until end of turn.
-minrar: rare
Feral Liminid~
1RR~
Enchantment Creature – Elemental~
Champion an artifact~
Haste~
Feral Liminid attacks each turn if able.~
4/3~
Having been imprisoned and exploited for centuries, who could blame their rage?~
-minrar: uncommon
Hivis’s Glory
1RR
Enchantment
All creatures are Dragons in addition to their other creature types.
-minrar: uncommon
Pyromancer Historian
1RR
Creature – Human Wizard Spellshaper
R,t, Discard a card: Pyromancer Historian deals 2 damage to target creature or player.
4R,t, Exile a card from your graveyard: Pyromancer Historian deals 2 damage to target creature or player.
0/1
-minrar: rare
Skyfire Dragonauts
1RR
Creature – Goblin Wizard
Whenever you cast an instant or sorcery spell, Skyfire Dragonauts gains flying until end of turn. If that spell is overloaded, Skyfire Dragonauts gets +3/+0 until end of turn.
2/2
-minrar: uncommon
Wicked Broker
1RR
Creature – Devil
R,t, Sacrifice another creature: Target player gains control of target creature you control. Activate this ability only any time you could cast a sorcery.
1RR,t, Sacrifice another three creatures: Gain control of target creature. Activate this ability only any time you could cast a sorcery.
2/2
-minrar: rare
Zug-Zug, the Brute
1RR
Legendary Creature – Goblin Berserker
Haste
Protection from legendary
3/3
-minrar: rare
Next: x1RR
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant {R}
Creatures you control get +X/+0 and gain trample until end of turn.
If X is 5 or more, shuffle ~ into its owner's library.
Next:
WBR,URG,BGW,RWU, or GUB
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Instant
Choose one - Gain 5 life; or deal 4 damage to target creature; or target creature gets -4/-4 until end of turn.
Next:
:symu::symr::symg:, :symb::symg::symw:, :symr::symw::symu:, or :symg::symu::symb:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Choose one - Return target permanent in a graveyard to the battlefield under your control; or put target instant or sorcery in a graveyard on the stack under your control.
"The hags thought the old methods were lost to the aether forever..."
Next:
UBG,URG, or WUR
Instant
Choose one - Draw two cards; or deal 3 damage to target creature and you gain 3 life; or put two +1/+1 counters on target creature you control.
Next:
:symu::symr::symg:, or :symw::symu::symr:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Copy target spell. You may choose new targets for the copy. If that spell would resolve as a permanent, it becomes a token copy of that permanent as it enters the battlefield.
(the wording on this is probably not quite right, but I'm not sure how to template it properly since it's such a weird effect)
next: WUR
Sorcery
Return target creature to its owner's hand, then flip a coin. If you win, ~ deals damage to that creature's controller equal to its converted mana cost. If you lose, you gain life equal to that creature's converted mana cost.
5R
Sorcery
Affinity for Viashino
You may put a Dragon permanent card from your hand onto the battlefield.
-minrar: uncommon
Granite Sphinx
5R
Creature – Sphinx
2R: Granite Sphinx gains flying until end of turn.
Play with your hand revealed.
Whenever an opponent casts a spell, target creature you control gets +X/+X and gains trample and haste until end of turn, where X is the number of red cards in your hand.
5/5
-minrar: rare
Greater Sliver
5R
Creature – Sliver
If a Sliver you control would deal damage to a non-Sliver permanent or player, it deals double that damage instead.
2/2
-minrar: rare
Kresh’s Zeal
5R
Creature – Elemental
Evoke
7/1
-minrar: common
Maraxus’s Command
5R
Sorcery
Whenever an Ogre enters the battlefield under your control this turn, it deals 1 damage to target creature or player.
Put two 3/3 red Ogre creature tokens onto the battlefield.
-minrar: uncommon
One Dozen Blades
5R
Instant
Choose one – Target creature gets +6/+0 until end of turn; or up to three target creatures get +2/+0 until end of turn.
Entwine 2R
-minrar: common
Plague of Ogres
5R
Creature – Ogre Carrier Mutant
When Plague of Ogres enters the battlefield, you may put a card named Incurable Ogre from your hand and up to one target card named Incurable Ogre from your graveyard onto the battlefield tapped.
6/2
-minrar: uncommon
Word of Destruction
5R
Sorcery
Destroy target land.
Cipher
-minrar: uncommon
Next: 10RR
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
20
Legendary Creature – Horror
The Monster gets +1/+1 for each mana an opponent spent this turn.
When the Monster enters the battlefield or at the beginning of your upkeep, each opponent exiles a creature he or she controls.
10/10
The one fear in all beings' hearts.
-minrar: mythic
Next: [], suspend n - Sacrifice four creatures.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
(:symb:) -Unfortunate Tragedy
Sorcery
Target player puts the top half of his or her library, rounded down, into his or her graveyard and sacrifices half the number of creatures he or she controls, rounded down.
Suspend 4—Sacrifice four creatures (Rather than cast this card from your hand, you may sacrifice four creatures and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Next:
MANA COST = :3mana::symrw:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Put a 3/1 red Elemental creature token and a 1/3 white Elemental creature token onto the battlefield.
NEXT MANA COST: 1WWB
Creature - Hag Rogue
Extort
When a creature enters the battelfield, you gain 1 life and target opponent loses 1 life.
2/3
Next:
:sym2w::sym2r:
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay