Protective Angel3WWW
Creature - Angel
Flying, Vigilance, Absorb 3
Any damage that would be dealt to you this turn is dealt to ~ instead. WWW: Prevent the next 2 damage dealt to ~.
2/6
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Radiant Shield2W
Tribal Artifact - Angel Equipment
Equipped creatue gets +2/+2, gains flying and is an Angel in addition to its type.
Equip 2W or Target opponent gains 3 life.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Speaker of Metals 3WW Creature – Elephant Mystic Metalcraft – When Speaker of Metals enters the battlefield, if you control three or more artifacts, you gain 8 life. 4/4 -minrar: uncommon
Spirits At Rest 1W Sorcery Put all haunting creature cards onto the battlefield under your control, then exile them. -minrar: uncommon
Starlight Cradle 1W Enchantment At the beginning of your upkeep, you may put a charge counter on Starlight Cradle. 1W,t: You may put an enchantment card with converted mana cost equal to the number of charge counters on Starlight Cradle from your hand onto the battlefield. -minrar: uncommon
Stature of Akron 3W Enchantment When Stature of Akron enters the battlefield, you gain 8 life. Creatures can’t attack if you’re the defending player unless their controller pays x for each attacking creature he or she controls, where X is the number of creatures you control named Akron Legionnaire. -minrar: uncommon
Surprise Visitor 1W Instant Split second Populate. -minrar: common
Sweep the Battlements 3WW Sorcery Destroy all creatures without defender. For each creature destroyed this way, its controller may gain 1 life. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Wisp Halo :symw::symw:
Creature- Spirit
Flying
Bestow :1mana::symw::symw:
Enchanted creature gets +1/+2 and gains Flying. As long as enchanted creature is white, ~ has Totem Armor.
Whenever ~ is put into a graveyard from the battlefield, shuffle it back into it's owner's library.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Yelling AngelWWWW
Creature - Angel
Flying xW, :symtap:: Target X attacking creatures do not deal combat damage this turn.
3/3 At the top of her lungs, each goblin stopped in their tracks....and smiled!
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Armor of Wind2U
Enchantment-Aura
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature block or becomes blocked by a creature, return that creature to its owner's hand at the end of combat.
Bamboozling Pheromone 1U Instant Choose target creature and target player. The chosen player puts the top X cards of his or her library into his or her graveyard, where X is the chosen creature's power plus the number of other Slivers the chosen creature's controller controls. -minrar: common
Blessing of the Nexus Unbound 4UUU Enchantment – Aura Blessing Enchant player Indestructible Each instant or sorcery spell enchanted player casts is overloaded. -minrar: mythic
Blinding Ephemerid 2UU Creature – Weird Flying Haunt a creature When Blinding Ephemerid enters the battlefield or the creature it haunts dies, tap target permanent. It doesn’t untap during its controller’s next untap step. 2/2 -minrar: uncommon
Bodycount Familiar 1U Creature – Homunculus Morbid – t: Scry 2. Activate this ability only if a creature died this turn. 1/1 -minrar: common
Braids’s Idea 2U Sorcery Each player reveals his or her hand. Search your library for a card with the same name as a card revealed this way, reveal it, and put it into your hand. Then shuffle your library. -minrar: uncommon
>>>>>Brain
>>>>>3UU
>>>>>Sorcery
>>>>>Choose one – Scry 3; or fateseal 3.
>>>>>Draw three cards.
// Storm -minrar: uncommon
~Bucktooth Kelpie--~ ~1U--~ ~Creature – Beast--~ ~Forestwalk--~ ~Whenever a player casts a Beast or Goblin spell, you may draw a card.--~ ~1/1--~ -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Chains of Memory1UU
Enchantment - Aura
Enchant Creature
Enchant creature you don't control.
At the beginning of your upkeep, tap enchanted creature unless ~'s owner draws a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Drip In The DownpourU
Instant
You may cast Drip in the Downpour only if you control no nonIsland lands and no nonblue permanents.
Scry 1, then draw a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists. Viva L'Assemblage!
Modern-- Fish; Jund; Burn; Affinity; Mill Legacy--UGBFood Chain; UFish; UBRG Delver Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress 60 Card Singleton -- WB value drain UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Fleeting ArmyxU
Instant
Put X 1/1 blue Illusion creature tokens onto the battlefield. They have flying and "When this creature becomes the target of a spell of ability, sacrifice it."
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Gushing FloodxU
Instant
When you cast Gushing Flood, any player may pay any number of times. If they do, tap a target permanent of that player's choice for each time it was paid.
Tap x target permanents.
Instant Join forces – Starting with you, each player may pay any amount of mana. Counter target spell unless its controller pays x, where X is the total amount of mana paid this way. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Leave Them Thinking 2UU
Enchantment
All players play with their library upside down.
Whenever a player draws a card outside of their draw step, draw from the bottom of their library instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Mermantle2U Enchantment - Aura
Enchant creature
Enchanted creature is a merfolk in addition to its other types.
Merfolk creatures you control have islandwalk.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Instant
Exile target nonwhite permanent. You gain life equal to that permanent's CMC.
Creature - Angel
Flying, Vigilance, Absorb 3
Any damage that would be dealt to you this turn is dealt to ~ instead.
WWW: Prevent the next 2 damage dealt to ~.
2/6
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Target creature gains double strike until end of turn. Draw a card.
Tribal Artifact - Angel Equipment
Equipped creatue gets +2/+2, gains flying and is an Angel in addition to its type.
Equip 2W or Target opponent gains 3 life.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
3WW
Creature – Elephant Mystic
Metalcraft – When Speaker of Metals enters the battlefield, if you control three or more artifacts, you gain 8 life.
4/4
-minrar: uncommon
Spirits At Rest
1W
Sorcery
Put all haunting creature cards onto the battlefield under your control, then exile them.
-minrar: uncommon
Starlight Cradle
1W
Enchantment
At the beginning of your upkeep, you may put a charge counter on Starlight Cradle.
1W,t: You may put an enchantment card with converted mana cost equal to the number of charge counters on Starlight Cradle from your hand onto the battlefield.
-minrar: uncommon
Stature of Akron
3W
Enchantment
When Stature of Akron enters the battlefield, you gain 8 life.
Creatures can’t attack if you’re the defending player unless their controller pays x for each attacking creature he or she controls, where X is the number of creatures you control named Akron Legionnaire.
-minrar: uncommon
Surprise Visitor
1W
Instant
Split second
Populate.
-minrar: common
Sweep the Battlements
3WW
Sorcery
Destroy all creatures without defender. For each creature destroyed this way, its controller may gain 1 life.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Up to X target creatures gain indestructible until end of turn.
Enchantment
Artifacts and enchantments not named ~ lose all abilities.
Creature - Angel
Flying, double strike
3/6
Creature- Spirit
Flying
Bestow :1mana::symw::symw:
Enchanted creature gets +1/+2 and gains Flying. As long as enchanted creature is white, ~ has Totem Armor.
Whenever ~ is put into a graveyard from the battlefield, shuffle it back into it's owner's library.
1/2
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Elemental
Flying
Whenever ~ attacks, you may tap target Island.
(2/3)
Creature - Angel
Flying
xW, :symtap:: Target X attacking creatures do not deal combat damage this turn.
3/3
At the top of her lungs, each goblin stopped in their tracks....and smiled!
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Angel
Flying, vigilance
4W,t: Destroy target attacking or blocking creature.
4/4
On to blue...
Enchantment-Aura
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature block or becomes blocked by a creature, return that creature to its owner's hand at the end of combat.
1U
Instant
Choose target creature and target player. The chosen player puts the top X cards of his or her library into his or her graveyard, where X is the chosen creature's power plus the number of other Slivers the chosen creature's controller controls.
-minrar: common
Blessing of the Nexus Unbound
4UUU
Enchantment – Aura Blessing
Enchant player
Indestructible
Each instant or sorcery spell enchanted player casts is overloaded.
-minrar: mythic
Blinding Ephemerid
2UU
Creature – Weird
Flying
Haunt a creature
When Blinding Ephemerid enters the battlefield or the creature it haunts dies, tap target permanent. It doesn’t untap during its controller’s next untap step.
2/2
-minrar: uncommon
Bodycount Familiar
1U
Creature – Homunculus
Morbid – t: Scry 2. Activate this ability only if a creature died this turn.
1/1
-minrar: common
Braids’s Idea
2U
Sorcery
Each player reveals his or her hand. Search your library for a card with the same name as a card revealed this way, reveal it, and put it into your hand. Then shuffle your library.
-minrar: uncommon
>>>>>Brain
>>>>>3UU
>>>>>Sorcery
>>>>>Choose one – Scry 3; or fateseal 3.
>>>>>Draw three cards.
//
Storm
-minrar: uncommon
~Bucktooth Kelpie--~
~1U--~
~Creature – Beast--~
~Forestwalk--~
~Whenever a player casts a Beast or Goblin spell, you may draw a card.--~
~1/1--~
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment - Aura
Enchant Creature
Enchant creature you don't control.
At the beginning of your upkeep, tap enchanted creature unless ~'s owner draws a card.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
You may cast Drip in the Downpour only if you control no nonIsland lands and no nonblue permanents.
Scry 1, then draw a card.
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists.
Viva L'Assemblage!
Legacy--UGBFood Chain; UFish; UBRG Delver
Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress
60 Card Singleton -- WB value drain
UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Instant
Until end of turn you have: Discard a card: counter target spell unless its controller pays 1.
[Clan Flamingo]
Instant
Put X 1/1 blue Illusion creature tokens onto the battlefield. They have flying and "When this creature becomes the target of a spell of ability, sacrifice it."
Instant
When you cast Gushing Flood, any player may pay any number of times. If they do, tap a target permanent of that player's choice for each time it was paid.
Tap x target permanents.
[Clan Flamingo]
Enchantment - Aura
Enchant Creature
Enchanted creature cannot attack or block.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Turn target face-down creature face up. draw a card.
Instant
Join forces – Starting with you, each player may pay any amount of mana. Counter target spell unless its controller pays x, where X is the total amount of mana paid this way.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment
xU: Target nonartifact creature becomes an X/X artifact creature until end of turn.
Enchantment
All players play with their library upside down.
Whenever a player draws a card outside of their draw step, draw from the bottom of their library instead.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Enchantment - Aura
Enchant creature
Enchanted creature is a merfolk in addition to its other types.
Merfolk creatures you control have islandwalk.